gods-and-heroes

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  • Gods and Heroes MMO on 'indefinite hold' as developer restructures

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    10.10.2007

    Following last month's news of delays and downsizing at Perpetual Entertainment, Warcry Network reports that the company has put development of their mythologically-themed MMO Gods and Heroes: Rome Rising on "indefinite hold," as the team reorganizes and seeks out new investors.Perpetual co-founder Chris McKibbin has posted an open letter on the Gods and Heroes community page, stating that the team was overly ambitious in terms of the game's development, and that shelving the title gives the team opportunity to focus attention elsewhere. Despite the significant amount of time invested in Rome Rising, placing the game on "indefinite hold" means it will likely never see the light of day in any finished form.McKibbin states in his letter that the team has shifted all of their focus to their IP-driven MMO Star Trek Online, and their Perpetual Platform Services division, which develops middleware for MMO development.

  • PC impressions: Gods and Heroes: Rome Rising

    by 
    Jennie Lees
    Jennie Lees
    05.12.2006

    Games like Rome have gained some following, so a Roman-themed MMO doesn't seem too surprising a concept. Marking a departure from the elves-and-orcs staple of so many MMOs, Gods and Heroes: Rome Rising takes place in a stylised Roman setting of approximately 300BC.The game's setting assumes that Roman mythology was more-or-less fact, so players can attain favour with various gods and battle a range of mythological creatures. The focus of play is a cross between hack-and-slash combat and squad-based strategy -- execute combo moves and fight hand-to hand, or deploy a squad of soldiers to do your dirty work for you.