Greg-Street

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  • Breakfast Topic: If you could redo features in Wrath, what would they be?

    by 
    Zach Yonzon
    Zach Yonzon
    03.03.2010

    With Cataclysm looming on the horizon, as Wrath of the Lich King winds down, it's a good time to reflect on the expansion and see how things could've gone better. In the recently concluded developer chat over Twitter, one person asked what features in Wrath Blizzard would redo or remove if they could turn back the clock. Their answer is something close to my heart, personally, and I agree wholeheartedly. "I would have really liked to see more Battlegrounds in Northrend," one of the tweets noted, "that is an area that I feel we fell short on." Another area that the developers felt lacked a little more polish was the emblem system, which they described as "clunky". Of course, they admit that in hindsight there happens to be quite a number of things that they'd like to redo, pointing out that they are their own worst critics. I'm sure we've got our own ideas about what could have gone better, so let's have at it. Personally, I'm quite happy about their plans to improve Battlegrounds play in Cataclysm, so I guess I'll kick it off with that. What about you guys? If you could ask a favor of Chromie and her Bronze Dragonflight cohorts, what things would you have done differently about Wrath?

  • Cross-realm raids and mail are a work in progress

    by 
    Zach Yonzon
    Zach Yonzon
    03.01.2010

    Blizzard's recent developer chat over Twitter revealed a few interesting tidbits, and this one might have gotten lost in the shuffle of good things. Several of the questions throughout the chat pertained to cross-realm issues, and Cory Stockton and Greg "Ghostcrawler" Street were more than game to answer each one, starting with a question about cross-realm mail (e.g. for BoA items) to which the answer was, "we have cross-faction mail for BoA items now; cross-realm is a work in progress, but we hope to have it done "soon."" This means that it should be possible to send your alts in other realms your heirloom items in the future, which should help along leveling through multiple realms. That said, it might take a while longer before Blizzard implements cross-realm raiding although they said that they were looking into it. Aside from considerable technical issues, the developers were also concerned about group dynamics, such as how to get groups back together through those long raids that require more than one session. Another concern was keeping the sense of community alive in native realms. On the other hand, the growing culture of PUGs that has bloomed through easier content and the new Dungeon Finder has already diluted the sense of community in individual realms, so we should probably expect Blizzard to allow cross-realm cooperation sooner rather than later.

  • Twitter developer chat tomorrow

    by 
    Adam Holisky
    Adam Holisky
    02.25.2010

    There will be another twitter developer chat tomorrow, with Lead Systems Designer Greg "Ghostcrawler" Street and Lead Content Designer Cory Stockton. The chat will take place at 5:00 p.m. PST, and if previous chats are any indication, it'll last around an hour or so. WoW.com will be keeping a liveblog of the chat for the record, and we'll be sure to point out all the major news from the chat, if it happens. Hopefully this chat will be a lot like the last one where useful information came out. I would expect Greg and Cory to cover a lot of the patch 3.3.3 changes and perhaps some information on the Ruby Sanctum coming out in patch 3.3.5. You can check out the transcripts of the previous two chats here: October 22nd, 2009 Twitter developer chat January 15th, 2009 Twitter developer chat Official Wracraft Twitter Join us for #BlizzChat on Twitter Friday, Feb.26, at 5 PM PST with World of Warcraft's lead content designer & lead systems designer. source Bornakk We will be holding our next Developer Chat on Twitter on Friday, February 26, at 5:00 p.m. PST with World of Warcraft's lead content designer and lead systems designer. This chat session will focus on Icecrown Citadel and other Fall of the Lich King content. Questions will be taken live through Twitter, so be sure to sign up for a Twitter account at https://twitter.com/signup and follow account @Warcraft in order to participate! To submit a question for the Developer Chat, please tweet using the #BlizzChat hashtag between 5:00 p.m. and 6:00 p.m. PST on February 26. Due to the character limitation on responses within Twitter, all answers will be posted on the World of Warcraft forums in a dedicated thread. source

  • Second Twitter developer chat on January 15th

    by 
    Alex Ziebart
    Alex Ziebart
    01.13.2010

    Bornakk hit the forums this evening to announce the second Twitter Developer Chat. It will take place Friday, January 15th at 5:00 PM PST. Like last time, questions will be taken via Twitter and answered on the forums. Senior game producer J. Allen Brack and lead systems designer Greg "Ghostcrawler" Street will be the ones answering your questions. Instructions on how to submit questions and all of that sort of thing can be found over in the forum thread. The focus of this Q&A will be patch 3.3, Fall of the Lich King, so don't expect to hear any grand Cataclysm news in this chat. I'm actually very curious if we'll learn anything at all, considering the focus on current content rather than future content. It might be a good chance to get some insight into the development process, rather than trying to squeeze strategy tips out of the devs.

