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  • New details surface on Sony's rumbling SIXAXIS

    by 
    Darren Murph
    Darren Murph
    07.03.2007

    Managed to not entirely forget that Sony owes us all a rumbling SIXAXIS or two? If so, you may actually be delighted to hear that the end result could be quite the device if whispers stemming from the latest issue of PSM France are to be believed. Reportedly, the forthcoming controller will not only sport a vanilla rumble, but it will also boast a "touch sense" feature that allows rumbles to emanate from specific locales on the device. Additionally, the shakin' is said to be "more powerful and more intense" than prior renditions on the PS2, which means that the 90-pound wusses in the crowd best get to the weight room, and programmers are purportedly working to enable shorter bursts of sensation to make even the most subtle of movements ones you can feel. Now, how's about a release date?

  • Memup's 30GB Orizon PMP looks oh-so-sleek

    by 
    Darren Murph
    Darren Murph
    07.02.2007

    Mmm, nothing like a sleek, glossy black PMP to get your juices flowin'. If you tend to agree with that sentiment, Memup's Orizon should suit your fancy quite well, as the 30GB unit comes in an ebony outfit, sports a 4.3-inch 480 x 272 resolution display, and even includes an SD / MMC card slot to watch media clips stored on your flash memory. You'll also find a text viewer and built-in FM tuner to complement the obligatory MP3, WMA, MPEG4, JPEG, BMP, and GIF file support, but the ability to play nice with Motion JPEG and XviD are welcome extras. Unfortunately, you're going to have to love the looks some kind of fierce in order to find value in the purported $378 pricetag. [Warning: PDF read link][Via AnythingButiPod]UPDATE: Looks like this creature may actually be a straight up rip of another. Check out Coby's PMP4330 to see for yourself.

  • Non-Game Boy: Serious games before they were cool

    by 
    JC Fletcher
    JC Fletcher
    06.25.2007

    Since the release of Brain Age in Japan, Nintendo has turned their attention toward casual, nontraditional fare for adult audiences. Much of it, like Brain Age, is casual game material with a slight educational slant, but other successful DS releases, like Cooking Navi and Eigo Zuke, are not games at all, but rather educational aids and tools designed to use the DS's unique interface. They're all doing massive business, which makes it difficult to laugh at them no matter how silly they are. But Nintendo was not the first company to attempt to sell application software on a gaming system, however. That distinction probably falls on BASIC Programming for the Atari 2600. Nintendo wasn't even the first company to sell application software on a Nintendo handheld. In fact, Game Boy non-games appeared in 1991. They didn't change the face of gaming. But they make for an interesting historical footnote now, and isn't that better than selling millions of copies? It is for us!

  • French government bans BlackBerrys: fears US and UK spying

    by 
    Thomas Ricker
    Thomas Ricker
    06.20.2007

    Put down those freedom fries son, there's a xenophobic firestorm abrewin'. According to France's venerable Le Monde newspaper, French government officials have been banned from using the uber popular BlackBerry devices for fears of foreign spying. Specifically, the issue has to do with the fact that RIM's servers reside in the US and the UK. In other words, they fear US and UK spies. We kid you not. Of course, RIM responded with the usual assurances of security going so far as to say that even the US National Security Agency couldn't view the content of any Blackberry communicated data. Hell, its networks have even been cleared by the UK government and NATO for sending sensitive data. This is not going to be pretty.[Thanks, Rahul]

  • Omega Five, not another Harvest Moon

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.11.2007

    A French website dug up information on Omega Five, a Hudson Entertainment game being developed for Xbox Live Arcade. This would be the second time in recent memory a French website got a hold of Hudson information early. In March a French site published a video for Bomberman Live (the video wasn't even released publicly until this week) and that video was released four days before the game was officially announced. This time, Xbox Gazette reports that Natsume, best known for the Harvest Moon series, is working on a side-scrolling shooter for XBLA called Omega Five.The game will allegedly be a standard shooter with the exception of enemies coming out of 3D backgrounds. Details are still very sketchy and for some bizarre reason the French site says the game will cost 800 MS points, which sounds reasonable, but is probably a total shot in the dark. Now that the info is out, just like the Bomberman Live stuff, it probably won't take too long to get a basic statement acknowledging the games existence -- you know, unless Hudson and their PR pull a Beautiful Katamari stunt.[Via XBLArcade]

