gears

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  • Apple engineer uses Lego to rebuild ancient Greek mechanism, will surely try to patent it (video)

    by 
    Vlad Savov
    Vlad Savov
    12.10.2010

    The Antikythera Mechanism is what you call truly old school technology. Argued to be the world's oldest known computer, this ancient Greek invention was used some time circa 100BC to calculate and "predict celestial events and eclipses with unprecedented accuracy." Skipping past the two millennia in which it lay lost on a sea floor somewhere, the Mechanism has now been recreated by an Apple software engineer by the name of Andrew Carol, who has lovingly pieced 1,500 Lego Technic blocks together, creating 110 gears and four gearboxes in total. Each box is responsible for performing one piece of arithmetic, and when the resulting machine is fed with appropriate calendar data, it spits out a (hopefully accurate) prediction for the next time a solar eclipse should occur. All well and good, but we're really just amazed by the beauty of those gears working. Check them out after the break.

  • Rowheel: the wheelchair you row to go

    by 
    Sean Hollister
    Sean Hollister
    10.10.2010

    We like to joke about reinventing the wheel, but that's kind of what NASA engineer Salim Nasser has done -- he won a $20,000 innovation prize earlier this month for designing a wheelchair where the occupant can pull, thus avoiding repetitive stress injuries associated with pushing by using the (typically) stronger biceps and upper back muscles. The prototype uses a planetary gear system to drive the specially-designed wheels, which Nasser claims can be easily attached to existing wheelchair frames. There's no telling whether it'll see the mass market, but we wouldn't be surprised given the simplicity of the design, unlike some of the robotic models we've seen. So... how's that for a new spin on things?

  • Google halts development of Gears, makes room for HTML 5

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    12.01.2009

    Well, we've known for a while that Google was throwing considerable weight behind HTML 5, and that one of the purposes of the markup language is to do away with plug-ins for Internet apps, so it makes sense that eventually Gears would go the way of the Dodo. But so soon? Linus Upson, the man in charge of both the Chrome browser and Chrome OS engineering teams, has announced that the company is done developing the software. "We are not driving forward in any meaningful way [on Gears]," the man said in an interview with PC Magazine. "We are continuing to maintain it, so that applications will continue to work; we don't want to break anything out there." If you listen to this guy, it sounds like this was the plan, all along: "When we started the Gears project, three years ago... we did it because we couldn't get the browser vendors interested in building offline applications." He then details the mind trick: Google ships Gears, and suddenly browser vendors are "very interested in adding capabilities to build offline applications," paving the way for the capabilities in the next version of HTML. Clever, Google. In the same interview, Upson stated the company's plans to move all its apps to standards-based HTML 5 APIs. Now that it's convinced the world that it wants -- nay, needs -- rich Internet applications, we hope that the company will promise to use its powers of persuasion for good, and not for evil.

  • Machined Gear Clock makes watching the time pass a true joy (video)

    by 
    Darren Murph
    Darren Murph
    10.28.2009

    We've seen no shortage of homegrown clocks in our day, and while most are cute for their time, few are worthy of being lauded in this manner. Alan Parekh's Gear Clock is a delightful mishmash of machined gears, thrown together in a fashion that resulted in an actual time-telling gizmo. Hop on past the break to watch this thing spin, but be sure to hold the mute button for the lead-in. Clearly 'Sound Check' wasn't activated.

