Force Feedback

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  • 360 Racing Wheel reviewed

    by 
    Dustin Burg
    Dustin Burg
    11.17.2006

    Remember that spiffy racing wheel that Microsoft announced a while back? You know, the one that comes with the special force feedback version of PGR 3. Yes ... that racing wheel! Over at Xbox Canadian Live they got their hands on one to demo, and the short and sweet version is that they absolutely love it. The force feedback option sounds extremely fun especially with Forza 2 when it drops. Though, I'm not a huge race fan, I could see this little accessory adding to the enjoyment of a game. Are you willing to drop some cash on this bad boy so you can experience what real racing feels like? Seriously, why wouldn't you purchase this wheel? (I guess you probably wouldn't purchase this if you're totally broke and hate racing games or despise wheels in general ... then I can cope with your decision.)

  • Sony says no, Immersion says yes

    by 
    Christopher Grant
    Christopher Grant
    10.05.2006

    Our colleagues at GameDaily BIZ spoke with Victor Viegas, CEO of force feedback patent holder Immersion, about Sony VP Kaz Hirai's recent comments on the PS3 controller's lack of rumble. Hirai told Kikizo in a taped interview, "If we have to come up with technology ... to isolate the vibration from the sensing, but if that means that the controllers are going to be so expensive, then we're doing the consumer a huge disservice by coming up with a controller that is not very affordable."Viegas responded that his company "knew how to technically solve their problems" and they now "know how to do it without adding any incremental cost." He even cited a third party PS2 controller, the G-Pad Pro, that "incorporates both motion sensing and vibration and goes for the retail price of just $29.95." That's only $5 more than a Dual Shock.We can't help but be shaken, rumbled even, by the irony of proclaiming cost sensitivity as the purported rationale for excising the controller's force feedback functionality when the console it will wirelessly communicate with has been criticized, by most everyone below the 35% tax bracket, for being extravagantly expensive. Note to Sony: We're pretty sure anyone ponying up $500-$600 for a PS3 would be more than willing to shell out an extra $5 for force feedback.With Nintendo's rumbling, motion-sensing controller combo going for a princely $60, and Microsoft's rumbling, motion-free 360 gamepad going for a steep $50, how should Sony price their lightweight, rumble-free Sixaxis? They've already said it's got to be affordable.Other peripheral pricing:PS3: Dual Shake is dead, long live SixaxisRead - Hirai: No Rumble in PS3 Controller Due to Cost Read - Immersion CEO: Rumble + Motion Not Cost Prohibitive

  • Dual Shake may rumble still

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.21.2006

    Skin of your teeth, white-knuckle and overly elaborate escapes can be made all the more engaging and memorable by the subtle rumbling of the controller in your hands. Of course, having just stolen a Dual Shock 2 from the lonely demo unit in your local games retailer, palpable excitement is something you have in droves, not to mention rampant kleptomania. The vibration emitted by most of today's controllers also adds an extra level of immersion to games like Silent Hill and Halo -- just ask Immersion, they named their company after the idea. Don't ask Sony, however, since it's a touchy subject. Currently appealing against a court ruling in favor of Immersion's claims that they treaded upon specific patents when they created the Dual Shock controllers (like the one you stole), Sony has come under some fire for dropping rumble functionality from the PS3 controller entirely. An accusatory finger was pointed at the newly implemented motion sensing technology, a move interpreted by some as Sony being unwilling to hand licensing fees over to Immersion. Whether or not that's the case is still up for debate, though Immersion has now unveiled new technology which indicates, at the very least, that a rumbling Dual Shake may still find its way into hands (especially thieving ones).The "TouchSense" technology for use in next-gen controllers promises added realism in addition to full compatibility with motion and tilt sensing devices. "Because the speed at which a user moves the controller is much slower than the frequencies generated by TouchSense technology, the two signals can be differentiated using filtering and other techniques." Their statement goes on to say that Immersion "offers engineering services to implement the technology within a particular console system." Will Sony grab this opportunity, or let it slip through their fingers? Is it really that big of a deal?[Via PS3 Fanboy]

  • PS3 pad loses DualShock name and vibration but picks up Wii-esque motion detection and wireless connectivity

    by 
    Dan Choi
    Dan Choi
    05.09.2006

    In a shocking turn of events, the PS3 controller has gone from banamerang to wireless DualShock 3, except without the DualShock name and vibration.If you take a good look at the back of the new control pad (see the close-up above), you'll notice that the DualShock 2 brand name imprinted on the old controller has now been supplanted by a row of LED lights to show which input has been set, either wirelessly or via the wired USB recharge port. Sony's now the only name in-line for PS3 controllers either on the pad or in the press releases (see "the new PS3 controller").

  • Shocking DualShock case still not going Sony's way

    by 
    Dan Choi
    Dan Choi
    03.13.2006

    Sony's attempt to overturn the 2004 ruling on Immersion's haptic technology patents and receive a new trial was denied in court recently.The Wall Street Journal tells quite a tale concerning another force-feedback inventor, originally a paid consultant of Immersion, who allegedly received advance royalties from Sony in exchange for testimony against his former client. There's enough drama in this case to fill a television soap opera--or, better yet, a police or crime-scene procedural.For the full contents of the article, you'll need to log in as a subscriber to the Journal through the picture above or the Read link below. We don't know to what extent this courtroom drama will affect the "boomerang" PS3 prototype controller design, future DualShock 2 availability and compatibility, or any possible delays to the new system itself, but Sony's separate appeal in federal court has yet to be ruled on, leaving the company one more crucial legal avenue to pursue in this matter.[Via Joystiq]