  • Wakfu DS: Less MMORPG, more SRPG

    by 
    Eric Caoili
    Eric Caoili
    05.22.2007

    Ankama Games would probably be the last developer you'd expect to be working on a DS project, having released only Flash-based MMORPGs in the past. The French studio's success with Dofus, an addictive, 2D MMORPG that brought in over three million players, however, has afforded the company opportunities for merchandising, a spin-off "arena" game, and a DS supplement for its next PC title, Wakfu (not to be confused with the awful fighting game, Shaq Fu).While Wakfu DS won't have the MMO features that its PC counterpart boasts, Ankama Games promises to give the handheld title its own identity as an SRPG. If the tactical, single-player adventure turns out to be too lonely for you, there will also be a multiplayer mode that allows you to play with three other local friends. With two different carts planned -- Light and Darkness -- that might be the only way to explore some of the version-exclusive dungeons.Like Pogo Island, Wakfu DS will come with some creative connectivity, allowing you to transfer rare items that you've acquired in the portable game to your Wakfu MMORPG account. Now that's slick! Check past the post break for the PC game's trailer.

  • Isabodywear underwear fends off cellphone radiation

    by 
    Darren Murph
    Darren Murph
    05.20.2007

    If you thought donning tin foil caps was excessive, Isabodywear is out to make those contraptions looks mighty mild. While the debate about just how dangerous (or not) cellphone radiation is still rages on, there's certainly a paranoid sect that will snap up anything that claims to "protect them," and this Swiss garb maker is latching onto said opportunity. The briefs are purportedly constructed with threads made of silver, which the company claims will fend off harmful cellphone radiation; moreover, in an effort to really prove just how effective these undergarments are, it suggests that phone calls originated within the confines of your new underwear simply won't connect. Reportedly, 4,000 pairs have been created so far, and for folks willing to give these a try and fill out a survey, the first 500 of you to email in and request one will seemingly have one sent out gratis. There's no word on when you can expect the Slipways to hit the market, but they should sell for CHF29.90 ($24) apiece when retailers start stocking.[Via Textually]

  • Are we killing the language, or creating a new one?

    by 
    Amanda Rivera
    Amanda Rivera
    05.17.2007

    As I've said before, we have a rule in our guild prohibiting leet speak and excessive abbreviation in guild chat. That being said, I've thought a lot about the use of abbreviations in WoW and how they are affecting the language. This might come from my days as an English teacher, but I think of the language as a fluid, breathing thing. The formality that people used when speaking 100 years ago doesn't exist now, and I doubt we would ever hear in game "pardon me, good sir, could you wait a moment?" instead of "one sec AFK" unless we were on an RP server or feeling particularly silly.

  • DS Daily: Finally, with the language 'games'

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.16.2007

    Three words we weren't sure we'd ever say: God bless Ubisoft. They're finally bringing some English-based language trainers to the DS: listings for My French Coach and My Spanish Coach have turned up on GameFly. We've yearned for such as these after drooling over all the English and Kanji trainers out for Japanese DS owners, and at last, it looks like the tide has turned in our favor. Between this and Jam Sessions, we're starting to feel a little better about Ubisoft and their unfortunate port habit. Also listed is My Word Coach, which sounds like it might be a vocabulary trainer, and we're all for that! We're hoping we'll begin to hear words like mellifluous and tmesis in daily conversation. So today's question is: are you interested in any of these three, or are you firmly holding out for languages not taught in the average high school? Or perhaps we should say, vous voulez acheter Mon Entraîneur Français? Feel free to correct any errors there -- we could use a French coach![Via Joystiq]

