john-koller

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  • Koller promises more first and third party games, less ports

    by 
    Andrew Yoon
    Andrew Yoon
    06.25.2008

    It's undeniable that the PSP is in the middle of a serious software drought. Even John Koller, PSP's main marketing man in America, acknowledges that. Why the sudden drop of games, after the successful launches of games like God of War: Chains of Olympus and Crisis Core? It's simple -- PSP wasn't performing too well earlier in its life cycle, and developers have only recently woken up to the incredible potential of the PSP as a platform. "I think what you're seeing is the result of decisions made 18 months ago, a development cycle ago when hardware sales weren't as strong as they are now and we were shifting demographics from that older, professional consumer to the teen group. There was kind of a little bit of a lull in hardware sales 18 to 20 months ago; you're seeing the results today from those decisions back then."Since then, Koller and the Sony team has been going on a publisher "road show," and according to Koller, their efforts to envigorate the PSP development community has been successful. "Our worldwide studio team is actively developing titles for that platform and we've been on a road show amongst every, major third-party publisher -- which we actually just finished last week -- and have been talking to them about really how to publish on the PSP, and the level of excitement is really palpable."When can we expect new game announcements? Well, that's up to each publisher. However, Koller promises that "we're going to see a very good lineup of quality franchise titles coming over to the PSP that are really unique." In fact, "you're not going to see many ports anymore, and I think that's good." We'd agree.Read the complete interview at IGN.

  • PSP is 'gateway drug' to other Sony hardware

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.23.2008

    "For us, the PSP is a very high growth, high margin business and something that is a very good product for us," said SCEA senior marketing manager, John Koller, speaking at today's 6th annual Wedbush Morgan Securities Management Access Conference in New York City. As conveyed by GamesIndustry.Biz, Koller's message was all about the fortunes of the PlayStation Portable, set loose in a world where handheld gaming has grown beyond its smaller screen size, both commercially and socially. "In the past, it was a small screen experience. It was something that was very difficult to have from a social perspective," Koller explained. "Those things have changed." And with change comes, well, a lot more change. The kind that rattles in your pocket. Says Koller: "For us, the PSP is a very high growth, high margin business and something that is a very good product for us." He allegedly likened it to a "gateway drug," with first-time gamers (users?) eventually following their noses to Sony's PlayStation 3. The images there are like, so vivid, man.

  • Sony: PSP has 10-year life cycle

    by 
    Ross Miller
    Ross Miller
    03.27.2008

    Speaking to IGN about the PSP's three-year anniversary, Senior Marketing Manager for the system, John Koller, reconfirmed Sony's 10-year commitment to the platform. Said Koller: "We've talked about the PSP being a 10 year product, but a 10 year product in the continued lifecycle." Citing the different PSP models, Koller said the handheld "will still be a very strong portable gaming device that is centered in gaming and has a lot of multi-functional features."Before you go scoffing at that time line, remember that the original PlayStation lasted for over a decade, with the ultra-successful PS2 still going strong after eight years. With the PS3 also given a "ten-year life cycle," we suspect that's just the modus operandi for Sony's hardware strategy. [Via PSP Fanboy]

  • Ten year life cycle for PSP, promises Koller

    by 
    Andrew Yoon
    Andrew Yoon
    03.26.2008

    Three down ... seven more to go?Sony has often touted the PlayStation brand as a long-living one. The PS1 had a lengthy life cycle, and the PS2 still goes strong today. Many thought Sony's claim that PS3 would have a ten year life cycle was a joke -- but considering Sony's track record with the PS2, we wouldn't be surprised to see Sony go for such an ambitious plan.How will PSP remain a 10 year product? FIrmware updates and hardware revisions will undoubtedly keep the system fresh for years to come. In spite of the release of the redesigned PSP-2000, original PSP owners are still able to access many new features, and can still play all new games. John Koller told IGN: "We've talked about the PSP being a 10 year product, but a 10 year product in the continued... how can I put this... in the continued lifecycle, so we obviously had the 1000, we have the 2000, so the PSP as it was first launched in March 2005 isn't going to the be the PSP that it ends up as in 10 years"