  • How the WoW community is about to push the self-destruct button

    by 
    Adam Holisky
    Adam Holisky
    12.12.2009

    This post is going to be very meta in some regards, and it's going to touch on a few things that deal with the WoW community's very existence. We've written this article in hopes that it might help calm the waters, or at least bring some will on the part of the multitudes of individuals not to jump on the wrong bandwagon. If you've been paying attention to the role forums and the "Ghostcrawler drama" this past week, you know what I'm talking about. If not, we'll begin with a brief rundown. The Inherency of the Status Quo WoW is designed and run by a team of people, with a handful of "leads" in position to direct the design of the game. These people, such as Ghostcrawler, are at the top of the ladder in terms of game development. They are the conglomerate of the entire design and development teams underneath them. Ghostcrawler, and in the past a few people like him, post on the role forums daily in an effort to establish a dialogue with the community over some, but not all, game design principals. The community, as expected, is more than happy to talk with Ghostcrawler and the rest of Blizzard. The Harm of the Vocal Minority

  • Ghostcrawler on big heals and health in Cataclysm

    by 
    Mike Schramm
    Mike Schramm
    12.04.2009

    Ghostcrawler has spoken up in this thread a little bit about the balance of PvE and PvP play that we'll be seeing in the next expansion. Specifically, he says that they're slowing the pace of PvP play down a little bit: "Health pools will be much larger in Cataclysm and healing will be lower." We'll have more health overall, and healing spells will heal less. That will make a difference in PvE as well -- it'll take more hits for the boss to finish off the tank, so heal size is expected not to matter as much as healing coordination. It won't matter if your tank is up to full health as much as it matters whether or not you can help them survive the next hit. Obviously, this is very early theory for an expansion that's still in development. But what GC is saying is that Blizzard wants healers to strategize a little bit more about which heals they're using rather than depend on big healing to get the job done. Avoidance will matter, he says, because it'll help conserve healer mana. Fights will be more about strategy than overpowering with big heals. Cataclysm's endgame is a long time away, but that's Blizzard's idea for it right now.

  • Ghostcrawler cleans up two dev chat questions

    by 
    Mike Schramm
    Mike Schramm
    10.24.2009

    As you probably noticed if you watched along with us, yesterday's developer chat (with Blizzard's J. Allen Brack and Tom Chilton taking questions from Twitter and answering them on the forums) was a little light to say the least. Rather than answer questions about game balance seriously, the devs chose to make fun of hunters taming druids and do a lot of hinting and winking. Fortunately, we have Ghostcrawler -- he's responded to concerns about two of the questions yesterday over on the forums. The first is in response to some feedback about what the devs yesterday called "binary" hard modes -- they said that instead of providing multiple levels of difficulty (as in Sarth and his drakes), they'd prefer to have a hard mode either on or off (you'll be able to toggle between the two in Icecrown). This relates to what we just said recently, with different types of guilds looking for different types of content to play. GC replies that the "in-betweens" in terms of difficulty will come with later bosses in normal mode -- if you want to play a challenge without stepping into the hard modes, Blizzard will do their best to make sure that the last bosses on normal give you that challenge. Which makes sense -- bosses should ramp up in difficulty as the instance goes along, and no one would suggest, for instance, that Yogg was nearly as easy as Flame Leviathan. And GC also talked about one of my favorite (and missed) game mechanics: crowd control.

