devilmaycry

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  • More Devil May Cry 4 screens for you to [not] ignore

    by 
    Nick Doerr
    Nick Doerr
    11.25.2006

    We've got some more fantastic Nero-isms for you to check out. From Nero staring at his arm to you staring at Nero's arm, there's a lot of arm and arm-glowing fetish going on here. These screens almost tossed in a few of Nero's head as an afterthought to hide the fact Capcom is having a love affair with Nero's arm (as opposed to, say, an ice cream sandwich). I took the liberty of slapping my favorite screenie here, but you've got to see it fullscreen. You can practically see every thread in Nero's coat. Is it pre-rendered? We're going to assume not, since every shot is in the same location with no action going on -- that is to say, the screens are a way for Capcom to show us Nero in all his different fancy poses. What do you guys think? This game will hopefully rock our socks off.

  • It's been a while, Devil May Cry 4...

    by 
    Nick Doerr
    Nick Doerr
    11.20.2006

    Not really. It's been all too soon, but I can't help myself. Here's another gameplay video of Nero slapping some enemies around. Stylish. So very, very Dope and Awesome. This is a pretty decent video, not too long, not too short. The player isn't too shabby, so you can see a little bit of the awesomeness you'll probably learn to pull off. Honestly, there isn't much else to say about it. There's nothing necessarily new to bring to the table, just a little more of my personal agenda seeping into your plate of PS3 hype. It's a dish best served hot, so enjoy it now!

  • PlayStation 3 kiosks invade Japan

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.26.2006

    Famitsu's posted Sony's PlayStation 3 kiosk distribution strategy, which -- if our interpretation of the Google translation is accurate -- will see 1,000 units dumped across Japan by year's end.The kiosks, the first of which are currently being installed, will include demos of Devil May Cry 4, Gran Turismo HD, Ridge Racer 7, and Sega's Power Smash 3. In addition, some level of network functionality will be active, presumably to beam down upcoming demos to the individual stations. The kiosks will also feature "Cross Media Bar" functionality, suggesting that videos, photos, and music will also be installed and regularly updated -- and possibly distributable onto memory units.[Google translation]

  • More Devil May Cry 4 screens and levels and goodness

    by 
    Nick Doerr
    Nick Doerr
    09.26.2006

    Don't even bother saying it! Yes, this is a personal favorite, but it's still a PS3 game and it's going to get hyped up. Let's see what's been updated on the official DMC4 site since the closing of the Tokyo Game Show... ah, how about that. Lots. We've got five new screenshots of Nero doing what he's shaping up to do best: being awesome. Check 'em out, background image them if you feel the need. Ooh, what's this? We've also got some stages to look at. Interesting art style on them (very Breath of Fire IV), but hey, who wouldn't want to run down a long, impractically large cathedral hallway? Or take in the view of a pretty, pretty town before slaying some demons? There's also the video they showed at the Tokyo Game Show if you missed it... it's fantastic. So excited for this game. So excited for many of the games. Just... excitement. Who's excited? Yeah.

  • Joystiq's hands-on with Devil May Cry 4... a kind rebuttal

    by 
    Nick Doerr
    Nick Doerr
    09.22.2006

    All right, so the fellows at Joystiq did not think Devil May Cry 4 was all that (yet they simply won't shut up about the mediocre hack fest that is Dead Rising, also by Capcom), but we here at PS3Fanboy love a good argument (and a seemingly unrelated comparison). Let's strip down the problems they had with the game and give 'em our two cents. "...feels neither new nor exciting." It's a sequel. It's supposed to be a familiar scheme, but with different content (weapons, etc... like Nero's arm. Of course, that wasn't commented on at all). If games were judged by how new and exciting they felt, how many times would Madden have to reinvent their franchise? If it's game #213523 (MegaMan, we're looking at you) then okay, but this is a pretty new franchise and deserves its familiarity. "Nero felt particularly clumsy in this build, going from a standstill to a full sprint with almost no transitional animation, a far cry form the series trademark fluidity." We disagree. Dante always busted into a full sprint with hardly any animation transitions and that's fine. If you want him to walk, hold R1. Otherwise, you're busting ass. How does that detract from gameplay, again? "The enemies were also repetitive and uninspired and, perhaps due to the controller's lack of rumble, pounding on them lacked the visceral oomph the series is known for. The experience felt particularly detached." Again, let's compare to the Joystiq-ly hailed Dead Rising. Because you know, hordes of zombies don't grow repetitive and uninspired at all. Even so, it's a demo. They aren't going to throw a multitude of baddies at you yet -- they want you to survive the demo. But the rumble thing? We agree. Everything is going to take a hit from that crucial missing feature. His other reactions were cautiously optimistic and understandably so. Still, Joystiq's spin train seems to be following a different set of rails than the PS3fanboy track. We're still excited for this game and all lovers of previous entries should be, too -- with the gameplay videos and reactions popping up, it seems few can deny the beauty the PS3 is putting out.[via Joystiq]

