discarded-features

Latest

  • Uncharted 3's discarded level ideas

    by 
    Jessica Conditt
    Jessica Conditt
    04.11.2012

    Uncharted 3 didn't just pop out of Naughty Dog's studio, polished and fully formed, without any work from the developers themselves. Part of that "work" process involves pitching and sometimes discarding a level idea or two -- or 12. Naughty Dog has released a dozen images of the Uncharted 3 that could have been, along with a brief description of each, to IGN.One canceled level is the "Foggy Forest," pictured above, which transformed into the French Chateau setting in the final game, with less mist and early-morning light. "The Sand Pit" had Sandlantis hidden in a desert sinkhole and the "Floating Reservoir" would have seen Drake fight his way up the inside of an oil reservoir in the shipyard.Check out all of the would-have-been, could-have-been ideas here.

  • A Mild-Mannered Reporter: My plans lie in shambles!

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.02.2011

    Welcome to another installment of A Mild-Mannered Reporter, where you've all stumbled into my trap. Yes, you thought that I was going to have a column discussing another villain group due to the end of the last column, but no. Today might not quite be the anniversary of City of Villains, but it's close enough for our purposes to look back at the impact that the first expansion had on... Wait, what? You mean I already did that? Foiled again! Of course, it's not really a surprise. It's hard to picture a world without the villains running around, even if the world conspires to give them a bad name -- not to mention the bad name they give themselves. But in honor of this anniversary, I want to look back and reminisce about a couple of nefarious features that the expansion brought with it that haven't held up quite as well, for better or worse.