Exit

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  • Don't escape from these Exit screens

    by 
    David Hinkle
    David Hinkle
    12.14.2007

    The upcoming Exit DS is something that we, honestly, can't wait to get our hands on. Frankly, we were jealous the PSP got to enjoy the game for quite some time. Finally, our jealousy can be neatly stowed into an overhead compartment on some plane off to nowhere. These fresh screens come courtesy of Game Watch and number in the lots. Seriously, Game Watch has tons of screens up and they're pretty good. Frankly, we need this game. What about you all? %Gallery-6861%

  • EXIT gets more (free) situation DLC

    by 
    Dustin Burg
    Dustin Burg
    12.12.2007

    XBLA platformer EXIT is slowly becoming one of our favorite Arcade games and our reason for the praise is pretty simple ... free downloadable content! Yes sir, in this day and age of nickel and diming, EXIT stands strong, goes against the trend and is all about offering DLC for free. Starting today, EXIT owners can download the free "Additional Stage Pack 2" content which will add new Situations 18 through 22. Like we said, free DLC is always a win-win and puts a smile on our face. And if you haven't done so already, download EXIT's "Additional Stage Pack 1" as well. It's also free.

  • Speedball 2 and EXIT get some DLC love

    by 
    Dustin Burg
    Dustin Burg
    11.29.2007

    Yesterday, new downloadable content became available for two Xbox Live Arcade games with one costing a few points while the other is being offered for free.For 150 Microsoft points Speedball 2 owners can purchase the "Super Star Players Pack" which will add three super-talented players to your single player game. These characters are said to be extremely talented which leads us to believe that this is a fancy way of selling a cheat code. You know, just saying. The second game to feel the warm glow of downloadable goodness is Arcade game EXIT. The EXIT "Additional Stage Pack 1" can be downloaded for free and it'll unlock five extra stages from 13 through 17. Both Arcade DLC offerings are ripe for the picking, so get your picking baskets prepared and pick away ... pick away!

  • Taito's terrific trailers (Exit DS, Arkanoid DS, Legend of Kage 2, and Cooking Mama 2)

    by 
    Eric Caoili
    Eric Caoili
    11.28.2007

    Much like with yesterday's fantastic Space Invaders Extreme clip, Taito put out new promotional videos for four of its upcoming games -- Exit DS, Arkanoid DS, Legend of Kage 2, and Cooking Mama 2. The three-and-a-half-minute Exit DS trailer above, in particular, is pretty slick, reminiscent of Lucky Number Slevin's opening credits. Despite the touchscreen control issues many brought up when previewing Exit DS at the past TGS event, the action-puzzler looks pretty fun! The rest of the streaming videos are available for you to check out at Dengeki's news page. Make sure to watch the Legend of Kage 2 clip all the way through, as the gameplay bits have been tucked at the end, after all the character art and gusts of cherry blossom petals.

  • Exit from traditional control schemes, if you'd like

    by 
    JC Fletcher
    JC Fletcher
    11.20.2007

    We've been wondering about the relative wackiness of Exit DS's controls since we first got word of a DS adaptation of the PSP game. Would Taito emulate the PSP's pad-and-buttons approach? Would we be sending Mr. ESC out of disaster situations with deft stylus maneuvers! As it turns out, the answer is yes! To both! Alternately! Taito has opted for the smartest control scheme possible: either one. There's a PSP-style control scheme that uses the buttons, or a new DS-style scheme that allows you to trace Mr. ESC's route lines with the stylus. Not only does this allow you to play in the style you prefer, it basically turns Exit DS into two fairly divergent games. Check the link for new screens!

  • Exit and Battlestar Galactica on XBLA

    by 
    Richard Mitchell
    Richard Mitchell
    10.24.2007

    Ah, Xbox Live Arcade Wednesday. When you wake up you can just smell the fresh games. This week we've got two new entries for our favorite downloadable service, Exit and Battlestar Galactica. The latter provides sci-fi fans with a much needed something (or so we're told), while the former gives us a stylish, old school logic puzzler (oddly described as "pazzle action" in its dashboard description). So, you can either blast the Cylons to hell, or you can help various strangers escape there precarious predicaments. The choice is yours. We should probably note that either choice will set you back 800 MS Points.

  • This Wednesday: Cylons and Exit make their entrance on XBLA

    by 
    Ross Miller
    Ross Miller
    10.22.2007

    This wednesday, in addition to the previously-announced Battlestar Galactica, escape-prone puzzler Exit will come to Xbox Live Arcade. Both games will be available for 800 MS points (US $10). Ire-inducing card game Uno is also receiving an update this week. The title now supports the Big Button Pad used with Scene It! as well as some camera and privacy improvements. New content for Bomberman, dubbed Bomb-up Pack 3, and Pinball FX is also due to arrive. All content will become available this wednesday at 5 a.m. ET.

