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  • Live before Sony's E3 2013 show with Joystiq and Engadget [Update: It's over!]

    by 
    David Hinkle
    David Hinkle
    06.10.2013

    Our News Editor Alexander Sliwinski and Engadget Senior Associate Editor Ben Gilbert are waiting outside of Sony's E3 keynote, ready to hear all about the PS4 and Sony's continuing attempt to lock down every indie developer ever for its next console. Instead of silently pondering such things on your own, may we suggest you join them as they discuss expectations and try not to collapse from exhaustion? This is our fourth press conference of the day, after all. Update: It's over, thanks for tuning in! We'll be back after to share our reactions after Sony's E3 keynote, which kicks off at 6pm PT.

  • Yoshida: PS4 share function can be disabled by developers

    by 
    Mike Suszek
    Mike Suszek
    05.06.2013

    Sony worldwide studios president Shuhei Yoshida recently elaborated on the use and origin of the Dual Shock 4 controller's share button, one of the noteworthy features coming to the PlayStation 4. Namely, Yoshida noted in an interview with Japanese site 4Gamer (translated by Edge) that the share button will be limited to whatever use developers will allow. "There will be parts of a game that the maker does not want people to be able to see," Yoshida said. "For example, on Vita, developers can in certain scenes disable the feature that lets users take a screenshot, and [the Share function] will have a similar mechanism. The creator may not want to make video of the final boss sharable, for instance." Yoshida said his desire to see an accessible video sharing function come to life on the PS4 stemmed from his desire to play Dark Souls "all day long," which resulted in him watching videos of others playing the game since he was too busy.

  • Yoshida: DualShock 3 won't work with PS4

    by 
    David Hinkle
    David Hinkle
    02.21.2013

    "No, [PS4] doesn't support DualShock 3, but it does support PS Move," Sony worldwide studios president Shuhei Yoshida has confirmed. Considering the design of the DualShock 4 and the functionality within, we can't say we're too surprised.Obviously we knew about the PS Move compatibility, seeing as how it was featured during last night's event, but this is the first definitive word on DualShock 3 support. Last night Sony announced that PSOne, PS2 and PS3 games would be playable on PS4 through technology developed by Gaikai, but that PS3 discs would not work natively.

  • Pre-order PlayStation 4 at GAME starting now

    by 
    David Hinkle
    David Hinkle
    02.21.2013

    We may not know what it looks like or how much it costs or when it's launching, but if Sony's event yesterday convinced you of your need for a PlayStation 4 and you live in the UK, know that retailer GAME has already opened pre-orders – £20 will secure you a PS4 console when it launches Holiday 2013.If you're anxious to look at some hardware, Sony released some press shots of the new DualShock 4 and PS4 Eye camera. What we do know about the PlayStation 4 so far is that it's heavily reliant on sharing and cloud-based technology, a result of the $380 million Gaikai purchase, and all PS4 games will feature remote play with the Vita.

  • Take a closer look at the DualShock 4 and PS4 Eye

    by 
    David Hinkle
    David Hinkle
    02.20.2013

    Sony has sent out some glossy close-up shots of today's newly-unveiled PS4 controller, the DualShock 4. It features a largely similar setup to its predecessor, the DualShock 3 – save for that front touchpad, light bar on top of the controller, redesigned analog sticks and the fact that it has no start button. Sony also sent over shots of its new PS4 Eye peripheral, a log-like improvement over the single-lensed PlayStation Eye camera that currently exists on PS3. The PS4 Eye has two cameras built in that can gauge player distance from the television and the like. %Gallery-179397%

  • PlayStation 4's DualShock 4, Eye camera detailed

    by 
    Jordan Mallory
    Jordan Mallory
    02.20.2013

    Sony has revealed some more specifics regarding the PlayStation 4's new DualShock 4 controller, as well as the new, double-camera PlayStation 4 Eye peripheral announced during tonight's event. Six-axis controls return in the DualShock 4, as do the familiar array of face/shoulder buttons and direction inputs. New additions to the unit include a PlayStation Vita-esque touch pad on the front of the device, which is capacitive and can register two points of contact at a time. The pad itself can also be clicked as a button, from the sound of the press release tucked away after the break. Start and Select buttons have had their functionality reassigned to a new "Options" button. Meanwhile, a "Share" button allows the player to access the PlayStation 4's wealth of social options, which include live-streaming through services such as Ustream and the sharing of videos on social networks. Additionally, an LED "light bar" on top of the controller illuminates to communicate various information to players, such as a character's current health status, for instance. That light bar also communicates with the PlayStation 4 Eye, the latest version of Sony's storied camera peripheral. This time around, the Eye features two cameras capable of a maximum resolution of 1280 x 800 each, in addition to a four-channel array of microphones. The cameras have the ability to "cut out the image of the player from the background, or to grasp players' position in front and behind," which sounds rather familiar if you ask us. Users can use the Eye to log into their PlayStation 4 via facial recognition, in addition to the PlayStation Move implementations you'd expect from the device point.