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  • Project: Gorgon hits Kickstarter

    by 
    Elisabeth
    Elisabeth
    10.03.2012

    Touted as "an indie MMO by industry veterans," Project: Gorgon has launched a bid for public affection (and donations) on Kickstarter. The effort is being spearheaded by Eric Heimburg and Sandra Powers, who've worked on titles like Asheron's Call, Asheron's Call 2, EverQuest II, and Star Trek Online. Project: Gorgon is meant to promote and reward exploration and remove constrictions on gameplay. Its creators are calling it a "thoroughly modern MMO" with a "quirky, old-school feel." The details of the game's cost and possible subscription fees haven't been finalized yet, but the rewards that have been set out seem to be hinting to a free-to-play model paired with subscriptions for extra access and goodies. Rewards include alpha and beta access, game time, special items (including a vial of -- we kid you not -- "wolf spit"), and the opportunity to vote on game features in beta and shortly after launch. Hit up the Kickstarter page to let the team speak for itself, or skip below the cut to see some pre-alpha footage of the game.

  • Ironfell MMORTS releases gameplay trailer

    by 
    Elisabeth
    Elisabeth
    09.08.2012

    Good news, everybody! Ironfell is in open beta, which means you can hop in-game right now and get a feel for it! What's that, you say? You don't know about Ironfell? Well, luckily for you, there's a new gameplay trailer out to introduce you to the game! Ironfell is a 2-D, hex-based MMORTS. Its developer, David Colquhoun, touts Ironfell as "an indie MMORTS with an unfair approach to balance," saying that you can "gather stockpiles of resources to gain an unfair advantage over your enemies" and bring that advantage to bear in a massive and persistent world. Right now, the game has about 50 units and buildings, with plans for tremendous expansion -- eventually players will be able to create time machines and elevators to help them explore beyond the world. The game is free-to-play, and Colquhoun promises "to make every game item and resource available in the game without payment," although he's not sure what the game's exact business model will look like at this point. Skip below the cut for the new gameplay video. [Source: DataSmugglers press release]