  • Update on the Ghostcrawler situation

    by 
    Adam Holisky
    Adam Holisky
    09.28.2009

    We reported this weekend on Ghostcrawler's self-imposed break from the forums. The response by the majority of the so-called mature fans was quite negative. Many were furious, and rightfully so in my opinion. It appeared that a key source of information for the community was taking leave. Right on the cusp of the Cataclysm alpha/beta, this would have been a terrible time for that to occur. We'd likely be in the dark about changes until they were discovered on the beta/PTR, and even then there would be little to no definitive philosophical discussion about the reasons behind the new content.Ghostcrawler was apparently touched by the fan support, which you can see both in our post and the forum thread in the role forums. He's come back out and said that he will only be responding to topics he wants, rather than allowing clamoring forum-goers to push him into responding (or not responding).This has been evident lately in the Shadow Priest QQ going on. When he doesn't respond to what is clearly inappropriate discourse, people get really angry. They think Blizzard is ignoring them, which isn't the case. The role forums are about discussion between players with Ghostcrawler occasionally appearing to offer some insight. Designers read everything on those forums, blue tagged or not.His exact words, after the break.

  • Ghostcrawler to take a break from the forums

    by 
    Adam Holisky
    Adam Holisky
    09.26.2009

    Ghostcrawler, aka Greg Street, the Lead Systems designer, posted today that he is going to "chill it out a little" from the role forums. These forums are the primary conduit for Blizzard to communicate with the fanbase about changes to WoW and the philosophy behind those changes. For the past year and a half, Ghostcrawler has been the daily presence in the forums, offering a unique and exceptionally detailed look at the inner workings of the design process that goes into WoW.One of the primary complaints Ghostcrawler has about the forums is how his words are picked apart by folks, often times with such a fine scalpel that things which he says are taken out of context and diluted from their original meanings. We've noticed this ourselves, in that when we post on something he says commenters will often look past the context of the post (or article we've written) and dive right into a uniquely feisty brand of QQ. As of late the forums have reached a new level of annoyance, with more and more posts being about Ghostcrawler's job performance and him personally, instead of being about the game mechanics. Even post about game mechanics and design issues find a way to devolve into people crying about their class or what Ghostcrawler has or has not done. Some people actually believe that Ghostcrawler promised them a pony, and those people have became significantly more and more vocal.

  • Ghostcrawler on balancing and the community reaction

    by 
    Adam Holisky
    Adam Holisky
    09.14.2009

    One of the most, if not the most, contentious issues in all of WoW is the near constant balancing act of the systems design team. These are the guys responsible for virtually every class ability and talent nerf, and their herald, Ghostcrawler, is oftentimes the sacrificial messenger which all the hate and vileness of the internet is spewed forth onto.But it's all good, because he's also the leader of the systems design team and leaders often have to place themselves front and center to take the worst of the damage. And the WoW community can do a lot of damage.Recently it was discussed how and why the community reacts to class changes, in particular nerfs, and why Blizzard does what it does when it comes to them. While most of this information is not new, it is interesting to see how clearly the message has developed since Ghostcrawler began posting on the Wrath beta forums over a year ago.After the break we'll take a look at what Blizzard has to say on class balancing and the community's reaction. We'll also pick apart a few statements and look at alternative ways which can accomplish the same goals.

  • Your very own Ghostcrawler Promised Me a Pony Shirt

    by 
    Zach Yonzon
    Zach Yonzon
    09.10.2009

    Ghostcrawler promised us a pony. He did. Or... did he? The statement became World of Warcraft-famous when Blizzard developer Greg Tiberius Street, otherwise known as Ghostcrawler, used the statement to end a thread that was guaranteed to become a whine and flame-fest. It also became one of WoW.com's favorite quotes -- so much of a favorite, in fact, that when BlizzCon rolled around, we fitted our WoW.com crew with custom-made Ghostcrawler Promised Me a Pony shirts.It turns out we're not the only ones who like the phrase. Some of our readers who saw us walking around with the shirt asked where they could get one. People who saw the design on the site wrote in, even including some super secret Blizzard blues who presumably want to wear the shirt as an inside joke at the office. Since we love you guys, we're here to oblige. While we won't be able to give you actual shirts, we're making the high resolution file of the image we used available for download right here on the site.

