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  • Chaos Theory: Opening up Tokyo and why else I'm a Secret World fan for life

    by 
    MJ Guthrie
    MJ Guthrie
    01.15.2015

    I may be a lifetime member of The Secret World, but more than that, I am a lifetime fan! Why? It's not because I live and breathe the game; I don't need to play daily for hours on end to truly appreciate its qualities and what it brings to the MMOverse. But there are plenty of reasons that TSW has earned my loyalty, not the least of which is demonstrated in Joel Bylos' recent game director letter. Tucked in between talk of the 2014 content and the upcoming improved new player experience is this little gem: The team intends to open Tokyo up to all players! Beyond the story and the events, it is how the team constantly focuses on bringing customers a genuine experience that remains true to the spirit of the game. Is everything about The Secret World perfect? Not at all. There's plenty of room for improvement and added content. But I feel confident in the direction, and the following reasons are why I will continue to champion this gem.

  • Age of Conan has its eye on achievements, crafting for 2015

    by 
    Justin Olivetti
    Justin Olivetti
    01.11.2015

    Is Hyboria one of your planned destinations for 2015? If so, then you're in luck, as Joel Bylos has a taste of what's in store for Age of Conan this year in a new game director letter. The two big initiatives for the year revolve around the brand-new achievement and revamped crafting systems. The first iteration of achievements are coming with update 4.5 in a few weeks. These will include achievements for completing speed challenges for dungeons. Following that, players will get to dive into a richer crafting experience. Bylos hinted at a few other highlights for 2015, including the return of the world boss system and PvP festivals. "We are still nailing down our production schedule for the year," he wrote. "You can expect to hear more about the status of Palace of Cetriss and The Slithering Chaos in an upcoming letter."

  • Chaos Theory: Hands-on with TSW's Issue #10 before today's release

    by 
    MJ Guthrie
    MJ Guthrie
    12.04.2014

    Yes, you read that right. When we told you earlier this week that The Secret World's second Tokyo expansion was coming soon, we bet you didn't think it'd be today, did you? Well, neither did we! But that's exactly what Director Joel Bylos shared with me while we we zipping around the newest area of Tokyo during a hands-on tour of Issue #10 Nightmares in the Dream Palace. If all goes according to plan, fans will be able to dig into the new content today -- much sooner than anticipated. And what's awaiting them? That's what this week's Chaos Theory reveals. Don't worry; I promise to warn you of any major spoilers.

  • Age of Conan gives rewards for testing achievement system

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2014

    Age of Conan is hopping on board this cool, hip achievement train that all of the kids are talking about these days with its Update 4.5. In November's game director letter, Joel Bylos said that the upcoming achievements will be merely "the first wave" in an ever-expanding system. In fact, if players help the team test achievements before they go live, they will be given a random pet as a thank-you. Bylos said that work is also progressing on revamping the world boss event "to provide a more entertaining experience." He also asked the community for its input on which one of two styles of lore entries that players preferred.

  • The Secret World's Issue 10 characters, locations, and shield upgrades

    by 
    Justin Olivetti
    Justin Olivetti
    11.06.2014

    First things first: Funcom's Joel Bylos is still not revealing the release date of The Secret World's Issue 10, so don't get your hopes up when you read through today's October game director letter. However, if you can get past that disappointment, you'll find a treasure trove of information about Issue 10 details, such as the descriptions of four key NPCs that players will meet and four fascinating locations that players will explore (love palace, anyone?). Bylos also discusses how players will be able to wield AEGIS technology to create protective shields of their own. The Secret World's Halloween event will continue through November 13th and be followed by a scenario bonus weekend.

  • The Secret World adds new mission for the Halloween season [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    10.02.2014

    The Secret World's Halloween offerings are expanding this year with a new mission chain called The Broadcast on October 20th that sends players to investigate mysterious radio signals affecting the dead. Funcom said that it will also be offering "a new loot setup" for the holiday as well as the return of the Cat God and Spooky Stories missions. Today's newsletter also announced a special double AP golden weekend starting on October 9th that will feature the encore of the golden guardian fight. Producer Joel Bylos spent some time in the letter discussing Issue #10, of which he said that the team is working on a nightmare monster section for Tokyo, postponing the release of the new auxiliary weapon, and allowing players more freedom to customize their user interfaces. [Update: Funcom has delayed the Halloween events but expects them to go live before Halloween itself.]

