ddo-store

Latest

  • Unraveling DDO's Web of Chaos: Turbine talks Update 13

    by 
    Justin Olivetti
    Justin Olivetti
    02.23.2012

    The vanguard of the free-to-play MMO movement is bearing down on the industry this spring, as Dungeons and Dragons Online prepares for its sixth birthday, its 13th update, and its first expansion. We sat down with Turbine Executive Producer Fernando Paiz and Senior Producer Eric Boyer to talk about this coming Monday's Update 13 and what players have to look forward to once it goes live. Update 13 comes at what could be seen as a renaissance in the game's history. Following DDO's transition to F2P, Turbine saw an upsurge in players and profits that continues to this day. Paiz said that "the game is doing very well," and while he did not disclose numbers, he feels that DDO's status as one of the first F2P adaptations gave it a lead that others have yet to overtake. Even so, with only five updates in 2011, it's hard to deny that DDO has faded into the background somewhat as newer titles and more recent F2P transitions hogged the spotlight. Turbine means to rectify this: "I think it's safe to say that this year we're making some noise again," Paiz said confidently. He went on to share just why this Monday's patch will be one of the most pivitol in DDO's history.

  • DDO's Challenges tweaked, torqued, and tailored

    by 
    Justin Olivetti
    Justin Olivetti
    11.28.2011

    It's been a few weeks since Dungeons and Dragons Online came out with Update 12 and its newfangled Challenge system. No new system is perfect, of course, which is why Turbine has a slew of changes and fixes in testing as it prepares the first post-Update 12 patch for release. There's no one specific aspect of the Challenges that is receiving the most attention, but a variety of tweaks to make the feature more enjoyable (and functional) as a whole. The patch includes additional weapons at Challenge vendors, Challenge loot that can be used in crafting and upgraded, and the ability for players to repeat Star Challenges for XP. There's also the interesting inclusion of the ability to sell DDO Store-bought loot to in-game vendors for cash. Players are invited to check the changes out on the Lamannia test server or to peruse the patch notes at their leisure.

  • Turbine sweetens the deal for DDO subscribers

    by 
    Justin Olivetti
    Justin Olivetti
    07.11.2011

    Dungeons and Dragons Online's free-to-play model has been the belle of the F2P ball since it was released in 2009, but that doesn't mean that Turbine's given up on luring players into subscribing. Today, the studio announced a "summer gift" to those who sign up for VIP status: double bonus points per month from July 11th through September 11th. This means that every month a player is subscribed, he or she will receive 1,000 Turbine Points to spend in the DDO store instead of 500 TP. Turbine's also made sure that the price point for VIP subscriptions is attractive, as it's offered players the ability to sign up for three months at $29.97 (effectively $9.99 a month). By taking advantage of both deals, players can enjoy three months of VIP status and earn 3,000 Turbine Points for just $30. VIP status means that all of DDO's adventure modules are available to enjoy, including the new ones that came with Update 10.

  • C is for Neutral-Aligned Cookie: DDO Update 8 preview patch notes posted

    by 
    Justin Olivetti
    Justin Olivetti
    11.19.2010

    December is right around the corner, and with it, Dungeons and Dragons Online's Update 8. Advance release notes are up for the Lamannia test server, and so far it's safe to say that this patch is the tastiest one yet. Why tasty? Because Turbine is incorporating cookie jars into the game as a way for players to store edible goodies from Festivault without clogging up their inventory. Best of all? This is one treasure chest that nobody can stick his grubby fingers in but you! What else is the studio baking up for the crowd? First up is a new four-mission adventure pack, "Siege of Stormreach," which will give mid-level players an opportunity to defend and ultimately repulse an attack upon the city itself. For players envious of Lord of the Rings Online's cosmetic outfit system, the upcoming armor appearance kits in DDO are sure to earn a few smiles. Like cosmetic hats, cosmetic armor will visually replace your current outfit without stripping you of the outfit's stats. This special armor can be found in chests, traded, and purchased through the DDO store. The lengthy patch notes also include the addition of Rogue hirelings, class racial enhancements for Half-Elves and the usual collection of tweaks and fixes. Hire a Rogue at your own risk, however, as Rogues have a notorious sweet tooth. Silly Rogue hirelings, cookies are for players!

