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  • Gas Cubby now available in a free, sponsored version

    by 
    Steve Sande
    Steve Sande
    12.24.2009

    App Cubby has been producing three wonderful iPhone apps for a while, two of which are associated with keeping tabs on the costs of operating your car. Both Trip Cubby [US$6.99, iTunes Link] and Gas Cubby [US$6.99, iTunes Link] have been lauded by users and bloggers alike for their functionality and usability. Now there's one more reason to use Gas Cubby. App Cubby and Honeywell's consumer auto brands (FRAM, Prestone, and Autolite) have joined together to release Gas Cubby by FRAM [iTunes link], a free sponsored edition of Gas Cubby. According to developer David Barnard of App Cubby, this could be the "first sponsorship deal of it's kind where an independent iPhone developer has partnered with a single company to sponsor a free app." Gas Cubby by FRAM will include ads for the Honeywell auto products, and Barnard explained to TUAW why Honeywell decided to partner with App Cubby rather than hire another developer to create their own app.

  • Gamefly updates GameCenter iPhone app

    by 
    Mike Schramm
    Mike Schramm
    12.19.2009

    GameFly (which is sort of a Netflix for video games) sent along word that they have updated their free iPhone app called Gamecenter [iTunes link]. Not only does it work as an official app -- you can update and add to your queue straight from the app, which is definitely nice, as you can go carry it around a game store an add titles at will -- but the new update adds lots and lots of game information that's even useful away from GameFly. You can browse games on all of the major systems, and check out user ratings and screenshots along with video of nearly all of them. It's pretty well done, especially for a free app. The app also includes game news from Shacknews as well, which is a nice bonus, but hopefully by now you've got your own way to get any news you need on the iPhone. If you're a GameFly member, this one's a no-brainer, and even if you're not, there's enough per-game content (and quick access information) in the app that it's definitely worth a look.

  • Development of VLC for Mac 64-bit is on hold, project needs developers

    by 
    Michael Grothaus
    Michael Grothaus
    12.17.2009

    Development on the 64-bit version of VLC Player for Mac has hit the pause button. The Videolan team is looking for Mac development talent to help move the project forward, and revamp the program's interface to be more Mac-like. While the team says that reports of VLC Mac's death are 'greatly exaggerated,' they could definitely use some help. As we've mentioned before, VLC is a free, open source media player that supports various audio and video formats (MPEG, DivX/Xvid, Ogg, and many more) as well as DVDs, VCDs, and streaming protocols. While the 32-bit version still works fine on Snow Leopard, the 64- bit version (which briefly appeared as 1.0.3, only to disappear again with 1.0.4) is intended to be higher-performance; it also would work more seamlessly with the 64-bit version of Handbrake. The news of VLC for Mac's 64-bit freezeout started today with this post on videolan.org: This is going to sound like a PBS sponsorship drive, but it needs to be said: While VLC is an open source project provided to you free of charge, as with other open source projects, its existence depends on everyone who provides support to the project. This support can come in many forms, such as: - joining the team and contributing code - spending time in the forum helping out other VLC users - making a donation Every bit helps, since without it the community dies and the project with it. As mentioned [earlier] we are in desperate need of Mac developers who can help maintain the Mac side of VLC. If you or someone you know is in position to join the team then please let us know. Until we have more Mac developers then the 64-bit version of VLC for MacOS X will be on hold! Though the new QuickTime X Player has much room for improvement, I've gotten quite used to it and watch all my movie files in it save WMV (which QuickTime plays via the Flip4Mac plugin). For some reason, QTX requires WMV files to go through a loading process before you can skim through the video. On VLC there is no loading process for WMV files before you can skim. This is only one of the many benefits of using VLC, as I'm sure many of our readers can attest. There are still some alternatives to VLC, including 3ivX, FFmpeg and Perian. There's also this little preference pane to make QTX more enjoyable. But these are all alternatives, not replacements for this great app. Here's hoping that the holiday spirit will inspire a few Mac devs to step up and keep VLC moving forward.