  • BlizzCon 2009: Who's who

    by 
    Adam Holisky
    Adam Holisky
    08.20.2009

    Everyone going to BlizzCon this year will get to roam around the convention hall with some of the very people who bring you World of Warcraft and other Blizzard games. While many World of Warcraft fans might be familiar with the online pseudonyms such as "Ghostcrawler" and "Nethaera," very few probably know what they actually look like; with the possible exception of Ghostcrawler. We've had our fair share of fun with him on WoW.com, as you can see above.We've searched the internet high and low for pictures of these folks and have compiled them into a nice and handy gallery complete with some biographical information. The pictures are small and mobile enough that they can be saved to an iPhone or other mobile device that can be brought into the convention hall.If you happen to be going to BlizzCon be sure to stop and say hello to these Blizzard people. And if you aren't going, check out WoW.com during the convention for the latest and greatest reporting right from the floor.%Gallery-33827% BlizzCon 2009 is coming up on August 21st and 22nd! We've got all the latest news and information. At BlizzCon you can play the latest games, meet your guildmates, and ask the developers your questions. Plus, there's some great looking costumes.

  • Ghostcrawler on why Bluetrackers suck

    by 
    Mike Schramm
    Mike Schramm
    06.24.2009

    Ghostcrawler has finally said on the forums what I've been saying for a while here on WoW.com and elsewhere: using blue text on the forums as a way of disseminating information is "a strange way to communicate." He's been appending the words "[Not tracked]" to some of his posts so they don't end up on the official "bluetracker," because a lot of what he posts is just silly and fun and not to be pored over and examined (especially without the context of the other posts around it). But all of those posts are still picked up by the unofficial bluetrackers that many players follow, and he laments that it's annoying to have people jump in on threads without reading all the context: "you end up looking like a real jerk half the time."I would never call GC a jerk, but it's clear to see what he means -- sending out information via official posts on the forum is something Blizzard has done for a long time, and it's really a bad way to go about it. To their credit, they've been trying lots of new things lately, from official interviews to class Q&As and just plain releasing official information on the site. But I've always thought (and still think) that the company could use an official blog -- back when I was playing Dark Age of Camelot, I really enjoyed all of their work on the Camelot Herald, and I think Blizzard would benefit from something more like that. They do have a section for official news on the front page, but that's mostly licensed items and marketing information, not actual updates to the game.

  • BlizzCon Flashback: The Panels of BlizzCon 2008

    by 
    Alex Ziebart
    Alex Ziebart
    05.16.2009

    Tickets are sold out for the day, and most of us are probably a little angry, but don't forget! There's another day of ticket sales on the 30th! If you haven't made your decision on whether you want to go or not yet, you're running out of time and it's probably a good time to look back on the BlizzCon that was. BlizzCon 2008 lacked any major World of Warcraft announcements, Blizzard's other franchises stole the spotlight last year, but that doesn't mean WoW wasn't there in spades. Let's take a moment to look back on that, shall we? The Opening CeremoniesBlizzCon 2008 kicked off with the opening ceremonies, hosted by Blizzard CEO Mike Morhaime. Morhaime delivered many facts and figures about the World of Warcraft at the time (if WoW were a country, it would be the 75th largest in the world), and announced a new class for Diablo III: The Wizard.

  • Lowered Expectations sits down with Ghostcrawler

    by 
    Adam Holisky
    Adam Holisky
    04.28.2009

    There are two great articles over at the Lowered Expectations blog about him meeting Ghostcrawler during an event at his university. The posts are quite an interesting read and I highly recommend everyone heads over and checks them out.There's some interesting tidbits that came out of his time with the Ghost: Sindragosa will be playing a part in Patch 3.3 We shouldn't expect a hero class in every expansion Ghostcrawler was split down the middle on the Death Knight starting at level 55 Blizzard is interested in buffing up the old world levels to make them more interesting. He listed off (the top of his head): Darkshore, Stonetalon Mountains, and The Barrens. Ghostcrawler is responsible for the many varieties of fish in the game. This makes sense. Expect an expansion every 18 to 24 months Again, I highly recommend you head over to Lowered Expectations and check it the full articles. They're well written and quite informative.