  • 5 Apps for the cyclist

    by 
    Lauren Hirsch
    Lauren Hirsch
    08.08.2009

    Apple products and the bike go together well. They seem to appeal to the same sort of folks: evangelistic, committed aficionados willing to pay any premium, to be brutally honest about it. Oh, and let's not forget, they love to talk at length about these objects of their affection at parties. You know who you are. You've got a copy of Colorado Cyclist in your bathroom. So it seems like getting the iPhone working for you on the bike would be a no-brainer. And it pretty much is. Here are five apps that I've found I like, most centered around the fact that the iPhone's built-in GPS gives cyclists the kind of on-bike information they want, and the après vélo experience they crave until the next fix, I mean "ride." From the outset, you'll need a bike mount, if you want to take advantage of these apps' functions en route. Otherwise, the iPhone slips just fine into a jersey pocket, and will hold a GPS lock even though a ziploc sandwich baggie. Mount-wise, pickings are slim, but there are a few out there that are relatively low-profile. Plus, battery life can be a problem. Most endurance athletes are out there for hours at a time, and GPS tracking can quickly drain an iPhone battery. if you take care to turn off everything non-essential, you may be able to get that whole ride in. Or, you can do what this guy is doing; he's building an iPhone bike mount with power. Maybe now the iPhone can make its RAAM debut. On to the apps! 1) Ascent Mobile. I have a warm place in my heart for Montebello Software's Ascent. If I harken back to the old days, Garmin could barely be bothered to come out with a Mac version of its then-popular TrainingCenter software and had shunted all its Mac users to MotionBased. Ascent came through with elegant desktop software that tapped into the data side of the bike geek. Finally, a place to really churn through the routes and elevation, while watching your heart rate, speed and cadence throughout that quad-shredding ride. You can zoom right into your loop post-ride and slice and dice the data to see any element of it you like. What's more, Ascent really made it look good. By the time Garmin came out with its watered-down and feature-hobbled Mac version of TrainingCenter I was so over Garmin software. I used it strictly for the route-upload function and kept everything else on Ascent, with an online version stored on MotionBased for route sharing (though I've since moved from MotionBased to RunningAhead now that RA has GPS upload.) So I was thrilled to hear that Ascent was coming out with Ascent Mobile, $9.99US. Ascent Mobile gives you all the relevant data you could want on a ride, plus lots of ways to check out your ride right on the iPhone afterward. Best of all, it naturally syncs with the desktop version of Ascent, sold separately. Can I let go of my trusty Garmin Edge 705? Quite possibly. We'll see where this little relationship goes. (Oh, and yes, Erica, it gives your max speed.) 2) B.iCycle. Ok, maybe you're more of a "just the facts, ma'am" kind of rider. We've got one for you, too. B.iCycle, $9.99US, is a simple, GPS-based tracker that gives you some easy stats during your ride. It saves your tracks for later viewing on a map, and gives you all of the essential features you might want, without too much feature clutter. It has a nice map view for on-bike routing, and a way to email your route to yourself afterward. Think of it as a very inspired bike computer. 3) Bicycle Gear Calculator. Ok, grease monkeys, this one is for you. It's obviously not intended for on-bike use, but half the fun of the sport is the tinkering you get to do with your bike while you're not on it, talking about it at parties, or relentlessly reloading chainlove.com for the next steal. Now you can talk gear ratios with ease. Input chainring size, sprocket size, and crank length and all the relevant math is done for you. Plan ahead for a big hill ride and get your bike properly geared so you look like Laurent, Stefano, or Marco (may he rest in peace) on those hills. $4.99US at the iTunes store. 4) iMapMyRide. iMapMyRide is another GPS tracker, but is borne out of the website mapmyride.com, which is the sister site to mapmyrun.com, a favorite of mine, pre-Garmin Forerunner. The nice thing about this app -- other than the fact that it's free -- is that it is built to work well with the website, which is a great place to discover new routes and make connections with other like-sported people. I can't say the app itself is revolutionary in any way, but if you're already multi-sport and have been taking advantage of the MapMyFitness community-based functions, iMapMyRide may be a useful way to go for you. 5) TrailGuru. I didn't want to leave the mountain bikers completely out of the loop, so here's something for you singletrackers. I'm not entirely sure how this differs from some of the other GPS-based tracking software, but the community associated with it seems to be more interested in off-road use, so you may find that you discover new and interesting ways to tear up the trails near you. It seems to be a fave around TUAW, so I'd be remiss not to mention it. If you have experience with this app, let us know in the comments. I'm still working on integrating the iPhone into my fitness endeavors. I admit I love my Garmins (yes, I have both the Edge and the Forerunner.) And I can't imagine I'd be brave enough to do with my iPhone what I did with my Forerunner 305: put it under my swim cap at the start of a triathlon. But you never know. If you ever see a fellow race participant with what seems to be a very oddly-shaped head under that swim cap, come and introduce yourself to me.