  • Most popular free Mac apps of 2009

    by 
    Michael Grothaus
    Michael Grothaus
    12.16.2009

    Lifehacker has put together their list of the 15 Most Popular Free Mac Apps of 2009. Keep in mind, these are Mac OS X apps, not iPhone apps. The list is based on the popularity of apps they've covered in 2009 and don't represent total download numbers. Here are some of their choices (in no specific order): Magnifique Picasa for Mac Pollux doubleTwist Thunderbird Google Chrome PwnageTool/QuickPwn Namebench Quicksilver Glims While I don't agree with all their choices, it is a rather interesting list. But what about you guys? Tell us your favorite Mac apps of 2009 in the comments!

  • Updated Armory app features Find an Upgrade, saved talent builds

    by 
    Mike Schramm
    Mike Schramm
    12.15.2009

    A few readers (thanks!) sent us notes pointing out that Blizzard has updated the Mobile Armory app for the iPhone. The new version, 1.1.0, features a streamlined character selection screen, the ability to save and load custom talent builds (though unfortunately it doesn't look like there's any way to bring these into the game automatically -- you just have to choose points the same way), in-game reputations on character profiles, and a number of other bugfixes and user interface improvements. The one big feature is that "Find an Upgrade" now works on the mobile app -- you can search directly in the app for a gear upgrade for any equipment slot on your character. That's a nice bonus; it means that while you're sitting on the bus with your iPhone, you can look through your gear, and figure out what you're going to be upgrading to in that waist slot the next time your guild heads up into Icecrown. I'd still like to see a little more integration with the game itself (a few MMO companies have hinted that they're pushing for more integrated iPhone tie-ins), but since the app is called Mobile Armory, and yes, is still free, I can't complain too much.

  • Give your Dashboard a kick in the pants

    by 
    Michael Grothaus
    Michael Grothaus
    12.14.2009

    After reading through the comments on my post about Dashboard Widgets, I noticed quite a few people lamented the fact that the widgets have to go through a 'start-up' process every time you turn on your Mac or log out and log back in. Well, not anymore. We actually covered this four years ago, back when it was an application named Dashboard Starter. Today it's called Dashboard Kickstart and its taken the form of a System Preference pane by Alwin Troost that runs in the background and reacts to the starting or re-starting of the Dock. Every time you log in or out, you restart the dock. When that happens, Dashboard Kickstart initiates the starting sequence of the Dashboard Widgets. This prevents the delay you'll experience when launching Dashboard the first time you want to use it. I've used Dashboard Kickstart, in its different iterations, for years and its always worked flawlessly. Once installed, open your System Preferences and simply set how long you want the delay to be between the time your computer starts, or wakes from sleep, and the time you want your widgets 'kicked'. I set the sliders to the lowest time possible. Dashboard Kickstart is free and requires 10.4 or above. Let me know what you think of Dashboard Kickstart in the comments!

  • The Pomodoro Technique, or how a tomato made me more productive

    by 
    Steve Sande
    Steve Sande
    11.28.2009

    I've alluded to my search for personal organization a couple of times during 2009. While it's not something that I'm obsessing about, I now capture my major goals in Things, and that at least tells me what I'm supposed to be doing in terms of short and long-term goals. However, I found that sometimes I couldn't figure out how to organize a single day in my calendar, simply because I would jump around to all sorts of projects and never get even one of them accomplished. Back in August, fellow TUAW blogger Brett Terpstra started writing a post about The Pomodoro Technique™. Being a foodie and part Italian, I knew that pomodoro is the Italian word for tomato, so I asked Brett if he was talking about cooking. What he turned me on to was a wonderful concentration and organization technique. In 1992, a student by the name of Francesco Cirillo was looking for a way of improving his study habits. He took a tomato-shaped kitchen timer (hence the name Pomodoro) and found that if he broke tasks into 25-minute sessions, now known as Pomodoros, followed by a 5-minute break, and then took a longer 15-minute break after four Pomodoros, he was able to concentrate more fully on the tasks at hand and accomplish more work. The technique is deceptively simple, easy to implement, and surprisingly effective. You can download Cirillo's book for free and learn more about the technique at the official website, just to see if the method works for you. If it does, then you might want to look at the assortment of Mac and iPhone applications designed to help you time your Pomodoros and get more work done. That's the focus of the rest of this post.

