indiana jones

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  • Indy returns in indie adventure game, Fountain of Youth

    by 
    Christopher Grant
    Christopher Grant
    05.28.2006

    Alright adventure gamers: while we're busy waiting for LucasArts-leftovers, Sam & Max, to make their triumphant return to the small screen, check out the demo for the fanmade Indiana Jones adventure, Indiana Jones and the Fountain of Youth. Built using Adventure Game Studio, the screenshots look remarkably SCUMM-y; the artwork, animation, sound, and writing, all recall the golden age of LucasArts excellent point-and-click adventure games. What makes us nervous: LucasArts team of highly-trained ninja lawyers who only get paid if they send x amount of cease and desist letters to obsessively loyal fans of their various properties. C'mon, look at their URL! Barnettcollege.com ... brilliant. (Note: Mac users can download a beta of the AGS game engine here)See also: Use your BRAINS in zombified adventure game[Via digg]

  • E3 euphoric over Indiana Jones 2007

    by 
    Alan Rose
    Alan Rose
    05.22.2006

    "Man...merman!" That's what Indy's been waiting 18 years for. The fourth installment in the big screen Indiana Jones series will find Harrison Ford on the hunt for the Opal of the Merman Prince (working movie title). Whether or not this will be the plot of the tentatively-titled Indiana Jones 2007 is anybody's guess. While at E3, LucasArts wasn't forthcoming about storylines for their next gen adventure, but they did take home a GameSpy Best Tech Demo award for showcasing the new Euphoria technology. Developed by Industrial Light and Magic, Pixelux, and NaturalMotion, Euphoria enables characters to react convincingly to their surrounding environments.Now, if only George Lucas and Steven Spielberg can convince us that the film will ever get made.

  • God of War's Jaffe inspired by Britney vs. Christina

    by 
    Dan Choi
    Dan Choi
    03.27.2006

    Sure you knew that God of War was inspired by Clash of the Titans and Raiders of the Lost Ark, but did you know that Christina Aguilera influenced its development as well?In an interview conducted by Lorne Lanning for a session at GDC last week, David Jaffe revealed that thinking of (the workplace tension between him and) his lead programmer during a Christina Aguilera song about Britney Spears helped him get the game to work.So identifying with the arguably lesser end of the Christina-Britney rivalry helped Kratos make it out of development hell? Sounds like a surefire way to create a hit game! We also take it then that the song in question wasn't "Genie in a Bottle," 'cause that would've made for one interesting unlockable costume for our marked man. Cameo in the sequel, perhaps?[Britney 'n' Christina pic found via an old BBC MTV VMA story found here]See also: David Jaffe, blogger extraordinaire, WRU?!? God of War 2 GDC video leaked online Budget power from the Gods, under the hood