  • Gears of War COG and Locust Armor coming to Xbox Live Avatars

    by 
    Kevin Kelly
    Kevin Kelly
    07.25.2009

    During the Gearsiverse panel at Comic-Con, Epic's Cliff Bleszinski and Ron Fergusson revealed that there will be Gears of War-themed armor of both the COG and Locust variety coming to XBL Avatars soon. One rule that Microsoft imposes on Avatar clothing and models is that they "can't look inhuman," according to Bleszinski. So they pieced together a workaround set of Locust armor that you can check out beyond the break.Look for these new Avatar upgrades to be available when the next Xbox Live dashboard update becomes available soon. Meanwhile, we're going to scurry out to our preview builds to see if they're already available. Be sure and peep the Locust image, just around the corner.

  • Joystiq at the Gears of War 2 launchapalooza

    by 
    Kevin Kelly
    Kevin Kelly
    11.07.2008

    This is an extremely hard post to finish. Not because the Los Angeles Gears of War 2 launch party sucked (it didn't), not because we didn't get enough photos (took plenty), and not because we didn't get good interviews (CliffyB Cliff Bleszkinski and John DiMaggio, the voice of Marcus Fenix AND Bender, and others ... coming to you very soon). No, it's because we got the game, came home and slid it into the 360, and thought, "Hey, it'll be fun to try this Horde mode out!" Now it's 9:15 am, and it feels like one of those days where you wake up and realize you have a chemistry test in two hours that you didn't study for at all.%Gallery-36372%

  • Gears 2 'Last Day' trailer, the new 'Mad World'?

    by 
    Richard Mitchell
    Richard Mitchell
    10.23.2008

    A brand new ad for Gears of War 2, which hits shelves in two weeks, has just been released. Entitled "Last Day," it features Marcus Fenix and his fellow COG soldiers spending their last moments above ground before an underground assault on the Locust's home turf. The song featured in the trailer is "How It Ends" by DeVotchKa and tells viewers "You already know how this will end," as Dom and Marcus descend below the surface. Let there be no doubt, the commercial is definitely well produced.We can't help but be reminded of the famous (infamous?) "Mad World" ad that promoted the first Gears of War, which makes sense considering it was created by the same team. Like the "Mad World" ad, "Last Day" is a radical departure from most action game advertising. Of course, that's precisely what makes it stand out. Find the ad after the break.Our only question now is how long it will take for enterprising filmmakers to start remixing the ad with different music, or throwing the music onto other game commercials. Get to it, internets!

  • Gears comes to Safari

    by 
    Christina Warren
    Christina Warren
    09.15.2008

    Even though Google Chrome is still only available for Windows, its WebKit roots mean that Safari for Mac users might still get some extra perks. Gears, Google's web API that lets developers create applications that can run offline, is one of those perks. Previously, Gears was only available for Firefox on the Mac, and it certainly didn't feel like there was any priority in bringing Gears to Safari. Well, with Google's gung-ho dedication to all things WebKit, the Google Mac team has just released Gears for Safari.Even better, for WebKit browsers on the Mac that are not Safari, Google has made it easy to implement Gears without having to use InputManager. Fluid, a site-specific browser (it basically makes it possible to treat a web app like a regular app), implements Gears this way.Gears for Safari requires OS X 10.4.11 or 10.5.3 or higher. You can download it here. After you install Gears, check out Google Docs, Zoho or Remember The Milk offline. It's pretty awesome.

