interface-updates

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  • EVE Online's latest devblog is on a big bunch of little updates

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.07.2012

    Little things can make a big difference. That's the topic of the newest EVE Online developer blog by CCP karkur, which covers all of the little changes coming to the game's UI with the next point release. None of the updates is a matter of life or death, but each little change is meant to help improve the quality of life for players in little ways, leading to a better overall experience in the game. And who doesn't want that? Among the more immediate changes are several additions to quickbar functionality as well as proper menus for the quickbar. There's also a revised blueprint folder, the ability to see at a glance what market stops are along your plotted route, a character display as you type an in-game mail... you get the idea. These aren't tools that will make it easier to undercut other players or blow up opposing ships; these are tools that make each step along that path just a little bit easier. It makes a big difference in the long run.

  • Functional improvements coming to the store for Lord of the Rings Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.15.2011

    The store for Lord of the Rings Online is probably not the sort of epic adventure you think of when you consider Middle-earth. But it's an integral part of the game's setup now that it's moved over to free-to-play, and so it's in the best interests of Turbine Entertainment to make the store as easy to navigate and productive as possible. To that end, the team has announced a set of coming updates that should help players navigate the store, make purchases, and manage those purchases with the greatest of ease. The two biggest additions at a glance are the inclusion of a Quick Buy button and an Add to Cart button, with the former saving the need for a shopping cart trick and the latter allowing you to stay on the page after adding the item. Also added are a Recent Buy tab and some improvements to the visual elements of the store, making it easier for players to see which categories have additional items. No, it's not quite as exciting as slaying dragons and Uruk-Hai, but it should make it a little easier to buy the gear to do so.

  • A look at the updated UI for Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.17.2010

    The first major update for Final Fantasy XIV is tentatively dated for a little more than a week from now, and Square-Enix is beginning to discuss the specifics about what the new update will contain. With the most recent reveal centering around the user interface, players can get a look at the improvements coming to one of the game's least-loved features, and the updates range from smoothing off the rough edges of targeting and mouse interaction to the substantial improvement of more inventory space. The latter will be welcomed even by those not put out by the interface, as another 20 slots will be added to both the character's inventory and the retainer's inventory. Other updates include improvements to the chat client, ranging from keyboard shortcuts to the ability to create custom tabs for players. There's also a redesign of the current Attributes & Gear panel into two separate interfaces, with the Gear window having much improved functionality and the Attributes window providing a better rundown of information. Players can take a look at the preview for a full picture of how the UI will be altered to improve Final Fantasy XIV as well as a quick look at what some of the new windows will look like and how they can be customized.