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  • EVE Evolved: Merging EVE with DUST 514

    by 
    Brendan Drain
    Brendan Drain
    11.04.2012

    When console MMOFPS DUST 514 was first announced, players were cautious of the game's ambitious goals. Developers promised that DUST battles would decide the ownership of planets inside PC MMO EVE Online, and that this would tie into system sovereignty and ultimately ownership of entire regions of space. We expected the two games to have separate communities and economies that would interact only when EVE players hired DUST mercenaries to take over sectors of particular planets, but we couldn't have been more wrong. Two years later, CCP blew our expectations out of the water with details of how DUST and EVE will be practically joined at the hip. We learned that the two games would share the exact same corporations and that ISK would be transferable between games. We also got a glimpse of the incredible plans for realtime integration, with EVE ships able to deliver air strikes to planets and DUST players able to shoot down ships in orbit with ground cannon. But have those ambitious goals stayed in focus during development, and what can we expect from DUST when it launches early next year? In this week's EVE Evolved opinion piece, I look through the public information on DUST 514's launch integration with EVE Online and speculate on how the link may evolve after release.

  • Way of the Mercenary video explains all you need to know about DUST 514

    by 
    Jef Reahard
    Jef Reahard
    10.28.2012

    CCP has released a new DUST 514 video called The Way of the Mercenary. The three-minute clip acts as a pretty good primer for New Eden newbs, as it covers everything from DUST's roles, skill loadouts, and equipment loss to the game's tie-in with EVE Online. The vid also highlights the many uses of the Neocom, DUST's chat setup, and plenty of gameplay footage (including orbital strikes and vehicular action). See for yourself after the cut.

  • CCP shows off seven years of DUST 514 skill training

    by 
    Jef Reahard
    Jef Reahard
    04.19.2012

    CCP recently said that it would take seven years to max out every skill in its DUST 514 MMOFPS. If you want to see what that improbable feat looks like on a DUST character screen, head to fansite DUST514.org (or check out the video clip behind the cut). "Much like in real life, and in EVE Online, we don't expect that a player will master all of these skills," explains CCP marketing guru David Reid. Specialization is the name of DUST 514's skill game, and Reid says that most players will probably choose a few skills and "get really, really good at them." DUST isn't just about skills, though. It's an MMO, and an MMO means gear, so the game will launch with upwards of a thousand items (the vast majority of which can be lost in battle). How do you manage and equip these items? Through the fitting screen, of course, and today's video gives us a good look at the system in action.