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  • The Care and Feeding of Warriors: Fury Talents

    by 
    Matthew Rossi
    Matthew Rossi
    02.05.2011

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Tanking is what we've talked about for the past couple of weeks, so let's switch it back up. DPS warriors come in two varieties, arms and fury, and for the next couple of weeks (depending on if/when patch 4.0.6 comes out), we'll be talking about the talents of each of those DPS trees and what you can use them for. Fury's going first because I despise alphabetical order and all of its works. Do you hear me, alphabet? I do not fear you. Well, except for when I try and spell Cataclysm. I always get the Y and the S flipped around. With some of the fights in Cataclysm being among the most unfriendly to melee DPS of any expansion, it's important to consider that taking survivability and mobility talents can be just as important for PvE as for PvP. So let's take a look at fury and its talents.

  • The Care and Feeding of Warriors: Cataclysm gear guide -- dungeons

    by 
    Matthew Rossi
    Matthew Rossi
    12.25.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. So race change is a marvelous thing when it allows you to go from a night elf to a werewolf, that's all I'm saying. It's even better when you turn into a werewolf carrying what appears to be a rock tied to a bone. While leveling my old main has been a lot of fun, it's hard to stay away from my worgen for very long. This week, we start our look into the gear available through normal dungeons and heroics for both DPS and tanks. Because this is a lot of ground to cover, we'll probably need to take a couple of weeks to really go over it all. We're going to look at non-heroic gear first before moving on to stuff from heroics, since you have to crawl before you can walk and all. Remember our previous guide to faction gear? That's basically how we're going to approach this, listing pieces in each dungeon. While you may make use of an agility cape, jewelry or weapon, since they're not optimal for warriors, I'm not listing them unless there's a compelling reason to do so. (For instance, I'll list ranged weapons with agility, since it's hard to find a strength ranged weapon.) The gear in these dungeons tends to range from iLevel 308 and up, so keep it in mind when you're trying to build your set for heroics that you need iLevel 329 on average to get in the door.

  • The Care and Feeding of Warriors: A Cataclysm 101 guide for DPS warriors

    by 
    Matthew Rossi
    Matthew Rossi
    12.04.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. In short, if you remember our Arms and Fury 101 posts from earlier this year, we're going to do a roundup for the changes Cataclysm has brought to each spec. Since the changes have actually debuted before Cataclysm has, we've already had a chance to get familiar with what we're going to be seeing in the next few weeks. So let's go over what a DPS warrior is and isn't. Specifically, a DPS warrior is not a tank. This does not mean that the warrior class does not have a fully functional tanking spec. It does; it's called protection, and we'll be talking about it next week. But while DPS warriors (be they arms or fury) probably think tanking is great and love tanks to death, they would much rather be unleashing bloody murder on things, if that's all right with you. So let's talk about what the DPS warrior specs are, how they work in Cataclysm, and what you're signing up for when you sign up as a warrior to murder things and take their stuff.

  • The Care and Feeding of Warriors: Six years of trends

    by 
    Matthew Rossi
    Matthew Rossi
    11.27.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. OK, first up: I have been playing a warrior and writing this warrior column for quite some time now. So while this week's savage, astonishing ravaging of the warrior class wasn't something I haven't seen before, I feel pretty confident in saying that yes, it was really jarring. Not jarring like a friend braking a little too hard while driving because she was totally checking out that person's butt and missed the light change. Jarring like a friend driving into a concrete abutment at 95 miles an hour seems more apt. The whole epic saga of metagem changes didn't help anything, either. Still, we can't say we were surprised, can we? I wrote a post that mentioned it a while back, but it bears repeating in this calm after our collective jubblies have been kicked right in that we were kind of nuts for a while there. It was not uncommon for arms warriors to lead the DPS and fury warriors to do more DPS than everyone else combined on some 5-man fights. Frankly, even with these changes, fury is still capable of decent numbers. (Not great, not what I would say they should be, but good enough for now.) Arms was the more hard hit, of course, as it always seems to be. I'll also admit to disappointment that the whole rage redesign didn't remove from us the constant buff-nerf cycle we've been living with for six years now.

