guide-to-hunters

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  • Scattered Shots: The golden age of pet tanking

    by 
    Brian Wood
    Brian Wood
    08.26.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. I have a suspicion that Wrath will go down in the history books as the golden age of pet tanking and extreme soloing. I think that Wrath hit the precise perfect balance for extreme pet antics, whether by design or by accident. We have solo'd from Molten Core to Violet Hold and everything in between (and more). We have used our pet to tank for our raids, from Naxx to Ulduar to TotC, all the way to ICC. Our pets have tanked Marrowgar, Deathwhisper, Gunship and Blood Princes, and our pets have even solo-tanked Sindragosa. We can pet tank Rotface while we kite the slimes. The beauty and balance of the Wrath pet tanking, however, is that we're generally only able to do it after we're a tier or two of gear beyond the content (or with the ICC raid buff). This way, we aren't taking tank spots away from actual tank classes -- something that would get our pet tanking nerfed in a heartbeat. But these are still impressive feats, challenging feats -- and they are big fun. While it's too early to say how pet tanking will work out in Cataclysm -- the pet design pass has not yet been done -- I keep getting emails about it, and we have seen enough to do some speculation. Join me after the cut for a look at what made pet tanking work so well in Wrath and what we know about it so far in Cataclysm.

  • Scattered Shots: New hunter pet skins in Cataclysm beta

    by 
    Brian Wood
    Brian Wood
    08.23.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. While the pet design pass has not yet been done for hunters in the beta, we do have a handful of new pets in the game, as well as new skins for old pet families. Also, our fox pet is no longer in the wolf family -- it's in the new fox family now! Monkeys also get their own family. This video will give you a look at a handful of the more impressive new pet skins in the beta. If you want a complete list of changes, Mania is keeping up to date with every pet change over at Petopia. Be sure to watch to the end of the video -- the most impressive pet ever is saved for last! [Update: in the last beta build (after this video was made) that last pet was indeed fixed.] Scattered Shots is dedicated to helping you learn everything it takes to be a hunter. See the Scattered Shots Resource Guide for a full listing of vital and entertaining hunter guides, including how to improve your heroic DPS, understand the impact of skill vs. gear, and getting started with Beast Mastery 101 and Marksman 101.

  • Scattered Shots: Beast mastery rotation in Cataclysm

    by 
    Brian Wood
    Brian Wood
    08.19.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. We've now covered what the MM Cataclysm rotation and the SV Cataclysm rotation are looking like in the beta, so it's time for BM. Ghostcrawler, lead systems designer, recently identified SV as the least-polished spec in the beta currently. While that may be true, it is also true that BM is the least functional spec at the moment. While BM has come a long way in the beta, it still has not-yet-implemented talents and not-yet-functional talents. But the main problem with BM is that the pet design pass hasn't been done yet. BM relies on its pets far more than any other spec, and until we know how the pet design will play out, we are left with big questions in our rotation. Join me after the cut as we take a look at exactly where BM is right now, why our pets are more important than ever, why big red pet is better than ever, and why we can't say for certain just what the final BM rotation will look like.

  • Scattered Shots: Survival rotation in Cataclysm

    by 
    Brian Wood
    Brian Wood
    08.16.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Last week, we covered what the new PvE rotation is looking like for MM hunters in Cataclysm, and today we're going to move along to the SV PvE rotation. Currently in Wrath, the MM rotation is more fixed and requires some careful forethought and planning. In Cataclysm, it is more so. In Wrath, the SV rotation is more reactionary, and in Cataclysm, it is that and more so. Despite the frantic gyrations from being focus-starved to actually having too much focus, the SV rotation is probably the least-changed hunter spec rotation in Cataclysm. We use Cobra Shot instead of Steady Shot, we don't have to worry about reapplying Serpent Sting and instead we get to actually use Arcane Shot from time to time. Join me after the cut and we'll take a look.

  • Scattered Shots: Marksman rotation in Cataclysm

    by 
    Brian Wood
    Brian Wood
    08.12.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. As the Cataclysm beta continues, the different hunter specs are finally beginning to settle into place. There are still a lot of bugs, a lot of things not working or working oddly, and some talents that clearly need tweaking -- and of course, focus regen is being tuned weekly at this point -- but the overall PvE feel of each spec is becoming increasingly solid. Today we're going to start by looking at the MM spec in Cataclysm, which seems to be the most polished spec at the moment. We are not forgetting SV or BM, which we'll hit up next week (though BM, as the most changed spec, is also the least finished, with big stuff not working right now). Join me after the cut for rotations, key abilities, how those talents really work and to bask in the awesomeness of the Cataclysm hunter.

