healing

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  • Raid Rx: Analyzing the new Cataclysm healing trinkets

    by 
    Matt Low
    Matt Low
    12.10.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. Annnnnnd Cataclysm is here! I'm 85 and have just started the gearing up process for my priest. I'm pretty good when it comes to other drops; mine have come from being lucky in instances, as well as taking advantage of quest rewards. However, the one slot that's often tough to fill, especially in the opening part of an expansion? Trinkets! But there appears to be a much wider selection of trinkets this time around. Let's take a look, shall we?

  • Raid Rx: Leveling tips for Cataclysm healers from 80 to 85

    by 
    Matt Low
    Matt Low
    12.03.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. A few more days before Cataclysm -- and I don't know about you, but I'm excited! I've already got my plans and strategies in place. I'll try to answer a few frenzied questions for leveling healers as well ... questions such as the following: Where should I go level? Should I bury myself in dungeons and chain heal (not the spell) that sucker until I fall over? When do I replace my gear? Do I power my professions as I go? What consumables should I stack up on?

  • Raid Rx: Healing a level 80 dungeon vs. a level 85 dungeon

    by 
    Matt Low
    Matt Low
    11.26.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. Everyone enjoying the post-patch so far? If I didn't know any better, I'd say some of you decided to try out a few new healing classes. I know the first thing Joe (our resident resto shaman columnist) did was switch to a dwarf shaman. Alas, I know he is still deeply saddened over the lack of keg totems. I'm assuming there is a shipload of players who decided to create a tauren paladin, eh? I decided to start a night elf mage. Stuck with taking out Nightsabers. Nice to see some things never change, right? Anyway, in today's post, I want to shed a bit of insight about 5-man healing. The other week, I wrote about differences between 10-man and 25-man raid healing. I completely left out 5-man healing because I felt that was better left for a followup post. Unfortunately, I don't have any polished videos that demonstrate the 5-man healing environment. They're all on an older hard drive. I just purchased a beast of a computer which will allow me to record more cool stuff in the future (and I really want to try to produce additional healing videos).

  • Raid Rx: Answering your Cataclysm healing questions

    by 
    Matt Low
    Matt Low
    11.19.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. I've been receiving a steady amount of email and questions in regards to healing for the expansion. Rather than coming up with something boring, I decided to gather up what I had and answer them all here. In my classes, I know that when one person asks a question, a good number of the students are thinking the same thing. It just so happens that the one guy who raised his hand has more guts than everyone else (although personally, there have been times where I wished that one guy would just keep his hand down so we could all leave class on time -- but I digress). The answers I'm issuing here are based on personal experience and a fairly small sample size. Take it with some salt (or if you're like me, soya sauce).

  • Hands-on with Rift: Planes of Telara at Gamer Day II

    by 
    Bree Royce
    Bree Royce
    11.16.2010

    As part of its recent Gamer Day event, Trion Worlds invited Massively back to its studio for another look at Rift: Planes of Telara. Having now been to two of these Gamer Day events, I can say without a doubt that last week's was the more festive -- the player-community leaders and swarm of devs certainly made the whole experience much more wild than the first and reminded me that I was supposed to be having fun (not just studiously taking notes for you lovely readers, although I did that too!). Since this was my second day-long hands-on with the game (the first being last summer when I got to check out Rift's dynamic content), I thought it best to focus on two areas: improvements to systems I'd seen before, and totally new elements I hadn't seen at all (like the Guardian starting zone, PvP, UI enhancements, Deepstrike Mines, and several new souls including Riftblades, Bards, and Wardens!). Follow along after the break for my second impressions of this MMO that continues to surprise me with its glittering shine of polish.%Gallery-101448%

  • Raid Rx: Comparing 10- and 25-man raid healing in Cataclysm

    by 
    Matt Low
    Matt Low
    11.12.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. I've been having a blast lately on the Cataclysm beta. I managed to sneak into a few raids on both 10- and 25-player raids. Even better? I got to do it as holy! While I was interested in seeing how I could cope with the new healing mechanics, my primary purpose was to evaluate what the overall healing game would be like in a raiding environment. It isn't enough for me to see the posts and see the numbers or the discussion. I myself need to be in there and do it. I figured while I was at it, I could record a video of a few encounters and do direct comparisons between 10s and 25s, along with detailing the challenges with both.