  • Found Footage: TweetDeck for iPhone gets a major makeover

    by 
    Steve Sande
    Steve Sande
    11.11.2009

    The press release I received tonight said it all: "TweetDeck for iPhone -- now with added awesome." I use TweetDeck on my Macs, but had used another competing app for tweeting from my iPhone. After this update, which is the first major upgrade to this free Twitter client, I may have to reconsider! The features in TweetDeck 1.1.1 [iTunes Link] have been given a squirt of goodness, with these new features added to the mix: Video tweeting via integration with 12seconds (record video and send to Twitter or Facebook using 12seconds platform) Facebook integration (updates, FB columns, wall posts, etc.) Landscape composing (for those with stumbly thumbs) Trending Topics to see what's happening RIGHT NOW Save Draft for later Bit.ly support And some additional goodies... As with the Mac and Windows versions, the TweetDeck for iPhone user interface makes great use of columns, each of which can show a different feed, direct messages, or mentions for multiple accounts. Be sure to watch the video above, and if you're still looking for an iPhone Twitter client, give this fun freebie a try.

  • Shazam picking up investors, boasts 50 million users

    by 
    Mike Schramm
    Mike Schramm
    10.20.2009

    Shazam is one of the first apps I actually used in context on the iPhone, and while we haven't heard much about the app since it debuted way back in the early days of the App Store, apparently the company itself has been blowing up, thanks to the free app. They've picked up a nice round of investment from venture capitalists, and the service itself now boasts over 50 million users (by comparison, Last.fm claims only 30 million, but they've gotten way more press than Shazam's service, including recent integration on Xbox Live). That's a heck of an achievement, and Apple is a huge part of it -- not only did Shazam make a big splash on their iPhone app, but they say that Apple actually helped connect the VCs and the company together. That's an interesting peek behind the scenes at what Apple is doing for one of the App Store's oldest and most popular free apps. As for why Shazam is so popular, the VCs say they can see the platform as a "springboard" for selling music, advertising, and a few other commodities. Currently Shazam's free app only lets you tag five songs a month (a limit I never hit and thus didn't know about, even though I would say that I do use the app regularly), but they're planning a paid version that will allow unlimited identification of songs through the iPhone's microphone. I don't know how well that will sell (it's hard to believe that people will pay $5 for a service they are already using for free, though perhaps I'm underestimating the amount of music that people want to "tag"), but it's clear that Shazam is a company that is making the absolute best of having an extremely popular free app on the App Store.

  • Devs quickly move to new models after in-app purchase change

    by 
    Mike Schramm
    Mike Schramm
    10.17.2009

    It was just yesterday that Apple announced they would allow free apps to enable in-app purchases, and developers are already jumping on the "get the app for free, buy the content later" business model as quickly as they can. ngmoco came out swinging, as Touch Arcade reports, with both a free intro version of Rolando 2 out for purchase, with later chapters of the game as add-ons. They've also been working on a shooter called Eliminate, and we're now told that title will be free as well, with extra content to buy later. The creators of Urban Rivals, an app that is based on a virtual trading card game, have let us know that they too plan to go the free-with-microtransactions model as soon as their app is released, and though we haven't actually heard from Tapulous, Andrew Lacy told us outright that the only reason Tap Tap Revenge 3 had a 99 cent price tag on it was because of Apple's limitation, so we'll expect that app to go free as soon as it can. Clearly, there's a drive for this model on the developer side, but the question will be just how much this echoes with consumers -- certainly the "download a trial, buy more later" model has worked well on other platforms, so we can expect it to work here on the App Store as well. But on the other hand, just as when the App Store first opened for business, it's a very "wild west" moment -- everybody and their brother is offering up in-app transactions, and they're all of varying prices and quality. My guess is that we'll see a few "hits" -- a few free apps that everybody buys content for (Tap Tap Revenge 3 is a good guess; considering that because you know most of those songs, there's much less guessing on what the quality of the transactions will give you). At the same time, there will likely be apps that everyone agrees aren't worth the in-app purchase (it's the old story of "horse armor" when Xbox Live started doing microtransactions). Until we find a good balance, where quality meets price, odds are that it'll be tough for consumers to know just what's worth it, and thus tough for developers to convince them that their content is.