  • Battlestar Galactica and Exit set for XBLA release

    by 
    Dustin Burg
    Dustin Burg
    10.22.2007

    Nothing gives us a much needed second wind during our Monday afternoon than the announcement of the Xbox Live Arcade releases for the week. And good old Microsoft hasn't let us down, announcing that both Battlestar Galactica and Exit will release to the Arcade masses this Wednesday.Battlestar Galactica will cost you 800 Microsoft points and feature lots of nostalgic Battlestar Galactica fighting moments, single and multiplayer gameplay and pretty much top off your Battlestar Galactica fanboy cup of excitement. The other 800 Microsoft point Arcade release, Exit, comes from TAITO Corporation and is a single player puzzle game with over 200 levels of fun that puts you in control of a hero named "Mr. ESC". And with a name like Mr. ESC you can almost guarantee that the level of corniness will be cranked up to twelve. But that's it for Arcade announcements today, now the only thing left for you to do is prepare for Battlestar Galactica Exit'nicity this Wednesday.

  • Play Arkanoid DS right now

    by 
    JC Fletcher
    JC Fletcher
    09.20.2007

    The websites for Taito's largely retro-tastic DS lineup have all appeared, just in time for TGS. Unfortunately, the text is not going to be of much use to anyone who can't read Japanese (or, as personal experience can attest to, anyone who can only kind of read Japanese). And even if it were, most of the links in the sites are still greyed out, awaiting updates. However, the site for Arkanoid DS contains treasure in the form of a generous five-round Flash demo. We are impressed, both with Taito's largesse and with the actual game. New additions to Arkanoid include a robotic voice that announces the name of every powerup you pick up, and thumping, hypnotic techno music courtesy of Zuntata. We didn't even know Arkanoid needed techno music, but it turns out it totally does. Speaking of thumping techno music, the Space Invaders Extreme site is basically a browser rave-- which works, for us. Here are all the new Taito DS game sites: Arkanoid DS Cooking Mama 2 Exit DS The Legend of Kage 2 Pet Shop Story DS Space Invaders Extreme A demo for Exit DS will be on the game's site soon, but the link is inactive at the moment. May we suggest playing the Arkanoid demo as a way to pass the time? [Via GoNintendo]

  • Rez and Ikaruga confirmed for XBLA

    by 
    Richard Mitchell
    Richard Mitchell
    09.12.2007

    Proving that the Tokyo Game Show is about more than just announcing Ninja Gaiden 2, several new (and notably Japanese) games have been announced for Xbox Live Arcade. First and foremost among these are Lumines creator Tetsuya Mizuguchi's Rez and Treasure's Ikaruga. While Ikaruga's appearance on XBLA shouldn't come as a surprise to anyone who's been paying attention, Rez comes as a pretty big surprise. If you're not familiar with Rez, you're probably better off watching the video embedded after the break than having us attempt to explain it.Microsoft also touted several other games for XBLA including EXIT (previously announced), Every Extend Extra Extreme (ditto), Omega Five (impressions), and Triggerheart Exelica (a shooter apparently). Things are looking up for XBLA, no?

  • Rez, Ikaruga, Exit confirmed for Xbox Live Arcade

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.12.2007

    If you missed out on our liveblog of Microsoft's pre-TGS conference in Japan (it does, after all, require an excessive and strenuous amount of scrolling to access), you may appreciate and respond with delirious joy to some of the pertinent news to emerge from it. You should also appreciate the amount of effort that went into the preceding and vaguely professional sentence -- we really just wanted to blurt out that REZ ON XBLA YAY. Ahem. Microsoft confirmed that Tetsuya Mizuguchi's melodic shooter will soon make you hear everything you see and see everything you hear on Xbox Live Arcade. Other things you'll see are waves of hypnotic bullets (Ikaruga), saviors adorned with fine hats (EXIT), pulsating geometric shapes (Every Extend Extra Extreme), flying robots (Omega Five) and... er, some sort of Japanese car (Triggerheart Exelica)? No release dates have been announced for any of the games, though we suspect none of them are likely to come soon enough.

  • Taito goes DS-only at TGS

    by 
    JC Fletcher
    JC Fletcher
    09.07.2007

    Taito knows where the money is in the Japanese video game market: the DS. Thus it seems that they've decided to concentrate their development efforts on games for the money-printing handheld. The company released the list of games they'll be displaying at this year's Tokyo Game Show, and every single one is a DS title. Most of the games are things that we already know (and have said "yay") about, but two games are new: the first is Space Invaders Extreme, which, we hope, is either more of an update than Space Invaders Revolution or includes Akkanvader. We also hope it works with the Arkanoid paddle controller. The other is Pet Shop Monogatari DS, which is an RPG about a pet shop. The lineup includes: Cooking Mama 2, Exit DS, Arkanoid DS (and its controller), The Legend of Kage 2, Pet Shop Monogatari DS, and Space Invaders Extreme. All games that we would totally play at TGS ... if we were going. Which we aren't.