  • Scattered Shots: Internal review

    by 
    Brian Wood
    Brian Wood
    08.09.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Here at Frostheim Industries Consolidated, we recently realized that some time ago we whizzed past the 50-article mark for Scattered Shots. Naturally, this revelation prompted a swift internal review by our quality assurance team, who are always eager for an excuse to hold meetings and enjoy a variety of jelly-filled pastries. As a result, we are going to deviate a bit from our standard fare today as we complete the review process. Rather than telling you the greatest details of the latest beta build -- where base focus regen has been changed to 4.16 focus/second, shots are now costed correctly, Improved Steady Shot now affects cast times correctly and tons of BM stuff still doesn't work, incidentally -- we are instead going to ask for your patience and your help in the form of clicking your mouse several times. Please join me after the cut -- even if you don't even play a hunter -- and let me know how you think Scattered Shots is doing as a column, and most importantly, what kind of things you prefer to see more or less of in the future.

  • Scattered Shots: Cataclysm hunter video roundup

    by 
    Brian Wood
    Brian Wood
    08.05.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. There's a lot of Cataclysm info flowing fast and furious these days, and of course the information is changing almost as quickly as you can digest and analyze it. But it's one thing to read about all these Cataclysm changes to the hunter class, and yet another entirely to actually see them. So today we're going to do a round up of some of the Cataclysm hunter videos out there to let you see the new pets, the new specs, the new rotations, and the cool new hunter abilities at work.

  • Scattered Shots: New beta build for happy hunters

    by 
    Brian Wood
    Brian Wood
    08.02.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. We got a new Cataclysm beta build filled with delightful hunter treats, and that was promptly followed up with some blue posts with more good hunter news. From the hunter point of view, this beta build seemed mostly aimed at refining focus and focus regen -- basically getting our focus into a better spot. For the first time in beta we are able anticipate hunter movement DPS being back to a good place. I shall manfully refrain from saying I told you so to everyone who cried that the world was ending. Our ability to shoot on the move was too drastically low, and Blizzard recognized and is fixing it. In practice, I should note, most of these new changes are bugged. The result is we can't actually do a lot of testing on what the new rotations feel like in the beta, but I'm certainly very positive on how they'll work out. Heck, MM and SV rotations already had a similar instant to steady ratio as they do on live. With these changes, we'll be using a lot more instants (BM is still bugged and can't be tested well). Join me after the cut for the list of all important hunter changes in the latest Cataclysm beta build, our blue post on raid buffs, and the latest measure of our new base focus regen rate!

  • Scattered Shots: How to tell your friend he's a huntard

    by 
    Brian Wood
    Brian Wood
    07.29.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. The term "huntard" stretches all the way back to vanilla, when all the gold farmers were hunters (and actually farmed). While usage of the term has died down a bit due to widespread educational programming, it still exists, and we now know more about the huntard than ever before. Sometimes these bad players are just teenagers with parasitic worms burrowing through their brains, driving them slowly mad; other times, they're hillbillies destabilized from imbibing massive quantities of impure corn liquor and generations of profoundly unbiblical procreation. But more often than not, the classic huntard behaviors aren't directly related to mental acuity. Modern medical science now knows that huntardism is a disease, often infecting newer players who just honestly doesn't know any better. They're trying their best. All too often, they're newer players who got some crazy and foolish advice (usually from other classes) and, not knowing any better, have done their best to follow it. But here is hope. Recent studies show that 90% of huntardism is, in fact, curable. Join me after the cut as we take a look at how to identify the warning signs that a friend might be a huntard and how to break the news.

  • Scattered Shots: Hunter beta leveling through Mt. Hyjal

    by 
    Brian Wood
    Brian Wood
    07.26.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Today we're going to go on a journey, not of distance and miles, but a journey of the mind. Today I shall take you with me on a stream of consciousness trip through the Cataclysm beta. You will vicariously experience the first moments of the beta and leveling through Mount Hyjal. This, dear friends, is even better than a beta invite itself. Partially, yes, because you will get to skip over the grueling slogging through bugged quests, the endless searching for new pets to tame, the constant World Server Down messages -- all this, you'll experience in just a handful of words rather than living the hours of pain. Seriously, though, as you're reading, just imagine getting booted out every hour or so (sometimes a dozen times in an hour) and seeing World Server Down when you try to log back in. Oh, and this post contains spoilers. But, you know, it says Cataclysm beta in the title. When you see that, just always assume that there are spoilers, OK? OK.

