disaster

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  • Disaster: Day of Orange Jumpsuits

    by 
    Chris Greenhough
    Chris Greenhough
    10.07.2008

    Disaster: Day of Crisis hero with a heart Raymond Bryce is back with another pair of videos, this time featuring the game's opening cut-scene and first crisis sequence. Painfully wooden acting aside (though it's certainly no worse than Resident Evil 4), it's actually very nicely executed, and genuinely feels quite dramatic.True to the corny TV dramas on which Disaster could easily be based, this first video ends with a bunch of cliffhangers and questions to be answered. What has become of Steve? Will our intrepid heroes keep their own lives on the mountain? How amusing is Ray's janky running style? Find out ... dun dun dunnn! ... after the break.%Gallery-30942%

  • Reggie 'answers' questions about Disaster, Fatal Frame IV

    by 
    JC Fletcher
    JC Fletcher
    10.03.2008

    Because it's not a Nintendo event if it isn't followed by "where's (Game X)" questions, Kombo cornered Reggie Fils-Aime at yesterday's conference and asked him about the status of North American versions of Disaster: Day of Crisis and Fatal Frame IV. While nobody expected concrete dates or even confirmation from Reggie's answers, he still managed to impart a bit of information. Regarding Disaster: Nintendo of America is waiting to see how the game performs in Europe before making a decision. That means that we at least have to wait for a while after October 24 to hear anything. As for Fatal Frame, he offered the following frustrating response: "you're going to have to contact the publisher for questions on that." So it might be coming out here -- just not from Nintendo, despite Nintendo of Japan publishing it. Who wants to start cold-calling publishers?* *Note: Wii Fanboy does not encourage the cold-calling of publishers. %Gallery-30942% [Via GoNintendo]

  • When are we getting Disaster: Day of Crisis?

    by 
    David Hinkle
    David Hinkle
    10.02.2008

    Your head is probably spinning from all of the wonderful Nintendo news you've been exposed to over the last 24 hours and it's okay, because our heads are, too. But, there's one thing that was missing from Nintendo's little spiel today: Disaster: Day of Crisis. Why was this game not dated for a North American release? With it releasing in Japan late last month and hitting Europe later on this month, we're wondering what the big hold-up is?Of course, not like it matters, because, thanks to the Japanese game releasing, we've basically seen the whole game on YouTube. But, we're still contacting Nintendo for a comment, so sit tight.%Gallery-30942%

  • Disaster's disastrous development detailed

    by 
    Chris Greenhough
    Chris Greenhough
    10.01.2008

    We know what you're thinking: Disaster: Day of Crisis' protracted development can't have been that calamitous, right? The game released in Japan last week, and promptly earned itself a respectable score in Famitsu. And just getting released is probably more than we should expect for some games.But not every part of the title's gestation was peachy. The Monolith Soft team who worked on the game have been recounting their experiences in an interview for Nintendo's Japanese website, revealing that they were first approached about developing an "epic" game in early 2006, to be delivered in time for the launch of Nintendo's new Wii console.This gave Monolith around nine months to finish Disaster, but by the time the deadline had rolled around, the game still felt incomplete and had very few Wiimote-related functions -- instead, it used the Classic Controller. Nintendo temporarily halted the project in October or November of 2006, only for work to begin again in early 2007; at this point, the entire game was revamped to include more waggle.Getting to peek behind the development curtain is always intriguing -- we're just glad everything worked out for the game in the end.%Gallery-30942%[Via Nintendo Everything]

  • Stephen Colbert's favorite game has to be Disaster: Day of Crisis

    by 
    David Hinkle
    David Hinkle
    09.25.2008

    We all know the man's stance on bears. He doesn't like them. In fact, he downright despises them. That's why we're sure that Nintendo's latest, Disaster: Day of Crisis, is among Colbert's most treasured games. Why? Well, it features a boss battle against a bear. Aside from teaching us the near indestructible nature of the beast, it also shows us what kind of weapons to use against a bear should it get you in its sights. Also, it teaches us that bears like to stupidly charge back and forth.Check out the video past the break.%Gallery-30942%

  • Disaster: Day of Cliche

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.25.2008

    Oh, man. Listen, Disaster: Day of Crisis is a game we've been waiting on for a long, long time. We like the idea. We like what we've seen. We even like this video (showing off nine minutes of opening gameplay, including the intro movie), despite the questionable YouTube quality. It looks pretty decent and more than playable. We daresay it could even be fun. But the dialogue is a little lacking.Okay. Let's get real: it's repetitive, unrealistic, and silly. But hey, we're used to less-than-stellar game writing, and Disaster has one thing going for it at the start: a hero with an indestructible noggin -- and that's all any action game really needs, right? Gallery: Disaster: Day of Crisis [Thanks, Alex!]

