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  • Flameseeker Chronicles: Guild Wars 2 Bazaar of the Four Winds patch primer

    by 
    Richie Procopio
    Richie Procopio
    07.09.2013

    In continuing with its two-week content release cadence, ArenaNet is set to launch the Bazaar of the Four Winds patch today in Guild Wars 2. Yesterday, we teased the new features, but today I want to talk more in-depth about my experiences during the preview event this past weekend. The Bazaar of the Four Winds features a ridiculously beautiful zone called the Labyrinthine Cliffs, where players can trade wares with some unusual and shady vendors. The Zephyrites have docked their floating airship, the Zephyr Sanctum, and seek terrestrial supplies from the land-dwelling inhabitants. Sun, moon, and lightning adepts are scattered around the new area and are eager to teach players special movement powers, which are locked inside sky crystals. These movement skills will allow players to reach special areas in a vertical scavenger hunt and compete with each other in a race called the Sanctum Sprint.

  • Flameseeker Chronicles: Revamping rewards in Guild Wars 2

    by 
    Richie Procopio
    Richie Procopio
    07.02.2013

    ArenaNet has improved the reward systems in Guild Wars 2 this year by adding new features such as world vs. world skill trees, laurel and guild merit vendors, and better loot for world boss encounters. However, many players still feel that there should be more tangible incentives urging them to log in each day and engage in the content that they enjoy. Fortunately, Colin Johanson agrees and has taken to the forums several times to tease an upcoming reward revamp for all areas of the game. This redesign involves adding rewards for hitting certain thresholds of achievement points, creating more uses for blue and green items, and making fighting champion-level creatures more worthwhile. This month, we should expect to hear more about ArenaNet's plans for the second half of 2013, akin to the road map laid out back in January. While we wait for the official word, check out the video edition of the Flameseeker Chronicles for some loot-themed speculation.

  • Flameseeker Chronicles: The history of weapon and armor skins in Guild Wars 2

    by 
    Richie Procopio
    Richie Procopio
    06.25.2013

    The Sky Pirates of Tyria game update for Guild Wars 2 launches today, and if you haven't checked out our video preview, there's no time like the present to catch up. Along with a smattering of in-game activities for players to experience, ArenaNet has added three new armor skins to the gem store. The Aetherblade armor sets will be the first light, medium, and heavy skins to hit the gem store since the game's launch last August, and unlike town clothing, these steampunk-themed items can be worn in combat. Many fans will also appreciate that this new gear is available for direct purchase and not offered as a rare drop from a gambling chest. Guild Wars 2 players realize that ArenaNet needs the financial support of its gem store to sustain the game for years to come. But there has been a rash of negative feedback lately whenever a new weapon skin is offered as a rare drop from a gem store purchase. Whether we like it or not, however, randomizing the contents of a product has been proven to increase profits since the days of baseball cards. In this week's video edition of the Flameseeker Chronicles, I dissect the weapon and armor skin offerings in Guild Wars 2 since launch and analyze the various methods ArenaNet has used to distribute them. Have the gem store weapons been distributed most often through random loot boxes, direct purchases, or through in-game activities? Let's investigate.

  • Flameseeker Chronicles: Raiding in Guild Wars 2

    by 
    Richie Procopio
    Richie Procopio
    06.18.2013

    Guild Wars 2 has been criticized in the past for not having having much PvE content for guilds and large groups of players. Several months ago, guild missions were added and helped fill that gap, but apparently we have more to look forward to. ArenaNet's Chris Whiteside was chatting with players in the game and was asked whether or not we'd ever see raiding in Guild Wars 2. His reply was, "Our answer to raiding may very well be in the works! It is something I am very excited about and will be unique to GW2." What could this mean for Guild Wars 2 and its players? What kind of unique spin could ArenaNet put on raiding? Let's dive into those questions after the break in a video edition of the Flameseeker Chronicles!

  • Flameseeker Chronicles: Temporary content in Guild Wars 2

    by 
    Richie Procopio
    Richie Procopio
    06.11.2013

    Dragon Bash hits Guild Wars 2 today, and if you haven't yet checked out our video preview of the festivities, what are you waiting for? Dragon Bash is a holiday event, so much of what we'll be seeing in this update will be temporary content. These limited-time events have been the subject of much conversation in the community of late and, consequently, they're the topic of today's video edition of the Flameseeker Chronicles. Let's get to it!

  • Flameseeker Chronicles: Bow down to the queen of Karka in Guild Wars 2

    by 
    Richie Procopio
    Richie Procopio
    06.04.2013

    Last week, the Last Stand at Southsun game update hit Guild Wars 2, and players were urged to infiltrate Canach's Lair to curtail the villainous Sylvari's latest scheme. While there may not be an official patch today, ArenaNet has offered up a guide previewing some new content that will be made available today. Players bested the Ancient Karka during the November Lost Shores event, and now the Crazed Karka Queen has emerged to exact her sweet revenge. Unlike most of the Living Story content, however, this crabby boss encounter (and the event chains that accompany it) are permanent additions to the game. If you're a fan of world boss encounters, map-wide event chains, and vendors with new loot, then you'll want to check out the special video edition of the Flameseeker Chronicles after the cut.

  • Flameseeker Chronicles: Prepare for crazy Karka in Guild Wars 2

    by 
    Elisabeth
    Elisabeth
    05.28.2013

    I hope you've all been enjoying your time in sunny Southsun Cove. We talked about it last week, so if you're a little lost as to what's going on, I'd suggest reading back a bit. Wooden Potatoes recently posted an excellent recap of what's changed and happened in Guild Wars 2 from launch to the present day. It's an good reflection, which will hopefully give us a good perspective as we look at where the game might be going. At almost precisely nine months of launched life, Guild Wars 2 is at something of a defining point. It looks as if the team is going to be moving to a more rapid cadence. That's not a guarantee, but as we're seeing more consistent releases, I'm prepared to get my hopes up a little bit. We're also seeing more sPvP and WvW features coming down the pipe; the last few updates set that in motion, and the preview for today's patch seems to be following up in support of those.

  • Flameseeker Chronicles: Catching crabs in Guild Wars 2

    by 
    Elisabeth
    Elisabeth
    05.21.2013

    My goodness, that lady's bikini is awfully close to body tone from this far away, isn't it? If the sun and sandy beaches didn't give it away, I've spent most of the last week or so of Guild Wars 2 time in Southsun Cove. Karka Island! Sunny Orr! Whatever you call it, I hope we can all agree that Southsun Cove is a terrible place filled with awful monsters that nobody in their right mind, in-universe or otherwise, would ever want to visit without the lure of titles and shiny -- literally, one of them glows, and the other glistens -- backpieces.

  • Flameseeker Chronicles: The matter of alts in Guild Wars 2

    by 
    Elisabeth
    Elisabeth
    05.14.2013

    As is no secret, I'm something of an altoholic. This is the case in pretty much every game I play that allows for that sort of thing. If I can make multiple characters, I will. While it's not solely responsible for the longevity of my involvement in MMOs, it sure doesn't hurt. I'm presently sitting at four max characters in Guild Wars 2. That'll turn into five fairly soon, and then I've got plans for another six or seven after that. (For those of you keeping score at home, that does involve having more than one max-level character of the same profession. It's a disease.)

  • Flameseeker Chronicles: Thoughts about Guild Wars 2's living story

    by 
    Elisabeth
    Elisabeth
    05.07.2013

    With Guild Wars 2's first multi-month living story arc drawing to a close, I thought this might be a good time to do a little bit of reflection on how the living story is treating Guild Wars 2 so far. Sure, what we've seen so far isn't necessarily indicative of the way things are always going to be, but it's a good starting point. (In fact, it's our only starting point. Unless, of course, you like rampant and foundless speculation as a starting point. This is, after all, the internet.) To expand the conversation a bit, I think we're including holiday updates as part of the living story. It's seasonal, but it also fits into the grander scheme of providing changing content to keep the world moving and to keep players engaged. That means that what we've seen to date includes all of Flame and Frost, Wintersday, Halloween, and the Lost Shores event. Also, I guess the Super Adventure Box? I mean, it's returning and it had a lore tie-in and stuff. Maybe? I'm not sold.