  • TGS videos attack! Pick your poison... or wine... whichever

    by 
    Nick Doerr
    Nick Doerr
    09.22.2006

    A gameplay video of Coded Arms Assault is now available for your viewing pleasure. It looks all right. It doesn't seem like too much of a separation from standard FPS titles, but it's worth a look if you're an FPS junkie. There's also a gorgeous Ridge Racer 7 gameply video. It looks better than all right. Mostly awesome. Just look at that gorgeous car go around that gorgeous track... and rear-end that other car. It's pretty sweet. Also, a Ninja Gaiden Sigma trailer is up and running. If you guys were right, those who've played Ninja Gaiden Black won't see too much new here. But then again, maybe so. Let us know. Here's a gameplay video of Lair also. What can we say? Dragons, flying, destruction... it's something special, to be sure. Lastly, there's a gameplay video of Devil May Cry 4. Besides the fact the person playing it has no idea what he's doing (sorry, but it's true, unless the controls have changed completely), the game looks astoundingly good. Bias? Sure. But it does. If you mention the cape/sword clipping, that's true, but that in no way should detract from your enjoyment of the game. Anyway, we'll keep you informed of other game videos and other stuff as we get our news from the Joystiq staff that had the honor of being there.

  • Another MGS4 trailer for us to enjoy

    by 
    Nick Doerr
    Nick Doerr
    09.21.2006

    There are only a zillion Metal Gear Solid 4 trailers floating the internet, but YouTube has a new one tossed up from the Tokyo Game Show. There is what seems like gameplay footage, but it's still hard to tell. Either way, Kojima knows how to keep us interested in his work. Also floating around on YouTube is a much less interesting, but still noteworthy, Devil May Cry 4 gameplay trailer. If we hear another person say how Dead Rising is amazing and how Devil May Cry is just hack n' slash, we will be very upset. And you wouldn't want us to get upset, would you? That would be tragic.[Thanks, nijah!]

  • Devil May Cry 4... some screens to make you feel "Stylish!"

    by 
    Nick Doerr
    Nick Doerr
    09.11.2006

    Yeah, yeah... they're just screenshots, but we've got to do our best to hype up the most anticipated sequels and Capcom's Devil May Cry 4 is one of those franchises that learn from their mistakes and keep us impressed. NeoGaf has a post with tons of screenshots of varying quality and while they don't initially appear jaw-droppingly gorgeous, they look like a lot of fun. Also rumored is the game will run in a constant 60fps, which is approaching the human eye's limit. Hooray.A little more fun info in the forum explains that the art director and designer is the same that was in charge of the Breath of Fire series (the art predominantly reminds us of BOF:IV, which is also our favorite of the series... what about you guys? Which BoF game did you like best, if any?). Also of interest is the action choreographer, Yuji Shimomura. He did the action choreography of the Yakuza vs. Zombie vs. insane crazy plot vs. vomiting blood overload movie entitled Versus (it is recommended for campy movie lovers and for sheer awesomeness). So how about that? Good stuff.

  • How about some more Devil May Cry 4 news?

    by 
    Nick Doerr
    Nick Doerr
    09.07.2006

    This has had a day or two to circulate, but with the website countdown ending at midnight tonight (and we'll be reporting on it by 12:30am, of course) it's still something to pass the time discussing. As a few readers noted, something was up with the silhouette of Dante on the official website. Indeed there was -- turns out, that's not Dante at all. That's Nero. Name sounds familiar, doesn't it? Check your DMC documents to see if you can connect the name to the story (because honestly, we forgot where we heard the name and don't intend on playing through all three games today). Dante will still be around, but perceived as an enemy who kills Nero's allies. The Dante we see is post-DMC1 but pre-DMC2 (game chronology therefore runs 3, 1, 4, 2).Nero himself can do most of the Dante-juggling we've grown to love. He also has a handy, well, hand, that can pull distant enemies in or throw close enemies away. Some of the combat elements of DMC3 have been tweaked for this installment, but it's more or less under wraps until the Tokyo Game Show, where we can play a stage as Nero. There will also be a special announcement. Possibly that Dante is an unlockable character with a (possibly) independant story. That'd be cool, but it's doubtful. We can hope, though! Check us out after midnight tonight for our take on the open official website. Oh, and if that's not enough fun, check out some new DMC4 scans.[Thanks to Andrew Yoon for the scan link!]