  • Lost Pages of Taborea: Spam heal is the enemy of strategy

    by 
    Jeremy Stratton
    Jeremy Stratton
    11.08.2010

    Last week, I spoke a bit about whether Runes of Magic was too easy or not. In that article I harken back to the mana strike that players held to remove part of a patch that added a percentage-to-cost modifier on all spells for all classes. This week I wanted to flit around the same subjects, but from the viewpoint of healing and strategy. I want my readers to be well-versed in RoM 101. Just like I set out to do with my community guide for new and old players, I want to educate players today on the fine art of button-mashing. Let's start by covering what spam healing -- or spamming any skill -- is, and why it's not always fun. I'll put this into the context of dungeon-running, cover some fun strategy that results from not being able to spam heal, and give my opinion on how well (or not-so-well) all this works in RoM.

  • Raid Rx: In the spirit of regeneration

    by 
    Matt Low
    Matt Low
    11.05.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. I can just feel my mana regeneration draining away. Have you seen some of the healing notes on the recent beta patch? Discipline priests and restoration druids had some adjustments made to their mana talents. As holy priest, my mana feels fairly tight as it is. But not everything is as it seems. I stressed it before, but mana regeneration is one side of the equation. Unavoidable damage and avoidable damage are aspects that need to be taken into account. The feeling that I get when I look around the community is that each respective class got nerfed. But here's a thought: If every class gets nerfed, is it really a nerf? I mean, we're still relatively equal to each other.

  • LotRO's (re)writs of the Rune-keeper

    by 
    Larry Everett
    Larry Everett
    11.04.2010

    Considering how effective the Rune-keeper class is, the developers at Turbine have made a lot of changes to its skills. This class' strength lies in damage and healing -- a nuker/healer, if you will. This fit the plans for Lord of the Rings Online quite well, but there were some things missing in the flavor of the advanced classes. As Designer Brian Aloisio explains in the November Developer Diary, "The Rune-keeper currently sits at top tier in both damage and healing output. Because of this, the goals we have set for this update did not focus on increasing or decreasing net effectiveness, but on adding variety, customization and more dynamic skill interaction to achieve these results." He adds that the changes are adding more "advanced" to the advanced class. Aloisio also confesses that the Trait Set bonuses were bugged, and instead of fixing bonuses, team has reinvented the Trait Sets. To give you an example, the Words of Grace-traited Rune-keepers were capable of healing in any instance, but they lacked non-healing options. So the advanced class' skills were extremely flat. To spice things up, heal-based RKs will now have a slightly different power rotation and have a couple of non-healing abilities, yet they are still an efficient healing class. Be sure to catch the full Developer Diary to see the specifics about your favorite advanced class changes.

  • Raid Rx: What the -- more beta healing changes?

    by 
    Matt Low
    Matt Low
    10.29.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. Hey everyone! I'm back from BlizzCon and feeling refreshed. It looks like another beta patch was pushed today. Most of the changes were adjustments to spell coefficients. There are additional healing changes that might actually mean something. Some of the highlights include Rebirth being restored to the original 10-minute cooldown for druids and Chakra losing the Renew state for holy priests.

  • Raid Rx: Tell your raid to stand in glowing circles

    by 
    Matt Low
    Matt Low
    10.22.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. Seriously. I've seen it happen several times now where priests drop Holy Word: Sanctuary or something and people just reflexively move out of it. Granted, that type of automated movement comes from years of standing out of Void Zones and other such nasty effects. Now we have to train the rest of the raid to recognize these new AoEs and stand on it to benefit. To be honest, I don't know how else we can help other players "get it". I only have two ideas and they're just painfully obvious.