  • The Care and Feeding of Warriors: Returning to your WoW warrior for Cataclysm

    by 
    Matthew Rossi
    Matthew Rossi
    11.19.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Going back a few weeks, I wrote Ol' Grumpy's guide to Cataclysm instance protocol. Since it was a general post, it didn't focus specifically on warriors, which made it strange and weird and got my hands all itchy. Trying to think about things from the perspective of a ranged DPS or a healer just makes my head hurt. (To be fair, if you've seen the average warrior's int score, you understand my difficulty.) So now I'm going to try and provide a more warrior-centric view of the new Cataclysm instances and how we're going to have to change and cope. I'm also going to try and provide some advice for people who are just coming back to World of Warcraft after a break. I'm going to assume you at least have a passing familiarity with the class from The Burning Crusade days, if nothing else. (This column would be very, very long if I tried to sum up everything from classic to today.) So if you're just coming back to the game and your warrior, what's changed? Quite a lot.

  • The Care and Feeding of Warriors: How will mastery affect warriors?

    by 
    Matthew Rossi
    Matthew Rossi
    11.12.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Right now, I expect to take the ramp-up from 80 to 85 and raiding more slowly than I did in Wrath. For one thing, I've decided to try and level two warriors to 85 at the same time on the same server so that I have two 85 warriors ready to start raiding at the same time for purposes of having the same option available for separate meta-lockouts. (I've coined that term for the way the new lockout system works per boss, since once you do a heroic boss, things change significantly.) Another reason is that I'm starting over on a new server with a new guild, and that's always scary. My old guild was awesome, but they wanted to change servers and factions; while I'm OK with a server jump, I don't want to change my main warrior so drastically. However, another reason I expect to take things a little slower is to give myself time to really play with the new mechanics of the class. One of those new mechanics, besides rage normalization, new talents and abilities, and a revamped leveling approach, is the introduction to the mastery stat on gear. So far, in order to get mastery on live, you have to reforge gear to it. But Cataclysm itself will bring mastery into a full implementation with the stat available via gems, enchants and gear. So I'm going to take a look at the stats each spec will be looking for, how mastery fits into them, and how the stat changes the playing field (or does not).

  • The Care and Feeding of Warriors: Fury demolishes entire cities in 4.0.1

    by 
    Matthew Rossi
    Matthew Rossi
    10.29.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Forget Deathwing. After the horrible start fury got in 4.0.1, it saw some buffs that have made it an extremely beefy DPS spec again. While we may not be topping the meters in all fights, we're certainly putting out some very solid DPS numbers. "Solid" depends on your gear, of course, but my mixed-geared night elf can easily push out 9-11k in a heroic, and my much better-geared draenei can easily put out more if the boss stays alive long enough. With the ICC buff, fury is once again competitive for the top spot (although much less likely to own it) and is no longer a hindrance to your raid. And if you're not a raiding fury warrior, with the change to the justice point system and the removal of ratings on PvP gear, it's never been easier to get solid DPS gear (like I did for my night elf, above). The gearing requirements are different now, the rotation has changed and we have new glyphs to consider, so while the damage is solid again, there are some real differences to consider.

  • The Care and Feeding of Warriors: Comes the Cataclysm redux

    by 
    Matthew Rossi
    Matthew Rossi
    10.08.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, old gods, and whatever that thing over there was, Matthew Rossi will be your host. Last year, we talked about Cataclysm. Since then, we've learned an awful lot about how it's going to affect warriors, starting as soon as patch 4.0.1 drops and changing a whole host of systems we've grown accustomed to. We've learned that the release date is my birthday. I'm pretty sure it's just a coincidence, but I'm still going to ride that coincidence for all it is worth. What's interesting to me as we look at the coming expansion with another year's perspective is how much of what we heard about is going to be delivered. Yes, defense is gone, armor penetration is gone, reforging is coming, mastery is in. Rage normalization, a rebalancing of tanking to move away from AoE threat's being the expected norm, the transformation of on-next-swing abilities to become instant attacks. Three new warrior races, with the two expansion races and blood elves finally being able to be warriors. It was a heck of a laundry list and amazingly, Blizzard actually seems to be on track to deliver almost all of it.