  • Escape with these new Exit screens

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.04.2007

    Alright, we've seen scans and now we have a lush new gallery so we can ogle the slick art style of Exit DS, but what we really need is a little information on the control scheme for the port. After all, the PSP version debuted to mixed reviews; while many praised the art style (we can only agree), it was the pacing and control scheme that racked up frowns and the occasional head-shake. Per Jeux-France, this version is being (re)developed exclusively for the DS, so perhaps we can hope for more than just a rearranging of screens. The Japanese version isn't set until January of next year, but we'll keep an eye out for the news as it develops. %Gallery-6861%

  • Fresh hot Exit DS screens

    by 
    David Hinkle
    David Hinkle
    08.27.2007

    Famitsu has posted some new screens for Exit DS, showing off some of the game's environments and different obstacles Mr. ESC will have to tackle. What's interesting about these screens is that they reveal the game's main screen for action will be that of the bottom screen. This leads us to believe that the title will feature touch-screen controls. While many have said that the control method on the PSP suited the game nicely, we're interested in seeing how the game will handle itself with touch controls.

  • Puzzle-adventure game Exit coming to DS

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    08.24.2007

    Taito's Exit, formerly on the PSP, is currently in development for the Nintendo DS, according to a recent issue of Famitsu Magazine. Players will once again be taking on the role of famed escapeologist Mr. ESC, as he runs, jumps, and climbs through structures to save disaster victims and find the, well, exit. According to the Famitsu article, the game is slated for a January 2008 release in Japan. No word yet of a North American release, but given the critical success of the PSP version, there's no reason not to expect some localization of the adaptation in the near future. [Via DS Fanboy]

  • Famitsu scans for Exit escape onto the net

    by 
    David Hinkle
    David Hinkle
    08.23.2007

    Yesterday's news was quite welcome, in our eyes, as we'd always wanted to try Ubisoft's game Exit, however we didn't feel like having our hands melt off from touching a Sony product (we kid!). Luckily, we're getting a version of the game for our favorite handheld, so we won't have to bother with the PSP game. Now, courtesy of JeuxFrance, we've got some scans from that very issue of Famitsu to gawk at. You can catch them past the post break.

  • Latest issue of Famitsu confirms Exit coming to DS

    by 
    David Hinkle
    David Hinkle
    08.22.2007

    According to a post over at GameFront, Ubisoft's Exit will be making its way to the DS. GameFront cites Japanese gaming mag Famitsu as the source of this delicious chunk of news. Originally a PSP title, players were charged with escaping structures within the designated time limit. Along the way, obstacles would hinder the player's progress. No news on the game's features in migrating to the DS. The new game will be developed by Taito Corporation, who also took over duties on the first PSP title. Aside from that, we only know of a release date: January 2008.

  • Exit exits PSP and enters 360

    by 
    Steven Bailey
    Steven Bailey
    05.23.2007

    IGN is reporting that Exit will be making the leap from small screen to big screen. No, it's not getting a movie made of it, but it is becoming an Xbox Live Arcade title. For those who haven't played Exit, it has you take control of Mr. ESC as he guides civilians from burning buildings, and other deadly situations. The Xbox 360 version will also feature new levels not found in the PSP title. There is no word on whether the XBLA Exit will be a port of the first game, it's sequel, or a mixture of both. For those interested, it will retail for $10, and be out in Japan this summer. Lumines previously made the jump from PSP to Xbox 360, so this move isn't unprecedented. This just goes to show that the PSP isn't the only system getting another console's ports. [Via Joystiq]

  • PSP puzzler Exit coming to XBLA

    by 
    Richard Mitchell
    Richard Mitchell
    05.23.2007

    According to XBLArcade, Taito announced in the latest Famitsu that it plans to bring its PSP puzzle game, Exit, to Xbox Live Arcade. The object of the game, appropriately enough, is to guide yourself and others to the exit of each level. The game employs a heavily stylized cel-shaded look, and is perhaps best described as "quirky." The Xbox Live Arcade version will feature brand new levels not found in the PSP version. For the moment, only a Japanese release has been confirmed at a price of 800 points. Hopefully, the western world will get a taste of Exit as well. Hit the "read" link to see a trailer for the game.Alright Taito, how about some Bubble Bobble love on XBLA?

  • Exit escapes the PSP to Xbox Live Arcade

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.23.2007

    Giving Cloning Clyde some competition, PSP's puzzle/platformer Exit is heading over to Xbox Live Arcade. The game won't change much, you'll still be in control of Mr. ESC and trying to help people escape from the evils of a building, but it'll all be high-def. The title is expected to cost 800 MS points ($10) in Japan this summer, with no word on international versions. So, Lumines and Exit have fled the safety of the PSP for the possibly lucrative fields of Xbox Live Arcade. Maybe Exit will offer more maps and join the microtransactioning master Lumines Live. Wonder if anybody else from the PSP is looking to greener and un-handheld pastures?