  • Waging WAR: Chaotic zeal, part two

    by 
    Greg Waller
    Greg Waller
    10.16.2010

    In this week's installment of Waging WAR, Greg returns to the Chaotic Zeal series and peels back another layer or two of the Zealot career in Warhammer Online: Age of Reckoning. He tells us about his experience through tiers 2 and 3 and talks about what makes the zealot stand out in the chaos crowd. If only we could get him to eat his onions with the same fanaticism... At the end of the first issue of the Chaotic Zeal series, I left off by saying that I was happily looking forward to playing through tiers 2 and 3 and the promise the Zealot would bring. I'll kick off this second article in the series by saying that I wasn't disappointed in the least. The Zealot is an absolute pleasure to play as a PvP healer, despite the settings and circumstances I was presented with. The career's growth is robust and meaningful with a variety of attractive tactics and morale abilities, while the playstyle becomes more and more refined over time. I could fill an entire column with anecdotes and memories of my time with the career through the middle tiers, as the Zealot is a career experience that tends to be quite engaging and memorable. Instead, I'll focus on my impressions of leveling through them. Thus, with my Zealot poised on the precipice of tier 4 at level 30, I'll look back and recall the issues I faced getting there. Follow along after the cut as I discuss the middle tiers with the Zealot career.

  • Raid Rx: Post-patch healing thoughts

    by 
    Matt Low
    Matt Low
    10.15.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. That was one thorough beating I took on that last raid night. Raiding on patch day is one thing. Healing on patch day is something else entirely. There are so many factors and variables that cause troubling issues. I don't even know where to begin. If you're having difficulties healing your raid, you can rest assured it probably isn't your fault. Well, maybe not entirely. I'd chalk it up to stuff like: learning the new skills and abilities other classes learning their new skills and abilities awesome bugs in Icecrown Citadel performance issues like lag lack of familiar addons Anyway, the rest of the column is devoted to my healing experience. It might be skewed, wrong, incorrect, outdated or something. But it is straight from my perspective and I'm hoping your experience has been different than mine. I'm also hoping to find out what is working for healers and what isn't. Perhaps there are some group tactics that have yet to occur to me.

  • New Tree of Life form in all its video glory

    by 
    Allison Robert
    Allison Robert
    10.15.2010

    The new Tree of Life form went live on last night's beta build, and I've shot a short video to show you what it looks like in action. As mentioned previously, the Tree currently shares the male orc skeleton and animations, so you won't see anything too unfamiliar here, but the new form is just beautiful. If anything, it's kind of depressing that it's now a cooldown. The new forms are colored by race, and here's the breakdown: Night elves get the purple form. Tauren get the brown and green form. Worgen get the dark brown form. Trolls get the light brown form.

  • Raid Rx: The limits of cognitive bandwidth for healers

    by 
    Matt Low
    Matt Low
    10.08.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. How much cognitive bandwidth does a healer need? At what point is too much "stuff" actually too much? In terms of information processing and responses, healing is a pretty demanding position to play. We're getting additional spells to work with in the expansion. That means there are more situations we need to learn how to "read". But first, let me try to paint what goes on in the mind of a healer (or at least, in my mind). I'll use Sindragosa as an example of an extreme case, in terms of encounter mechanics to watch for and healing that needs to be done.

  • Raid Rx: The evolving healing UI

    by 
    Matt Low
    Matt Low
    10.01.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. I race-changed to a goblin. I look so weird with the hair and riding a Frost Wyrm. It feels like my mount could eat me in one gulp. Little by little, Blizzard continues to make adjustments to the default user interface to make the overall experience better. I don't think its intent is to completely stamp out third-party addons. But it is nice to have tools and features already in place so that a player doesn't have to feel required to get some addon in order to do something. In the past, players used threat addons like KTM and, later on, Omen. For healers, though, the ultimate addon we need to do our jobs is some form of raid frames. Whether it is Grid, Vuhdo (see the Cataclysm version if you wish to test it on the test servers) or something else, it is these addons that give us the capability to keep the raid alive and remove nasty debuffs. The default raiding UI falls short in many areas. It's not really bad or anything; we just had better choices. So what new UI elements are out there that help make the experience a better one for healers overall?