  • John Koller talks about the PSP turning 3 and what's to come

    by 
    Nick Doerr
    Nick Doerr
    03.25.2008

    As you all know, the PSP turned 3 years old recently -- and Sony's John Koller sat down with Game Informer and talked about what's in store for the PSP now. Obviously Koller gleefully explains this has been the best year for the PSP yet, thanks to the varied games released as well as a slimmed design and price drop. He expects the fourth year of the PSP to continue this momentum.He goes on to say how it's a unique marketing proposition due to its multiple functions in addition to being a gaming device as well as some unexpected upgrades to the handheld, like Skype support. It's consumer demand in action! A big emphasis for the coming year is more Remote Play with the PS3. We're excited to see where that goes, too. Some elements, like watching TV on the PSP can work in Japan, Koller says, but aren't possible in the US. We assume it's because we've got pretty sour bandwidth across the nation.We can also expect some updates on a video download service for the PSP, a GPS system, camera, keyboard, original games as well as new entries of respected franchises, and of course, a few secret cards we can't know about until closer to E3. In all, it seems the PSP is shaping up to have an interesting fourth year and we're excited to see where it goes.[Thanks, Joe!]

  • Video: How to use Skype on your PSP

    by 
    Justin McElroy
    Justin McElroy
    01.31.2008

    If Skype's a good enough program for us to use to lovingly craft the auditory (and often olfactory) experience that is the Joystiq Podcast, it should be good enough for you to use for any communication purpose. But we understand that some of you may need a primer with how to get the thing running on your PSP and we've got SCEA marketing dude John Koller leaping to your aid.After watching the video and seeing Kolller with the full set-up, there's one question we still can't answer: We're down with Skype calling, but is there a way we can avoid looking like complete tools in the process?

  • John Koller explains how to use Skype

    by 
    Andrew Yoon
    Andrew Yoon
    01.30.2008

    From Crackle: Skype on the PSP There are some confusions on how to run Skype on the PSP. Many fans are unfamiliar that the PSP headset will work with Skype (but make sure you have the PSP remote control as well!). See how the program works on the handheld in this comprehensive video from PSP's main marketing man at SCEA, John Koller.

  • Focus on new firmware, PC Store and UMD movies part of PSP future

    by 
    Andrew Yoon
    Andrew Yoon
    01.08.2008

    The PSP Man, aka John Koller, spoke with 1UP at the Consumer Electronics Show in Las Vegas. There, he had a chance to talk about what's planned for PSP in 2008. With the success of the PSP-2000, Sony has no immediate plans to introduce a new hardware model for the PSP. Makes sense. Rather, new firmware updates are key to the company's vision of the handheld's future. "In the near future, it's going to be all firmware update additions. If we add anything, it'll be through firmware updates."The PC Store will continue growing throughout the year, but don't expect the ability to purchase content directly from the PSP any time soon. "We're concentrating more on the PC right now. We're using the kind of TiVo-to-go model, where before you leave on your trip, you download a bunch of stuff and you bring it with you on the go. That'll be the way it is moving forward for the foreseeable future"Finally, UMD movie will make a comeback as SCEA tries to deliver content on their own terms. The company will be actively promoting titles with the full backing of SCEA's marketing division. "We, actually, at SCEA, we're going to be launching our own titles, as well, so we have a deal that we're going to be launching some studio titles on our own."For more, read 1UP's complete interview.

