deadmines

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  • About the Bloggers: Lisa Poisso

    by 
    Lisa Poisso
    Lisa Poisso
    02.28.2008

    Twice a week, our writers will tell you more about themselves and let you get to know them and the characters they play a little better. Click here to read more About the Bloggers. What do you do for WoW Insider?I'm the writer behind Insider Trader (although as of this week, I'm inside trading it to the capable Amanda Miller), 15 Minutes of Fame, Gamers on the Street and the occasional Well Fed Buff. Behind the scenes, I'm features editor for the Joystiq MMOs, which means keeping an eagle eye on MMO nooks and crannies for offbeat stories, special series, fresh column ideas – all the chewy goodness that keeps WoW Insider and Massively readers munching on stories in between the latest news bulletins. What's your main right now? A handful of guildies and I recently restarted on a new server with characters specifically designed for world PvP. I tried my best to start a class I was less used to playing, but I quickly found myself back in the groove as an undead priest. I've unexpectedly remained shadow specced the whole way, and I love the view from the shadows. (And so do all the guildies who have look at me in my Outlands clown gear – Shadowform lends the outfit an aura of chic style).

  • Captain Dan's Deadmines Battle

    by 
    Mike Schramm
    Mike Schramm
    09.19.2007

    You may have already heard this one, but I figured it would be a good thing to post on Talk Like a Pirate Day. Our friends over at WoW Radio recently dropped a new track from Captain Dan, "rising star in the field of Pirate Hip-Hop," called "Deadmines Battle." You can listen to it over on their website-- it features some trippy beats, a little Casio jamming, and rhymes all about everyone's favorite pirate instance. My favorite part of the song, just like the instance, is Mr. Smite, of course.WoW Radio also says Captain Dan's new album hits today (it's called Rime of the Hip-Hop Mariners, which I, being a Coleridge fan, find very funny)-- there's more tunes and information about that over on their Myspace page.Avast ye maties, thar be some good rapping off starboard side! Now get back to yer deck-scrubbing, ye scurvy dogs, afore I keelhaul the lot of ya! Yarrrrrr!

  • The least visited instance... and why

    by 
    Mike Schramm
    Mike Schramm
    07.26.2007

    Overpowered on the forums wonders what the least popular instance is, and I'd say his guess of Blackfathom Deeps is probably pretty close-- it's a long run away for pretty much everyone but Night Elves, and at 25-30, there's so many more quests and things to do that BFD usually gets passed up. The other good guesses, I'd say, are the "old" late game instances like Naxx and LBRS. Unfortunately, while Blizzard tells us all about the most popular stuff in the game, they are pretty mum on what players don't like, for obvious reasons.So how do you make an instance that makes players want to visit? Relmstein walks us through his idea of what makes a perfect instance ambiance: music, visuals, interactive features (the Chess Event is one of my favorite dungeon features, although almost all the dungeon dialogue "cut scenes" are fun for me), and memorable boss encounters.But then again, BFD seems to have all of them-- it's a very pretty dungeon (I especially like the temple at the end), and while it might be a little short on interactive features, I really like the lore and the unleashing of the monster at the end. The last ingredient, I think, to a good dungeon, is just a storyline that drives you there. I'm sure Scarlet Monastery (except the Graveyard), and Deadmines are definitely among the most popular instances, and both of those have huge amounts of lore and mystery to make them interesting. Maybe if more players realized that Aku'mai was actually a pet of the Old Gods (or, you know, if there was a quest to kill him that explained that), BFD would see more traffic.

  • It came from the Blog: Into the portals we go wrap-up!

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.19.2007

    If you missed last week's guild instance-stravaganza in It came from the Blog on Zangarmarsh, you missed out on some real fun. Most of us are pretty low level still and many of us are playing unfamiliar classes -- but I have to say we had a blast storming Ragefire Chasm and the Deadmines in all-guild groups. (And when things broke up, some of us took the party into Warsong Gulch.) But even if you missed out, you can experience some of the fun vicariously through our event screenshots. (I know looking through them brings back memories of many a nostalgic Deadmines run for me!)And even if you haven't yet joined us on Zangarmarsh, you're still welcome to hop on for some good times -- there's no level requirements and no class restrictions and whatever you want to play, we'd be happy to have you. Our next event is coming up this Saturday, at 10:00 AM server time, when we're going to be playing hide and seek in the Undercity. (And after that? Who knows!)%Gallery-4105%

  • For great (Badge of) Justice!