  • WiiWare's Equilibrio is Free-quilibrio on PC

    by 
    JC Fletcher
    JC Fletcher
    10.15.2009

    Would you like a free demo of the WiiWare game, Equilibrio? How about a free demo that happens to be exactly as long as the full game? That's essentially what developer DK Games is offering in one hell of a goodwill gesture. The company is offering a freely downloadable PC version of its side-scrolling maze game, in which players rotate the environment to move a ball to an exit, Cameltry-style. The PC version doesn't support the Wiimote or the Balance Board, and it doesn't include multiplayer, but it does have its own level editor. And we think we mentioned that, you know, it doesn't cost anything.[Via DIYGamer]

  • Mobile Authenticator back in the App Store

    by 
    Mike Schramm
    Mike Schramm
    10.01.2009

    After getting yanked off of Apple's App Store a little while back, Blizzard's Mobile Authenticator app is now back in business, and ready for a free download. Version 1.0.2 is out now [iTunes link] and the description says it contains UI improvements with a streamlined and enhanced interface.Unfortunately, the issue that originally got the app pulled off the store hasn't actually been fixed: the official blurb is now saying that you should definitely remove the authenticator from your account before you upgrade, and then re-apply it again to your account after you've upgraded (and presumably gotten a new key installed). If you install this new version of the app and then try to access your account, it won't work (and you'll have to call Blizzard support at 1-949-955-1382 to help them remove the old authenticator).Small hassle to go through, however, to have an account protected against hacking. If you have an iPhone or an iPod touch and haven't picked up this application yet, now's the time to do so for sure.[Thanks to everyone who sent this in, especially Eric!]

  • Gamesalad aiming to bring their development system to the iPhone

    by 
    Mike Schramm
    Mike Schramm
    09.03.2009

    Here's yet another interesting take on the burgeoning App Store environment. A company called Gendai Games has a game creator IDE/app called Gamesalad, designed to let you put together rapid prototype-style games for the Mac. They've been doing this for a while, and they even let you export your games out to the 'net using an online portal. But here's the kicker: they're also planning to let you take those games right out to the iPhone. Their roadmap page talks about downloading to a test iPhone straight from a Mac, but presumably, they'd either have their own app on the App Store in which you could play your games, or even output it to some sort of wrapper app that you could then release on the App Store yourself. Their press release says they will allow for games "to be sold and marketed on the App Store," and that seems to us like there's compensation involved somehow, either through their portal, or through Apple's setup. Very interesting. Unfortunately, most of this is forthcoming -- their development environment is available for a free download right now, so you could start working on creating your masterpiece right away if you want, but you'd have to wait until sometime "in the next few weeks" to see what iPhone features they have planned. Part of the iPhone's draw as a programmer's platform is that it's relatively easy to develop for, and an environment like this promises to make it even easier and more accessible. Whenever you have a low barrier of entry to development, release, and sales, you end up with two things: a market possibly flooded with junk, but on the other end, lots and lots of creativity.