  • Age of Conan update talks streaking, crafting, and more

    by 
    Jef Reahard
    Jef Reahard
    09.05.2014

    Hearken to me, Hyborian faithful, for I've an Age of Conan update to share. Actually, hearken to game director Joel Bylos, who has posted an August update letter that talks about raiding updates and tier 5 gear as well as the new PvP minigame streak system (no, not that kind of streaking, you naughty Barbarian). AoC is also getting a version of The Secret World's achievement and lore system, and the loooooong-delayed crafting revamp is still in process.

  • The Secret World announces Sidestories: The Last Pagan mission pack

    by 
    Justin Olivetti
    Justin Olivetti
    09.05.2014

    The summer content drought for The Secret World is almost at an end, as Game Director Joel Bylos announced today that the game will be releasing a new mission pack "in the next couple of weeks." Sidestories: The Last Pagan will contain six additional missions to the game, including two investigation quests. These missions will all be located in or around Tokyo, and when all six are completed, they will reward the players with a teleport to Tokyo from anywhere else in the game. Bylos said that the team is also making improvements to the AEGIS system with two new skills and installing an on-screen notifications system to facilitate communication between the game and the player. It also looks as though TSW will be selling emotes, hairstyles, and makeup unlocks in the store as well as adding them as mission rewards. Past the sidestories pack will be Issues #10 and #11, the latter of which will contain a unification of the raiding experience.

  • Anarchy Online's graphics engine upgrade suffers delays

    by 
    Bree Royce
    Bree Royce
    08.27.2014

    Funcom has announced that two Anarchy Online developers, Genele and Macrosun, are leaving the studio and "relocating back to their homelands in Scandinavia." That's bad news for MMO gamers patiently awaiting the game's promised new graphics engine, as the devs' departures mean delays for both the upgrade and the next patch. Creative Director Joel "Nusquam" Bylos explained the situation to players on the official forum: [L]osing competent and knowledgeable people does have some impact on our development schedule, so we've had to rearrange some things and tune our schedules to make sure we can deliver on our vision for the game. Originally we were planning to patch 18.7 to live this month. We have now delayed it until we have had the chance to give it a thorough going over with the new designers. It is a large and complex patch and we want to be a hundred percent certain that we understand all of the intricacies of the patch before we make it live. Additionally, because Macrosun was the technical coordinator on the new engine, it causes some challenges on the code side. It will take our live coders some time to get themselves acquainted with the engine and all that it entails. The beta will remain up and running and we hope to get past beta status as soon as we can. Nusquam noted that Henry "Michizure" Senger will take over for Genele and that the existing live team was organized with "competence sharing" across the studio's games to minimize the impact of personnel shifts. Funcom earlier this week tweeted about new job openings in its Durham, North Carolina, location. [Thanks to tipster Divalicious Diva. Image credit: Azzura.]

  • Chaos Theory: Touring Tokyo with TSW's Joel Bylos

    by 
    MJ Guthrie
    MJ Guthrie
    06.03.2014

    It's Tokyo time! That's right, an end to the wait is finally upon us. Come Wednesday, everyone who buys Issue #9 The Black Signal for The Secret World and has acquired The Council's Seal will be able to cross the threshold into Tokyo. Like you, I've been dying to get in and check out this new zone, the first new area introduced to the horror game since launch. Thanks to a special tour with Game Director Joel Bylos and Communications Manager Tor Egil Andersen, I was able to preview the first of the three Tokyo zones so I could share that experience with you. We not only explored the city itself, but we completed one of the new -- and might I add, really spooky -- missions and utilized the new AEGIS system. So, how is it? Let me just say, it's worth the wait! And not just for the creepy homages to the Illuminati handler, Kirsten Geary.

