Advertisement

What it takes to get a game on XBLA

Gamasutra sat down with David Edery, Portfolio Planner for Xbox Live Arcade. The interview focuses on Live Arcade and what makes a good title for XBLA. Edery says that the major factors to consider for a Live Arcade title are ease of playability, Live integration, and innovative gameplay. Considering the recent spate of retro titles, we'll allow you to make what you will of that last sentence. When asked about underrepresented genres on Xbox Live Arcade, Edery notes that he'd like to see more board games, more cooperative games not centered on combat (like this one?), and more experimental titles.

Most importantly, Edery notes that Microsoft does pay attention to user feedback, and knows that the Live Arcade audience wants more original titles. Regarding this, Edery says only, "we've heard the message loud and clear that XBLA customers want more original games, and let me tell you -- those games are coming." Let's hope so.

The interview is a good read for anyone interested in the inner workings of Xbox Live Arcade, and it even contains a few tips for would be developers. Hit the "read" link to check it out.

[Via 1UP]