dukenukem

Latest

  • Real scientists use Duke Nukem

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.18.2006

    According to a study by a group of Belgian scientists, having a good night's sleep could improve your chances of finding your way around a foreign city or a map from a first person shooter. After being trained up in a custom version of Duke Nukem, volunteers were asked to find landmarks around a virtual city while their brains were being scanned with MRI. They were then split into two groups: one group was allowed a good night's sleep and the other was not.When the volunteers were asked to play the game again, the scientists found that the group that were allowed to sleep used a different region of their brain to find their way around the map which allowed them to make almost automatic decisions about where to go. However, the sleep-deprived players used the same region of the brain as they used when they were being trained which required more thinking. What the study suggests is that sleep accelerates the normal process of memory retrieval -- a well rested individual will "somehow know that [he/she has] to turn left, or right or carry straight on." A great example of the usefulness of games in scientific research, but what we want to know is: did anyone take any pictures of the massive scientists-only LAN party at the end?![Thanks, Nik G]

  • Duke Nukem for never!

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.13.2006

    If you're anything like us, you're at least five years past caring about what 3D Realms has to say regarding its Duke Nukem Forever project. Even 3D Realms' George Broussard knows this: in the company's latest statement on the subject of the definition of vaporware, George says that "the problem is that when we show it, people are going to be like, 'Yeah, whatever'." George can hardly blame "people" for not caring about a game that's been in development for nearly ten years, but at least he's being realistic about the situation. At the moment the game's publisher, Take Two, seems to be the only group at all interested in the game. The company has paid out a total of US$4.25 million in the hope that they may see some sort of return. Good luck to them (and their dwindling stock) we say!