driver-san-francisco

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  • Interview: Driver: San Francisco creative director Martin Edmondson

    by 
    Xav de Matos
    Xav de Matos
    06.28.2010

    Formed in the mid-1980s, Reflections Interactive has been making games for longer than you might remember. While the studio has franchises like Shadow of the Beast and Destruction Derby under its belt, its longest standing franchise is Driver. This fall the wheelman returns in Driver: San Francisco, and Reflections -- now owned and operated by Ubisoft -- is once again steering the ride. Also returning to the series is Reflections founder Martin Edmondson who, in March 2005, walked away from Reflections Interactive and filed suit against former publishing partner and company owner Atari for "constructive unfair dismissal" before settling in 2006. We spoke with Edmondson regarding Driver's return to the streets and the finer points regarding the upcoming game's "Shift" car jumping system. %Gallery-95490%

  • Preview: Driver: San Francisco

    by 
    Xav de Matos
    Xav de Matos
    06.28.2010

    While a lot of people have share an affinity for the Driver series, most would agree that the franchise has stalled. Although that's a hilarious pun in reference to cars, it's also the best way to say the series has failed to capture the respect it received when the first and the second games (depending on who you ask) were released. After taking a long hiatus to build a new, completely proprietary engine, the franchise has returned in Driver: San Francisco and brings with it a few new ideas. %Gallery-95490%

  • Driver: San Francisco video walkthrough shows the art of car possession

    by 
    Griffin McElroy
    Griffin McElroy
    06.22.2010

    No, not car repossession. John Tanner hasn't gotten himself a job working for the city impound. Rather, due to his comatose state, Driver: San Francisco's protagonist can literally jump between dream cars with the push of a button -- a power that proves to be handy in more ways than one, as the video walkthrough posted after the jump can attest.

  • Driver: San Francisco coming to 360, PS3, Wii and PC

    by 
    Griffin McElroy
    Griffin McElroy
    06.14.2010

    Ubisoft has announced even more details about its upcoming relaunch of its gritty, open-world franchise, now titled Driver: San Francisco. We make it out to San Francisco for a few days every year for GDC, but we've never witnessed a single act of gritty crime, so we're not sold on how eventful the game will end up being. As hinted at in the details released last week, you will indeed be filling the role of original series protagonist John Tanner, who is in the unfortunate position of being totally comatose. The game apparently takes place in his mind, giving him the ability to change his dream reality to his will. Which should make those car chases significantly easier, right? "How can you drive -- when your car doesn't have any wheels? Shazam!" Tanner must have a photographic memory, as the game will include a roster of over 100 licensed cars. Driver: San Francisco is slated for release on Xbox 360, PS3, Wii and PC. Unless, of course, this Ubisoft press conference is just a product of our own fevered coma-dream.

  • New 'Driver' game parked at Ubisoft's E3 booth

    by 
    Ben Gilbert
    Ben Gilbert
    05.27.2010

    Considering Ubisoft hasn't formally announced another entry in the Driver series, we found it a tad on the odd side when we received the publisher's official E3 press release (that's a new one for us too) declaring the game to be playable at this year's LA convention. "Video games exhibited at the Ubisoft booth will include the highly anticipated Assassin's Creed: Brotherhood, Shaun White Skateboarding, Tom Clancy's Ghost Recon Future Soldier, the next iteration of the blockbuster franchise Driver, and many other titles that are yet to be announced," the release reads. Furthermore, the company will be making its Joel McHale-hosted press conference, in addition to "other exclusive videos and interviews throughout E3," available on its official website. Presumably, Ubi's E3 multimedia will be available soon after the company's June 14 press conference. We'll have hands-ons with Ubi's titles throughout that week, so make sure to, ya know, keep it locked.

  • Assassin's Creed: Brotherhood, Driver: San Francisco domains registered by Ubisoft

    by 
    David Hinkle
    David Hinkle
    04.23.2010

    Thanks to a good catch by Superannuation, we may now know the title of Ubisoft's proposed follow-up to Assassin's Creed 2: "Assassin's Creed: Brotherhood." That's the name of a currently inactive domain registered by Ubisoft earlier this year. Additionally, the publisher has scooped up "driversanfranciscogame.com," which could be the name and location of the announced Driver reboot. "Assassin's Creed: Brotherhood" would certainly be a suitable name for what's expected to be the first game in the series with "an online multiplayer mode" (not counting the iPhone game, of course). As for "Driver: San Francisco," what better place to jump start the drained franchise? Some of the world's greatest feats of driving have taken place in San Fran, after all. Ever seen the movie Bullit? Have you played San Francisco Rush? Don't tell us you missed San Francisco Rush 2049!