  • Scattered Shots: Cataclysm beta hunter video sneek peek

    by 
    Brian Wood
    Brian Wood
    07.19.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Today, rather than telling you all about what's happening for hunters in the Cataclysm beta, I'm going to show you. This video goes through a handful of the hunter changes, including the tracking update, new pet skins, the new stable master and the improved pet stay command. Before anyone asks, the beta currently has a level cap of level 83 and Camouflage cannot be learned until level 85. It's still very early in the beta, and we have a way to wait before we can see how that one works out. Scattered Shots is the WoW.com column dedicated to helping you learn everything it takes to be a hunter. See the Scattered Shots Resource Guide for a full listing of vital and entertaining hunter guides, including how to improve your heroic DPS, understand the impact of skill vs. gear, get started with Beast Mastery 101 and Marksman 101 and even solo bosses with some extreme soloing.

  • Cataclysm Beta: Hunter talent overhaul

    by 
    Brian Wood
    Brian Wood
    07.15.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. As promised, Blizzard has completed a massive overhaul of the talent system in the Cataclysm beta. It's a change of biblical proportions: only 31 points to the bottom of the trees, no more Mortal Shots, no more Hawk Eye, Explosive Shot for free at level 10, dogs and cats living together ... mass hysteria! A lot of what we're seeing right now looks a little bit crude. We have vastly different numbers of talents in different trees as well as some truly odd choices of what talents remain and which ones were removed. Suffice it to say (as we always say), this is just the beta; this is a first implementation of the new talent system, and expect many changes moving forward. Join me after the cut for a complete look at what the talent system overhaul is currently doing for hunters in the beta.

  • Scattered Shots: Cataclysm beta hunter update

    by 
    Brian Wood
    Brian Wood
    07.12.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. The Cataclysm beta is in full swing and with hunters looking like the most changed class in Cataclysm, the new hunter info is coming fast and furious. We are continuously pelted with more and more information, not just from the beta but of what's going to be coming next and changing next but isn't yet implemented. It's hard to keep track. Just when you think they're going to zig, they zag, and when you think they're going to zag, they do zag, just to throw you off for the next zig. And the rumor mill is going at five times the speed of the actual information, filled with the typical predictions of doom and horror and dozens of reports from people in the beta, all conflicting. Join me as we take a look at what's currently going on for hunters in the beta. Specifically, we'll be discussing focus and focus regen, MM shot rotation with focus, venoms and the latest blue news on what the next round of updates may look like.

  • Scattered Shots: Cataclysm beta info on BM and hunter pets

    by 
    Brian Wood
    Brian Wood
    07.05.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. On Thursday we talked about some of the biggest hunter news in the Cataclysm beta, from Aspect of the Fox to the new Chimer/ Widow Venom combo. But of course that was only the tip of the of the deadly hunter iceberg. Today we're going to focus on the news about our better halves, our lifelong companions and platonic life partners: our pets. It would be inappropriate of us to claim the title of most-changed class in Cataclysm without some major changes to our pets, and that's just what we're getting. Some of this was expected from blue posts in the months after our class preview, some of it was promised to us years ago, and some of it is entirely unexpected and wonderful. Across the board, however, I think you'll agree that it's good news for our pets in Cataclysm. Join me after the cut to learn all about it. Since no discussion of pets is complete without the true pet hunter, BM, we'll be taking a look at the BM talent changes and how they interact with the pet changes to make Cataclysm the most exciting time to be a BM hunter in the history of WoW.

  • Scattered Shots: Cataclysm beta hunter info

    by 
    Brian Wood
    Brian Wood
    07.01.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Okay, take a deep breath. The NDA has been lifted and we're about to take a look at what's been going on with the hunter class behind closed doors. Those of us who have been desperately keeping our mouths shut until we were vibrating with the secret knowledge we possess can finally climb to the rooftops and start shouting about the awesomeness contained within. Because those hunter class previews we had earlier in the year? That was nothing. Nothing I tell you compared to the sweet, sweet huntery goodness lurking behind the closed beta doors. Join me after the cut as we begin to scrape the surface of some of the awesomesauce hidden in the Cataclysm beta. I think you'll join me in agreeing that it's been worth the wait. Hold tight to your seat, folks; this is a killer ride.