  • Devil May Cry coming to the PSP

    by 
    Joystiq Staff
    Joystiq Staff
    09.07.2006

    Yesterday we brought you some details on the PlayStation 3 debut of Devil May Cry. Now, we bring you the news that Capcom is planning to deliver this successful franchise to the PSP. CVG has noticed that on the Japanese site for Capcom, there is a note about bringing Dante and company to Sony's little handheld. The only information given is that the game will be in the "stylish action" genre of gameplay. Tomorrow, the countdown on the DMC teaser site ends, so maybe we'll get more info by then. But, until that time, feel free to speculate.

  • Devil May Cry resurfaces

    by 
    Andrew Yoon
    Andrew Yoon
    09.06.2006

    Capcom announced intentions of bringing Dante to the PSP a long, long time ago. Since then, we haven't even heard a murmur of a PSP version of Devil May Cry. Well, according to Jeux France, our fears can be rested: Devil May Cry for PSP will be coming. No new details were revealed, but the website has detailed scans from Famitsu of the upcoming PS3 sequel, Devil May Cry 4: The Awesomeness.(Disclaimer: That subtitle's not real. It's what I like to call a "joke.")

  • Devil May Cry 4 -- forgive the fanboy excitement

    by 
    Nick Doerr
    Nick Doerr
    09.01.2006

    "From that day forth... my arm changed... and a voice echoed. Power -- Give me more power!"This isn't quite a rant, more of an excited boy getting geared up for one of his favorite gaming franchises. The Devil May Cry 4 teaser site is active and is promising something will happen in seven days. No, not a mysterious call from a little girl who brings your life to an end. At least, we hope not. What could happen? A full-blown gameplay trailer (since it's going to be playable at TGS, those of us who can't attend would like to see the game in action)? Some sort of contest? Just a looping image of Dante laughing at us?From the quote at the top of the page, is it safe to assume this latest entry in the series takes place after the events of Devil May Cry 2? This blogger's memory of that game's story is fuzzy at best. The third one completely erased any sort of images from the mind. Either it takes place after the second, or could it be the story of the legendary Sparda? Though the character shown at last year's E3 looked a lot like Dante. Maybe his brother? Ahh, the excitement. Hopefully the difficulty will remain medium-to-high. No one wants the cakewalk like DMC2.

  • Capcom hits us with more God Hand

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    08.22.2006

    Capcom has released a third trailer for God Hand, a project that boasts such talent as Resident Evil creator Shinji Mikami as director and Viewtiful Joe creator Atsushi Inaba as producer. The new footage features some outrageous ass kicking, including groin assaults, spanking, homerun swings, and an exploding body. Sprinkle a dash of clever, but campy dialogue into the mix and you've got the ingredients for a classic.If God Hand is any indication, the best Sony console to own this holiday season is still gonna be PlayStation 2. Continue on to view the trailer...

  • God Hand unites Capcom's elite

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.13.2006

    Capcom has confirmed that God Hand is currently in development for the PS2 in Japan. While a company rep declined to give further details about the title and the possibility of its release outside of Japan, JeuxFrance.com claims that God Hand will be an action title crafted under the guidance of Shinji Mikami (director) and Atsushi Inaba (producer).Both Capcom vets have impressive resumes, which could lead to a successful formula. Inaba has produced the Viewtiful Joe series, as well as Okami (due in September). Mikami's work also includes Viewtiful Joe, along with Devil May Cry and Capcom darling, Resident Evil.

  • Capcom and Ubisoft partner to port to PC

    by 
    Christopher Grant
    Christopher Grant
    02.02.2006

    As suspected, Capcom's mega-hit Resident Evil 4 will be making its way, from its roots on the Gamecube and subsequently the PS2, to the PC. It's not going alone though: Capcom's Onimusha 3 and Devil May Cry 3 will be along for the ride, and Ubisoft will be handling the distribution of all three titles. Hopefully the games will enjoy a high-res makeover before their release, instead of standard-definition ports with PS2 textures. Here's the part where both companies gush about how thrilled -- errr, apologies, it appears they are both excited, not thrilled -- to be working with one another on this historic event. Ubisoft: "Ubisoft is excited to be bringing three of the industry's most innovative titles, including Resident Evil 4... to PC gamers around the world." Capcom: "Capcom is excited to be taking advantage of Ubisoft's global distribution network to deliver our hottest titles for gamers around the world to play and enjoy," This can be roughly translated the following way: A corporate boardroom. Afternoon. Two anthropomorphised corporations sit across a meeting table; their hands almost touching, their eyes locked. UBISOFT: I'm so excited! Think about it: your games, my distribution. We're perfect for each other. CAPCOM: No, I'm way more excited to be working with you! You're French... and sophisticated. UBISOFT: You're sweet, but really, I'm soooo excited. I can't wait to get your games out to gamers to game with all around the world. CAPCOM: I'm excited infinity plus one! [Thanks, JamesO]