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  • Rock Band instruments pursuing solo careers February 12th

    by 
    Joshua Topolsky
    Joshua Topolsky
    01.25.2008

    In a bit of shocking news today, two members of the Rock Band instruments set (drums, guitar) have declared that come February 12th, they're going solo. Citing "creative differences," and the original bundled guitar's inability to "clean up its act," the two solo pieces will be on their own and available for $79.99 and $59.99, respectively. This should come as good tidings for players who've had trouble getting a bass into the mix (PlayStation 3 gamers), or those who've wanted to rock the drum vs. drum match-ups. No word on whether the microphone will join the fray and walk out on the trio, though rumor has it a number of labels are ready with offers.

  • Scrabulous under fire from Hasbro, Mattel

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.17.2008

    With 2.3 million active users, Scrabulous has become the Facebook application of choice for linguaphiles and procrastinators unlike. Unfortunately for its many, many fans, Scrabble publisher Hasbro has become a bit grumpy over the success of the free, unofficial clone of its bestselling game. CNN's Fortune blog reports that Hasbro's been trying to pull the plug, requesting that the web and Facebook versions of the clone be removed.Hasbro owns all distribution rights for Scrabble in the United States. Mattel, who owns the rights for all other parts of the world, has only recently joined in the fight, placing further pressure on Scrabulous' developers, who are based out of Calcutta.At the moment, EA currently has a contract deal with Hasbro to develop and distribute digital versions of its games, including Scrabble. One commenter on CNN's post, who claims to represent Hasbro, stated that EA is currently developing a digital version of Scrabble, and that Scrabulous' execution raised heads after being strikingly similar to the version in production. Whether or not this is true, we hope that some sort of agreement can be reached that can keep the Facebook app afloat.Read - "Will someone please start a Facebook group to save Scrabulous?" [CNN Fortune]Read - "Facebook asked by Mattel to remove Scrabulous" [CNet]

  • Burnout Paradise art style inspired by rock album?

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.14.2008

    We're not going to spring for a paternity test, but just putting these two side by side is enough to convince us that there's at least some relation between Burnout Paradise's slick cover art, and this 2000 album by rock group Karate. In fact, we're willing to go out on a limb and state that the album art for Karate's "Unsolved" is most likely the genesis of Paradise's radical aesthetic switch. Even the colors bled into the cars' shapes are identical. Now, all that's left to find out is if Paradise's mother hung out at dockside bars.[Thanks, Greg K]

  • Criterion (cockily) responds to Burnout Paradise criticisms

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.24.2007

    The PS3 and Xbox 360 demos for Burnout Paradise seem to have been met with largely positive reception, but Criterion is not content to let the few small criticisms fall through the cracks. They're also not content to do so without a little pomp and self-importance, either.In between references to the "experience" of Burnout Paradise, and claims that it's the "best demo released all year," Alex Ward addresses concerns regarding the lack of a "retry" option in the game's races, stating that the game is better off without one, as it would require a load screen, and the Burnout Paradise team "hates loading with a passion." In addition, Ward brings up the former Crash Mode (now called Showtime), promising that it's better than anything ever, and also makes sure to point out that feedback on the demo will in no way affect the final game, as work on Paradise has already wrapped up. Good to know Criterion's open to constructive criticism, eh?[Via GameStooge]

  • New listings for The Sims: Castaway Stories on Wii and DS

    by 
    James Konik
    James Konik
    05.07.2007

    The Sims 2: Castaway Stories, the new tropical island-themed entry in the series, may be heading to DS. Gamefly, the online rental service, has the game listed on its site. According to the listing, it's due for an October 11th release.It's a shame this is coming out in October, as this would make a great summer title. Who wouldn't want to sit on the beach, stylus in one hand, cocktail in the other, designing the perfect holiday island paradise?The stylus should suit the series perfectly; getting that beach furniture in just the right spot should be a cinch. As well as the usual Sims fare, there will also be a story mode wherein you'll be able to guide your character through life's various challenges; don't be surprised if there's a whole heap of romance in there, too.[Via Siliconera]

  • Rumor: More Arcade titles from EA?

    by 
    David Dreger
    David Dreger
    01.31.2007

    Fanboy reader and Xbox360Achievements.org Staffer DAKing240 posted an interesting rumor. The italics are necessary because while his source is directly from EA, he was asked to be kept anonymous. So really, it's kind of confirmed yet kind of not. The rumor itself, is that aside from Boom Boom Rocket, EA has more Xbox Live Arcade titles in the works. The one he got specific information about was a Xbox Live multiplayer Asteroids knock off, that is currently in beta testing. Also gleaned from the source's statement is that there are various weapons and power ups as well as the multiplayer sounds like it supports more than 2 players. That's all we have for now but evidently EA may be releasing more information in the near future. We'll keep you posted. So, does "4 player Geometry Wars" pique your interest? Or do you expect there to be Marketplace downloads required for each weapon, power up, and life?