  • Shifting Perspectives: Restoration talents in 13066

    by 
    Allison Robert
    Allison Robert
    09.28.2010

    Every week, Shifting Perspectives explores issues affecting feral/restoration druids and those who group with them. This week, we eschew the future in favor of the present, and are also delighted to discover that the Mac video capture bug appears to have been fixed on the beta. Many thanks to Raylis of Wyrmrest Accord for putting together a guide to troll form associations and allowing me to use it. We'll have a worgen version up once the barbershop starts cooperating! Resto's picked up a lot of interesting stuff recently. Whether these changes survive to patch 4.0.1 intact is anyone's guess, but today's column is a comprehensive look at all restoration talents as of build 13066 on a level 85 premade druid (average ilevel 335). Because the subject matter's on the dry side unless you're a healer, I've also included: Some notes concerning Cataclysm questing Why Anduin Wrynn is awesome Video of male worgen interrogation techniques (now that my video capture is actually working, you'll see more videos popping up soon) Video of said male worgen casting most of our heals with the user interface active to give you a sense of the numbers and efficiency you'll see at level 85 with pre-heroic blues

  • Totem Talk: Totems and heroics in Cataclysm

    by 
    Joe Perez
    Joe Perez
    09.28.2010

    Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how, brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and host of the BDTU: Lore edition podcast. Last week, we talked about what to expect in the upcoming patch 4.0.1 and how healing felt in the new pre-Cataclysm patch. After that, we also got news of a very important update for us in the latest PTR build, patch 13033, with Mana Tide Totem's recent change to increase our spirit by 200 percent rather than just give a flat percentage of mana back when used. The cooldown of the ability was reduced to 3 minutes, down from 5 minutes. Last week, heroic dungeons were also made available in the Cataclysm beta for us to test out, including heroic Shadowfang Keep and heroic Deadmines. This week, I would like to talk a little bit more about the changes to Mana Tide Totem and what to expect using it in the next expansion. I would also like to share with you my experiences healing through the new heroic dungeons as a restoration shaman in a new set of blue ilvl 333 gear.

  • Raid Rx: Raid healing rotations and fun-ness

    by 
    Matt Low
    Matt Low
    09.23.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community. Do you find healing fun? Are healing "rotations" going to be needed? I mean, obviously you find healing fun if you've been playing a healer for a while. You enjoy the challenges, the reflexive nature of the role, and the potential adrenaline rush. Hopefully, you're not being forced to play a healer because your group doesn't have enough others to do it. I know I curse myself when I screw up and let one of my players die. It's something I take seriously because I enjoy healing. As we're all aware, the switch to Cataclysm will yield a shift in healing philosophy and execution. I know some players have expressed either reluctance or caution because of fears that this new style of healing will not be fun in comparison to current or older models of healing.

  • Totem Talk: What to expect for restoration shaman in patch 4.0.1

    by 
    Joe Perez
    Joe Perez
    09.21.2010

    Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how, brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and host of the BDTU: Lore edition podcast. Last week, we talked about the first impressions of healing with Spiritwalker's Grace and how it fits in with our spells and or ability to heal. After that, we had some breaking news for beta build 12942 and then build 12984. The first patches where we really started to see some changes to the restoration shaman spells and abilities beyond the first set of talent swaps. With all the news about the various changes coming in Cataclysm, it is easy to overlook the PTR and the ever-imminent Patch 4.0.1. Truth is, this is a point of concern for quite a large number of people. Like previous pre-expansion patches, it is an exciting yet terrifying time for most players. Some remain optimistic that the changes to our classes will make us stronger and pack even more fun. Others believe that in the case of the upcoming patch, the sky is falling and that we are all doomed. The official forums and the various sites out there are filled with both sides of the debate, and often you can find a very heated discussion about these changes. So what changes are in store for restoration shaman once this patch goes live? Let's take a look.