indie-confessional

Latest

  • Indie platform confessional: Steam, Humble Store, Apple, Android

    by 
    Jessica Conditt
    Jessica Conditt
    05.16.2013

    The internet is kind of like a classic confessional – except it's not a box, it's a lot brighter and everyone can hear what you have to say. Still, we asked a handful of independent developers for their thoughts on what exactly makes a platform effective, and they spilled it all, dissecting the pros and cons of the most popular, current models of distibution. Today, we feature answers from Ridiculous Fishing's Rami Ismail, Canabalt's Adam Saltsman, Octodad's Philip Tibitoski, Retro City Rampage's Brian Provinciano and others. This group of developers had specific thoughts about Steam, the Humble Store, Apple's app stores and the Android hub, Google Play. This follows yesterday's batch of answers from the Steam, Humble Store, iOS and Android camps. Let the confessions begin:

  • Indie platform confessional: PSN, XBLA, eShop, 'all of the above'

    by 
    Jessica Conditt
    Jessica Conditt
    05.15.2013

    The internet is kind of like a classic confessional – except it's not a box, it's a lot brighter and everyone can hear what you have to say. Still, we asked a handful of independent developers for their thoughts on what exactly makes a platform effective, and they spilled it all, dissecting the pros and cons of the most popular, current models of distibution. Today, we feature answers from SpyParty's Chris Hecker, Retro City Rampage's Brian Provinciano, Ska Studios' James Silva, Thomas Was Alone's Mike Bithell, and others. This group of developers had specific thoughts about Sony's PlayStation Network, Microsoft's Xbox Live Indie Games and Arcade services, the Nintendo eShop, and the dream of having it all. Tomorrow we'll feature answers from the Steam, Humble Store, iOS and Android camps. Let the confessions begin: