death-rally

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  • Death Rally's live-action series ends in flames

    by 
    Xav de Matos
    Xav de Matos
    08.06.2012

    Remedy Entertainment's strange, live-action video series celebrating the PC release of Death Rally has concluded with one last video, filled with awkward dance moves and lots of fire. Now available on Steam, Death Rally is on sale until August 10 for the promotional price of $6.99 – down from $9.99.

  • PSA: Death Rally pulls up to the starting line on PC

    by 
    David Hinkle
    David Hinkle
    08.03.2012

    Remedy Entertainment has finally launched the PC version of its Death Rally remake on Steam, available at a 15% discount until next Friday, bringing the price down to $8.49. Death Rally first debuted on PC in 1996 before being reborn for iOS devices in 2011 and on Android earlier this year.There's also a new trailer, which we've posted above. We wouldn't take the closing tag line "This is no Sunday drive" to heart, though. We've played the mobile version of Death Rally on Sunday plenty of times and everything seemed to work out fine.

  • Death Rally PC trailer totally nails it

    by 
    Mike Suszek
    Mike Suszek
    07.21.2012

    Superb acting and expert testimonials are the highlights of this Death Rally trailer. In development by Remedy, the makers of Alan Wake, the top-down racing game will head to PC on August 3.

  • Death Rally goes free on iOS for a limited time

    by 
    Richard Mitchell
    Richard Mitchell
    05.09.2012

    If you've been waiting to check out Remedy's successful racer, Death Rally, now is probably the time to do it. The car-combat title is currently free on the Apple App Store. It's only free for "a limited time" however, so get it while the gettin's good.Remedy is also giving away an iPad via the Death Rally Facebook page. To enter the giveaway, users have to simply "like" Death Rally on Facebook. You should probably actually try the game first, of course. Not that we're suggesting anyone would ever "like" something dishonestly.

  • Death Rally peels out on Android worldwide

    by 
    Richard Mitchell
    Richard Mitchell
    04.13.2012

    After a preliminary launch in Canada earlier this year, Death Rally is now available on Android worldwide (a bit later than expected). Android users can grab Remedy's little racer that could from Google Play for the reasonable price of no dollars. Should you desire, upgrades and the like are available via in-app purchases.Check out Death Rally's device requirements after the break.

  • Death Rally pulls into Android Marketplace in March

    by 
    David Hinkle
    David Hinkle
    02.15.2012

    Remedy's downloadable darling, Death Rally, is pulling off the iOS highway and heading for Android country. A preliminary launch goes down in Canada today, ahead of Death Rally's planned worldwide release in March.Death Rally boasts 4 million players on iOS. The version going out to Android owners next month sports all of the flashy rims and gigantic spoilers of its iOS counterpart.

  • How Death Rally became a hit with little marketing

    by 
    JC Fletcher
    JC Fletcher
    02.03.2012

    Alan Wake wasn't the biggest hit at retail. Developer Remedy needed to refill its coffers after that expensive project. Death Rally achieved just that, recouping its own development costs in three days and going on to build an audience of millions.A new Forbes feature details just how Remedy got Death Rally to take off. The developer spent only $10,000 on marketing, the article notes -- $5,000 on PR, and $5,000 on a FreeAppADay offer. Two months later, the price dropped to $0.99, at which point the game hit a worldwide #1 on the App Store.Then the game went free, and any losses have been offset by in-app purchases.The rest of the story is familiar for iOS hits -- frequent updates and expansions, and a potential Android release. Remedy EVP Aki Järvilehto told Forbes that he estimated Android gamesto generate roughly 30% of the revenue of the same iPhone game.

  • Remedy's iOS Death Rally downloaded 1.8 million times

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.19.2011

    In a recent interview Remedy Entertainment 's Oskari Häkkinen mentioned that the company's iOS experiment, Death Rally, has moved 1.8 million units. The game launched early last year, with Remedy Managing Director Matias Myllyrinne telling us at E3 that the game recouped its development costs in three days and took eight months to develop. "Death Rally was our first step into that direction, and I'm sure that we'll do something else in the future as well," Remedy creative director and writer Sam Lake told Edge. Remedy is currently working on another smaller scale experiment with Alan Wake's American Nightmare, an XBLA-based pseudo-sequel to the critically acclaimed psychological thriller, which will finally hit PC early next year.

  • Death Rally gets big multiplayer update

    by 
    Mike Schramm
    Mike Schramm
    10.20.2011

    Death Rally is a great iOS title from Remedy Entertainment, the makers of the Alan Wake game for the Xbox 360 a little while back. (Quick disclaimer: I, Mike Schramm, actually have a cameo in the game, for turning in a solid time at a press event. But I wasn't paid at all for my appearance, and I don't make anything from sales of the game. I legitimately think it's a great title, though.) The game has just gotten a big update that adds something players might be surprised by: multiplayer. Up to four people can now load up the game, and race against each other using the Shrieker car, on up to six different maps, including Eureka, which was previously only available via in-app purchase. The update also adds a new weapon, the flamethrower, available from an in-app purchase reward pack, as well as a new paint job for one of the cars, and some enhanced graphics on the iPad 2. I have to say, iOS 5 support would have been nice (it's kind of a pain to have to re-do the game on the iPad if you've already played on the iPhone), but considering the update is completely free, I can't complain too much. If you haven't picked up the game yet, it's available for just 99 cents as a universal version right now. Good luck trying to blow me up in the game -- you'll get an achievement for it if you do.