  • Anarchy Online prepares 'huge' fall patch

    by 
    Justin Olivetti
    Justin Olivetti
    06.03.2014

    Funcom's Joel Bylos posted a producer's letter today for Anarchy Online, promising a major patch for the game later this year. Among other features, Patch 18.7 will include changes to the Martial Artist and the Trader classes and will begin to automate seasonal events. "In the 18.7 branch, we have placed out all seasonal spawns in the game world and we will start testing on the closed beta in the upcoming weeks to ensure the automated system works as intended," Bylos reported. The "huge" patch will be put on the test server this summer with a release date sometime before Halloween.

  • Funcom planning to launch TSW's Tokyo this Wednesday

    by 
    MJ Guthrie
    MJ Guthrie
    06.02.2014

    Grab your passports! The Secret World fans will finally get to step into Tokyo this week. Creative Director Joel Bylos has told Massively that barring any hiccups, plans are to release Issue #9 The Black Signal on Wednesday, June 4th, 2014. Even with hiccups, the expansion is expected this week. Tokyo, the first new zone to be introduced to TSW, is so large that it will be spread out over three issues, breaking the city into two parts (Issues #9 and #10) and the Orochi Headquarters building (Issue #11). There are plenty of new mobs, new NPCs, new cut scenes, and new missions throughout the zone. Want to hear more? Keep your eyes peeled for Massively's full hands-on experience in Tokyo.

  • The Secret World's Tokyo story missions will be replayable

    by 
    Justin Olivetti
    Justin Olivetti
    05.05.2014

    The Secret World's Issue #9: The Black Signal is coming this month (when, Funcom, when?), and in today's newsletter, the studio announced that all of the main storyline missions for Tokyo will be replayable for the first time in the game. Funcom posted a three-page comic for the issue and promised that it will be talking about Tokyo quite a bit in the coming weeks. "With Issue #9, we will be releasing the first part of the zone, the first chapter in the continuation of the main story, several side missions, and of course, the AEGIS system," the studio summed up. To fill the weeks between now and then, Funcom is triggering a repeat of all of the stages of the Whispering Tide event. This encore event will begin on May 7th and end on May 21st.

  • Anarchy Online and Age of Conan players vote on new content

    by 
    Justin Olivetti
    Justin Olivetti
    05.03.2014

    Newsletters for Anarchy Online and Age of Conan were posted yesterday, and both of them had a common theme: an intiative by Funcom to let players vote on what new content they want to see developed. Anarchy Online players voted for a new Shadowlands mission, which is currently being made for the Inferno zone. AO is also getting ready to show off the 18.7 patch, which contains a new ICC headquarters, the new player experience, and shop changes. As for the Age of Conan community, players voted to see Conall's Valley and the Wild Lands of Zelata included with PvP events. The studio has scheduled a world boss event for May 7th, the sixth anniversary event for May 20th, and Patch 4.2 for some time this month.

  • Chaos Theory: Funcom flubbed it with The Secret World's mankinigate

    by 
    MJ Guthrie
    MJ Guthrie
    04.10.2014

    I'd rather be focused on the four new investigation missions that just launched in The Secret World, even though I need much more time to complete them all, or yammering on about Tokyo coming next month (did you catch that in the director's letter?). But as the fates would have it, Funcom did something else this past week that has nabbed attention and necessitates a little scrutiny. Mankinigate. Last week during the notable first of April shenanigans, The Secret World poked fun at the fact that female outfits in games (including TSW) are stereotypically skimpy while males get adventuring gear. The item store offered the "Gender Equality" clothing pack: full scuba gear for females and a mankini for males. As hideous as I think the mankini is, I appreciated this obvious jab at stereotypes, not to mention the fact that Funcom listened to players who've requested revealing attire for their male avatars. But then with no real explanation given at the time, the makinis were yanked not only from the store but from players' inventories as well.

