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  • ATI Radeon HD 5870 blazes onto the scene, receives approving nods

    by 
    Vlad Savov
    Vlad Savov
    09.23.2009

    Watch out now -- the evergreen revolution has arrived, right on schedule and with the promised DirectX 11 and Eyefinity in tow. AMD's new flagship graphics part, formerly known under the Cypress codename, is built on a 40nm process, sports an appropriately inflated 850MHz engine clock speed, 1600 stream processors, 153.6GBps memory bandwidth, over two billion transistors, and the freshly minted HD 5870 moniker. There'll be a HD 5850 as well, which makes do with a 725MHz core clock, 1440 stream processors and slightly slower (or is it just less fast?) GDDR5 memory, but only the headline device has been made available to reviewers, so let's see what they thought. HardOCP whipped out their special Gold Award for the ocassion, noting that it "doubles performance, yet remains within the same power envelope." The Tech Report crew agreed wholeheartedly, commending the "admirably low" power draw, noise levels and GPU temperatures. In fact, a pretty universal consensus shows that the new card spanks everything else out there in terms of performance, and makes a very compelling value proposition -- a significant feat for a card that's aimed at the usually less price-conscious enthusiast market. Hit up the read links below to revel in the full glorious details. Show full PR text AMD Changes the Game with ATI Radeon™ HD 5800 Series DirectX® 11-Compliant Graphics Cards, Harnessing the Most Powerful Processor Ever Created World's Most Advanced Graphics Processor Allows Consumers to Expand, Accelerate and Dominate Their PC Experience with First Full Support for Microsoft DirectX 11 SUNNYVALE, Calif.--(BUSINESS WIRE)--AMD (NYSE: AMD) today launched the most powerful processor ever created1, found in its next-generation ATI Radeon™ HD 5800 series graphics cards, the world's first and only to fully support Microsoft DirectX® 11, the new gaming and compute standard shipping shortly with Microsoft Windows® 7 operating system. Boasting up to 2.72 TeraFLOPS of compute power, the ATI Radeon™ HD 5800 series effectively doubles the value consumers can expect of their graphics purchases, delivering twice the performance-per-dollar of previous generations of graphics products. AMD will initially release two cards: the ATI Radeon HD 5870 and the ATI Radeon HD 5850, each with 1GB GDDR5 memory. With the ATI Radeon™ HD 5800 series of graphics cards, PC users can expand their computing experience with ATI Eyefinity multi-display technology, accelerate their computing experience with ATI Stream technology, and dominate the competition with superior gaming performance and full support of Microsoft DirectX® 11, making it a "must-have" consumer purchase just in time for Microsoft Windows® 7 operating system. "With the ATI Radeon HD 5800 series of graphics cards driven by the most powerful processor on the planet, AMD is changing the game, both in terms of performance and the experience," said Rick Bergman, senior vice president and general manager, Products Group, AMD. "As the first to market with full DirectX 11 support, an unmatched experience made possible with ATI Eyefinity technology, and ATI Stream technology harnessing open standards designed to help make Windows 7 that much better, I can say with confidence that AMD is the undisputed leader in graphics once more." Dominate your competition with Microsoft DirectX® 11 support With the ATI Radeon™ HD 5800 series of graphics cards, gamers will enjoy gaming supremacy and the ultimate advantage, realizing incredible HD gaming performance and the most engaging experience possible with DirectX® 11 gaming done right: * Designed and built for purpose: Modeled on the full DirectX 11 specifications, the ATI Radeon HD 5800 series of graphics cards delivers up to 2.72 TeraFLOPS of compute power in a single card, translating to superior performance in the latest DirectX 11 games, as well as in DirectX 9, DirectX 10, DirectX 10.1 and OpenGL titles in single card configurations or multi-card configurations using ATI CrossFireX™ technology. When measured in terms of performance experienced in some of today's most popular games, the ATI Radeon HD 5800 series is up to twice as fast as the closest competing product in its class,5 allowing gamers to enjoy incredible new DirectX 11 games – including the forthcoming DiRT™2 from Codemasters, and Aliens vs. Predator™ from Rebellion, and updated version of The Lord of the Rings Online™ and Dungeons and Dragons Online® Eberron Unlimited™ from Turbine – all in stunning detail with incredible frame rates. * Generations ahead of the competition: Building on the success of the ATI Radeon™ HD 4000 series products, the ATI Radeon HD 5800 series of graphics cards is two generations ahead of DirectX 10.0 support, and features 6th generation evolved AMD tessellation technology, 3rd generation evolved GDDR5 support, 2nd generation evolved 40nm process technology, and a feature-rich compute shader, all geared towards delivering the best gaming experience money can buy. * The ultimate in game compatibility: The DirectX 11 API was developed on AMD graphics hardware