Final Fantasy Adventure

Latest

  • Final Fantasy Adventure

    ‘Final Fantasy Adventure’ was everything I hoped for 25 years later

    by 
    Marc DeAngelis
    Marc DeAngelis
    06.03.2020

    25 years after its release, Final Fantasy Adventure (the first game in the Secret of Mana series) is still an effective RPG.

  • Making Time: Final Fantasy Adventure

    by 
    Anthony John Agnello
    Anthony John Agnello
    01.07.2014

    This is Making Time, a column about the games we've always wanted to play, and the games we've always wanted to play again. We all have to start somewhere. Yoshinori Kitase has been, more or less, the man in charge of the Final Fantasy series since 1994. Kitase directed the operatic Final Fantasy VI, the gluttonous sc-fi epic Final Fantasy VII, the romantic head-trips Final Fantasy VIII and X, and he's been the producer of the entire hallucinatory Fabula Nova Crystalis pantheon, including Final Fantasy XIII. At this point Final Fantasy is as much Kitase's baby as it was that of Hironobu Sakaguchi, Nobuo Uematsu, and Yoshitaka Amano back on the NES. Back in 1991, though, Kitase started his career with Square on a very different project. He was the designer and writer of Final Fantasy Adventure for Nintendo's old black and white Game Boy. The project's original name was Seiken Densetsu, the predecessor to what we in the U.S. know as Secret of Mana. What's fascinating about Kitase's debut is how it bears all his idiosyncrasies all in one primitive package.