  • Windows Mobile gets location-based searches thanks to Google's GeolocationAPI

    by 
    Sean Cooper
    Sean Cooper
    09.11.2008

    Google search on Windows Mobile -- full list of supported devices can be found by following the read link -- just beefed up local searching with the same tech used by Google Maps for Mobile. By grabbing information about the cell towers near you, searches are tailored to your location rather than you having to enter one. For example, entering "Taco Bell" would find the store nearest you, not all of em in your home town. The service is currently only supported in the US and the UK, but as with everything Google's up to -- like world domination -- it'll show up in your locale soon enough. We're fresh out of Windows Mobile devices today, so feel free to hit us up with your experiences.[Via Phonescoop]

  • New Gears 2 footage from GameStop tourny

    by 
    Richard Mitchell
    Richard Mitchell
    07.24.2008

    var digg_url = 'http://digg.com/xbox/New_Gears_of_War_2_footage_from_Gamestop_tournament'; Don't ask how -- because we don't know -- but Joystiq managed to snag the video that will kick off the GameStop Gears of War 2 tournament this Friday. In the video, Epic's Cliff Bleszinski tells GOW fanboys what they can expect from the new game. We also get some nice footage featuring new Locust enemies. Enough talk though, time to watch. Find the video after the break.

  • The Gears of War 2 reception in pictures

    by 
    Richard Mitchell
    Richard Mitchell
    07.15.2008

    click to embiggen We're still getting our Gears of War 2 reception at E3. We've gotten a chance to play the game's multiplayer. So far, it's good stuff, and we imagine Gears fans will be pleased. We need to soak up a little bit more before we write up our impressions. In the meantime, check out a gallery of the event itself. Sorry, we're totally barred from capturing any shots of the screens, so you'll have to settle for pictures of the swanky club, Ciudad, where the event is being held in LA. Enjoy.We'll add more pictures to the gallery when we get a chance.%Gallery-27640%

  • X3F at the Gears of War 2 reception

    by 
    Richard Mitchell
    Richard Mitchell
    07.14.2008

    You see that? You know what that is? That's a Dustin Burg experiencing pure elation. We're at Microsoft's Gears of War 2 reception. We are playing Gears of War 2. Specifically, we're checking out multiplayer, including the new survival co-op mode called Horde. We'll have impressions up sometime tonight, along with a gallery of the proceedings. You've been warned.

  • Lots of new Gears 2 footage

    by 
    Terrence Stasse
    Terrence Stasse
    07.13.2008

    So the media blitz begins. GameTrailers just put up quite a few new Gears of War 2 videos, kicking off the massive amount of video that's going to hit the tubes during E3. The above video is about 5 minutes of multiplayer gameplay complete with curb stomping and meat shields. The rest of the videos (posted after the break) consist of a single old-map new-map comparison (Gridlock) and map fly-throughs for River, Security, Gridlock, and Day One. Oh, and be wary, this'll use up some serious bandwith.[Thanks to everyone who sent this in]

  • Rumor: Gears page hints GOW2 release as Nov 9

    by 
    Terrence Stasse
    Terrence Stasse
    07.08.2008

    Alright kiddies time for some sleuthing courtesy of the Gears of War Official Forums. The Gears site has a new splash page up (above) and in Marcus' hand are some Dog (Cog?) Tags. Immediately upon discovery, there was the speculation that this meant death and loss would play some larger part in the game's story. But then someone decided to take a closer look at the number sequence visible on the tag: 033-116-117-126-071.Seemingly random right? Nope. Match those numbers with one of these ASCII tables, and you'll get yourself the following letter string: "ESC N O V 9". We'd love to beleive that this was simply thrown in there to mess with the community, but it seems to be too much of a coincidence to be something wholly meaningless. Is this an early "word" on the release date? We sure hope so.Hit the break for a closer look at the tags.[Thanks Laron Alexander]

  • CliffyB: No party system in GOW2 would be "a pretty big f*ckup"

    by 
    Richard Mitchell
    Richard Mitchell
    05.14.2008

    Joystiq managed to grab a second of Cliff Bleszinski's time at Microsoft's Spring Showcase yesterday (seems like everyone did). Naturally, the discussion centered around Epic's bigger, badder, more badass sequel to Gears of War, which they have wisely dubbed Gears of War 2. Lots of things are discussed in the interview, ranging from merchandising to how Gears of War pacing will work with hundreds of enemies on screen. The biggest tidbit in the interview, however, centers around the game's online functionality. When asked whether or not Gears of War 2 will feature a party system, Cliffy responded, "I think that if we were not to have a feature like that, it would probably be a pretty big fuckup."Yeah, that should be enough to pique your interest. Head over to Joystiq for the full interview.