  • Added RAM makes PSP games load faster

    by 
    Andrew Yoon
    Andrew Yoon
    07.12.2007

    The redesigned PSP makes games load faster. But, how? In a private demonstration with Joystiq, John Koller explained that the new PSP includes more than just good looks. The redesigned system also includes more RAM, which is used to increase the load speed of upcoming PSP titles. In addition, the system has much more efficient battery life. Koller promised between 8 to 10 hours of battery life in the new system, a seeming impossibility when remembering the original design.See also:Joystiq hands-on with the new PSP

  • More PSP "exclusive titles" remain unannounced

    by 
    Andrew Yoon
    Andrew Yoon
    06.27.2007

    E3 is right around the corner, and Sony's getting the PSP ready for the big show. In a great interview with GameDaily, John Koller, senior marketing manager for PSP, had a couple of key things to say. Of particular note is his response to what he thinks the key titles of PSP later this year:"There are a number of exclusive titles coming from a third-party perspective, but without getting into all of those since many are unannounced, I think the three big games for PSP are Star Wars Battlefront: Renegade Squadron (again, a fantastic game), SOCOM: Tactical Strike (a huge franchise for us on the first-party side) and then God of War."We're excited as-is by the upcoming PSP library, but to think that even more exclusives are coming is tantalizing. We were surprised by Star Wars Battlefront becoming a PSP-exclusive ... could any more big hitters be coming our way? Read the full interview at GameDaily for more info on the PSP/DS war, UMD sales, and more on why this is the "year of the PSP."

  • Sony tells teens: "Dude, get your own PSP"

    by 
    Andrew Yoon
    Andrew Yoon
    04.04.2007

    Is the "love at first sight" ad a part of Sony's new marketing campaign? We're not sure, as Sony hasn't responded to our e-mails yet. As reported earlier, we do know that Sony's finally changing their approach in targeting the teen segment. Thankfully, this means we won't see a repeat of the "All I Want for Xmas" debacle. John Koller told GameLife: "That campaign clearly did not work." It was an attempt to "identify ways of speaking and marketing to that 13-17 year-old consumer. It was an effort to be able to target that individual in a more quiet manner and not go out and promote it and have it be something that was found. The way it was done is not correct ... In the future, we'll be more clear and transparent to the consumer."Their new slogan will be "Dude, get your own PSP." They will try to focus on the portability of the system--a draw that appeals very strongly to the teen crowd. "The teens that are doing this value the ability to utilize the portability," Koller explains. "I can play it upstairs while my parents are watching the TV downstairs."Free use of T-Mobile Hotspots was just the first step in capturing the teen market. PSP's firmware will be regularly updated with unnamed features that will specifically cater to the teen market. Something related to PSP's porn functionality, maybe?[Via Joystiq]

  • Koller says UMDs "always been a steady growth"

    by 
    Andrew Yoon
    Andrew Yoon
    03.25.2007

    Senior Marketing Manager John Koller has had a lot to say about PSP in the past few days. The system, which is now two years old, has seen its share of successes and problems. One undeniable truth has been the lackluster sales of Sony's proprietary movie format, the UMD. Although the format is considered dead by most, Koller claims that the format has "always been a steady growth."The problem with UMDs, he notes, is the inappropriate selection of movies in its catalog: "There hasn't been the drop off that's been reported. The movies that have had some selling problems, quite honestly would in any environment, are the ones that weren't targeted against that 16-24 year old demo, or even now as we get a little bit younger the 13-24 year old demo. They're not looking for the older catalog late 70s early 80s kind of movies. A lot of them weren't alive then."Looking at the top UMD movies (pictured, above), it's clear that successful UMD movies target a very specific demographic. However, considering the scarcity of movies in our weekly PSP releases, it's clear that the format is not experiencing the "growth" that Koller is hinting at. There's more to read at Game Informer, but note that the interview reiterates many points that we covered at GDC.

  • GDC 07: Firmware gains inspirations from homebrew

    by 
    Andrew Yoon
    Andrew Yoon
    03.09.2007

    Although the PSP hardware may not change anytime soon, the system will still continue to evolve through software. John Koller reminded us that PSP has the ability to continuously expand its functionality. "We have released 13 firmware updates since launch."I asked him about his stance on incorporating features from homebrew, and he admits that Sony actually watches what the scene does. "RSS is actually from homebrew," he admitted. Future firmware revisions may incorporate some of the additions that custom firmware users have been able to enjoy for months.Unfortunately, full resolution AVC support doesn't seem to be on the table any time soon. Phil Harrison was actually surprised when I told him that the resolution was locked. John Koller, on the other hand, discussed how the perpetually-delayed PSP movie download service would be one way for fans to (eventually) watch full resolution videos on their handhelds.

