dead space

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  • Dead Space comic coming in March

    by 
    Justin McElroy
    Justin McElroy
    12.21.2007

    We are so excited for Dead Space. It's going to be so awesome that we're sure when it's released, even our strongest hyperbole will fail to describe its greatness, even though we don't technically know anything much about it. So, how are we so sure it will be great? Well, for starters, Mr. Smarty Pants, we've seen a trailer that made the game look amazing. How would that be possible if the game itself wasn't amazing? It wouldn't, that's how. Also, EA said it was "brilliant, bold and often bloody." They're making the game! Don't you think they'd know? Finally we have Exhibit C: Image Comics is going to be turning Dead Space into a six-part comic miniseries. It's coming in March and it's a prequel, which means that there's so much good story, they couldn't even fit it all into the game! Awesome! Well, that's all for now, we'll be sure to keep updating you on why Dead Space is awesome as soon as we ... you know, learn something about it.

  • Dead Space trailer the result of derelict vessels

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.29.2007

    Though science fiction is often optimistic about mankind's mastery of technology, it rarely doles out the same assurances when it comes to our intelligence or capability to make decisions. For instance, when faced with exploring a monster-infested set of steel corridors floating in space -- frequently an exploding barrel research facility where something has gone horribly wrong -- the best solution is to stay at home, where there's safety and oxygen. But no, it seems all that clichéd sci-fi dreck we've watched and played has taught us nothing. If EA's recently unveiled horror, Dead Space, is anything to go by, it seems our future is still mired in mysterious distress signals (it's a trap!), poorly lit space stations and snarling tentacle things. See for yourself by watching the trailer embedded after the break. And before you jump to conclusions, note that the protagonist's head sadly does not fire high-velocity slices of atomic toast (it's been done).

  • First trailer for Dead Space unleashed

    by 
    Nick Doerr
    Nick Doerr
    10.27.2007

    What's this? Electronic Arts actually stamping their name on a game that looks relatively decent? It appears so, as this trailer for the new title Dead Space finally shows a bit of the game in action and we've gotta say, looks like tossing survival horror in space might have some promise after all. But will the soundtrack go the white noise, ambient suspense route of typical horror movies? Will they toss in an awkward but awesome sci-fi techno/rock for a futuristic spin? It really is the soundtrack that makes these games work, but silence is always an option. It's space, after all.

  • It's creepy and bloody, it's EA's Dead Space

    by 
    Dustin Burg
    Dustin Burg
    09.24.2007

    Today, EA lifted the mysterious "yet to be announced games" curtain unveiling their latest sci-fi horror IP, Dead Space.Dead Space is a somewhat stereotypical third person survival horror game where you play Isaac Clarke, a space engineer, who sets out on a job to fix a communications ship, but soon finds out that the whole crew has been taken over by some sort of alien infestation and that he's next. Somewhat un-original, yes, but maybe the leaky screenshots will help bring the game into focus. Gamesradar just posted twelve leaked screenshots that are supposedly in-game assets and, as you can see above, it's bloody. And anything bloody or disgusting piques our interest. It's way to early to pass judgment on Dead Space right now, but we'll keep it in the back of our melons for when the game releases onto the Xbox 360 and PS3 Fall 2008. Until then, check out the flash-extravaganza that is the official Dead Space website and see what mischief you can get into.[Via Joystiq]

  • EA Redwood Shores helming sci-fi horror Dead Space

    by 
    Jason Dobson
    Jason Dobson
    09.24.2007

    When Game Informer originally broke the story that Electronic Arts had enlisted a "renegade" team to develop the upcoming space faring survival horror game Dead Space, many in the gaming community rolled their collective eyes. Do they go around stealing staplers and making paper clip chains, or what? Now, however, EA has revealed that the game is being handled by EA Redwood Shores, a studio that is currently responsible for a number of titles and franchises, including The Simpsons Game and multiple Sims 2 expansions. Renegade or not, the developer knows how to play ball. Dead Space is described by EA as a "brilliant, bold and often-bloody" sci-fi survival horror game that "promises to deliver the ultimate in psychological thrills and gruesome action." In the game, players take up the role of an engineer named Isaac Clarke as he goes from simply trying to fix the communication systems on a mining ship, to having to fight back an alien infestation that has "ravaged" his ship's crew, after which he must "fight through the dead silence and darkness of deep space to stay alive." Getting anything wholly original out of EA is nice, and it sounds like Redwood Shores isn't so much a renegade studio as they are fans of the Aliens movies. Dead Space is expected to ship next fall for the PS3 and Xbox 360.

  • EA steps into the survival horror arena with Dead Space

    by 
    Nick Doerr
    Nick Doerr
    09.14.2007

    Electronic Arts might be making their most violent attempt to turn around their sloppy image in what Game Informer introduces as "the most chilling sci-fi horror experience the world has ever seen." Obviously, they want people to get interested in EA's new survival horror franchise, Dead Space. This is, of course, the opposite of Alive Space, which gives children candy and helps astronauts reach those bolts that float out into the vastness of itself. So we can expect something fairly evil for the dead version of space.Details are coming soon, but as for now, we've got nothing on it. Our issue of Game Informer will roll around eventually, but we'd like something to tell you now. Game Informer's website tells us that if we loved the movie Event Horizon, or horror films, we'll love this game. We'll judge that statement later, but we're glad to see a new horror franchise enter. That way, we can choose between more than Silent Hill, Fatal Frame, Resident Evil, and Condemned. Well, maybe we'll get another Siren game in the future, but probably not.[via CVG]

  • EA's Dead Space unveiled by Game Informer

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.14.2007

    He may look like a Big Daddy reject, but this Lil' Papi is the newest face in EA's reinvention line, a steady stream of fresh IPs aimed to counteract the perception of safe-bet mega-publisher. Dead Space, making its first appearance on the cover of Game Informer, was named a year ago (as a FPS) by analyst P. J. McNealey, who identified the then announced project as an Unreal Engine 3-powered action game. The Game Informer hook upgrades that status to "survival horror game," but does not confirm the first-person perspective or Unreal guts. Instead, GI just begs us to buy the issue teases: "Fans of the cult-classic film Event Horizon and straight-up horror aficionados aren't going to want to miss this one!" Dead Space, being developed by a "renegade" team at EA, sounds a lot like what we'd expect out of the rumored System Shock 3. Is there a connection to be made? And more importantly, can one man cut through the darkness?