  • Turbine celebrates Talk Like a Pirate Day in DDO and LotRO

    by 
    Rubi Bayer
    Rubi Bayer
    09.16.2010

    Talk Like a Pirate Day is coming on the 19th, and Turbine is getting into the spirit of things with pirate-themed sales in both Dungeons and Dragons Online and Lord of the Rings Online. LotRO fans can stock up on pirate eyepatches, hats, and outfits, all brand-new items in the store. DDO players might find themselves on an unexpected shopping spree. Anything that could possibly be considered a pirate-themed item is 30% off beginning tomorrow. Two adventure packs, pirate grog, headgear, pirate weapons, and much more are all marked down, so you'll certainly want to browse through and see what you want to stock up on. LotRO players can find the item list in the forum, while DDO players can find their list on the DDO Store page.

  • Waging WAR: RvR packs, the "wait and see" edition

    by 
    Greg Waller
    Greg Waller
    08.28.2010

    This week Waging WAR rides the double rainbow of gameplay customization via downloadable content and takes a cursory glance at the RvR packs being teased by the folks behind the development of Warhammer Online: Age of Reckoning. Let's follow along and see what Greg can unleash this time. It is difficult to talk about the future of WAR right now. Not because it doesn't have a future, but because the availability of information regarding it is not exactly easy to find. Actually, information on the future of WAR is all but non-existent, surrounded by controversy on all sides, and steeped in rumor, speculation, assumption and misinformation. The best I can put together is that we, as players, can look forward to some sort of set of three different "RvR Packs" allowing us to "customize" our gameplay experience moving forward. The packs have been called "Power," "Progression," and "Personality." What exactly each contains is a mystery, although the few talking points I was able to find regarding these RvR packs are speculatively disappointing at best. Although Carrie, Andy, and anyone else involved with the Mythic development team have said time and time again that they are not discussing moving toward the free-to-play business model, what they're proposing with these customization packs looks suspiciously like the item shop established by Turbine, implemented in Dungeons & Dragons Online and soon in Lord of the Rings Online as well. V.I.P. membership, anyone? Although concrete information is scarce and difficult to find, let's take a look at the most commonly referenced points of interest after the break.

  • Exploring Eberron: My shopping cart

    by 
    Justin Olivetti
    Justin Olivetti
    08.20.2010

    Today I was hoping to open up my full purchase history at the Dungeons and Dragons Online store and do an analysis of everything I've bought since the store was put into the game. Unfortunately, I've since discovered that -- short of saving each and every confirmation email that Turbine sends me -- there's no accessible store history, either in the game or outside of it. Clicking "View Purchase History" in the store simply showed me a couple Turbine point buys, but that's it. That makes me a sad panda barbarian. So pushing aside the issue of why Turbine doesn't want me to see my order history ("Perhaps so you don't question future purchases," the quiet cynic inside me whispers), I'll have to do this via questionable memory. I've been a subscriber since the DDO F2P switch, which nets me a portion of "free" TP per month, but I've also dropped additional money -- perhaps three times -- to beef up my TP reservoir so that I could get a couple big ticket items. So seeing as how I don't have to worry about purchasing adventure packs, on what have I been spending my allowance? Hit the jump to find out!

