elebits

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  • Wii impressions: Elebits

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.11.2006

    Elebits has Katamari potential. It's got quirky, anyone's game appeal. The premise is simple, use the Wiimote to target an object in the environment (the demo featured a fully stocked kitchen) and latch on to it with a laser beam. Then, use a push, pull, or toss motion to move the object and uncover the tiny elebits. The goal is to zap as many elebits as you can in the time allotted.The fun is that you can literally tear the environment to pieces. Granted, in its current state, the controls need work. It took nearly a minute of gameplay time to grab hold of a door handle, pull the door open, and walk through into the next room.Zapping tiny Teletubby knockoffs, and making a mess in the process, isn't exactly mainstream gaming, but it has the potential to reach a segment of the broader demographic Nintendo is after.

  • Konami: Here's our Rev game

    by 
    David Hinkle
    David Hinkle
    04.27.2006

    Shingo Mukaitouge, the driving force behind the Guitar Freaks and Drum Mania games, is producing Konami's first Revolution game Elebits. The focus of the game, according to Japanese mag Famitsu where the information appears, is for the player to acquire Elebits, small creatures that are the game world's energy source. Finding these creatures will apparently be no simple matter as the player will have to meticulously hunt for each Elebit, causing the game world to evolve with each captured creature. Not much else can be gleamed from the piece at this time, but the game is expected to be at E3.

  • Konami reveals Elebits for Revolution

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.26.2006

    Weekly Famitsu has the scoop on Konami's first Nintendo Revolution title, Elebits. Produced by Shingo Mukaitouge (Guitar Freaks & Drum Mania series), the game features the new Elebit creatures. Players will explore the game world, hunting these Pikmin-like characters, which actually serve as an energy source for the movement of the game world. The name Elebit is derived from "electricity" and "bit" (as in "tiny") — 'tiny power-charged creatures.'Mukaitouge says that Elebits is being designed using three focal concepts: The sensation of actually touching the game world (inside of the screen) Manipulating objects to find things The introduction of the Elebits With Elebits, Konami looks to be targeting casual gamers. Indeed, the game is said to include some stages that can be completed in less than 10 minutes. As for online multiplayer, Konami has not yet made a commitment, staying focused on the development of the game's single player experience.[Thanks, Johnno]