  • Disaster: Day of GIANT FOOD

    by 
    Chris Greenhough
    Chris Greenhough
    09.24.2008

    Even when escaping buildings that are crumbling around his ears, Disaster: Day of Crisis hero Raymond Bryce takes time out to line his stomach with the huge food that can be randomly found in large wooden crates.We're just pleased to see him looking after himself and getting his five a day. We're sure his mother feels the same.%Gallery-30942%[Via Go Nintendo]

  • Day of Crisis not a total disaster?

    by 
    David Hinkle
    David Hinkle
    09.23.2008

    None of us know why Nintendo kept such a tight lid on Disaster: Day of Crisis for so long. Logic dictates that the company didn't present us with much info because, well, the game was bad. Kind of Project H.A.M.M.E.R. bad. Well, the truth may be very different.Famitsu recently revealed its score for the game, and it received a respectable 34/40. Not too shabby, if we may say so. Especially for a game that pretty much got a surprise release. Not a Sega Saturn kind of surprise, but you get the idea.%Gallery-30942%[Via CVG]

  • Wii Warm Up: Day of Boxart

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.21.2008

    Anyone else still surprised that this game is actually being released? We've got boxart! Huzzah! Not bad boxart, either. Thoughts?

  • Confirmed: Nintendo Media Summit in early October

    by 
    David Hinkle
    David Hinkle
    09.18.2008

    Didn't we already have a Nintendo Media Summit this year? By golly, we did! But, still, it turns out that rumor is true, as Nintendo will be holding an event on October 2nd and 3rd, showcasing games for both the Wii and DS in San Francisco. We know because we just got our invite.So what should we expect? Well, something on Disaster: Day of Crisis we imagine, but anything outside of that is anyone's guess. What do you all think?%Gallery-30942%

  • Disaster: Day of Awesome Trailers

    by 
    JC Fletcher
    JC Fletcher
    09.17.2008

    Two trailers for Disaster: Day of Crisis are now available on the Japanese Nintendo Channel. The first, above, does an excellent job of channeling American action movies, which is good for something that purports to put the player in one. It's got a brooding hero, stern-voiced narration from some kind of military official, and explosions all over the damn place. The second trailer combines the gameplay footage we've seen with a bit more context, which basically means walking around. Presented this way, it seems a bit less like a collection of disconnected events. We don't mind saying that these trailers have worked. We could really stand to hear about a US release.%Gallery-30942%

  • Disaster: QTEs of Crisis?

    by 
    JC Fletcher
    JC Fletcher
    09.12.2008

    Little is known about the actual gameplay in Monolith Soft's Disaster: Day of Crisis (even though it comes out in Japan on the 25th), but a series of short video clips on the Japanese website make it seem like the gameplay may be divided into small, diverse segments (which we would hesitate to label as "minigames"). Each video in the "player action" section of the website shows Ray performing a different action, from jumping across chasms to rescuing survivors to driving -- all with different, context-sensitive control schemes. Many of those actions involve pressing buttons at the right time according to onscreen prompts.If the game is really divided into discrete chunks of gameplay -- drive in this level, perform CPR in this level, shoot guys in this level -- then Disaster could end up being a sophisticated Dragon's Lair-style game. If these actions are all part of a consistent style of gameplay, then it's an adventure game in which a lot of different stuff happens.%Gallery-30942%

  • 'Humans aren't helpless' in Disaster: Day of Crisis

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.11.2008

    "Humans aren't helpless!" declares Disaster's protagonist and catastrophe magnet, Raymond Bryce. It seems like sage advice coming from the man who, as the game's title candidly suggests, is enduring the most preposterously perilous day in the history of all time. Indeed, judging by the Japanese TV spots for Disaster: Day of Crisis (embedded after the break), humans are far from helpless and quite capable of performing the following, exciting activities: Outrunning tidal waves Kicking down doors Defusing bombs Clinging to railings Dramatically telling someone to "hang on to something" Sliding down ramps Taking cover from gunfire Climbing out elevators Crawling in vents Avoiding incineration Driving through meteor showers Jumping out of airplanes Starting flaming cars Facing down archenemies in the rain Climbing cliffs Shooting at gates Oh, and fighting poorly animated bears.

  • You are the star of Disaster: Day of Crisis

    by 
    JC Fletcher
    JC Fletcher
    09.10.2008

    We're starting to think that the mythical Disaster: Day of Crisis may someday turn out to be a real video game! No, really! Nintendo of Japan has released a series of short commercials for the action/survival game, proving that they're probably going to sell it! The ads are built around the theme of the game as an action movie with you as the protagonist. Each starts with "Movie star on Wii" and keeps a persistent arrow with the word anata "you" pointed at the onscreen Raymond Bryce. The commercials end with the tagline "Starring: You." A pretty exciting way to start your fake acting career!%Gallery-30942%