  • DDO Europe to go free-to-play on August 20th

    by 
    Justin Olivetti
    Justin Olivetti
    07.20.2010

    While fans of Dungeons & Dragons Online in North America have had good reason to celebrate the game's transition to a free-to-play model and its subsequent revival, European players have had to make do with the regular (i.e. subscription-based) version of the game under Codemaster's rule. Like angry twins facing each other across a crowded cafeteria, the two versions of this MMO created an uncomfortable tension in the air over the past year. This is about to change, however, as Eurogamer reports that Turbine is taking operational control of the game from Codemasters. With this move, Turbine is bringing DDO Europe in line with its North America sibling, transitioning the game to free-to-play on August 20th. This transition includes bringing European players together with NA players with global servers. Looking to calm any apprehensions by the players, Turbine plans to pave the way to their new global servers by giving current DDO Europe players 5000 Turbine Points to spend in the DDO store. While there will only be an English service initially, French and German account services are in the works.

  • Exploring Eberron: Rolling the right character for you

    by 
    Justin Olivetti
    Justin Olivetti
    07.16.2010

    Who are you whippersnappers? Get off my lawn or I'll blast ye into kingdom come! Shoo! I mean, howdy! Sorry, I got a little startled there. We just found out this morning that Rubi, your faithful DDO columnist, was captured by a beholder and locked away in a level 20 dungeon. While the Massively DDO guild, OnedAwesome, faithfully levels up in a rescue attempt (every Wednesday night, 9pm eastern/8pm central!), I've been drafted to keep the column going until victory is assured. Considering that a vast majority of my personal DDO resume is confined to levels 1 through 10, I have a soft spot for the newbie experience. And seeing how many fledgling dungeoneers are flocking to DDO these days, I figured I'd go back to the beginning to walk new players through the first week of the game. For you veterans out there, this would be a great time to (a) point out how much I say is completely wrong, and (b) offer up your own tips and advice in the comments section. Today, let's start with one of the most vital decisions you'll ever make in the game: rolling a character. Hit the jump and let's hope for all 20s!

  • Captain's Log: The C-Store and the perils of going freemium

    by 
    Ryan Greene
    Ryan Greene
    07.15.2010

    Welcome to another installment of Captain's Log, in which we explore -- and sometimes complain about -- the uncharted depths of Star Trek Online. This is your captain speaking from behind a rickety card table in a basement somewhere in the murky New Jersey Nebula. Isn't moving the worst? Last week, we learned a little bit about Daniel Stahl, the brand new executive producer on STO. But not enough to prepare us for the crazy truth bomb with which he torpedoed the official forums. On Sunday, Stahl suggested that he could see STO going free-to-play. Seriously. I had planned to discuss the Cryptic Store this week anyway, and this fits in nicely, given micro-transactions' importance to the free-to-play model. Would Cryptic Studios' switching STO from subscriptions to an F2P model be a godsend or a hellish nightmare? (Hint: It would wind up somewhere in the middle.)

  • Dungeons and Dragons Online discounts Turbine Points and DDO Store items

    by 
    Rubi Bayer
    Rubi Bayer
    04.25.2010

    Dungeons and Dragons Online fans know that the DDO Store has items on sale almost constantly, but rarely does the crew at Turbine mark items down with such enthusiasm. The normal DDO Store sales usually involve a handful of Adventure Packs and maybe a few other items. This sale, however, includes all Adventure Packs at a 30% discount, as well as an impressive array of other items large and small. Some of the more expensive premium items are discounted -- the Drow and Warforged races and the 32-point build -- as well as items all the way on the other end of the scale. Cleric Hirelings can be had for as little as 5 Turbine Points, for example. If you're planning to stock up, keep in mind that the DDO Store only allows you to purchase items appropriate to your character's current class and level, so you'll be a bit limited according to your current character roster. If you're a fan of the DDO Store or have been considering a purchase, this is a good time to take a look. The sale ends on the 29th.