and represents the cornerstone of DirectX 11 gaming. All initial DirectX 11 games were developed and/or continue to be developed on AMD DirectX 11 hardware. With more than 20 DirectX 11 games currently in development, this innate optimization for ATI Radeon graphics cards, in combination with monthly ATI Catalyst™ driver releases, help ensure a stable, reliable and high-performance experience for the latest games. Accelerate with ATI Stream technology With the ATI Radeon HD 5800 series of graphics card, PC users can unleash Windows 7 and realize the potential of a better computing experience to help do more with their PC: * Harness the home supercomputer: One ATI Radeon HD 5870 graphics card would have been one of the top 10 supercomputers in the world just six years ago – today that same processing power can be found in your home PC, working with high-performance CPUs to deliver a superior experience. * Windows® 7 done right: Windows 7 is the first compute-capable operating system and the ATI Radeon HD 5800 series of graphics cards with ATI Stream technology accelerate it like nothing else, being the first and only card to support DirectCompute 11. * Create and do more, faster than ever before with ATI Stream technology: Enjoy new features, functionality and improved performance in top media, entertainment and productivity applications made possible by ATI Stream technology.6 * Most expansive support of industry standards: The ATI Radeon HD 5800 of graphics cards fully support both DirectX 11 and OpenCL, ensuring broad application support now and the future. Expand the PC experience with ATI Eyefinity multi-display technology Enjoy multi-monitor computing with seamless enablement of the biggest game environments ever seen: * The ultimate in seamless flexibility: Arrange one to three displays using the ATI Radeon™ HD 5870 and ATI Radeon™ HD 5850 graphics cards, or up to six displays using the forthcoming ATI Radeon™ HD 5870 Eyefinity6 graphics card, in a variety of configurations – any mix of portrait or landscape. * See them before they see you: Unlock the potential of multi-monitor gaming at up to 12 x full HD resolution, the largest game environments ever displayed.10 Experience more visual detail and expanded battlefields that your gaming competitors may lack. * Enjoy visual computing in eye-definition: Virtually obsolete scrolling by taking advantage of vast desktop real estate to put more information at your fingertips. Enjoy the best of today's latest visually-enhanced online applications – social networking, video conferencing, video entertainment, and satellite imagery – all in stunning detail. Ecosystem support * The ATI Radeon™ HD 5800 series of graphics cards is supported by a dozen add-in-board companies, including ASUS, Club 3D, Diamond Multimedia, Force3D, GIGABYTE, HIS (Hightech Information Systems), MSI, Multimedia, PowerColor, SAPPHIRE Technology, VisionTek and XFX. Supporting Quotes "By incorporating the ATI Radeon™ HD 5870 graphics processor's revolutionary DirectX 11 and ATI Eyefinity multi-monitor capabilities into the Alienware desktop gaming system, Dell Gaming continues to lead the industry in delivering performance, immersion and visual experience levels that shatter all previous limitations," said Arthur Lewis, head of Dell gaming group. "I had high expectations of AMD's new DirectX 11 GPUs, but nothing really prepared me for the breathtaking experience that I'm now enjoying," said Dirk Ringe, vice president, EA Phenomic. "Frame rates are so silky-smooth at ultra high-resolutions, even with all effects turned to max, that the new hardware makes previous hardware look like a quaint antique! The quality of the rendering in BattleForge is something that I used to dream about only a year ago – and the flexibility and power of DirectCompute 11 opens our eyes to a multitude of new possibilities. We applaud AMD's and Microsoft's vision in creating the DirectX 11 API and this amazing new hardware and we can say without hesitation that it represents the future of gaming." "We were simply astonished by the performance of the DirectCompute 11 hardware in AMD's DirectX 11 GPUs," said Ruslan Didenko, project lead, GSC Gameworld. "By meeting the full DirectX 11 hardware spec AMD has created a beast of a GPU that is light years ahead of its DirectX 10.1 and DirectX 10 predecessors. We strongly recommend a full-on DirectX 11 GPU from AMD as very simply the best way to experience our stunning new game, S.T.A.L.K.E.R.: Call of Pripyat. A vision of loveliness, in every gut-wrenching detail!" "Trinigy remains committed to supporting the game development industry with top-notch game engine technology that combines efficiency, creative freedom and performance," said Dag Frommhold, managing director at Trinigy. "We're extremely excited to be working with AMD to support their DirectX 11 graphics processors. AMD's quality drivers and hardware complement our commitment to game developers perfectly by empowering them to produce higher-level in-game graphics than ever before." Read - Hot Hardware reviewRead - AnandTech review Read - Driver Heaven review Read - HardOCP review Read - Hexus review Read - PC Perspective review Read - Tech Report reviewRead - Legit Reviews