  • Notify keeps an eye on your Gmail inbox

    by 
    John Burke
    John Burke
    08.22.2009

    I, like many people, am constantly checking my email. No matter where I am, I'm either getting messages pushed to my iPhone or Mail is checking for new ones every minute. A new app is promising to make using Gmail and checking for messages much, much easier. Notify, a new free application by Vibealicious Apps, puts a small button in your menubar of your Mac that keeps track of unread messages. The app, which was released less than 24 hours ago has already received over 3200 downloads and is quickly making a name for itself. Notify's developers consider it "like a menubar app, but better" explaining that the application boasts a much better user interface and much more functionality than traditionally found in menubar apps and buttons. The application has a lot of cool features including: Support for multiple accounts Tabbed interface Growl integration Sleek, simple UI The developer promises that Notify will continue to evolve, adding that the next major release of the app will support any IMAP email client as opposed to just Gmail. They're also working on support for Google Apps, in-app replies and the ability to create and send new messages directly from your menubar. The app is also promised to be "freeware forever", according to the developer's twitter. Some shots of Notify in action: %Gallery-70736%

  • Friday Favorite: Mactracker

    by 
    Dave Caolo
    Dave Caolo
    08.07.2009

    Another Friday Favorite, our weekly opportunity to gush over one of our favorite apps.This week's favorite is a must-have reference for all Apple fans. Mactracker has been around for as long as I can remember and is indispensable. It provides exhaustive information on every Apple product, from the latest Xserve to the QuickTake 100. The iTunes-like UI keeps machines in categories like desktops, notebooks, devices, etc. Click any to reveal a chronological listing of hardware, sorted by folder. Finally, select any piece of hardware (or software) to receive a tremendous amount of information. Processor, RAM, release date, benchmarks and on and on. You can even listen to the startup chime where applicable. You can make smart folders and even keep track of the hardware you own. I love the built-in timeline, which lets you browse hardware by year of introduction. Best of all, as new hardware is added, Mactracker is updated.This great piece of freewawre is availabe for the Mac and iPhone/iPod touch [App Store link]. For me, it's indispensable.

  • Call of Duty for the iPhone will track your World at War kills

    by 
    Mike Schramm
    Mike Schramm
    08.06.2009

    Activision has released Call of Duty for the iPhone... but don't get too excited, it's not exactly what you think. The first-person shooter hasn't quite been ported yet. Instead, they've released a "Call of Duty: World at War companion," which instead lets you track the activity on the popular World War II shooter game. You can track all of your ingame stats, and even follow your friends in the game and what they've done with their characters as well. And the app also comes with a news browser, to keep you up to date on the latest map releases and updates with the game. It's completely free, though you of course need a Call of Duty: World of War game for Xbox 360 or Playstation to actually get anything out of it.In that sense, this app isn't quite so notable for what it is (World at War wasn't nearly as popular as Call of Duty 4, and this app is specifically about Treyarch's game), as what it portends: with Blizzard releasing their Armory app and a few other game companies releasing "companion" apps like this, we could be in for a very interesting holiday videogame season this year. Ports or translations of games don't do much to sell copies of the real games (as they tend to be either too similar or too different to the parent games), but "companions" like this can represent added functionality, and thus can do a lot to help and promote games on other platforms (imagine a Halo ODST app that sent you a push notification when your friend was playing or got a higher XP score than you did). This is far from the last we'll see of "companion" apps like this.