    by 
    Amanda Rivera
    Amanda Rivera
    05.14.2007

    The other night my guild stepped into a heroic instance for the first time. Now this isn't great news for those of you who already spend your weekend nights huggling Gruul, but it's a great accomplishment for us. Since we all have the Coilfang Resevoir key we started with Slave Pens, and I must say it was a joy to have challenge in that instance again. It felt like I had been given the instance back, as it were. If I were to walk into Slave Pens at the normal level I would feel little interest since it's tuned for 62-64. I finally understand the method behind the heroic dungeon concept, to allow level 70 players to have fun going to those dungeons again. But what I'd really like is heroic dungeon settings for the old instances in Azeroth. Can you imagine what Van Cleef would be like at level 70? It makes me giddy just to think of it. We only got as far as the first boss, and then the trash beat us to a complete pulp before exhaustion forced us to quit. I really was surprised how the tides shift with heroics. I have a hard time reconciling trash mobs who are impossible to kill and bosses who are manageable. Either way I am excited to have such a novel experience added to our game play. Whoever came up with the concept of heroic dungeons was brilliant. I have my first Badge of Justice, now. Only 112 to go.

  • Showdown: Van Cleef vs. Arthas

    by 
    Mike Schramm
    Mike Schramm
    11.30.2006

    I can't believe this thread went on as long as it did in a relatively unironic tone. Seriously, they made it to page three before anybody even mentioned laughing at the idea-- at least three pages of people seriously considered what would happen in a fight between Van Cleef and Arthas.For the record, Van Cleef would do the exact same thing he does to everyone he fights-- call his opponent a lapdog, summon adds around 50%, and then die horribly. I'm calling Arthas on this one for sure. Better question: Ony vs. Hakkar (with aspects or without?). Or Vael vs. Nef (as a legendary forum thread, now lost to history in the old forums, once postulated). Or C'thun vs. Kel Thuzad! I'm going to have to go with C'thun for sure-- KT is a lich, but C'thun is an Old God, man!So, so nerdy. And yet, if you're into the lore at all, so very intriguing. Especially with the Caverns of Time upcoming, expect to see lots more of this stuff. When you're able to get up close and personal with some of the biggest figures in the Warcraft universe, you can't help but imagine what these showdowns would be like.

  • A polemic against powerleveling

    by 
    Mike Schramm
    Mike Schramm
    09.19.2006

    Oh boy, rant time again. This one is for cloud_9 who spent a whole VC run with a friend sitting around because a higher level toon came along with them.I hate it when that happens. I hate it when I join up with a group and someone says something like "hay gusy, my 60 friend will take us thru." I quit the group right about that point. I do love playing this game-- I like the strategy of different classes, and I like using the abilities the classes have at different levels to take on dungeons as a team. That's exactly why I hate being run through a dungeon with someone higher than me.At least a few of you probably think I'm crazy by this point. "It's so much easier for finishing quests," I hear you saying. "Why would you refuse help?" That's exactly why-- because it's easier. I like the challenge of playing the game without help. Even wiping until my gear goes red is much more exciting to me than sitting around and watching a higher level character play for me. Yes, even Uldaman and even Gnomer. Are those places annoying after five failed runs? Yes. But even then, I'd rather go with a good yet low group than tag along with a 60.Flame away if you want. Laugh at me for making things harder for myself if you must. But don't be surprised when, on my lowbie alt, I politely refuse your offer to powerlevel. I pay for this game to discover things for myself, not to watch someone else play.

  • Loot Locations: 0-20

    by 
    Jennie Lees
    Jennie Lees
    03.08.2006

    To accompany our Levelling Locations series, here's a rundown of the instance loot you might want to angle for in your first twenty levels. This will be of particular interest to anyone trying the Test Realm Honour Competition, of course, as gear is a vital differentiator at these levels.Key: Weapons and armour in bold are blue, all others are green. Due to the low number of available blues for this level range, they are especially desirable. To help you sort through the information, we've divided it up by type (weapon or armour) and proficiency (weapon category, armour material). Check out the blue items if you are looking for the best available.WeaponsRagefire Chasm (Horde 15-20): 2H Axe - Axe of Orgrimmar obtained from Hidden Enemies quest 1H Sword - Cursed Felblade dropped by Taragaman the Hungerer Staff - Staff of Orgrimmar obtained from Hidden Enemies quest 1H Mace - Hammer of Orgrimmar obtained from Hidden Enemies quest Dagger - Kris of Orgrimmar obtained from Hidden Enemies quest; Chanting Blade dropped by Jergosh the Invoker