follower-abilities

Latest

  • Patch 6.1: New follower traits and reroll items

    by 
    Adam Koebel
    Adam Koebel
    01.20.2015

    Talonpriest Ishaal is finally going to have someone who wants to go on missions with him. Follower races which previously had no synergy traits, such as the arakkoa, will now have them available via special mission rewards. New/updated follower traits The Wildling trait increases success chance when on missions with beast followers. Taught by Winning with Wildlings. The Mechano Affictionado increases success chance when on missions with machine or construct followers. Taught by Grease Monkey Guide. The Bird Watcher trait increases success chance when on missions with arakkoa followers. Taught by Guide to Arakkoa Relations. The Ogre Buddy trait increases success chance when on missions with ogre followers. Taught by Ogre Buddy Handbook. The Speed of Light trait reduces mission duration, similar to Epic Mount. Taught by Sun-touched Feather of Rukhmar. The Treasure Hunter trait increases gold rewarded by missions by 100%. This trait appears to be unique to Harrison Jones. Scavenger now increases Garrison Resource rewards by 100% (down from 200%). Note that many of these missions have had their base rewards increased to compensate, e.g. Can't Go Home This Way was buffed from 175 base resources to 300. There will also be more opportunities to reroll traits and abilities on your followers with Follower Ability Retraining Guide and Follower Trait Retraining Guide. Both of these are rewarded from several new missions, and they can also be purchased for 1500 Garrison Resources each from your garrison quartermaster. As someone who has had awful luck acquiring Follower Retraining Certificates, I'm all for this new way to spend resources.

  • Breakfast Topic: Wish me luck

    by 
    Adam Koebel
    Adam Koebel
    12.10.2014

    Apparently I need more 645 ilvl followers with Timed Battle and Magic Debuff counters. I don't like going into a raid mission with these odds -- especially since they only show up every 2 weeks -- but I don't have much of a choice. I seem to have greater success with the 70% missions than I do with the 95%+ missions, so I do have that going for me. This week I'll definitely be grabbing one of these followers from the inn, and I'll be crossing my fingers for an epic one. My other shortage is Wild Aggression, so that's next on the list. I have about a dozen followers with the Danger Zone counter. Apparently my followers are good at staying out of the fire but weak on the DPS. Have you completed a 645 ilvl follower mission yet? If so, was it successful?

  • Master Plan addon makes Garrison mission management a breeze

    by 
    Anne Stickney
    Anne Stickney
    11.29.2014

    Garrisons are an integral part of the leveling game in Warlords of Draenor, but they're also part of the endgame, too -- collecting various followers and sending them on the appropriate missions will net you rewards like gear, gold, resources, and more. But although I love the garrison game, when you've got 20 followers, trying to keep track of who does what is almost a logistical nightmare. Sure, there's only a handful of threats that your follower's abilities need to counter, but remembering which follower does what is something that I still haven't mastered. Beyond that, the mission interface itself is decent and fairly intuitive, but it's not quite as user-friendly as it could be. So it was with great anticipation that I awaited the inevitable addons that would take missions and follower management to the next level -- because if there's one thing I've learned in 10 years of gameplay, it's that addon authors are ridiculously talented when it comes to redesigning UI functions into elegant masterpieces of design. And the addon Master Plan by Foxlit has done exactly that with the missions and follower interface.

  • Garrison Followers, traits, abilities, and training

    by 
    Anne Stickney
    Anne Stickney
    11.22.2014

    If you've been playing Warlords of Draenor fairly regularly since release, you should by now be familiar with the traits and abilities of your followers. These abilities and traits are randomly generated when you obtain your new follower, but there are some items in game, obtainable via missions, that will teach a chosen follower a new trait. Apparently there had been some confusion regarding these items, so CM Crithto took to the forums to further clarify how these items work. Crithto There's been some confusion regarding the various items you can use that allow you to change a trait on one of your Garrisons followers, so we wanted to clarify how these items work. If you use an item such as the Supreme Manual of Dance or the Hearthstone Strategy Guide, the targeted follower will gain the trait associated with the on-use item, and lose a random trait which cannot be selected or changed after the fact. Currently, the tooltips for these items are not specific enough about the randomness associated with their outcome, and we're working on getting them adjusted. So if you're now missing a follower with a specific trait you want or need, remember that you can level your Inn or Tavern to tier 2 to gain access to an NPC who will hunt down new followers. When one becomes available, you can then limit your search based on the traits you desire. source