indie-sandbox

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  • Dawntide development officially on hiatus

    by 
    Jef Reahard
    Jef Reahard
    03.02.2012

    Last December we told you about Dawntide's impending beta server closure and temporary hiatus. Working as Intended was getting ready to go to work on a large-scale world revamp for the fantasy sandbox, and the firm said the open beta server would be down for a couple of months. According to an update on Dawntide's official website, that hiatus is now going to last quite a bit longer because the dev team has run out of funding. "We're still working on finding new investors, but this will take time. In the meanwhile, we have officially stopped all development," the announcement says. "We hope to be able to resume it in the not too distant future, but as of right now we cannot say when that will be or whether it indeed happen at all." [Thanks to Mersault for the tip!]

  • Some Assembly Required: An early look at Dawntide

    by 
    Jef Reahard
    Jef Reahard
    10.28.2011

    Hey folks, and welcome back to Some Assembly Required. The column's been around for a little bit now, and we've done everything from developer interviews to opinionated rants to sandbox and player-generated content feature spotlights. One thing we haven't done is an impressions piece on new sandbox titles, and I aim to fill that void today with an early look at Dawntide. The title is an open-world fantasy sandbox under development by Working as Intended, an indie outfit that calls Copenhagen, Denmark home. Dawntide has been under construction for quite a while now (we first spoke with the devs way back in the summer of 2009), and after a series of funding and development challenges, the end of the long beta journey is in sight.

  • New Hero Engine sandbox to feature 3-faction PvP, deep crafting

    by 
    Jef Reahard
    Jef Reahard
    09.27.2011

    Hey sandbox fans, here's another indie title to keep your eye on as we look toward the new year. Above & Beyond Technologies is working on a sci-fi game called The Repopulation, and the company has just released a new trailer filled with pre-alpha footage. The project is built on the Hero Engine (and if that doesn't mean anything to you, you'll surely recognize the tech's most famous implementation to date) and is described as a three-faction PvP game that allows players to join existing nations or create their own. Gameplay is purportedly skill-based, and there is a toggle between traditional MMORPG button-mashing combat and some sort of action mode. There are also "many non-combat activities" including an "advanced" crafting system. The video shows quite a bit of footage given its sub-two-minute running time, and you can get a glimpse of city building, combat, and the user interface after the break.