Haptic

Latest

  • Elliptic Labs shows off touchless interface for 3D navigation

    by 
    Darren Murph
    Darren Murph
    02.03.2008

    We've seen (though not felt, for obvious reasons) a few touchless interfaces before, but the latest development coming from Elliptic Labs is a real treat. Dubbed a "touchless human / machine user interface for 3D navigation," the firm has somehow figured out how to allow mere mortals to manipulate on-screen images without requiring any sort of funky gloves to be worn or a microchip to be installed in your fingertip. Sadly, little is said about the actual technology behind the magic, but don't worry, the video waiting after the jump should provide plenty of satisfaction.[Via Technabob]

  • NTT's Tangible-3D prototype gives feeling to on-screen imagery

    by 
    Darren Murph
    Darren Murph
    06.21.2007

    Regardless of general consensus, it looks like 3D display technology is making a run for our wallets (and to a lesser extent, our hearts), and just days after getting wind of Philips' latest iteration, NTT is hitting back with a newfangled approach of its own. Based around an improved version of the company's original 3D display, this prototype system relies on a sophisticated array of cameras and an actuator-stuffed glove that can allow the wearer to "feel the image" that shows up on the LCD. As the object changes, the glove moves along in real-time to give the user a lifelike idea of what the on-screen matter actually feels like, but unfortunately, it doesn't allow the individual to react. Thankfully, a two-way system that will enable tactile transmissions to be channeled in both directions is in the works, but those parked in Japan can check out the current system at the Industrial Virtual Reality Expo later next week.[Via Slashgear image courtesy of Mainichi]

  • Microsoft and Immersion heading to court... again

    by 
    Joshua Topolsky
    Joshua Topolsky
    06.19.2007

    Looks like Microsoft, no slouch when it comes to lawsuits, is heading back to court for another round of player-hating, he-said-she-said proceedings with Immersion (no stranger to the court system itself). The case seems a two-way deal stemming from a 2002 Immersion patent infringement suit, in which Microsoft paid $26m to settle the case and buy a piece of the business; apparently Immersion hasn't honored a clause stating that Microsoft is to receive some change in the event that Immersion and Sony settle, and the folks in Redmond want retribution: $15m minimum. Immersion, of course, thinks it's not required to pay out any such cash, leading one enraged Microsoft rep to shout into a hanging mic, "We will show Immersion the meaning of rumble!" No, not really, but we'd certainly plunk down to see Microsoft and Immersion counsel duke it out in the square circle instead of a stodgy court room.[Via Gamasutra]

  • Haptic Clock beats the time into you

    by 
    Chris Ziegler
    Chris Ziegler
    06.04.2007

    Given that its timekeeping capability rivals actual... you know, calling as the mobile phone's most important function in our lives, we figure it's a function worth embellishing just a bit. Why stop at analog or digital? Che-Wei Wang's "Haptic Clock" Java app features a cool looking (if not obfuscated) display of the time, but even better, it vibrates the time to you every fifteen minutes using a sequence of long and short pulses. The feature can be manually initiated by pressing the 5 key, too, so we could even see some value for vision impaired folks. Grab the app from Wang's site, but beware -- as the developer himself points out, it works a number on battery life.[Via Future Feeder]

  • Genius Traveler 515 Laser mouse rocks touch-sensitive scroll

    by 
    Darren Murph
    Darren Murph
    05.16.2007

    We can't say that Genius' latest laser mouse is apt to cause any cancellation emails to start flying over those recently ordered Obsidians, but the Traveler 515 Laser does a fair job in the specs department to make up for its vanilla looks. Similar to Saitek's critter, this pointing device boasts a touch-sensitive OptoWheel scroll area, right and left click buttons, Flip 3D and Smart IE hotkeys for Vista users, Turbo Scroll for blowing past those incredibly long patent filings, an adjustable 800 / 1,600 DPI laser, and compatibility with OS X and most Windows flavors. Additionally, this device is said to play nice with both righties and southpaws alike, and while looks may not be everything, we imagine that this one will end up priced a tad lower than its dashing competitor in order to compensate in the attractivity arena.[Via EverythingUSB]

  • Apple's touch sensitive mouse design axes scroll ball

    by 
    Darren Murph
    Darren Murph
    04.12.2007

    We're sure we've seen two intriguing Apple patents in the span of 24-hours before, but following up on Cupertino's modular media center gizmo from earlier today comes a slightly modified mouse design that, above all, still doesn't sport a tried and true right-click. All weeping aside, the newfangled design seems to center around a haptic approach, which curiously does away with the scroll ball currently used on Apple's critters and replaces it with a touch-sensitive casing. Apparently, the device would be "capable of switching between operational modes based on the way a user holds or grips the enclosure," which could simplify (or complicate, depending on dexterity levels) all that panning and resizing you currently do manually. Still, there's plenty of mice out there with oodles of macro-love just waiting to be utilized, and while the pseudo-click on the Mighty Mouse may appease some, we can't say we're blown away.

  • F-Origin's HaptiTouch 2.0: MyOrigo returns!

    by 
    Thomas Ricker
    Thomas Ricker
    04.05.2007

    Step asside Immersion, you're not the only ones offering haptic technology for mobile devices. From the ashes of MyOrigo's assets comes F-Origin's HaptiTouch 2.0 force-sensing technology. Pressure sensors measure your push on the screen to cause a "pinpointed vibration" directly below your finger. In contrast, Immersion uses resistive technology which measures the changes in electrical current as your grubby finger smudges across the display. See, as good as they look, the problem with the latest round of button-less, touchscreen handsets is the lack of that good ol' fashioned haptic feedback. Something you'll surely miss while tapping away on a zero-feedback, touchscreen keyboard. Immersion's VibeTonz tech can already be found in Samsung's SCH-W559 phone loosed in China. With any luck, F-origin will be licensing their newly acquired technology to manufacturers such as Siemens who will "likely" be first to market with product before the year is up. Check the 2003 MyOrigo Mydevice with 2007 F-Origin corporate voice over (and complimentary audio cheese) after the break. [Via Wired Gadget Lab]

  • Novint Falcon crazay mouse gets a price, release date

    by 
    Paul Miller
    Paul Miller
    01.09.2007

    We've been tracking this thing for a good while, but while the vaporware status of the Novint Falcon 3D haptic mouse was touch and go for a bit there, it looks like they're going to pull through with this one, with a release slotted for June 18 at a pre-order price of $189. Now what exactly that cash will be getting you, it's a bit hard to explain, but the basic gist is that the Falcon features a floating doohicky attached to a pod doohicky, and the floating part moves about in 3D space for controlling video games, 3D modeling programs and the like. The real kicker is the force feedback that's been worked into this thing, adding a pretty nifty layer of interactivity -- you know, gun recoil, rubber band snapping, the feel of textures against the skin, stuff like that. The MSRP on this unit is $239, but as of the 8th you can pre-order the Falcon for $189. You'll have until June to figure out what you'll actually do with the dang thing, though Novint will be bundling 24 touch-enabled microgames to get you started.

  • Immersion: haptics will make touch screens easier to use

    by 
    Chris Ziegler
    Chris Ziegler
    06.27.2006

    If you're like us, phones with on-screen keypads seem like a great idea until you actually try to use them, at which point you realize just how important the sense of touch is to your ability to type a phone number accurately. While waiting for Sony to make their next move, Immersion Corporation is using some of its down time to show off haptic touch screens, which pulse in sync with a user's taps to provide some feedback that a virtual button has been pressed. As you might guess, they're looking to market the technology to smartphone manufacturers, but to the best of our knowledge, no partners have been announced. We'd prefer screens that change shape in response to what's being displayed -- maybe Immersion can get going on that if they end up scoring $90 million in the Dual Shock fiasco.

  • Immersion offers to teach Sony's DualShake to dance

    by 
    Ross Miller
    Ross Miller
    05.19.2006

    Immersion Corporation is a thorn on Sony's side -- in September of 2004 they won a lawsuit against Sony, arguing that the videogame giant had used their "haptic" (read: rumble) technology without consent. Sony is appealing the verdict, which requires that they pay $90 million to Immersion and prohibits Sony from selling games and controllers that specifically used Immerison's technology, including the PS2 DualShock controller. Coincidentally (or perhaps not), Sony unveiled at this year's E3 that the PS3 controller, which we are dubbing the DualShake for its motion-sensor properties, would lack a rumble feature. Immersion President Victor Viegas has offered to work with Sony to add rumble to the PlayStation 3 controller, adding that they have "numerous solutions" that they have offered Sony. The catch? Sony has to drop the appeal and accept the court decision from 2004. Sony's line of reasoning has been, publicly, that they had to drop the rumble feature to make way for its last-minute inclusion of motion-sensor technology. However, as many have noted, the controller now feels flimsy, and the inclusion of rumble technology seems very viable. Its absence is a step backwards for the console, and we hope that somehow (by hook or by crook), Sony backs down and includes haptic technology with their final product.

  • PS3 pad loses DualShock name and vibration but picks up Wii-esque motion detection and wireless connectivity

    by 
    Dan Choi
    Dan Choi
    05.09.2006

    In a shocking turn of events, the PS3 controller has gone from banamerang to wireless DualShock 3, except without the DualShock name and vibration.If you take a good look at the back of the new control pad (see the close-up above), you'll notice that the DualShock 2 brand name imprinted on the old controller has now been supplanted by a row of LED lights to show which input has been set, either wirelessly or via the wired USB recharge port. Sony's now the only name in-line for PS3 controllers either on the pad or in the press releases (see "the new PS3 controller").