  • Death Rally recouped Remedy's dev costs in three days

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.09.2011

    Remedy is known for Alan Wake and Max Payne, but the studio also recently helped produce Death Rally for iOS, a game that has been very successful for the studio. Remedy Managing Director Matias Myllyrinne told us during E3 that the game recouped its development costs in three days on the App Store and took a mere eight months to develop. "A lot of the credit goes to Mountain Sheep for developing a great fun game. We produced it, took it forward and helped - but the heavy lifting is with the dev team as always," Myllyrinne said. We asked if the success of Death Rally has shifted the studio's priorities. "I think in terms of priorities, Remedy will continue to do what we do best. We love our big movie-like story driven action games - but it is also about applying these strengths in new ways too. There are awesome things happening with digital stuff like XBLA, Steam, iPhones etc. Where you can build a killer value and fun at a low price point and still make money." No comment on Alan Wake's Night Springs.

  • Plunderland, Death Rally, Bunny the Zombie Slayer get iOS updates

    by 
    Mike Schramm
    Mike Schramm
    05.10.2011

    Three great iOS games got big updates this week. First up, the excellent and popular pirate simulator Plunderland got a whole new campaign to play through with new graphics, new sounds, new enemies to fight and new weapons to play with. The app is US$2.99, and it's well worth the purchase -- the depth of the game will likely surprise you. Death Rally also got a new update. I haven't really been able to say much about this game because I'm actually in it (there's an achievement for killing me, so have fun with that), but the latest patch features a new track, lots of bug fixes and the ability to save player information to Game Center. And finally, Hothead Games' Bunny the Zombie Slayer picked up a big patch, with new modes to play, support for the Retina Display and Game Center support (which is one of the quibbles I had when I first played with it). That one's only a buck on the App Store -- three great titles that are all getting better this week.

  • Death Rally updated with new track and more

    by 
    JC Fletcher
    JC Fletcher
    05.04.2011

    If you're starting to get tired of seeing the same old rallies and the same old deaths in Remedy's iOS racer Death Rally, a new update freshens up the game with a new track, the ice-covered "Eureka." The method through which you get new tracks is new, as well: you now collect track parts. The latest update also brings in-app purchases to the Rally, in the form of a "Shadow Man" who can "help you progress faster." Sure, in-app purchases that make the game easier might be considered a slippery slope, but the Eureka track is literally a slippery slope. There are also some bug fixes and improvements, which you can read about after the break.

  • Remedy's Death Rally blowing up iOS App Store on March 31

    by 
    Griffin McElroy
    Griffin McElroy
    03.29.2011

    Remedy's follow-up to last year's suspense-filled psychological thriller, Alan Wake, may not have the intriguing narrative or lovingly crafted mythos of its predecessor, but at least it has ... murdercars. And a release date! Death Rally, an iOS reboot of Remedy's very first game, will bring all of its vehicular violence to the App Store this Thursday, March 31. No price has been announced for the title, but keeping in mind that players will be able to wreck the shop of Alan Wake's somewhat grating companion Barry Wheeler with a souped-up hot rod, we don't know that there's a price too high on this Earth.

  • GDC 2011: Remedy brings Death Rally to iOS

    by 
    Mike Schramm
    Mike Schramm
    03.08.2011

    Finnish developer Remedy Entertainment is known for making full-fledged console titles like Max Payne and Alan Wake, but it's stepping into the iOS arena with a touch-based remake of its old racing combat game Death Rally, originally released back in 1996. I got to see the game in action at GDC in San Francisco last week, and I liked it a lot. While it does make use of a virtual joystick (something that Graeme Devine had railed at in his panel earlier in the day), this one's done very well, providing both direction and acceleration to your little car as you race around the game's various tracks. Remedy worked with developer Mountain Sheep (makers of Minigore) on this one, and the polish and experience on the platform shows. The textures are clear and bright, and the gameplay is very solid. There are five cars to start (with possibly more coming later), and each of them handles differently, from a huge van down to a muscle car. The weapons are also very different, and all of them are upgradeable. Spending money earned after every race can be used to improve your car's stats or push your weapons up to the next level. As you race, you also unlock various challenges, like racing against just one opponent or going around a reversed track, that mix up the gameplay. %Gallery-118560%

  • Remedy brings Death Rally out of the garage for iPhone port

    by 
    JC Fletcher
    JC Fletcher
    01.12.2011

    How will Remedy follow up last year's exceptional, psychological thriller Alan Wake? With a game about cars blowing each other up, of course. Death Rally was Remedy's first game, published for PC by Apogee in 1996 and cleaned up to run on modern rigs in 2009. Now, with the help of Minigore dev Mountain Sheep, Remedy is porting the combat racing title to iOS devices, including iPhone and iPad, for a violent history lesson on the go. You can acquaint yourself with the world of Death Rally (hint: it's mostly rallies and dying) by watching the trailer after the break -- or, even better, by playing the '96 freeware release! [File download, PC only]