  • Disaster: Day of Crisis hits Japanese shelves on Sept. 25

    by 
    David Hinkle
    David Hinkle
    09.04.2008

    Imagine our surprise when we heard that Nintendo of Japan plans to release Disaster: Day of Crisis on September 25th. After hearing barely anything about the game for months, including a no-show at E3 and PAX, we were incredibly doubtful the game would release this calendar year, yet alone at all. But, sure enough, the official Nintendo of Japan website has it listed. Right here.So with a Japanese release ironed out and the European release date for October 24th set in stone, when can North America expect the game? We've contacted Nintendo and are awaiting word. As soon as we get it, we'll update the post.%Gallery-30942%[Via Wiiz]

  • Disaster: Day of Crisis officially looming in UK

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.02.2008

    The Day you thought would never come has finally arrived, leaping over the horizon and declaring, "I am alive, but not to be confused with I Am Alive, the similarly themed disaster survival game from Ubisoft!" It seems Nintendo has finally gotten around to announcing the official UK release date for Disaster: Day of Crisis, thus dragging the Monolith Soft-developed Wii game from the murky realms of vaporware and into the fluorescent aisles of your local video game retailer.October 24th has been chosen as the day which game protagonist Raymond Bryce is sure to describe as the worst of his life, what with it attempting to kill him constantly in earthquakes, fires, floods and tenuously connected terrorist attacks. There are also bears. See the peril for yourself in the gallery below.We certainly hope the game's been worth the wait, if only to spare us from a parade of self-congratulatory reviewers cleverly dubbing it a "disaster." Gallery: Disaster: Day of Crisis

  • Disaster: Day of Crisis officially dated in Europe

    by 
    Chris Greenhough
    Chris Greenhough
    09.02.2008

    Nintendo's favorite new tactic of discussing its games really, really close to release (see also: Wario Land: The Shake Dimension, Captain Rainbow) has extended to Disaster: Day of Crisis. Two weeks ago, Nintendo had to reassure the world that the game was still being made. Now, it's announced it will be coming out in Europe next month, on October 24th (falling in line with earlier speculation). That's a pretty rapid turnaround!The announcement on Nintendo of Europe's site also explains more of the backstory in the game, as well as the inclusion of "Survival Points" and "Battle Points," which can be used to hone Ray's abilities, giving the game an (extremely light) RPG element. If you haven't already, dodge that oncoming tsunami and leap heroically into our new Disaster: Day of Crisis gallery to see more!%Gallery-30942%

  • Disaster: Day of Screenshots [Update 1]

    by 
    Chris Greenhough
    Chris Greenhough
    09.01.2008

    Okay, so Disaster: Day of Crisis is definitely coming. Nintendo just dumped an almighty batch of almost 70 (mainly new) screens on our local press site, all of which you can find here. They predominantly feature Wolverine look-a-like Ray as he takes on such well-known natural disasters as infernos, flooding, uhm, terrorists and ... bears. There's still no word on a release date, though this sudden burst of media fills us with bright-eyed hope, being the naïve, optimistic fools that we are.Update: NeoGAFfers spotted an update at Nintendo's German site that let slip a few precious details on Disaster (and, yet again, mentions a Q4 2008 release date). Apparently, we'll be playing as former US marine Raymond Bryce as he drives, swims, runs, and shoots his way through 23 "different parts" (a machine translation, which we assume means "23 stages"), faces volcanoes, earthquakes, flooding, tornados, and tsunamis, and fights it out against a terrorist organization known as "SURGE." Ray's health bar needs to be constantly watched, as he will require both food and fresh air if he's to rescue citizens. And that's your lot for now!%Gallery-30942%[Via press release]

  • Rumor: Disaster: Day of Crisis speculation hots up

    by 
    Chris Greenhough
    Chris Greenhough
    08.27.2008

    It's coming! No it's not! Yes it is! You get the idea. Since it was first exposed to the world more than two years ago, Disaster: Day of Crisis has been shrouded in FUD.Recently however, the project's vitals have been looking healthier by the week. The OFLC age-rated the game in Australia, Nintendo itself has stated that progress is being made on development, and a supposedly leaked release date for Europe (October 24th) has now appeared on NeoGAF. Though the veracity of such a source could easily be questioned, the game has also appeared in the database of a Danish retailer, along with a "Q4 2008" release date and an age rating of 16+. Disaster averted? Source: Disaster: Day of Crisis "leaked" date (via Go Nintendo)Source: Appears in database of Danish retailer

  • Nintendo says Disaster: Day of Crisis is 'still in development'

    by 
    David Hinkle
    David Hinkle
    08.19.2008

    Following last week's Australian classification of Disaster: Day of Crisis, we've all gotten our hopes up again that the game could actually release during the Wii's lifespan. As a response to that, a Nintendo of America representative told GamePro that the title is, in fact, "still in development." Sounds good to us, but could you give us something else, Nintendo? More info? No? Okay, then. Back to waiting it is.