  • Dungeons and Dragons Online launches Update 4

    by 
    Rubi Bayer
    Rubi Bayer
    04.07.2010

    Update 4 for Dungeons and Dragons Online launched today, and most of the attention has been on Sentinels, the newest Adventure Pack. Everyone loves new content, especially the kind that comes with an extra shot of awesome in the form of zombie pirates. If you've taken a look at the patch notes, you know that Turbine didn't stop with the Adventure Pack. We got the normal dose of bug fixes and small adjustments, as well as two significant additions. First is the new DDO Player Feed for Facebook, an addition that was almost to be expected given last month's addition of the LotRO Player Feed. It will work in much the same way, and can be installed here. The DDO Store catalog is expanding as well, adding such items as +2 character bank slots, +3 Greater Reincarnation, and specials on Turbine Point bundles. We're still all about the zombie pirates here at Massively, though, and Turbine has obliged us with some new screenshots of Update 4, and a video trailer full of...you guessed it. Zombies and pirates. Follow along after the jump, and enjoy. %Gallery-89952%

  • Dungeons and Dragons Online releases trailer for the Catacombs adventure pack

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.02.2009

    Deep in the bowels of the marketplace lies a new dungeon. A dungeon teeming with evil. A dungeon in desperate need of heroes to save it from its corruption. A dungeon that's... well being added to Dungeons and Dragons Online, of course! Turbine has released the trailer for their newest adventure pack for Dungeons and Dragons Online -- the Catacombs. The goal of this undead dungeon is to plunge into the depths and save the spirit of the Archbishop of the White Flame's daughter before she too is tainted by the evil in the old archives. If you're interested in the brief trailer (and braving the narration) then check it out embedded after the break. Otherwise, if you're an avid DDO player, you can pick up the new adventure pack from the DDO store and experience it for yourself!

  • Choose my Adventure: Doing you a Favor

    by 
    Shawn Schuster
    Shawn Schuster
    11.18.2009

    In this week's Dungeons and Dragons Online adventures, the Critical Mass guild came across a bit of a challenge, and not in the game. With last week's vote guiding our hero to spend his hard-earned Turbine Points on an adventure pack, not everyone in the group had those same points to spend. So we spent our playing time gaining favor, which can be turned into Turbine Points. In lieu of an in-character story this week, I'm going to spend some time explaining Favor and the DDO store for anyone who is curious about how this all works. I'll also explain our next poll, as I'd like you to vote on the specific Adventure Pack in which our hard-earned points will be spent. Follow along after the jump for more!

  • Massively's DDO Unlimited developer tour

    by 
    Kyle Horner
    Kyle Horner
    06.30.2009

    Love can sometimes be a fickle thing, but I'm pretty sure that I love what Turbine has done with the DDO Store in Dungeons and Dragons Online Unlimited. I'll admit that initially I was a little concerned with the concept of an in-game store, but after playing with it at bit and asking some questions my fears have pretty much melted away.I was lucky enough to be given a developer tour of the Dungeons and Dragons Online Unlimited beta last Friday, and had a thoroughly good time. The DDO Store is a streamlined and snappy experience. The store doesn't simply attempt to shove its wares onto the unsuspecting player. Instead, it attempts -- and largely succeeds -- in being a helpful, generally friendly addition to the game.%Gallery-66994%

  • DDO Unlimited screens show off in-game store

    by 
    Kyle Horner
    Kyle Horner
    06.18.2009

    Turbine has released twelve new screens for their revamp of Dungeons & Dragons Online, which will add the "Unlimited" modifier sometime after its current beta run. In our gallery, you'll find several looks at the various windows and interfaces in which the non-subscribing players will have the opportunity to purchase additional content piecemeal, while they play.It's pretty interesting to see a previously pure subscription style game go this direction, and we're very curious to see how it plays out for Turbine and the Dungeons & Dragons Online community. This business model shift could bring in a lot of new blood, and may in the long run bring about additional content that wouldn't have been possible to develop otherwise.If you really want to know more about the upcoming changes and exactly what they mean for DDO and its community, check out our interview with Turbine on the subject, our write-up on the topic by Massively's Colin Brennan or our recent Massively Speaking podcast with DDOCast host Jerry Snook. Can you tell we're interested in this one yet?%Gallery-66255%

