DavidEdery

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  • David Edery talks XBLA and its future

    by 
    Richard Mitchell
    Richard Mitchell
    06.19.2007

    Longtime X3F reader, LunarDuality has posted an interview (also posted at XBLArcade) with David Edery, Worldwide Games Portfolio Planner for Xbox Live Arcade. The interview (part one in a series) focuses on the recent string of Live Arcade titles and the future of XBLA. Readers will recall that Live Arcade only recently began to deliver on the promise of a new game every week. Edery notes that this trend is likely to continue, with the double releases occurring "more often than not." He admits that it's possible we might see the occasional week with no release, though that possibility is "very remote." Edery also takes time to answer questions about Microsoft's portfolio strategy, the possibility of Xbox Live Arcade Unplugged Vol. 2, casual vs. hardcore, and many other topics. Hit the "read" link to check it out.

  • What it takes to get a game on XBLA

    by 
    Richard Mitchell
    Richard Mitchell
    02.15.2007

    Gamasutra sat down with David Edery, Portfolio Planner for Xbox Live Arcade. The interview focuses on Live Arcade and what makes a good title for XBLA. Edery says that the major factors to consider for a Live Arcade title are ease of playability, Live integration, and innovative gameplay. Considering the recent spate of retro titles, we'll allow you to make what you will of that last sentence. When asked about underrepresented genres on Xbox Live Arcade, Edery notes that he'd like to see more board games, more cooperative games not centered on combat (like this one?), and more experimental titles. Most importantly, Edery notes that Microsoft does pay attention to user feedback, and knows that the Live Arcade audience wants more original titles. Regarding this, Edery says only, "we've heard the message loud and clear that XBLA customers want more original games, and let me tell you -- those games are coming." Let's hope so.The interview is a good read for anyone interested in the inner workings of Xbox Live Arcade, and it even contains a few tips for would be developers. Hit the "read" link to check it out.[Via 1UP]