Geometry-Wars-Galaxies

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  • Geometry Wars video hurts

    by 
    JC Fletcher
    JC Fletcher
    07.11.2007

    We think we've underestimated Xbox 360 gamers. Not that we didn't hold them in high regard, but we just assumed that they were all humans. We don't know how anyone can play Geometry Wars and see what's going on through all the sparks and particle effects. It must require a feat of concentration just to track your own ship on the screen. We could barely play Bangai-O on the Dreamcast, and this is like Bangai-O with everything made of sparks. Wii gamers are going to get extra complexity in Geometry Wars: Galaxies, since we'll have to track not only our ship but also the Wiimote-controlled aiming reticle. It's like training your brain! Also, oooooh pretty. [Via Joystiq]

  • Geometry Wars Galaxies confirms Wii particles possible

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    07.10.2007

    Remember when you paid $5 for this game on Xbox Live Arcade? Or maybe just $2.50? You ready to drop $40? Sure, you'll get the level structure and wireless downloading features -- and a sidekick drone! But isn't Galaxies better suited for Wii Ware? At least visually, Geometry Wars Galaxies appears to be a worthy sequel to the Xbox 360 money-maker. Apparently, Wii really does produce results that are "very close" to Xbox 360 ... an Xbox 360 XBLA game. We'll bring you our hands-on later in the week.

  • Geometry Wars Galaxies coming to 360?

    by 
    David Dreger
    David Dreger
    06.30.2007

    Gamespot has a video hands on demo of Wii/DS title, Geometry Wars Galaxies, and while it is for a competing platform, there is one thing worth bringing to your attention. During the gameplay demo, whenever the Bizarre Creations developer pauses the game, the word "Achievements" is clearly shown in the pause menu. Also worth noting is that the selection is skipped over whenever scrolling down to "Exit Game". So, the tradition may be kept alive with a new Geometry Wars game released alongside PGR4. Either that, or else the Wii version will have in-game Achievements, which may or may not be "allowed". Either way, very interesting stuff.

  • Geometry Wars on Wii and DS offer wireless downloading, shininess

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    06.29.2007

    The handsome devils over at Gamespot recently spent some time with early builds of Geometry Wars: Galaxies on both the DS and the Wii, and walked away happy with what they saw, even in the games' nascent stages. According to their preview, both versions feature a level structure, with solar systems divided into planets, and each planet being one playable level. Both the DS and Wii version will also include the full content from Xbox 360's Geometry Wars: Retro Evolved, but Gamespot reports that that content amounts to one planet, in proportion to everything else offered in the game. Other juicy details include cooperative multiplayer, and wireless sharing of a multiplayer DS demo of the game. The DS version can actually share a full copy of Retro Evolved wirelessly with other DSs, but perhaps what's more exciting is that the Wii version can do the exact same thing, making Galaxies the first game we know of to offer Wii-to-DS wireless downloading. The preview also gives some detail on control schemes. The Wii version has players using the nunchuk to move the ship, with the Wii remote functioning as a cursor to indicate the direction being fired in. The DS version, on the other hand, uses the d-pad to move the ship, and the stylus to aim and fire. Gamespot has also included video coverage of the Wii version, so we'd encourage you to head over and check it out. Both versions are due out sometime later this year, but impatient folks can still find Retro Evolved on Xbox Live Arcade, or Geometry Wars XP on Steam. [Thanks Grog]

  • Geometry Wars Wii, DS details emerge

    by 
    John Bardinelli
    John Bardinelli
    05.26.2007

    We were taken aback (in a good way) when news trickled in that the Xbox Live hit Geometry Wars was making its way to the Wii and DS. CVG and GameSpot were surprised, so they got in touch with Roger Carpenter, senior producer for Geometry Wars: Galaxies, to get the scoop on the announcement. The first big question on our minds: how will dual analog controls translate to the stylus/Wiimote? Carpenter says not to worry. Early tests with the remote/nunchuk combination were very promising, and n00bs managed to rack up respectable scores with ease. We're assuming the analog stick will move the ship and a hearty Wii remote jerk will fire the weapon. And touch screen control should be a snap: move with the d-pad, fire by tapping the screen. The next item of interest is the announced single-player campaign mode, something we would have never imagined for the coin-munching arcade style of Geometry Wars. Carpenter promises a more "varied and structured game" complete with galaxies, solar systems, and planets ripe for exploration. You'll need to plan battle tactics and scrounge up currency as well. Along with the robust single-player mode, Galaxies will also offer online multiplayer modes for both games. Look for the titles to hit sometime this holiday season.

  • Geometry Wars Galaxies defects to Wii and DS

    by 
    David Hinkle
    David Hinkle
    05.22.2007

    Coming our way from the latest issue of Nintendo Power is word that Bizarre Creations' Xbox Live Arcade-defining hit Geometry Wars will be gracing the Wii and DS. The title, which will feature the Evolved and Retro modes of its Xbox 360 counterpart, is also to have an "extensive single-player campaign." No word on whether the game will be offered via download or sold in boxed retail form, so be sure to keep an eye on DS Fanboy for further news as it develops. [Via NeoGAF]

  • Geometry Wars Galaxies for Wii

    by 
    JC Fletcher
    JC Fletcher
    05.22.2007

    A scan from Nintendo Power revealed a surprising new game for the Wii and DS: Geometry Wars Galaxies. We had always thought that Bizarre Creations was an exclusive Xbox 360 developer and that the Geometry Wars property was similarly exclusive, but this announcement dispels that notion. Development duties are being handed off to Kuju Entertainment, who are responsible for the Battalion Wars series. The new game, in addition to both Retro and Evolved modes, will contain some kind of "extensive single-player campaign" on both the Wii and DS. Like everyone else on the Internet, we're interested in seeing if the Wii version will be sold as a disc or a download. This would certainly be an incredibly obvious step towards an Xbox Live Arcade-like service! Check after the break for the full scan. [Via NeoGAF]

  • Geometry Wars: Galaxies shooting for Wii, DS

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.21.2007

    Humanity's vendetta against simple (and notably evil) geometric shapes is set to continue its expansion beyond the humble beginnings as a bonus in Project Gotham Racing. Xbox Live Arcade, Vista and mobile phones now find themselves joined in the war by the Wii and DS, at least if the July issue of Nintendo Power is to be believed. A blurb in the magazine (via Buttonbasher) asserts that Geometry Wars: Galaxies will be arriving on both Nintendo platforms thanks to the efforts of "the dev team responsible for Battalion Wars." That would imply the involvement of the UK's Kuju Entertainment, which is apparently hard at work grafting "an extensive single-player campaign" onto the game's frantic combat. Of course, we fully expect a gripping and operatic storyline to go with it, something along the lines of an intergalactic mathemagician attempting to tri-strangulate vital supply route coordinates. Alas, our expectations are oft set too high. A multiplayer mode and prior versions of Geometry Wars are also said to be included in both packages, expected to materialize this Fall. It probably wouldn't be absurd to expect a new Geometry Wars game alongside Bizarre's Project Gotham Racing 4 either.