  • No demo planned for Gears of War 2

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    04.21.2008

    Epic fans hoping for a little pre-release Locust-slaying action will be disappointed to hear that no demo is planned for Gears of War 2. The first taste of the roadie-running action title will have to come when the full version is released sometime in November.According to associate producer Tanya Jessen, producing a demo takes valuable time out of a game's development cycle, and with a two-year turnaround for Gears 2 a demo was simply not feasible. The first Gears of War also lacked a demo version, and with recent reports that demos aren't as great as publishers think they are, we have to trust that the folks at Epic know exactly what they're doing.

  • First Look: Remnants of Skystone

    by 
    Akela Talamasca
    Akela Talamasca
    04.03.2008

    One particular flavor of science fiction that's gotten short shrift by MMOs is Steampunk, the variant that combines our love of gearwork with mad science. Fortunately, Flipline Studios will redress that omission with its upcoming 2D, side-scrolling adventurer, Remnants of Skystone. Set in a future wherein an alien race called the Mimics have claimed the Earth as theirs, covering it with a poisonous miasma called the Haze, humans have taken to the skies in the floating city called Nidaria. Players can expect a game experience somewhat in the manner of MapleStory, where players may team up to explore and retake the ground from the alien menace.No word yet on whether this will be free-to-play or subscription, but it does mention it will be for PCs and Macs. Remnants of Skystone is set to release late this year on kongregate.com. For a full look at how this title's developing, check out the RoS blog. The site also features screenshots and a bit of world history, so whet your appetite and getcher goggles on -- full steam ahead![Thanks, Tony!]

  • Amazon ceases taking Gears of War 2 pre-orders [update]

    by 
    Kyle Orland
    Kyle Orland
    12.18.2007

    Today's Today was the day. After being "announced" over a year ago, Gears of War 2 is now was available for pre-order from Amazon.com. Millions of voracious gamers have reportedly flooded the site in the moments since the announcement, hopeful that their early action will guarantee them a copy of the highly anticipated game. The title is expected to be in incredibly short supply when it's released Nov. 15, 2008.OK, we'll come clean -- everything in the last paragraph is pretty much made up (except for the [brief] Amazon pre-order, oddly enough). While a Gears sequel seems like a no-brainer (and has been hinted at a few times), the game hasn't been officially announced yet. And while Amazon lists did list Nov. 15, 2008 as the release date, you have just as good a chance at picking the right date by taking a dart to a calendar of Q4 2008. Whenever the release comes, though, we're relatively confident that hundreds of copies will be available at your local Best Buy, making pre-ordering 11 months in advance kind of pointless. Then again, posting "FIRST!" in comments threads is pretty pointless too, and people still do that, so go nuts![Original headline: "Pre-order Gears of War 2 ridiculously early"]

  • Gears of War will be roadie running onto Macs

    by 
    Dustin Burg
    Dustin Burg
    07.17.2007

    We thought we heard the extent of how far Gears of War was willing to stray from its Xbox 360 roots, but now we're hearing about an even further departure. In an interview with Game Head's Geoff Keighley, Mark Rein talked up Unreal Tournament 3 and Gears of War and accidentally let the news slip that both games were headed to the Mac platform. Rein confirmed Gears' Mac-bound status when answering Keighley stating that "yes, Gears is going to come to the Mac and so is UT". The news was not followed by a release date or how far in development the Mac versions are.Anyone willing to bet that Gears Mac will have even more content than Gears PC all of which won't be available to 360 owners? Anyone? Nobody? Shucks ...