  • AMD's 40nm DirectX 11-based Evergreen GPUs could be ready for bloom by late September

    by 
    Ross Miller
    Ross Miller
    07.21.2009

    Looks like AMD's heading off trail with its upcoming 40nm DirectX 11-based Evergreen series processors. The Inquirer's dug up some details, and while clock speeds are still unknown, the codenames for the lineup include Cypress at the top of the pile, followed by Redwood, then Juniper and Cedar for the mainstream crowd, and finally Hemlock for the lower end. The series could reportedly be ready by late September, which gives a month of breathing room before DX11-supporting Windows 7 hits the scene. Could this give AMD its much-desired lead over NVIDIA? Hard to say, but things should get mighty interesting between now and late October.

  • AMD's RS880 integrated graphics chip could make netbooks usable

    by 
    Darren Murph
    Darren Murph
    07.02.2009

    Tired of hearing that your next favorite netbook / nettop is hamstrung with one of those woefully underpowered GMA950 graphics chipsets? Eager to see what all AMD is going to do about it? If The Inquirer is to be believed, an up and coming integrated chipset should elevate the multimedia prowess of low-end machines, as the RS880 would actually be based around the new Radeon HD 4200 core. In theory, at least, this chip would be around 15 percent faster than similar alternatives out there now, giving future netbooks just enough power to churn through 720p video without st, st, stuttering. Needless to say, the suits are refusing to comment on the matter, but we're definitely holding out hope for this one.

  • AMD shows off world's first DirectX 11 GPU

    by 
    Darren Murph
    Darren Murph
    06.03.2009

    On a roll of late, aren't we AMD? Just when you thought the fun was slowing over in Taiwan, in flies this: the world's first official DirectX 11-friendly GPU demonstration. We also learned that DX 11 (and presumably, AMD cards to push it) will debut prior to the dawn of 2010, but outside of that, most everything else is being kept under wraps. Indeed, the demo was mostly to show that things were still on track and for the chip maker to assure us all that it will "deliver DirectX 11 first." Alright, AMD -- now you've something to prove. Full release is after the break.

  • New DirectX 11 details emerge

    by 
    Matt Warner
    Matt Warner
    07.23.2008

    Not many MMOs take advantage of the DirectX 10 API and its instruction sets but that's not stopping progress on DirectX 11. The new DirectX version will work on Vista and future versions of the Windows operating system dubbed Windows 7. Yesterday, at Gamefest -- Microsft's XNA conference, the conglomerate disclosed some upcoming key components that the new technology will possess. There's full support, and compatibility with DirectX 10 and 10.1 hardware, and this support extends too new DirectX 11 hardware. A new compute shader technology will open a GPU's capabilities to coincide as a parallel processor. More optimized power as multi-threaded resource handling will increase performance on multi-core machines. That's great since 8-core processors are not far-off from market sale. The last technical DirectX 11 feat announced is support for tessellation, a big fancy term that more or less makes your graphics smoother and prettier when viewed close-up. It could be a year or more before a MMOG takes full advantage of DirectX 11's capabilities. For example early DX10 adopters that play MMOGs are still waiting for Age of Conan's DX10 client.

  • Microsoft already trimming Windows 7 features, DirectX 11 on the outs?

    by 
    Paul Miller
    Paul Miller
    02.09.2008

    It might be a bit early for us to be talking Windows 7 feature cuts, but that said, isn't it a bit early for Microsoft to be talking Windows 7 feature cuts? If The Inquirer's "reliable sources" are to be believed, Microsoft is giving DirectX 11 the boot from its next version of Windows to keep hardware requirements down -- apparently the DirectX 10 requirements of Vista were enough of that sort of trouble for one decade. Obviously there's no official word on Microsoft at the moment, so we'll reserve judgment for the time being -- and hey, maybe no DirectX 11 wouldn't ruin our year -- but with the endless quantity of features cut from Vista still fresh in our memory, this is certainly not an encouraging sign if true.[Thanks, Isaac]