  • The pros and cons of free to play Dungeons and Dragons Online pt. 2

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.10.2009

    The cons of the whole switchover Item malls that offer players the ability to purchase items or item upgrades degrade the gaming experience. We've been over this before -- letting Mr. Moneybags deck out his character at level 1 so he's 10x more awesome than everybody else is a major downer to people who don't have the money. While I've pored over the text that Turbine is released, it doesn't appear that they will be offering items like weaponry or armor. They will be offering "items of convenience" to the players. My best guess is things like potions, perhaps portals, resurrection scrolls, things such as these. Even though these are low powered items, they can still annoy you when Moneybags can teleport all over the place and you're left walking and taking the slow route. This con is, however, offset by the fact that points can be earned by actually playing the game. It sounds like they are attempting to make the cash shop available for everyone, not just the Moneybags of the world. This will be interesting to watch, as no other developer as truly tried this in the American market. "I could easily see some players offering up items in the auction house above the amount that a free player's wallet could hold." The big con to this is the limited play that free players get. Limited auctions and limited mail are two nasty inconveniences in their own right, but limited gold storage and limited chat seem to be the features that take the cake. How would you like it if you couldn't chat in all of the chat channels, or were restricted to how much you can say in game? Even worse, limited gold storage may mean that you might not be able to purchase the best items from the auction house simply because your wallet just doesn't hold enough. I could easily see some players offering up items in the auction house above the amount that a free player's wallet could hold. This is going to inconvenience the player further because it's going to restrict how the player can interact with the auction house and interact with the vendors in the world. Another two bites out of the pro pile are the fact that free players rank lower than DDO VIP subscription players in the login queue and free players don't get access to customer support. This means that a constant influx of DDO VIP players could easily keep bumping free players back in the login queue, should the server become overpopulated. While I don't exactly see this happening, it could become problem should the lines really get backed up. I know I wouldn't like to see that my place in line as number 27 get jacked backward to 30 or 35 just because a few subscribers chose to log in. Lastly is the fact that free players are stuck with the online knowledge base and the forums as their source of aid should they encounter problems. I can foresee some free players attempting to play the game, getting stuck on some odd technical problem, and then becoming unable to solve it simply because the knowledge base doesn't have their problem on file. You're going to inevitably lose some people over this, just because they don't want to deal with the frustration of attempting to make a free game work. It's a free game, so if it doesn't work, just move onto the next game. The bottom line? The final thoughts for all of this is you should weigh it for yourself. If you want to save some cash and you like Dungeons and Dragons, then this might just be the experience for you. If you're looking for a second quality MMO to have as a side-game, then this might also be what you want to pick up. If you're someone who's easily frustrated by limitations, however, then you might not enjoy this experience. Some of the stuff, like decreased auctions, gold storage, and chatting capabilities might hamper gameplay just enough to turn off some people. But, don't take my word for it. Judge the game for yourself when it hits free to play status later this summer. Turbine has just announced that Dungeons and Dragons Online will be moving to a free-to-play business model, and we have the inside scoop. Be sure to read our complete coverage of the changeover, and look for more info as DDO Unlimited approaches launch.

  • The pros and cons of free to play Dungeons and Dragons Online

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.10.2009

    Dungeons and Dragons Online going free to play is undoubtedly an awesome announcement. But exactly how awesome of an announcement is it?Yesterday we were all over the announcement, covering the basics of what can be expected with this changeover from subscription based to free to play. But now, I'd like to break that down even further, and really look at the changes in an in-depth manner.Certainly not everything about the new version of DDO has been defined by Turbine, but we're going to take a look at the basics of what this new version offers and compare the ups and downs of what's being offered. By the time we're done looking over the new system, you'll be able to answer that one burning question that's plaguing your mind.Is free to play DDO worth it for you?