  • Warhammer Online updated screens

    by 
    Alan Rose
    Alan Rose
    11.19.2006

    Games Workshop's Warhammer franchise has provided the setting for multiple PC strategy titles over the past ten years including Shadow of the Horned Rat, Dark Omen, and the recently released Mark of Chaos. Next year, Electronic Arts plans to bring the popular fantasy realm into the MMO market with Warhammer Online: Age of Reckoning. Speaking with GameSpot earlier this month, lead designer Steve Marvin said Reckoning will be the "best-looking massively multiplayer RPG out there". See if you agree with him by checking out developer Mythic Entertainment's (Dark Age of Camelot) massive gallery, which was just updated with over a dozen new screen shots.

  • EA updates LOTR White Council site

    by 
    Alan Rose
    Alan Rose
    11.08.2006

    Now that Electronic Arts is dual wielding the Tolkien movie and literary rights, we can expect plenty of return trips to Middle-earth from the über developer. So far, we've seen two action platformers, a turn-based RPG, a portable tactics entry, and an RTS series that have each incorporated the look and feel of The Lord of the Rings films. Scheduled for a late 2007 release, The White Council promises to deliver an Oblivion-style roleplaying experience from the perspective of a human, hobbit, dwarf, or elf. Only this time, the adventure is set 100 years prior to events depicted in the books and films, which puts EA in the precarious position of inventing some believable derivative fiction that won't upset the Tolkien fan base. To see how things are progressing, check out the relaunched web site that features new details on some of White Council's characters.See also: Steve Gray discusses LOTR: The White Council

  • Rise of the Witch-King box art revealed

    by 
    Alan Rose
    Alan Rose
    10.18.2006

    Electronic Arts has released the box art for The Battle for Middle-earth 2: The Rise of the Witch-King, and it looks like the top game publisher hasn't yet bought into the whole Games for Windows promotional strategy. EA continues to use the standard bland, redundant bar label that has adorned their PC packaging since earlier this year -- which most likely means their games don't meet all the branding guidelines set forth by Microsoft (widescreen, parental controls, 360 controller support, etc.). Competing standards basically defeats the purpose of easier product recognition for consumers, and you have to wonder if Microsoft should have just called their marketing initiative what it really is, "Games for Vista".Witch-King is scheduled for a Nov. 28 release, but an Xbox 360 version hasn't been confirmed. Read GameSpot's recent interview with EA producer Amir Rahimi for more details.See also: Middle-earth expands to the Middle Kingdom Steve Gray discusses LOTR: The White Council

  • Sims 2 Pets will be shedding on the Mac

    by 
    Alan Rose
    Alan Rose
    09.29.2006

    See Sim Spot run. See Sim Spot chew your Sim's shoes and then chase the Sim neighbor's Sim cat up a tree. Life is about to get a lot hairier for your Sims, but at least Mac gamers will be getting their creature comforts in November, just a few weeks after PC owners. The Sims 2 Pets is the fourth expansion pack in the series, and will feature over 80 breeds of dogs and cats. Better get out the Sim vacuum. See also: Sims on a plane

  • EA names new president of Asian operations

    by 
    Alan Rose
    Alan Rose
    09.25.2006

    Electronic Arts has tapped former Vivendi Universal executive Hubert Larenaudie to be the new president of EA Asia. Larenaudie became the president of VU Games' Asia Pacific operations two years ago, and it's rumored that the strong ties he developed with The9 during that time will result in the Chinese publisher licensing EA's popular FIFA series. See also: EA's plan to rule Asia EA's admirable beginnings remembered Joystiq interview: Hoyt Ma (The9)

  • EA's admirable beginnings remembered

    by 
    Alan Rose
    Alan Rose
    08.27.2006

    This past week, Next Generation continued its gaming industry retrospective with a look back at the formative years of Electronic Arts. Originally conceived by industry luminary Trip Hawkins to be an independent publishing house for fresh talent, EA now resembles more of a Matrix-like incubator of human wage slaves producing endless, disposable iterations of worn-out franchises.But the company everyone loves to hate wasn't always that way. The article stirs up fond memories of some of the best computer games the early eighties had to offer. Who needed ABC afterschool movies when you could play Archon, M.U.L.E., and The Bard's Tale until dinner? But the publish-only model eventually gave way to development aspirations, and then the fun began! Read all about some of EA's most infamous acquisitions, and what steps the über developer needs to take in order to repair its tarnished image.For instance, EA is doing its part to make gaming more attractive to the female demographic, so the company can't be all bad. Right?

  • Rise of the Witch-king previewed

    by 
    Alan Rose
    Alan Rose
    08.22.2006

    GameSpy has posted an extensive preview of The Rise of the Witch-king, the new expansion pack for The Battle for Middle-earth II. Expected to arrive on PCs this holiday season, the RotWK campaign takes place in the years after the One Ring leaves greedy Isildur, and the Lord of the Nazgul rises to power over the kingdom of Arnor (Aragorn's peeps). In addition to the 12-mission evil campaign, the new Angmar faction introduces the spellcasting Thrall Master and Sorcerer units, the latter of which can convert fallen enemies into servants of the Witch-king.An Xbox 360 version of RotWK has not been confirmed, but hopefully EA will save some holiday cheer for Xbox Live Marketplace shoppers.

