dominion

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  • Massively's EVE Online PLEX contest: "Enemy at the Gate"

    by 
    James Egan
    James Egan
    11.23.2009

    We let you know earlier this week that Massively is running a contest where you can win up to 15 months of EVE Online game time! We're kicking this off today, and the contest will run over two weeks leading up to the Dominion expansion launch. This week's contest is called "Enemy at the Gate," so-named for the major changes coming to EVE Online and its Sovereignty game mechanics, where stargates will be at the center of conflicts between alliances. This will essentially be a writing contest, where we pose a question to you about the Dominion expansion. Your entry (limited to 200 words or less, details below) will be judged by the Massively staff on the merits of creativity and presentation. You'll have one full week to enter, by answering our question in the comments below this post. Two prizes will be awarded. The grand prize will be 15 Pilot License Extensions (PLEX), which is 15 months of EVE game time. First prize will be 10 PLEX, so 10 months of EVE game time. Got all that? Great. So here we go -- to enter Massively's PLEX contest, answer this question in the comments below, limiting your response to 200 words or less: With EVE's new focus on developing infrastructure in 0.0 space in the Dominion expansion and beyond, how will the changes to Sovereignty impact your corporation or alliance?

  • EVE Evolved: Trading: Advanced trading

    by 
    Brendan Drain
    Brendan Drain
    11.22.2009

    In the first part of this guide I covered the basics of trading in EVE Online and some of the jobs best suited to newer players. There's a lot more to trading than buying low and selling high and in this week's installment, I'll cover some of the more advanced trading and marketeering tactics that have proven themselves effective in EVE. From margin trading on the market to making a living off the contracts page, anyone with enough dedication can learn to rake in hundreds of millions of ISK per day without even leaving the station. For the gamblers and risk-takers among you, market speculation and price manipulation can produce incredible short-term profit but with significant risks attached. In this second part of my concise guide on trading, I look at margin trading on the market, playing the contract pages, market speculation around patches and the dirty art of market manipulation.

  • EVE Evolved: Trading: Advanced trading, part 2

    by 
    Brendan Drain
    Brendan Drain
    11.22.2009

    A good example of market speculation is the recent issue of moon minerals and the Dominion expansion. It was predicted that the expansion would contain a revamp of the moon mineral distribution system. For those who felt the risk was worth the potential rewards, it was a no-brainer to buy up rare moon minerals now and wait for the expansion.

  • CCP Games alters plans for EVE's capital ships in Dominion expansion

    by 
    James Egan
    James Egan
    11.20.2009

    The EVE Online developers have announced that some of their proposed changes to capital ships will not deploy with the Dominion expansion as originally planned. This may come as good news to some of EVE's supercarrier (formerly "mothership") pilots who've expressed no small amount of dissatisfaction at how their ships were slated to be changed. With the supercarrier changes not going through, this also means that the fighter bombers -- anti-capital ship drones intended to bathe EVE's largest ships in waves of torpedo explosions -- will not arrive on December 1 with Dominion. Changes to other capital ship weapons systems like XL Turrets, however, are another matter entirely. They're discussed at length in a dev blog from CCP Nozh titled "Capital Ships in Dominion" as are the new Citadel Cruise Missile Launchers intended to be a long range weapon system.

  • CCP Games drops more details on EVE's new mission arcs for pirate factions

    by 
    James Egan
    James Egan
    11.18.2009

    We recently wrote a bit about the new PvE content coming to EVE Online in the Dominion expansion -- Epic Mission Arcs for the Angel Cartel and Guristas pirate factions where your speed will help you survive. Now CCP Games has dropped more info on these branching pirate missions; the Guristas arc is called "Smash and Grab" while the Angel Cartel arc is "Angel Sound". A dev blog written by CCP Jasonitas walks readers through the standings requirements -- if your Angel Cartel standings are horrible but you have decent standings with either the Minmatar or Amarr, you can still run the Angel arc. Likewise with the Guristas, your Caldari or Gallente faction standings will let you embark on the Guristas pirate arc. In some respects, these arcs will open up pirate faction mission running for many players, given that completion of an arc will impart a 30% standings gain towards that faction. Players have long wanted a way to repair their negative standings towards New Eden's pirate factions and this seems to be the first step towards that. Still, that standings gain won't benefit players who are particularly loathed by a given pirate faction unless the arcs can be repeated some months down the line as with standard Epic Mission Arcs.