  • Scattered Shots: Pet tanking

    by 
    Brian Wood
    Brian Wood
    06.28.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. As hunters, we spend a lot of our down time engaged in awesomeness. On long weekends, we strip down and roll around in awesomesauce; we drink it and bathe in it it and steep ourselves in the awesome until we reek of it, until we radiate awesome so strongly that it even starts to rub off on those around us. Pet tanking is yet another example of this principle in action. Grandpappy Frostheim always used to say, "If you want a job done right, do it yourself. But if you're getting a good drunk on and good enough is good enough, send your pet to do it." With the right pet, the right talents, a bit of gear and a pinch of forethought, our pets can make surprisingly formidable tanks. Our pets can easily tank, for example, any dungeon and any heroic in the game. We can even tank raid bosses. And I'm not talking about just the easy stuff in Naxx, either. We can tank a goodly number of ICC bosses including, as you can see in the video above, Sindragosa (and we don't even need another tank to help out in Sindragosa phase 3, either). So join me after the cut and learn how!

  • Scattered Shots: Hunter loot in Ruby Sanctum

    by 
    Brian Wood
    Brian Wood
    06.24.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Patch 3.3.5 is live, and it won't be long now before the Ruby Sanctum opens, giving us yet another dragon to kill and another chest overflowing with nothing but hunter loot. Like a good hunter, I've been poking through the Ruby Sanctum loot lists and doing some paper napkin math to decide exactly what drops I'm going to want to keep safely out of the hands of dirty rogues. Now, the loot lists we have access to may not be complete. I want to stress this. I really, really hope they're not, because, all joking aside, the hunter loot selection is grim as all heck. I'm seeing three hunter drops from 25-man, which is fine. But in 10-man I'm only seeing one hunter drop, and it's probably not going to be used by any hunter -- basically no hunter loot in the 10-man version. On the bright side, awesome new trinket! Join me after the cut as we take a look at what kind of worthwhile loot (i.e. hunter loot) Ruby Sanctum has to offer.

  • Scattered Shots: Grandpappy Frostheim on traps

    by 
    Brian Wood
    Brian Wood
    06.17.2010

    Scattered Shots is brought to you by Grandpappy Frostheim, who spends his evenings in an Ironforge tavern telling young hunters how much harder things were in his day, when they had to kite mobs through the snow, uphill, both ways. Young hunters these days got no appreciation for their traps. One of the signature abilities in the hunter toolbox, thematically appropriate, and stronger and easier to use than any time in WoW history, but they may as well not exist 'cause you kids can't be arsed to use 'em. Mob charging at you? Hunters these days just Feign Death (that is, if they don't try to melee it) then watch the mob make a beeline for the healer. Once it's safely carving pretty patterns into the healer's face, the hunter goes back to volleying the pack. Bah! Kids these days! Let me tell you something, back in my day our traps sucked. They were horribly limited and difficult to use by your pampered standards, but by the Titans we used 'em and used 'em well! So sit down, listen closely, and maybe you'll learn something about your class. You see, back in my day ...

  • Scattered Shots: Stacking cooldowns and procs

    by 
    Brian Wood
    Brian Wood
    06.14.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. As hunters, our main job in a raid or a dungeon run is to do as much eyebrow-searing DPS as we can, and do it without pulling aggro or standing in void zones. This is the primary difference between hunters and healers -- healers don't worry about any of these things. One of the secrets of end-game hunter DPS is to stack our cooldowns together, and to time those cooldowns with trinket procs. Over the course of a boss fight, this stacking can yield very real DPS gains. While every hunter spec benefits from this stacking, marksman benefits the most, being able to use our big cooldown, Rapid Fire, four times in a typical four- to five-minute fight. The key here is to stack abilities that combine multiplicatively, rather than additively. One of the interesting benefits of the DPS gain of stacking cooldowns is that you could actually do more DPS than spreadsheets would indicate. Spreadsheets use averaging of all abilities over the course of a fight, rather than assuming that you're combining them intelligently. Join me after the cut as we take a look at how it works, when you should stack and when you should not.

  • Scattered Shots: Pistols for hunters?

    by 
    Brian Wood
    Brian Wood
    06.10.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. The idea of hunters dual-wielding pistols has been around since the beginning of WoW. The reason it keeps coming up is because it's frickin' awesome. It was even recently addressed by Ghostcrawler (lead systems designer) himself in the Developer Twitter Chat back in January. Specifically, he said: Ghostcrawler The pistol idea for hunters gets suggested a lot. It could either be an alternate to the gun / bow / crosssbow or something they use for short-range attacks. source I should stress here that Blizzard has never said that they are going to do this, and they have never even said that they're considering it. However, we certainly know that they are aware of the idea. I started thinking about this again when BRK brought it up as a guest on the Hunting Party Podcast a couple weeks ago, and my half-formed ideas on how pistols could fix some problems with the hunter class grew into fully formed ideas. Join me after the cut as we take a look at why I think this is more than just something cool, but also a much-needed change for the hunter class.