  • Belgian guy reviews 105 power supplies, teeters on insanity

    by 
    Darren Murph
    Darren Murph
    04.27.2007

    Product reviews are typically a welcome nugget of knowledge when trying to make a critical purchasing decision, but we'd probably succumb to just picking a power supply at random before actually wading through 105 reviews to find out which one was king. While this could all very well be a completely impractical prank, Stéphane Charpentier of MatBe has apparently put just over one hundred PSUs on the testing bench in order to find out which is worth your cash, and he went through a variety of flavors and wattages to make sure the very one you were eying was thoughtfully included. Without getting into specifics, Akasa's Power80+ took home the gold in the nonmodular category, Antec's Neo HE notched first place in the modular realm, the Fortron Zen won in the fanless arena, Cooler Master's Real Power Pro ruled the "powerful" division, and Antec's Earthwatts proved the most "valuable." Of course, there's a good bit of detail surrounding the 100 other losers in the crowd, so if you're down with skimming through 140 pages of PSU reviews, the read link awaits your attention. [Via Inquirer]

  • French e-voting hit hard by vocal detractors

    by 
    Paul Miller
    Paul Miller
    04.24.2007

    France has been using e-voting machines since 2003, and most notably in the 2005 European constitutional 2005, where 50 e-voting municipalities were in play, but now that the number has climbed to 80 (out of 36,000), and a presidential election is at stake, several parties are crying foul -- and quite loudly. No specific incidents of fraud have been cited yet, but protesters sued to ban the machines outright a week before the election, noting that some models don't comply with a dual-key requirement for safety from fraud, and others, such as the iVotronic machines, have new software, but haven't been re-verified since 2005. After the first round of voting on Sunday, objections have become even more vocal, with The Socialists, the Communist Party and the Greens all banding together to decry the e-voting method as a "catastrophe." Apparently the machines posed a particular obstacle to the elderly, with some researches claiming that as many as four out of seven people over 65 couldn't vote properly. Also, voting lines were long in general, and the two hour wait on some e-voting machines apparently caused some voters to leave. The interior ministry claims they have had no problems with the machines since they were introduced in 2003. With 12 presidential candidates in the election, the three parties speaking up here by no means comprise a majority, but we're guessing we won't be hearing the end of this for a good while -- especially if things don't go their way in round two of the votes.Read - French parties call voting machines a "catastrophe"Read - Protestors sue to stop e-voting

  • Explore the heavens with your handheld

    by 
    Eric Caoili
    Eric Caoili
    04.16.2007

    Still in the alpha stage of development, Constellations DS already looks like a useful tool for amateur astronomers. The homebrew application combines the portability of a star chart with the lighted display and interactivity of a notebook computer. Users will be able to zoom in and out of clusters, panning the night sky with their styli. Tapping a particular star displays its name, position, and other relevant information. Only thirteen constellations have been mapped so far, but developer Nameless plans to add 75 more. Future builds of the program will also use the date and your location to lay out an approximation of how the night sky should look. If anything, Constellations DS serves as a great excuse to escape the light-congested city limits and spend a warm evening outside.[Via Drunken Coders]