  • CCP discusses NPE in EVE Online expansion

    by 
    Rubi Bayer
    Rubi Bayer
    11.16.2009

    With only a few weeks to go until the launch of Dominion, the EVE Online team has got to be pretty busy. CrazyKinux was lucky enough to get a bit of time with Game Designer Eris Discordia to talk about the details of the NPE - New Player Experience. The discussion covered some interesting ground, such as how CCP is working to keep the NPE easy for players to use and understand, how far it's come since 2003 ("You started in space and you had to shoot a drone and that was pretty much it."), and how they would like to see it improve from here on out. They also talked about the reasoning behind the way the NPE is set up, as a crash course designed to get you through the basics and into the game, rather than a more scattered, drawn-out approach. It's an interesting read for any veteran EVE Online player, and a valuable one for anyone new to the game. The full interview can be read here, and a big thanks to CrazyKinux and Eris Discordia for taking the time for it!

  • CCP Games elaborates on conquest in EVE's Dominion expansion

    by 
    James Egan
    James Egan
    11.12.2009

    "-- Smash the control images -- Smash the control machine --" William S. Burroughs, The Soft Machine The Dominion expansion for EVE Online is so-named for its heavy focus on the game mechanics of "Sovereignty" or control of territory in the New Eden galaxy. There's been no small amount of controversy surrounding CCP's proposed system, however, particularly as it's slated to go live on December 1st with the Dominion release. While some of the core game mechanics of control are still undergoing revision, CCP Games recently explained how ownership of solar systems will change hands in a dev blog titled "Storming the Gates." EVE developer CCP Abathur lays out how new equipment will be used in claiming space and repelling invaders.

  • EVE Online Lead Content Creator explains epic mission arcs for pirate factions

    by 
    James Egan
    James Egan
    11.11.2009

    One of the new content additions coming to EVE Online this December are Epic Mission Arcs for two of New Eden's pirate factions -- the Guristas and the Angel Cartel. Scott Holden (aka CCP Molock) is the Lead Content Creator at CCP Games who has overseen the inclusion of the new pirate missions into EVE. Holden recently discussed some of the specifics of pirate mission running with Mondes Persistants. The epic arcs for the Guristas and Angel Cartel will offer up roughly 10-12 branching missions, says Holden. The Guristas arc will largely be based in nullsec space in Venal, but players will be able to begin in Orvolle (high security) or low security starting points like Taisy. The Angel Cartel epic mission arcs will mostly be based in the Curse region, the stomping grounds of the Cartel. Would-be devotees to the Angel cause (of sabotage, extortion, and general mayhem) will be able to embark on the faction's mission arc from solar systems like Sendaya or Konora in low sec. Surprisingly, it seems that a player doesn't need high pirate faction standings to access either the Guristas or Angel Cartel epic mission arcs. Players with good standings with empire factions will be able to jump into the pirate mission arcs via mission agents found in low security space.

  • EVE Evolved: Dominion be damned

    by 
    Brendan Drain
    Brendan Drain
    11.08.2009

    At the last EVE Online fanfest, it was announced that the Dominion expansion is slated for December 1st to coincide with Iceland's Sovereignty day. With less than a month to go until launch, there has been growing concern at the extreme lack of information on the new sovereignty mechanics at the expansion's core. There have been a few scheduled tests and several devblogs but few factual details on the mechanics we'll be using once the expansion goes live. I've even been on the test server and tried the new mechanics out but they're far from finished. The worry was that if the specific details weren't revealed as soon as possible, it might end up being too late to make necessary changes based on player feedback. On Friday 6th, a devblog was finally released explaining the cost breakdowns in the new sovereignty system and what bonuses will be given for the various system upgrades. Rather than allaying people's fears, the devblog set the forums on fire. An intense debate has sprung up, with massive outcry from those that live in 0.0. Their concerns may well be warranted as the proposed mechanics don't quite match up with the original vision of the Dominion expansion that the EVE community has shown support for thus far.Has Dominion veered off course and is time running out to get it back on track? In this opinion piece, I run down the new devblog and give an inside view into parts of the heated debate it sparked off.

  • EVE Evolved: Postcards from EVE: Reader Submissions

    by 
    Brendan Drain
    Brendan Drain
    11.01.2009

    As a tribute to EON Magazine's "Postcards from the Edge" feature, last week I started this two-part series of postcards from all around EVE Online. In last week's first part I presented a gallery full of postcards from my own travels in EVE. I then asked readers to email in any of their own screenshots that they wanted to appear as postcards. This week, I finish the series with a mixture of reader submissions and my own remaining postcards. As with last week, they're all high-resolution shots suitable to be used as widescreen backgrounds. Feel free to save them out from your browser to get them at full resolution. Thanks go to Massively readers "Mike", "Mark Pittam" and my corpmate "Retalus" for their submissions. Included are some shots of the new planets coming with the Dominion expansion in December and a lot of pictures from Sleeper space. Hope you enjoy! %Gallery-76973%