  • Flameseeker Chronicles: It's time for some retribution in Guild Wars 2

    by 
    Elisabeth
    Elisabeth
    04.30.2013

    Another patch day is upon us. Among other things, Guild Wars 2's Flame and Frost: Retribution is bringing in a new living story dungeon and some much-needed structured PvP improvements. Over the weekend, members of the press were invited to preview some of the incoming content. I'd like to talk about it with you, so be warned that there are spoilers for the living story dungeon ahead. Something that I found particularly interesting about all of this is that the Molten Weapons Facilities dungeon is going to be available for less than two weeks. The dungeon is due to exit on May 12th. I had expected it to be time-limited, of course, but I think I was expecting a little more time than that. Anyway, let's dive right into it.

  • Celebrating Guild Wars' 8th anniversary

    by 
    Elisabeth
    Elisabeth
    04.28.2013

    Today is Guild Wars' eighth anniversary. Depending on which tradition you follow, I should be getting the game either bronze, salt, linens, or lace as a gift. Since I don't happen to have any of those handy, I'd like to reflect upon the rich life that Guild Wars has led so far. The game didn't start out with all of the neato features that it has now, so I'd like to look a bit at its evolution over time. I can't hit every update ever, but I thought we'd take a stroll down memory lane and look at some of the key moments in the game's life.

  • Flameseeker Chronicles: April's Guild Wars 2 patch brings custom arenas, spectator mode, and a living story dungeon

    by 
    Elisabeth
    Elisabeth
    04.23.2013

    It is time to start talking about Guild Wars 2's April update for reals. I've got some serious knowledge to drop on you regarding the Flame and Frost: Retribution update, so let's get right to it. Retribution will be the final installment of the Flame and Frost living story arc. To tie everything off, we're getting a new story dungeon that'll take us deep underground into the Molten Weapon Facilities. Structured PvP is getting some love in the form of custom PvP arenas and spectator mode. Guilds are getting more missions and new rewards. The gem store will be getting new stuff. Let's dive in and look at some specifics, shall we?

  • Flameseeker Chronicles: Simple pleasures in Guild Wars 2

    by 
    Elisabeth
    Elisabeth
    04.16.2013

    Right after finally crafting The Flameseeker Prophecies, I took my in-game efforts down a couple of notches. As a result, I've had a few fairly quiet weeks in Guild Wars 2. It's not for lack of things to do or of goals; I've still got plans for oodles of armor sets, a few of the pseudo-legendary weapons, a double-handful of additional level 80 characters, and some titles. I've just been taking a more laid-back approach to achieving those goals. For the last month or so before getting my shield I was running two to three dungeons a day along with other things like camping meta events and going into Orr for T6 mats, which is by no means hardcore but has made for a very pleasant experience switching into a lower gear. I've been taking time to enjoy the simpler pleasures of Guild Wars 2.

  • Flameseeker Chronicles: Returning to a simpler time in Guild Wars

    by 
    Elisabeth
    Elisabeth
    04.09.2013

    Some days, saving the world from Elder Dragons just feels like such a drag. Every time you put a dragon lieutenant down, you know that another one is, even then, being knit together from crystals or rotting corpses and it won't be all that long before it's time to save the world again. That sort of knowledge can really take a toll on a girl. Making full use of the magic of technology, I've started escaping the pressure of dragonfighting by going back into Guild Wars. Because it's the game that most directly relates to the state of affairs in Guild Wars 2, I've been playing the original Prophecies campaign. I've also been streaming the experience for the uninitiated, so if you'd like to catch up and live the adventure vicariously through me, you can check out the first bits on Massively's Twitch channel. If you'd like to quickly familiarize yourself with where Prophecies sits in the grand scheme of things, I recommend acquainting yourself with our brief history of Tyria. It's been a neat experience so far. I'd like to talk about it with you.

