estate-system

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  • Gods & Heroes releases estate system screens

    by 
    Jef Reahard
    Jef Reahard
    06.17.2011

    Current-gen MMOs that ship with player housing options are seemingly a dying breed. Gods & Heroes: Rome Rising, debuting next week courtesy of Heatwave Interactive, is bucking that trend by launching with something the devs are calling an estate system. In a nutshell, your Roman hero will inherit his very own ancestral estate. Unfortunately you'll take possession of the place after it's been razed to the ground by the evil machinations of the Telchinist cult. Part of the Gods & Heroes progression experience involves rebuilding your home, which in turn affects the power and quality of your NPC minions as well as other as-yet unnamed benefits. The rebuilding process takes the form of various quest lines throughout the game, and you'll get a glimpse of what's in store by checking out our new estate system gallery below. %Gallery-118322%

  • First Impressions: Gods & Heroes

    by 
    Beau Hindman
    Beau Hindman
    06.03.2011

    I've seen the gameplay in Gods & Heroes before. I've played games that were built on the same idea with similar lore, and I've definitely tried games that featured the same kind of quests. I've seen a lot, to say the least, so I really like it when a game surprises me a bit. I'll be really honest and say that I don't really even like the ancient Rome setting. It's not fantasy enough for me, sort of like MMOs set in World War II. Or Canada. Still, I was asked to take a look at Gods & Heroes, and so I did. Up to that point, I had heard a lot about it, but most of it was negative. It's buggy, they said. It's ugly, too. So you can imagine my surprise when I felt surprised when I logged in. Granted, there was plenty of blandness in certain areas of the game, but the estate system and NPC groupmates made me think that this team might just have something. Click past the cut and I'll tell you more.