gdc-07

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  • Blue Dragon gets rough North America release date

    by 
    Dustin Burg
    Dustin Burg
    03.06.2007

    Blue Dragon, the only Xbox 360 game Japan cares about, will be coming to the Americas later this year. Microsoft just announced that Blue Dragon will see a North America release sometime in August. We also learned that upcoming RPG Lost Odyssey will have a worldwide release sometime this Fall. And remember kids, our culture isn't as familiar with blue dragons, but it is common knowledge in other parts of the world that they are indeed calm creatures. That is until they are cornered, told they are bad Japanese games, and that the color blue is so last year ... then they will hurt you.[Thanks, dpcough]

  • X3F is going to GDC

    by 
    Richard Mitchell
    Richard Mitchell
    03.05.2007

    You'll be able to hear more about it once the latest Fancast goes up, but we thought it best to let our readers know that we're headed to the Game Developers Conference in San Francisco. We'll have lots of coverage throughout the week, including first hand looks at games like Shadowrun, Mass Effect, Blue Dragon, and Fable 2. We'll also have a chance to talk with developers of upcoming Live Arcade games, and maybe even a few Microsoft executives. So, keep your eyes on 360 Fanboy this week, as we should have some really great content in store for everyone. Also, don't forget to check in on Joystiq, as they're sure to have coverage of all those other consoles, too.

  • XNA contest will be making dreams come true

    by 
    Dustin Burg
    Dustin Burg
    03.05.2007

    As part of Microsoft's GDC announcements, Microsoft will be partnering with numerous other companies to jumpstart XNA community development by starting a contest. The Dream-Build-Play contest will be offering over $40,000 in cash and prizes, where the grand prize winner will not only bank $10,000, but will also have the opportunity to bring their creation to the XBLA. Also announced was the future release of XBLA game Schizoid, the first game ever created using XNA Game Studio Express and released to the arcade. To sign up for the Dream-Build-Play contest, read the official rules, and get your feet wet make the jump or read the full press release after the break. Just curious, do we have any fanboys who are working on a XNA game project and are willing to share the details?

  • 512MB memory card and exciting XBLA news

    by 
    Dustin Burg
    Dustin Burg
    03.05.2007

    It looks like that silly rumor was true as Microsoft just announced a bigger memory card for the Xbox 360. The new 512MB Xbox 360 memory card will be available April 3rd, will retail for $49.99, and for a limited time will come pre-loaded with Geometry Wars: Retro Evolved. Simultaneously, the ancient 64MB memory card will drop in price to $29.99 (be on the lookout for clearance prices). Also, with the announcement of the new 512MB card, the XBLA size limit will be raised from 50MB to 150MB allowing developers to run wild with their creativity. Microsoft also announced that they'll be showcasing XBLA titles Boom Boom Rocket, 3D Ultra Minigolf Adventures, Eets: Chowdown, Jetpac Refuelled, and Pinball FX at GDC. Check out the full press release after the break. So, after reading that informative spiel what is your gut reaction? We definitely agree with raising the XBLA size limit to 150MB and find the 512MB memory card to be a much better deal than the old 64MB version. And for curiosity's sake, is there anyone out there who just purchased a 64MB memory card and is kicking themselves?

  • New Fable 2 feature to be revealed at GDC

    by 
    Richard Mitchell
    Richard Mitchell
    01.09.2007

    GDC 07 (Game Developers Conference) is set to begin in March, and speakers are already being announced. Among these scheduled speakers is Peter Molyneux, the man behind Fable and its upcoming sequel, Fable 2. Molyneux will be at the conference to perform a lecture entitled, "Innovations in Fable 2." The lecture will discuss how elements from Fable have been changed and made better for Fable 2. Furthermore, Molyneux promises to reveal a new and "totally unexpected" feature in the game. What could it be? We have no idea, and after the amazing amount of hype built around the first Fable, perhaps its best if we don't get carried away.Our readers (that's you), on the other hand, can get as carried away as they like. Do you have any ideas for a great new feature in Fable 2?