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  • Red Steel 2 semi-confirmed

    by 
    Jason Wishnov
    Jason Wishnov
    11.29.2006

    Sorta kinda maybe. Everyone's favorite overly-hyped-shooter-with-glitchy-aiming-mechanisms-and-unintuitive-combat seems to be gearing up for another go. Ubisoft's Paris division has posted a big digital "Help Wanted" ad on the internet, whose transcript shall be withheld to save the reader from silly BabelFish translation errors. In any case, it asks for a game designer for the "continuation of the Red Steel franchise". There is no direct confirmation that the sequel will be on the Wii, but come on. It's pretty damn obvious.One must wonder if the world really wants this. If they can iron out the bugs, improve level design, and add more realistic melee combat, maybe they'll have a winner. If not, we'll always have Super Smash Bros. Brawl to fall back on, right?

  • Game concept: Limbo

    by 
    Vladimir Cole
    Vladimir Cole
    10.07.2006

    Eliot from Hackaday tipped us off to the existence of this nifty concept trailer for game-in-development Limbo. The teaser trailer scores high marks for its beautiful art direction and suggestive physics, but then again, so did the trailer for Killzone 2. Still, the game's lead designer (Arnt Jensen) has crunched his way around the game block a few times, so we shouldn't be so quick to assume that this won't eventually become a real game, graphs be damned. In fact, we'll assume that this project will get done, and we'll encourage you to join the effort, if you can code C++. Good luck!

  • Wii needs packing!

    by 
    Jason Wishnov
    Jason Wishnov
    09.11.2006

    According to some posters at NeoGAF, Nintendo is looking for around 150 workers to begin packing Wii consoles at the North Bend distribution facility. Over at Nintendo's job page, there are in fact job listings for both a "Shipping Agent" and a "Production Agent", both stationed at North Bend, that are essentially fancy names for "packers" and "people who watch over packers", respectively. Brett Favre could not be reached for comment. (Zing!)Just a couple more days! Remember, remember, the 14th of September ...[via 4cr][Thanks, Benny!]

  • Three more developers looking to get in on the Wii

    by 
    David Hinkle
    David Hinkle
    08.22.2006

    Terminal Reality (Bloodrayne II and Aeon Flux), Coresoft (Bass Pro Fishing and Deer Hunter), and Papaya Studio (Top Gear and Whirl Tour) are all listing job openings for programmers. According to these job listings, the studios are looking for programmers to take part in projects involving current and next-gen systems, including the Xbox 360, PS3, Wii, etc. Now, none of these three studios have committed to information on any current projects (although it should be noted that Terminal Reality implied they are working on some next-gen project, which would make sense since Demonik fell through), but are looking to get involved with the system and that's enough for us.

  • Lair off-screen trailer looked good at GDC

    by 
    Dan Choi
    Dan Choi
    04.04.2006

    Stills and screenshots can only do so much to convey how good a game looks. Here's an off-screen video presentation of Lair recorded from GDC, showing off the Factor 5 game in action (or, should we say, motion).You might recognize some of the animation from videos seen elsewhere, but it was nice to catch the newer footage of a dragon wireframe model meticulously rendered with layers of musculature and skin, too.If that's not enough for ya, you can always just listen in to the audio, which features a young lady from Washington asking questions of a developer with the hope of getting hired. Consider this a lesson in networking.[Via GameBrink]