  • Official Settlers of Catan out now on App Store

    by 
    Mike Schramm
    Mike Schramm
    10.30.2009

    Just in case you missed it, I got my wish from a while back: there is an official version of the classic board game Settlers of Catan, called just Catan, on the App Store right now. I'm still playing Kolonists, the unofficial knockoff that got kicked off of the store for infringement, but if you've got wood for sheep, this official version should get you your portable fix. If you're unfamiliar with the Catan juggernaut, check out this thorough piece from Wired.com. There's hot seat multiplayer gameplay (I assume you just can't cheat by looking at what resources other people have), or a few AIs to tangle with if you don't have friends at hand, and the game includes a scrollable board to play on, game stats to track, and a tutorial for those of you who haven't rolled the dice and tried to build the Longest Road yet. The game is created by United Soft Media, a German company that's also ported the game to the DS, and while it's not quite as shiny as the Xbox Live port (my personal favorite version of the game, outside of the real thing, of course), the reviews on iTunes say it gets the job done, at least while you're waiting for the next board game night (and while we're talking about board games, can I recommend Dominion? Best table game I've played in years). The game is $4.99 and available right now. Anyone have any ore?

  • EVE Online Sovereignty playtest to be held on Friday, Oct 30

    by 
    James Egan
    James Egan
    10.29.2009

    CCP Games is holding a play test of the new Sovereignty system in EVE Online on Friday, October 30th at 17:00 GMT/UTC on the Singularity test server. The devs are looking for players to jump in and help them fine tune Sovereignty for the Dominion expansion release, which is very much focused on this particular game mechanic. Interested parties are encouraged to show up early, as the devs want to give players a short demo of the new Sovereignty system beforehand. Also, they'll need to divide players into two teams, Red vs. Blue. EVE Quality Assurance dev CCP Tanis writes, "We will be testing several aspects of the new Sovereignty system, think of this kind of like a 'king of the hill' game in EVE." EVE players interested in helping out (and getting a feel for how the new system will work) should read through the info the devs have listed in the playtest announcement. The developers have stated the testing event will take two or three hours to complete. (As an aside, they're putting the Sovereignty game mechanics through its paces on Mischief Night... what could go wrong?)

  • EVE's planetary graphics kicked up yet another notch for Dominion expansion

    by 
    James Egan
    James Egan
    10.29.2009

    We pointed out last month that EVE Online will get a new look to its planets this December, when the Dominion expansion launches. There's now more footage of the improved planetary graphics which is even better than what we saw in September, with a closer look at the swirling clouds, continents, and oceans, as well as light and shadows on the horizon. The footage is courtesy once again of EVE Online player Flamewave -- who may just live on the Singularity test server. We've got a video embed of Flamewave's footage of the new planetary graphics as seen on the test server, so stick with us after the jump for a stunning look at New Eden as it will appear in Dominion.

  • EVE Online technical director explains new feature: Fleet Finder

    by 
    James Egan
    James Egan
    10.27.2009

    The next EVE Online expansion will be Dominion, slated for a December release, which will introduce some major changes to the game and new features as well. The "Fleet Finder" is one such feature, explained in today's dev blog by EVE Online Technical Director Jon Bjarnason (aka CCP Atlas).The Fleet Finder will give players much greater control over forming a fleet and, as CCP Atlas says, there will be "No more 'x up in corp channel' messages." The feature will also streamline how information is conveyed to other pilots.

  • EVE Online's faction ships due for a boost in Dominion expansion

    by 
    James Egan
    James Egan
    10.19.2009

    When EVE Online's faction ships were introduced to the game they were, by design, a cut above the rest in addition to lending a certain amount of bling to being a pilot in New Eden. Faction ships had stats that made them worthy of the high amount of Loyalty Points required to obtain such a ship, the risks entailed with mission running in lowsec or 0.0 space, or alternately the high ISK costs to obtain them. But as Tech II ships, Marauders, and other advanced or specialized ship classes entered the game, it became apparent that faction ships in EVE Online were becoming antiquated. CCP Games would like to get more players to actually fly those ships again instead of relegating (a few of) them to shiny hangar ornaments. EVE game designer CCP Ytterbium looks at the changes CCP Games is making to navy and pirate faction ships with the Dominion expansion and explains the reasons for these changes in his dev blog "Adding Flavor to Your Faction Meal". Have a look at the dev blog for Ytterbium's discussion of the various ship bonuses, new slot layouts, aesthetic changes, and how CCP envisions these faction ships rising to greater prominence in New Eden in Dominion and beyond.