  • Celebrate "One Small Step" + 40 with free Carina astronomy apps

    by 
    Steve Sande
    Steve Sande
    07.18.2009

    On July 20th, 1969, I was an 11 year-old nerd who loved space. Along with billions of other people in the rest of the developed world, I sat in rapt attention in front of the family TV set watching the ghostly figures of Neil Armstrong and Edwin "Buzz" Aldrin taking the first steps on the moon. Now I'm a nerdy 51 year-old who still loves space. This weekend, my wife and I are celebrating the 40th anniversary of the historic Apollo 11 moon landing by presenting an Apollo retrospective at the Lookout Mountain Nature Center near Denver. If you're in the Denver area, drop by at 7 PM on Saturday, July 18th to learn more about the incredible challenges that were surmounted by the U.S. space program to land men on the moon and return them safely to earth.For the majority of you who aren't in the Denver area, there's another way you can celebrate on Monday, July 20th, 2009. On Monday, Carina Software will offer free download-only versions of their SkyGazer software for Mac OS X on the Carina website. iPhone and iPod touch owners won't be left out of the fun, as Carina's SkyVoyager app will be free on Monday from the App Store.Be sure to pass along the information to your friends and join in the free fun on Monday! [via The Mac Observer]

  • Bethesda's classic The Elder Scrolls II: Daggerfall goes free

    by 
    Randy Nelson
    Randy Nelson
    07.10.2009

    With good old games being appreciated more than ever -- as evidenced by yesterday's arrival of classic LucasArts titles on Steam -- we can welcome another retro fave, Bethesda's The Elder Scrolls II: Daggerfall, to the growing ranks of "remember-when-ware" -- for free. The game, which paved the way for a more modern classic, The Elder Scrolls IV: Oblivion, is now available for download via the developer's site but won't run right out of the box ... er, zip file.Since the game files are exactly the same as they were in the original 1996 release, they require DOS to run. Thankfully, Bethesda has provided a link to the freeware DOS emulator, DOSBox, as well as detailed instructions on how to get the game up-and-running using it. How thoughtful! So, if you're an Elder Scrolls fan -- or just like yourself a good RPG -- the deals don't come much better than this. Just remember: it's not always the looks that count.[Via Shacknews]

  • Get Astraware Solitaire and some free fireworks

    by 
    Steve Sande
    Steve Sande
    07.04.2009

    Last week, Handmark announced the release of Astraware Solitaire [App Store] for iPhone and iPod touch. Solitaire features a dozen different games, including the classics Klondike, Free Cell, Canfield, and Pyramid. As with most of Astraware's games, the 12 solitaire games are nicely animated, easy to play, and hard to master. The game is currently on sale for just US$0.99, so grab it before it goes up to the normal price of US$4.99. I personally love playing solitaire as a way to pass time on planes and while waiting for meetings to start. After installing Astraware Solitaire on my iPhone 3GS, I erased four other solitaire games that just didn't match up to the quality and variety of play. The new Trophy Deck feature will keep you playing for weeks, trying to collect all of the cards by achieving goals. Since it's Independence Day here in the U.S., you might also want to download Handmark's free fireworks app, featuring patriotic backdrops, festive fireworks, and music. From all of us here at TUAW, have a safe Fourth of July weekend!

  • Dunkin' Run lets you live in the future, Dunkin' Donuts style

    by 
    Mike Schramm
    Mike Schramm
    07.02.2009

    Ever wanted to order a bunch of coffee and doughnuts along with your friends online, and then go and pick them up in the store? There is, in fact, an app for that. Dunkin' Donuts has released Dunkin' Run (iTunes link), an app that not only connects you and your friends together (through a strange love of pastries and java), but will allow you to set up an order and then go straight to the store and pick it up.Sound unnecessary and lame? Maybe -- though it is free, even if it's adware as adware can possibly get. And apparently the app is really badly designed, not to mention that we do feel a little dirty telling you about it: you should probably eat something a little healthier, like a banana or even an (wait for it) apple.But let's not forget where we started out here -- back in the day, we dreamed of ordering coffee on our iPhone, and now that day has basically come. Unfortunately, the best parts of the dream haven't yet materialized -- Dunkin' Runs only lets you tally up orders among your friends, not actually deliver them to the store. For that, you've still got to show the cashier your iPhone screen, and/or read them off the order. But it is a step closer to the dream. If companies are going to make apps that are actually useful for us, they have to start with apps like this, no? And if nothing else, it's an app that will tell you where Dunkin' Donuts is -- that's all I use my Bank of America app for anyway.