  • Steve Gray discusses LOTR: The White Council

    by 
    Alan Rose
    Alan Rose
    07.21.2006

    Last week, Electronic Arts announced the re-named Lord of the Rings: The White Council, an open-ended RPG that is drawing comparisons to Elder Scrolls IV: Oblivion. Following the press event, CVG spoke with producer Steve Gray on a wide range of topics including the central story arc, playable races, and the inclusion of Maxis' Sims technology for The White Council's NPCs. Regarding the plot, Gray had this to say: "We have the rights to create derivative fiction from both the books and the films, and that's given us a lot of freedom to create new characters and stories. However, it always has to make sense within the confines of Tolkien's world." EA expects The White Council to ship in Fall 2007 for Xbox 360 and PlayStation 3. A PC version has not been confirmed, but Gray hinted at its likelihood.

  • Gray is White - the new LOTR RPG

    by 
    Alan Rose
    Alan Rose
    07.14.2006

    Just before its summer press event, Electronic Arts officially unveiled Lord of the Rings: The White Council, the next gen RPG formerly known as Project Gray Company. Scheduled to ship at the end of 2007, White Council features an original storyline based on J.R.R. Tolkien's literary works, and will include an open-ended world with gameplay elements from previous LOTR console titles.At the beginning of the year, EA developer Jim Norwood confirmed the existence of a new LOTR RPG -- and even dropped the name, "The White Council". After the game's web site launched in April, keen observers may have also noticed that many members of The Return of the King and The Third Age design teams were on board with Gray Company. It was just a matter of putting two and two together, although many of us still missed the connection (like an M. Night Shyamalan flick). A new introduction on White Council's web site explains: "We really wanted to get the web site up and running so we could start talking with everyone about what makes a cool RPG." Hopefully, you've all given EA some good feedback on constructing the ultimate RPG before they apply the Tolkien license.

  • EA's second half lineup for 2006

    by 
    Alan Rose
    Alan Rose
    07.12.2006

    Electronic Arts has confirmed their release list for the remainder of the year, and according to studio president Paul Lee, "this is an extraordinary time to be a gamer."EA Sports titles include 07 editions of NCAA Football, Madden NFL, NASCAR, NHL, Tiger Woods PGA Tour, and NBA Live, while the EA Sports Big label will deliver the third iteration of NFL Street. FIFA 07 has not been confirmed, but even though EA has already released two other FIFA games this year, plan on seeing the franchise's flagship title updated in Q4.Next gen and portable versions of The Godfather are also due to arrive in September, followed by Need for Speed Carbon, Superman Returns, and shooters Battlefield 2142 and Crysis. How many of these games are on your list?See also: World Cup keeps EA at top of sales charts EA's plan to rule Asia EA E3 lineup includes playable Wii, PS3 Madden [via Pro-G]

  • EA's Mythic acquisition

    by 
    Alan Rose
    Alan Rose
    06.21.2006

    Electronic Arts has announced they will acquire Virginia-based developer Mythic Entertainment, which should be finalized by Q2 of next year. Mythic is best known for MMORPG Dark Age of Camelot, and is currently working on Warhammer Online: Age of Reckoning. According to Mythic co-founder and CEO Mark Jacobs, "EA's commitment to the online market as well as its focus on creating games of unsurpassed quality, scope and scale gives us opportunities and resources we could only dream about in the past."This move strengthens EA's role-playing lineup, with Project Gray Company expected to arrive on next-gen consoles in early 2007.

  • EA's plan to rule Asia

    by 
    Alan Rose
    Alan Rose
    05.23.2006

    Not content with simply having a presence in the lucrative Asian gaming market, Electronic Arts is looking at everything from Pachinko parlors to arcades in an effort to spread its influence across the Far East. GamesIndustry.biz spoke with EA regional boss Joe Niermann at E3 to get an idea of how the top game publisher is shifting its consoles-centric strategy overseas. The former Disney Asia executive cites online development, mobile projects, and localized content as being the "three pillars" that will help the gaming giant's future growth across the Asian markets.According to Niermann, "Our strategy is really build to buy. We have to build the expertise, we have to build that ability to make the games locally, to publish the games ourselves, to operate the games if it's online. We can bring in great tools, great technology, great IP, great management - but we need the other half of the equation, which is somebody that has actually built a game in the local market. I think together, that makes us much more powerful."To that end, EA is teaming with Korean developer NeoWiz for an online version of the popular FIFA franchise. Time will tell if the Shandas and Webzens of the world agree to play along with EA's plan for global domination.

  • Project Gray Company: EA's next gen RPG

    by 
    Alan Rose
    Alan Rose
    04.23.2006

    On Friday, Electronic Arts launched a web site in support of their next gen fantasy RPG, tentatively titled Project Gray Company. Details are few, but executive producer Steve Gray (LOTR: The Third Age) says his all-star development team is filled with RPG vets who have been working on the game for over a year now. There's also a designer diary video with creative director Chris Tremmel (LOTR: Return of the King).It sounds like EA is trying to build an Oblivion-killer with talk of a massive open-ended world, advanced AI (based on Sims 2 technology), and the availability of numerous story quests. Hopefully, more information will be revealed at E3.[via GameBanshee]