greenscales-blight

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  • Enter at Your Own Rift: Finally 50

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2011

    As an MMO player, I'm generally behind the curve when it comes to leveling and cutting-edge content exploration. Pushing myself to level quickly is far less fun to me than taking my time and exploring all the nooks and crannies, and my available playtime is far less than it used to be. Ergo, while many of have been at the level cap for months and are either elite PvPers or Raiders of the Lost Hammerknell, I've just hit 50 this past week for the first time in RIFT. In a way, being behind the curve is a blessing because others have gone before you and forged a path so that coming from behind is much easier. That said, I still felt overwhelmed when the final ding happened because my previously clear goals evaporated in a second. What do I do now? How do I gear up? What does one do at level 50, anyway? Fortunately, I'm part of a guild that's full of seasoned 50s, not to mention that I'm friends with plenty of bloggers who were 50 when I was still in diapers. Metaphorically speaking, of course. Ahem. So for this week's Enter at Your Own Rift, I posited them this question: What do you and should you do when you hit 50 in the game? They came back to me with excellent responses that I'm now going to share with you. PREPARE YOURSELF FOR IMMINENT KNOWLEDGE!

  • RIFT's endgame detailed in 18-minute video

    by 
    Jef Reahard
    Jef Reahard
    02.19.2011

    Much has been written about RIFT in regard to the title's first 20 levels, its soul system, and the titular rifting mechanics. Endgame has remained something of a mystery up to this point, but a new article (and an accompanying 18-minute video) at G4TV has conspired to shed a little light on the proceedings. RIFT's endgame features both 10- and 20-man raid types. Trion calls the 10-man exterior raids "on-demand rifting," and in a nutshell, the encounters function similarly to the game's public quest system. The main raid group initially opens the rift and deals with the resulting enemies. Random players can also join, and the more who do, the harder the content becomes. What about loot? Only members of the rift-opening group are eligible; late-comers will receive tokens and cash. The 20-man raid experienced by G4 was an interior instance named Greenscale's Blight, which featured a more traditional setup in that there was a lockout timer and no provisions for public participation. RIFT will feature five unique raid types at launch, with more unlockable instances scheduled for post-release. These raids will open up via world events, and they're not progression-based, "meaning you don't have to do the 10-man exterior rift raids in order to try out the 20-man ones." Hit the jump for the full video. [Thanks to Puremallace for the tip!]