  • New starry backgrounds in EVE Online spotted

    by 
    James Egan
    James Egan
    10.15.2009

    CCP Games has been rolling out some major graphical improvements to EVE Online since the Trinity expansion launched, bringing with it a new graphics engine and an updated look to the game's setting through the premium client. The first iteration of graphics enhancements added a shiny new veneer to EVE's ships, but those changes weren't skin deep. The models themselves were recreated through months of effort by the game's art team, and the look of the ships is now much improved. Later space stations (both inside and out) and stargates were given a facelift with much greater detail and shadows. The Apocrypha expansion brought new effects for electronic warfare modules and weapons, but it also introduced something else to the aesthetics of EVE -- those gorgeous backdrops found in the uncharted expanses of wormhole space.By comparison, some players feel that the nebula-laced appearance of mapped solar systems is starting to look dated. While EVE's nebulas aren't likely to change anytime soon, players on the Singularity test server are posting screenshots of starry backgrounds which have made an appearance this week. You can check out the shots taken by various players at Scrapheap Challenge and in these threads on the official EVE forums. Whether these new starry backdrops will make their way into the Dominion expansion release in December isn't certain, but combining this look with the swirling clouds on New Eden's planets would certainly kick EVE's aesthetics up another notch or two.

  • CCP Games seeking Dominion expansion play testers, Oct 15th onwards

    by 
    James Egan
    James Egan
    10.12.2009

    The Dominion expansion for EVE Online will bring some major changes to capital ships and sovereignty when it goes live on December 1st. As that release date approaches, the developers at CCP Games are seeking feedback from the EVE playerbase on some of the changes being made to the game. They aim to do this through large scale fleet battles on the Singularity test server with a minimum of 100 pilots, although hundreds more would be preferable. The tests will first focus on open combat between large fleets and later switch focus to player-owned starbase (POS) sieges. There are three play tests (tentatively) scheduled, with more to be announced: Thursday, October 15, @ 17:00 GMT Friday, October 16, @ 18:00 GMT (this is specifically a Sovereignty test) Thursday, October 29, @ 17:00 GMT Read the full post from EVE Quality Assurance dev CCP Tanis for more info on the tests and how players can connect to the Singularity test server. Players are encouraged to bring out their capital ships and unleash plenty of drones during these mass-tests of Dominion.

  • EVE Fanfest 2009 videos are up

    by 
    James Egan
    James Egan
    10.08.2009

    We mentioned some highlights from EVE Fanfest 2009 in Reykjavik the other day and Permaband's "HTFU" video went down very well with a lot of our readers. Now CCP Games have made video of some of the Fanfest panels, presentations, or general madness available on their YouTube page as well. Of course there's the main keynote that included DUST 514 info and gameplay footage, but the CCP Panel gave players in attendance the opportunity to ask the EVE Online developers whatever they felt like. The responses from the devs explain quite a bit about the choices CCP Games has made with both EVE and DUST 514, and there are some hints of what's to come. More than anything, it's interesting to see this kind of direct interaction between the players and the people who create the game. (Obligatory disclaimer: The CCP Panel video is a bit NSFW with the language in parts, but if you're watching something like this on the job... you probably don't care.)

  • EVE players to tap new resources with Dominion expansion

    by 
    James Egan
    James Egan
    10.06.2009

    Big changes are on the horizon for EVE Online in the Dominion expansion and beyond. Alliance sprawl in 0.0 security (lawless) space is going to be curbed, in favor of a new paradigm where alliances claim less territory but can derive much greater value from what they hold sovereignty over. This is the focus of a dev blog from EVE Game Designer CCP Chronotis -- "The Streams Must Flow". Streams in this case refers to EVE's various revenue streams which are going to be altered in the coming months, and how this will affect players in 0.0 alliances. In the past, supporting a large number of players required an alliance to draw upon the resources of many different solar systems, specifically high-bounty pirate NPCs and valuable ores in addition to a very high passive income from rare moon minerals. CCP is adjusting how those rare minerals are used in Tech II production, meaning more common materials will be used, so Dominion will allow alliances to upgrade their controlled space as a means of generating more income.

  • EVE Fanfest 2009 highlights

    by 
    James Egan
    James Egan
    10.05.2009

    The biggest player gathering of the year for EVE Online fans is EVE Fanfest, held annually in the CCP Games hometown of Reykjavik. Some interesting announcements of what's to come have been made over the past few days, as well as more details or clarification on previously announced aspects of both EVE Online and DUST 514. Read on for a few highlights of the info revealed at EVE Fanfest 2009 for the game and the IP beyond the Dominion expansion (slated for a December 1st launch):