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Hands-on with ION Audio's Guitar Apprentice and new iCade models
We first saw ION Audio's really impressive iCade followups at the beginning of CES last week during CES Unveiled, but that little taste at the crowded event wasn't really enough for us, so later in the week we went by the company's booth to get a better look and actually hold and play with the new products. Of the various iCade implements on display, the most impressive was undoubtedly the iCade Mobile -- that's the (mostly) PSP-based Bluetooth controller setup which your iPhone or iPod touch can plug into. The company had the great Mos Speedrun working on the device, and the buttons felt great and were very responsive. The one issue with the controller is that the "triggers" (normally L2 and R2 on PS3 or Xbox controllers) aren't really triggers -- they're just buttons, and a lot of gamers, especially those who play shooters, often prefer the Microsoft style trigger controls rather than just wide buttons. The model we played with had buttons that were actually just an extension of the metal around the side, so they sort of "bent" in as you pressed them, but the ION rep told us that the final version will be separate from the side metal, which means they'll press in straight. Still, just having buttons back there might not be quite as nice as full triggers, if there are games that make heavy use of them in the future. Given that developers step up with compatibility on their apps (and ION has had a lot of success with that on the original iCade cabinet), this device could be a must-have for a lot of hardcore iPhone gamers. Of course, it bears mentioning Apple doesn't really provide a great deal of support for gaming peripherals. In fact, all of these devices are simply sending button presses (like a keyboard would), so until iOS supports more input controls, Ion will similarly be limited. he handheld launches sometime this spring, and will be available for $79.99. I also got to play with the iCade Jr., a much smaller version of the iCade cabinet that's designed for iPhones or iPod touches rather than the iPad. The model on display wasn't a working version, but it was enough to feel what it was like to hold the device and press the buttons on the backside. Unfortunately, the whole thing felt about as gimmicky as it looked -- I'm sure the games will be playable when they're finally released, but obviously the mini cabinet isn't built for comfort so much as it is a cute little version of the larger thing. That one will also be out in a few months, for $49.99. And finally, we checked out ION's other big iOS product this year at CES, called the Guitar Apprentice. This one is huge -- it's a "guitar controller" for iPad, so it's a plastic guitar-shaped device with dozens of little buttons on it designed to serve as the frets on a guitar. Your iPad is actually inserted straight into the frame on the guitar's body, and eventually (though this wasn't yet working at the show), the idea is that you'll press buttons on the guitar controller's neck, and then "strum" by swiping across your iPad. It was an interesting idea, but the app wasn't done by CES, apparently, so all that the Guitar Apprentice did so far was when you pressed any of the fret buttons, the iPad would play the appropriate musical notes. It actually worked well -- I could play chords or "pluck" specific frets with ease, though the mechanics were obviously different than playing a real guitar. Hopefully, if ION makes a solid app for the iPad, the controller will serve as a nice set of training wheels for anyone wanting to actually learn a little bit of guitar. The controller itself will be $99 when released, and the app will be available for free. ION had some really excellent offerings at CES this year -- the company seems bolstered by the iCade's success, so we can probably expect to see even more cool iOS products from ION Audio in the future.
Mike Schramm01.18.2012ION Audio follows up iCade with two new devices, iCade Mobile and the iCade Jr.
ION Audio has had a hit this last year with its iCade arcade cabinet, a standalone Bluetooth controller for the iPad that turned Apple's tablet into a miniature arcade system. And now the company is following up that success with three new devices, meant to make games on the iPhone and iPod touch a little more tactile. The first is the iCade Mobile, which is a Bluetooth-enabled game pad that the iPod touch or iPhone slips into, with a d-pad on the right side and four controller buttons on the left. There are also trigger controls at the top of the device, and all of those controls map to any iCade-enabled games on the iPhone, although games may require some tweaks to fully exploit the different buttons on the iCade Mobile. ION's rep told TUAW that the company looked at what it thought was the most powerful handheld gaming system out there -- "the PSP, and now the Vita" from Sony -- and mirrored its design off of that system. Obviously, developers will have to make their games compatible with all of the extra buttons (powered by two AA batteries, one inserted into each grip on the side), but the iCade already has a nice list of compatible titles, and that list will likely grow going forward. The iCade Mobile is due out this Spring, and will be $79.99. ION's also making the little iCade Jr., which is basically just a miniature version of the popular cabinet, but with one important difference: There are four buttons on the back of the device, designed to be used as the cabinet is held in your hands, along with four tiny buttons on the front. The iCade Jr. is designed as a smaller, gift version of the iCade, something a little cuter and more "novel" according to the rep. It'll be on sale for $49.99 when it too arrives this Spring. And finally, the iCade Core is a more traditional iPad dock, that loses the arcade cabinet asthetic for a bigger and more tactile set of buttons and an arcade stick. It has a much more open feel than the closed-in cabinet, choosing to focus on the actual gameplay rather than the (somewhat schtick-y) arcade reference. Looks like ION is really trying to take advantage of its popular iCade device (which, you may remember, originally started its life as a ThinkGeek April Fool's joke, of all things). We have another meeting with ION scheduled later on this week, so we'll go hands (and thumbs) on with these devices, and let you know what we think. %Gallery-143403%
Mike Schramm01.09.2012iCade cuts the fat for CES, introduces handheld brother (update: video and iCade Jr.)
The iCade has come a long way from its humble beginnings as a ThinkGeek April Fool's gag. After trading out a fictional 30-pin dock connector for a very real Bluetooth radio and well, actual existence, it even spawned a (notably competitive) copycat product. This week, ION is unveiling a pair of new iCade products at CES, streamlining the original nostalgic tablet dock, as well as expanding its tactile toggles to iPhone and iPod touch owners. The iCade Core faithfully recreates the original rig's control setup, Bluetooth connectivity, and passthrough charging cable, but kills the cabinet motif in favor of landscape support. Although there's no word yet on pricing for slimmed down arcade dock, ION says it should launch sometime in 2012. The new iCade Mobile, on the other hand, is penned in for a Q2 launch; it'll set you back $80 and score your iPod touch / iPhone four shoulder buttons, four face buttons and a classic D-Pad. The gamepad dock also swivels your device into landscape and portrait modes. Stay tuned for our hands on, or read on for the official PR. Update: While glancing at Ion's booth, an impressively small, phone-sized arcade cabinet caught our attention. Dubbed the iCade Jr., we're told it's essentially an iCade for the iPhone. The unit we saw wasn't a working model, and there was nary a mention of pricing or availability, but you can catch some close-up shots of the tiny little number in the gallery below Joe Pollicino and Amar Toor contributed to this report.
Sean Buckley01.08.2012