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  • Exclusive screenshots from Jade Dynasty's upcoming "Ascension" expansion

    by 
    Seraphina Brennan
    Seraphina Brennan
    11.06.2009

    Perfect World Entertainment's Jade Dynasty really is a unique offering on the MMO market. We here at Massively have been covering it and commenting on it since we got to see it at E3, and we're always interested to hear more about the MMO that "plays itself." Well, the team at Jade Dynasty hasn't disappointed us and they've let us here at Massively check out some exclusive screenshots of their upcoming expansion, Ascension.Ascension is opening up the path for players to become veritable gods, but it's also adding two new factions, a brand new race, realm versus realm PvP opportunities, aerial combat, and much more. We've also gotten the opportunity to sit down with Jade Dynasty's product manager, Andrew Brown, and talk with him about all of the gritty details in the next expansion. However, you'll have to wait until Monday to check out that interview.In the meantime, check out these screenshots and concept art of the Divine Realm area, and come back on Monday to check out our exclusive interview about the future direction of Jade Dynasty.%Gallery-77654%

  • Massively goes toe to toe with Jade Dynasty's Andrew Brown

    by 
    Seraphina Brennan
    Seraphina Brennan
    08.26.2009

    Jade Dynasty. The game that plays itself. We ran an op-ed on it a while back and even got some impressions on the game from E3, looking into the game that offers all players the special ability to run a bot to play the game and lets players gain experience while offline.Needless to say, we were interested in the game thanks to, what some would say, are odd choices in game design. However, we were recently lucky enough to sit down with Andrew Brown, the project manager for Jade Dynasty, and put him to the test. Why should MMOers try out Jade Dynasty?Well, Andrew took our hard questions and sent us back some awesome answers. He didn't shy away from our question barrage. If you were looking for some answers for why Jade Dynasty took the game design path it did, or why they believe their decisions will ultimately help the many players of their game, then look no further than this interview. And what's this new immortality ability and "hardcore PvP" server that Andrew has mentioned? You're just going to have to follow after the break and find out!

  • Jade Dynasty goes into open beta, supplies new trailer

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.17.2009

    Perfect World Entertainment's new flagship game, Jade Dynasty, has pulled itself out of closed beta right on time and has jumped into open beta, swords and magic at the ready.If you're looking to check out this new free-to-play MMO, or at least judge some of the controversial game options for yourself, you can head right on over to the Jade Dynasty website, sign up for Perfect World Entertainment's portal, and jump into the game with no beta key required.With the release of the open beta client comes a new trailer, and we here at Massively have cleverly embedded the video after the break. If you want to see some high flying combat, just hit continue reading and enjoy the video!

  • Anti-Aliased: My first 30 levels with AFK... er... Jade Dynasty pt. 2

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.12.2009

    So that's why it's called AFK Dynasty...When I finally found a new area to level in as my awesome level 30 self, I actually found that the quests had surprisingly become more tedious. Now it was kill 30 of a monster, or collect 10 to 15 of an item that would only drop once every 7 monsters. This is when I began to make crazy use of the invigorate feature, where I'd press the "kill stuff" button and my character would go off killing whatever she pleased.Was I worried about dying? Pfft, no! Using my wonderous cash shop gold I got a health and mana battery! These two items carried 700,000 HP and 700,000 SP inside of them, and would use enough of their charges to bring my character back up to full HP and SP when I dropped below 10% in a category. I had absolutely nothing to fear now all because my character was basically on a potion IV drip. Everything in my path was easily slaughtered, and I didn't have to be present for any of it.It scared me.Is this what an MMO is?Other games try to hide it with cutscenes, story, diversions, and other tactics. Jade Dynasty is the full, unabashed version of what a MMO is -- grindy grindy grind. But when the game becomes so advanced that it can play itself, then I need to ask an important question What the heck is the point? "Jade Dynasty is the full, unabashed version of what a MMO is -- grindy grindy grind." A better designer than I once said, "Making video games for a living comes down to one cold, hard truth -- you're making pushing buttons fun. Your job is making an extremely mundane task into an experience with impact." The fact that a game like Jade Dynasty exists is a scary proposition for our industry as a whole. It means we're walking the path of making timesinks, not games. It's like one of those old addages -- "How can we have fun playing a game when we're not playing the game?" I sound like a broken record, but this is a very strong reason why I preach about the necessity of storyline and impact in a game. While gameplay is very, very important, any repetitive activity will become boring unless it is spiced up with enough change to keep it engaging. We use to have a strong grasp of making worlds with engaging content. That grasp, however, has diminished since the dawn of the EverQuest and the rise of "kill X to level" quests. How do I know that we've lost our path regarding storyline? Well because Bioware is touting storyline as a new feature in The Old Republic. When we've gotten to the point that storyline is a "on-the-box" feature for a game, then we've done something horribly wrong in our designing. Our original designs focused on the adventure in the world, not the quick grind sessions to max level and the repetition of raids. I wish we could re-find those designs.My final note to you all for this week: if you want to play a game of numbers without playing the game, I have a recommendation for you. It's a "game" that runs on anyone's computer thanks to low graphical requirements and provides all of the same action and features that Jade Dynasty provides. It's called Progress Quest, it's equivolent to Jade Dynasty, and it's 100% free. Try it, you'll love it. Colin Brennan is the weekly writer of Anti-Aliased who is totally level 45 in Jade Dynasty by only playing it for an hour. When he's not writing here for Massively, he's rambling on his personal blog, The Experience Curve. If you want to message him, send him an e-mail at colin.brennan AT weblogsinc DOT com. You can also follow him on Twitter through Massively, or through his personal feed.