  • Flameseeker Chronicles: NPCs and culling and beedogs, oh my

    by 
    Elisabeth
    Elisabeth
    04.02.2013

    It's good to have memorable characters. It's important, in a game, to have the sort of characters that players can look back on a month or a year or a lifetime later and think, "Yeah, I remember that NPC." In that sense, I guess ArenaNet has succeeded admirably in the case of Rox the Charr Ranger. I'll remember her until my dying day. ... Mostly because she absolutely petrifies me. Have you seen this lady's eyes? They were clearly made for soul-eating. They're half the size of her face (maybe this is why the baby devourer thinks she's its mommy?), far more cartoony than pretty much anything else in the game, and more saccharine than the fluffy pink quaggan backpacks with bows and hearts. I don't know whether it makes it better or worse that she's got a fairly normal Charr lady voice. Rox was introduced to us, of course, in the Flame and Frost: The Razing patch that came out at the end of March. Let's see what's been going down in the world of Guild Wars 2 since then.

  • Flameseeker Chronicles: Guild Wars 2's March update

    by 
    Elisabeth
    Elisabeth
    03.26.2013

    It's patch day! Today marks the arrival of the long-awaited World vs. World patch for Guild Wars 2. There are, of course, many other things being bundled into this month's big update, but WvW might be stealing the show a bit. Of course, WvW updates probably mean hideously long waiting times as folks hop in to check out the new shinies, so how about you go ahead and queue up for whichever Battleground you prefer, and we'll talk about the details of this patch while you wait.

  • Flameseeker Chronicles: The quest for Guild Wars 2's legendary The Flameseeker Prophecies

    by 
    Elisabeth
    Elisabeth
    03.19.2013

    It's been quite the red-letter week in Guild Wars 2 for yours truly. My little guild piled up enough influence to unlock and build guild bounties, some of my best buddies bought me my first Commandership (which we promptly put to use in PvE shenanigans), and I completed my legendary shield, The Flameseeker Prophecies. Quite some time ago, we went through the piece-by-piece requirements for crafting your legendary weapon. The experience of making it is actually less daunting than the crazy list of materials makes it sound, but I'm probably only saying that because it's finished now, and I don't have to work up the mental energy to think about making another one for quite some time. Let's take a look at things, shall we?

  • Flameseeker Chronicles: The eye of the storm in Guild Wars 2

    by 
    Elisabeth
    Elisabeth
    03.12.2013

    You might remember that Guild Wars 2 got a fairly sizable update not too long ago. You might also remember that we didn't really touch on that update last week. I tend to think that such content needs some time to simmer before we can really dig into it here. The time has come, my friends! The storm has been well and truly gathered, so I believe it's time to take a look at some of what came into the game at the end of February.

  • The Daily Grind: Are /follow commands taboo?

    by 
    Bree Royce
    Bree Royce
    03.08.2013

    Earlier this week, World of Warcraft patched out a surprising mechanic present in the game for a very long time: the /follow command in battlegrounds. Blizzard community guru Bashiok explained that the primary goal was to curb botting in PvP, although apparently the team isn't too sad about the detrimental effect the change will have on at-the-keyboard multiboxing, either. What Blizzard doesn't appear to have anticipated was the effect the tweak would have on visually impaired players who rely on /follow commands to kick butt. World of Warcraft isn't alone in shunning the /follow command; Guild Wars 1 famously limits following, and Guild Wars 2, to the delight of some players, omits it entirely, which is sort of a pain in the butt when I need to go AFK and can't just follow on my guildies for 30 seconds as we run to the next orangie. I'm annoyed at that, so I can only imagine how upset people awesome enough to PvP blind feel at having their lifeline to fun stripped away after so many years. So what do you guys think? Is this a good change for WoW and other MMOs? Do you think the potential for harm to blind players or legitimate AFKers should outweigh the potential for harm by botters and multiboxers? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!