  • Using World of Warcraft to teach English

    by 
    Paul Sherrard
    Paul Sherrard
    04.05.2007

    There's a story on Gamasutra today about using games, specifically WoW, as a way of exposing Asian youth to English. As an author of English-language textbooks for students in Japan and Taiwan, this particularly caught my attention. I'll let you go read the article to understand what's been done, but I'd like to share some thoughts here on the subject. First and foremost, I think that using a game like WoW to teach casual, conversational English is a fantastic idea. With in-game chat, as well as Teamspeak/Ventrilo, you can really expose non-native speakers to the language in all its forms. Granted, you're not going to learn high-level business English, but you are going to be able to come away with a grasp of the language and some of its conversational nuances. I also firmly believe that language is not as severe a barrier in WoW as it may be in other games. I know that many of us have come across a member of the opposite faction, and have been able to communicate through emotes or movements, or even through how we interact with the mobs in the situation. With less of a barrier to communication from the get-go, there's less of an intimidation factor involved for someone who wants to get something across. However, through my experience, I've definitely seen some roadblocks to using WoW as an educational tool. I think it may be less prevalent on the European servers (please let me know if this is so, or I have a misperception), but on the North American servers I've played on, there seems to be a solid amount of intolerance for people who can't perfectly communicate in English. A lot of this may stem from gold farmers who don't speak the language, but there are also French and Spanish speaking players on these realms who may have had to endure a certain amount of ridicule before finding acceptance in a given guild. My question to the WoW Insider community is this - if you were aware that your server was being used for cross-cultural and cross-lingual training, would you accept this and would you put forth the time and energy to help non-English speakers be a part of your guild or your party and learn the language? If not, why not?

  • NiGHTS Wii screens, interview found in Portuguese game mag

    by 
    Ross Miller
    Ross Miller
    03.30.2007

    French gaming site Jeux France has what it claims is the first images of the new NiGHTS title for Wii, from magazine scans of Portuguese magazine Maxi Consola. (We're so multicultural.) So far, NiGHTS has been an extremely persistent rumor; this is the either the first concrete evidence of the title's existence or the cleverest Photoshop effort to date.The magazine scans feature an interview with Takashi Iizuka (here written Takeshi), a Sega developer who's had a hand or two in every Sonic game since 1994 as well as the original NiGHTS Into Dreams. Our Portuguese is a bit pathetic, but Play Nintendo has translated the interview. The game is purported to have a two player mode and some online capabilities. Jeux France purports that Sega will make an announcement early April.

  • Nervous Brickdown brings sexy back to Breakout

    by 
    Eric Caoili
    Eric Caoili
    03.23.2007

    Nervous Brickdown breathes new life into the Arkanoid-Breakout genre, updating its basic template with ten distinct gameplay modes. This might be Arkedo Studio's first game for any console, but the charming soundtrack and highly-stylized environments -- ranging from 70s mod to playful retro -- really give Nervous Brickdown a first-rate polish that other Breakout-clones usually lack. The break-a-brick game takes advantage of the Nintendo DS' hardware, making use of the system's touchscreen, microphone, and WiFi (multiplayer) features. Ecrans has a few videos showing how hectic the game can get as it forces you to dodge bullets, fight bosses, and catch items, all while keeping the ball in play. No release date has been announced yet, but we're happy to hear that Eidos has picked this title up for publishing. You will definitely be hearing more about Nervous Brickdown from us in the future. [Thanks, Sebastien!]

  • France passes tax break for game makers

    by 
    Kyle Orland
    Kyle Orland
    03.22.2007

    When you think of hubs of international game development, France probably doesn't leap to the front of the list. But the country hosts major game makers like Ubisoft and Atari and famous creators like Beyond Good and Evil's Michel Ancel and Alone in the Dark's Frédérick Raynal.The country's game making reputation might just grow if the French government has anything to say about it. Wired reports on a recently passed French law granting special tax breaks to French game makers through the "exception Francaise."The exemption still has to be approved by the European Union, but even if it is, don't expect to see a flood of mindless shoot-'em-ups to come out of the country. French Culture Ministry Adviser Marc Herubel told Wired that tax-exempt games must be "culturally relevant," meaning they have "a narration of some kind and a scenario written in French with elements of adventure or simulation games." So, apparently, some of the most important games of all time wouldn't be culturally relevant enough for the ministry just because they didn't have French narration? Way to fight that elitist French stereotype, there.Previously: France vies to give artful tax break for game industry