  • The Secret World's Joel Bylos takes on mankinigate

    by 
    Bree Royce
    Bree Royce
    04.08.2014

    The Secret World's Lead Content Designer Joel Bylos has just posted an explanation for last week's mankinigate episode. As we reported on April 4th, a mankini outfit for male characters was added to the game's cash shop as part of the April Fools' Day patch but was later removed from that shop and from those who had purchased it, with no reason given. Today, Bylos told forumgoers that the mankini wearables were always intended to be a limited-availability April Fools joke and that players were meant to keep them. But... Funcom management feels strongly that the Mankini outfit goes against what The Secret World intellectual property (IP) is all about and they did not want this item to stay in the game permanently. We all agree on the fact that The Secret World should be the best urban contemporary horror MMO out there, and they want to make sure that everything we bring into the game stays true to the setting and the atmosphere we have created – however it is safe to say that there is sometimes disagreement on nuance. For that reason, Management made the decision to pull it from the game entirely. While he disagrees with purging the gear from those who bought it, he stresses that it was "pulled due to concerns over the integrity of the IP, not because of the gender or skimpiness of the outfit." The female wetsuit has also been removed from the store but will remain wearable by those who purchased it. [With thanks to tipster Snurx! We've included Bylos' entire post after the cut.]

  • The Secret World's first mission pack announced for next week

    by 
    MJ Guthrie
    MJ Guthrie
    04.03.2014

    Those thirsting for new content in The Secret World are getting a little something to help tide them over until Tokyo is opened. In his latest Game Director Letter, Joel Bylos announced the game's first ever mission pack. Available in the item store next week, Sidestories: Further Analysis contains four new investigation missions spanning the TSW map and a new undisclosed feature. These missions will delve players deeper into the backstories and lives of various groups and characters like Dr. Aldini and the Draculesti. Bylos also gives more details on the AEGIS system, explaining that these items will be equipped in new gear slots and how the core of the system, controllers, come in three distinct types. On top of that, he noted that a few PvP fixes in patch 1.9 change the way relics are handled in El Dorado. You can catch all the details of these changes in the March letter.

  • Director Joel Bylos on The Secret World's Tokyo and Age of Conan's PvP

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.28.2014

    It's the end of the month, and that means it's time for The Secret World and Age of Conan's director letters. Director Joel Bylos had plenty to say about both games. Tokyo may have been pushed back slightly for The Secret World, but Bylos stresses that the net result will be a much better area that will really come alive with flavor. He also discusses the controversy around the game's Mystery Boxes, noting that the boxes are not lockboxes; they can be purchased only directly from the item store, and they contain nothing that cannot be earned in-game. Hyboria, meanwhile, is due for another pass of PvP reward balancing. The Dragon's Spine dungeons and the tradeskill updates are still approaching completion, albeit more slowly than most players would probably like. Daily quests are also on the table for introduction to tie into the new world boss system, which should give adventurers in Age of Conan one more way to enjoy the game.

  • Chaos Theory: The best of The Secret World in 2013

    by 
    MJ Guthrie
    MJ Guthrie
    01.13.2014

    When December wrapped up, so too did The Secret World's first full calendar year, having debuted the summer prior. Coincidentally, the timing also marked the first year of the buy-to-play business model; the game transitioned in December 2012. Looking back over those 12 months, I wonder what can be said of the horror-themed MMO. Certainly updates and new content didn't come as quickly as players would have preferred (what game can ever deliver that?!), but there was still plenty of activity during that time. We're going to delve into highlights of TSW's year that started with awarding all players a coveted pet to counter an exploit discovered during the 2012 holiday event and ended with Hel on earth.

  • Chaos Theory: The Christmas devil cometh to The Secret World

    by 
    Justin Olivetti
    Justin Olivetti
    12.09.2013

    One of the bright spots of my month is when that game director letter from Joel Bylos rolls across my feed. It's like new magazine day, back when magazines were a thing instead of an ancient relic of the '90s, and I push everything aside just to slowly pick through the letter and find out what's coming to The Secret World. Bylos' November letter had a lot to say, most of it good but a little disappointing. Yes, Tokyo and Issue 9 are being pushed to "early 2014" (I bet February) to get it up to snuff. It's one of those announcements that has the loyal saying things like, "Good for them! Quality over a rush job, I always say!" but then they go home and cry a little in secret. I'll admit that it's a bit of a bummer, especially with my overall disappointment with Issue 8. I guess it'll give me a little more time to grind out oreos and augments, and perhaps work on my long-neglected Illuminati alt. With the bad out of the way, let's dissect and analyze what the future has in store for TSW. What's that? A Christmas devil! Oh my, things are about to get interesting. Well, interestinger.