  • WoW subscriber numbers still increasing, multi-boxers trivial

    by 
    Adam Holisky
    Adam Holisky
    04.06.2009

    There has been a long thread about WoW and the philosophical changes and approaches over the past four years, and in particular to some of the larger design decisions made recently (dual specs). In it Ghostcrawler makes an offhand remark about WoW's subscriber numbers:"Wrath of the Lich King is still selling very well and our subscribers are increasing."Now I want to be clear that this was made off-hand and is not from an official earnings statement. But that doesn't discount it from being full of truthiness; and nonetheless, this is rather significant in that it's been a while since we last heard any indication of current subscriber numbers. To some this news won't be very surprising, given that Wrath of the Lich King has been a huge hit. But others might raise an eyebrow that after five months of Wrath things are still up-ticking.He also mentions the ever hot topic of multi-boxers:

  • The Queue: How do you make that weird U thing?

    by 
    Alex Ziebart
    Alex Ziebart
    02.20.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.Adam called yesterday's edition of The Queue 'the Extreme edition,' but I'm of the opinion he didn't quite follow through. So I'm posting something extreme to make up for it, which you can see in the video above. Extreme. If you don't feel it's extreme enough, feel free to post your extreme links in the comments below with your usual questions, as long as the links are safe for work (and sanity.)Eternauta asked... I have a question, too. I know it's pretty stupid and obvious, but here I go: Why is everybody DPS and why is it so hard to find healers or tanks?

  • The Ghostcrawler Experiment

    by 
    Adam Holisky
    Adam Holisky
    01.12.2009

    Greg Street, aka Ghostcrawler, is the lead systems designer at Blizzard for World of Warcraft. It's his job to make sure all the numbers work right, that the talents are spiffy, and all that "other" stuff. He became a presence during the Wrath of the Lich King beta, posting daily about updates to the game and interacting with players in a way that hasn't been seen before.The daily activity by Ghostcrawler has lead to him become a staple of sites such as WoW Insider and MMO-Champion. Every day you can see at least one or two items from him. We here at WoW Insider are particularly watchful of what he says, since his posts usually contain detailed information about why something was done and what might be done in the future. That's great content that we like to talk a lot about.However despite the volumes Ghostcrawler publishes each day, some people feel that his welcome has ran out – that this experiment of him providing community interaction has failed. Some feel that his penchant for forum interaction is time wasted, that he's done nothing more than incite riots with certain classes, and that his demeanor is less than appealing. There was a forum post today about this very topic, but that in itself is nothing new as lots of people have been QQing over Ghostcrawler for a while.Don't let all the crying fool you however – he has some major supporters throughout the community.

  • Ghostcrawler's tips on Loken

    by 
    Adam Holisky
    Adam Holisky
    12.16.2008

    We've known that heroic Loken is currently the hardest mob in the game for a bit now. Alex broke the story a couple weeks ago, and Loken is currently killing approximately 1.8 times as many players as the next hardest boss, Sapphiron. That statistic is skewed a bit too, considering Sapphiron is a 10/25 man fight, and Loken is only a 5 man. One of the chief complaints about Holy Paladins has been their relative lack of AoE heals. This becomes particularly evident when a Paladin attempts to heal Loken in the Halls of Lightning. It should be noted however, as Ghostcrawler does and I can attest to, it can be done with a Paladin healing. It's on this note that Ghostcrawler has provided some tips on the strategy used to defeat heroic Loken. And while these appeared in discussion about Holy Paladins, they apply to any class equally well.

  • The great hunter nerf of 2008

    by 
    Adam Holisky
    Adam Holisky
    12.09.2008

    I quote Ghostcrawler: "Hunters of all specs, and particularly Beastmaster, are doing too much damage in PvE."At this point you can stop reading if you're a Hunter and just assume the worst. But if you want to see how you're getting nerfed to the ground, read on.The rationale behind the changes is that Blizzard has been doing a lot of internal testing, along with the beta of WotLK, and has determined the other classes have not been able to keep up with the Hunter DPS output.The list of nerfs is wide ranging. Volley nerfed by 30%. Steady Shot now gains 10% of Attack Power instead of 20%. Kindred Spirits has been nerfed by 25%. Readiness no longer affects the cooldown of Bestial Wrath.The list of changes is not exhaustive. Ghostcrawler makes a point to say that these are just the ones they feel are ready for testing. He hopes to see them up on the PTR before they go live.The full 14 point list of changes after the break.