  • Final Fantasy XIII exclusivity in discussion, says Sony France

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.22.2007

    SCEE France president Georges Fornay didn't choose his words carefully. Just days after Devil May Cry and Ace Combat, two long-time Sony exclusives, were announced for Xbox 360, on the eve of PlayStation 3's "official" European launch, Fornay told French newspaper Les Dernières Nouvelles d'Alsace, "Enfin, pour Final Fantasy XIII, je peux vous dire que l'exclusivité est en discussion." That's something like: As far as Final Fantasy XIII goes, I can tell you that the exclusivity is in discussion. Well Georges, it looks like you'll be sleeping on the couch tonight.But the repercussions of Fornay's vague remark go beyond losing pillow-talk privileges with Mr. Kutaragi. His words have ignited a polarized frenzy of paranoia and glee -- despite the obvious ambiguity of "l'exclusivité est en discussion." What does Fornay mean?

  • Parrot intros A2DP-enabled MK6100 handsfree Bluetooth car kit

    by 
    Darren Murph
    Darren Murph
    03.16.2007

    Our favorite French Bluetooth gurus are readying yet another in-car handsfree kit, but unlike the run-of-the-mill offerings already crowding store shelves, the Parrot MK6100 adds a bit of musical delight as well. Aside from giving users the opportunity to hear conversations through their stereo system, this two-piece system boasts a built-in microphone in the horizontal display (which just so happens to be a svelte OLED), and also plays on the emotions of audio lovers everywhere. The A2DP-enabled kit features a separate wireless remote that can be used to cycle through the tracks on your handset, play and pause the tunes, and easily fit into your glovebox when you exit the vehicle. Additionally, users will be graced with DPS, automatic phonebook synchronization, text-to-speech capabilities, and voice dialing, and while we're not quite sure of the pricing deets just yet, you can probably expect to find out for yourself in Q2 of this year.

  • GPSPrevent intros GPS-enabled G200 speed zone warning detector

    by 
    Darren Murph
    Darren Murph
    02.28.2007

    Sure, the higher-ups in Switzerland aren't exactly fond of GPS devices that sniff out speed cameras, but that's not stopping France's own GPSPrevent from kicking out a rendition of its own to fight The Man whilst driving. Presumably similar in function to Cobra's own forthcoming (and controversial) red-light camera / radar detector, the G200 integrates a GPS receiving into a typical detector in order to warn drivers about "fixed radars, danger zones, and mobile radars" throughout France and Europe. In an effort to get extra fancy, it even informs the driver of the distance until a zone is reached, what the authorized speed limit is, what type of radar it is, and how frequent the given camera looks for victims. The device signifies that you're coming up on a speed trap by beep or robotic yelps (read: male or female vocal cues) from up to 600-meters away, and the volume can be adjusted depending on how frightened you'd like to be when this fellow blasts out your faults. Additionally, drivers can program in their own alarm points thanks to the built-in memory, adjust the brightness of the digital display, and save themselves from quite a few tickets starting right now for €129 ($170).[Via NaviGadget]

  • WoW as a second language

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    02.20.2007

    I found myself in a rather interesting pickup group for Steamvaults this weekend. I found a hunter through the LFG system, and he invited a warrior, a priest, and a warlock who were his guildies. I breathed a sigh of relief -- an easy run to the Karazhan key fragment was assured. Until I noticed that I could only understand one out of every five words they said. The guild I had grouped with was largely French-speaking, and my high school French IV lessons weren't going to get me out of this one. I explained that I didn't speak French well enough to communicate with them on Vent, and in return, they set up a macro system so that I could be informed of my role while they did the actual strategizing. Anything with an X over its head would be sapped by me, and they spoke English well enough to type out simple directions for a rogue ("left!" "resap!" "wait!") The first couple of pulls were rough, but it went smoothly after the first boss. In fact, it went better than most English-speaking groups, possibly because there wasn't annoying chatter or loot arguments. There are many Quebecois in my guild and on my server, and from that, much of Magtheridon seems to have gained some command of French, or at least some horrible hybrid of French, English and WoWspeak. ("Vous, uh, feignez le mort?") Does your server have a lot of diversity when it comes to languages, or does everyone mostly speak one? How do you deal with multilingual guilds or instance groups?