  • GDC 07: PSP won't get redesign; new colors coming soon?

    by 
    Andrew Yoon
    Andrew Yoon
    03.09.2007

    People have been longing for a PSP redesign. It's not happening. John Koller explained that there are currently no redesign plans, regardless of all the rumors that have been on the Internet for ages. One of the main reasons PSP won't get a redesign comes from the issue of screen size: Sony will never make the screen smaller. In fact, the generous screen size of Sony's portable is considered one of the system's greatest advantages.Rather, Sony is looking to continue to add more value to their existing model. Eventually, Sony of America does plan on releasing new colors, but they're waiting for the right opportunity. It's no secret that handheld owners purchase multiple systems, Koller explained. Especially if they're of new colors. Undeniably, launching a new color will spur sales of the system, even if it doesn't necessarily expand the audience.

  • GDC 07: Less than 15% of PSP owners have a DS

    by 
    Andrew Yoon
    Andrew Yoon
    03.09.2007

    John Koller, Senior Marketing Manager, revealed an interesting internal statistic in last night's blogger panel: according to his research, only 11-14% of PSP owners have a DS. Although the system may be selling less than Nintendo's dual screened portable, it's clear that Sony's device is targeting a completely different market from Nintendo."We're not just competing against Nintendo," Koller explained. The platform has to compete against the iPod, the Zune, and a plethora of other multimedia devices. When asked how Sony will attempt to differentiate their offering even further, Koller simply smiled and hinted that the XMB will become much more fleshed out in the coming months.

  • GDC 07: PSP will realize its potential this year

    by 
    Andrew Yoon
    Andrew Yoon
    03.08.2007

    In tonight's blogger meeting, I had a chance to talk to Sony president Phil Harrison about his keynote and the suspicious absence of the PSP device: "We didn't talk about the PSP because [the keynote] was 45 minutes," he tried to explain.John Koller, the man responsible for the marketing of the PSP, then joined in: "We're absolutely not overlooking the PSP." He hinted that the future of the PSP looks very similar to what has been planned for the PS3. "We could start talking about PSP in the same manner as Phil."Sony recognizes the potential of the system, and promises that in May, they will be revealing some more exciting news. "The promise is there ... [yet] we're well aware of the market realities." What specifically the PSP will be evolving into is still unclear, but it appears as though downloadable media and PS3-style Network features are in the works. From the smiles on their faces, it's clear that some truly exciting things will be happening to the PSP this year.

  • Sony follows Nintendo's steps and starts targeting moms

    by 
    Andrew Yoon
    Andrew Yoon
    11.24.2006

    The Wii has been a huge hit at my house over Thanksgiving. Even my mom loved Wii Sports, and is thinking about buying a system for herself. Absolutely mind-boggling. Sony is eager to capitalize on the burgeoning gaming mom market, and has expanded their newly revitalized advertising campaign to less traditional media sources. A quick visit to marthastewart.com (pictured above) will reveal ads for the PSP with a tagline "Sugarplums aren't the only things dancing in their heads." Whatever that means. This campaign will also run on parenting.com and AOL's Parenting channel.The new campaign is "fairly unique for us," said John Koller, senior marketing manager. Sony plans on going for a more organic advertising approach, avoiding the very teen-oriented animation that defined the PSP's first year and a half. Finally![Via Ad Week]

  • Zune & its impact on PSP's identity crisis

    by 
    Andrew Yoon
    Andrew Yoon
    08.08.2006

    Rocky Mountain News recently sat down with senior marketing manager and friend John Koller about the current state of the PSP, and how it faces an identity crisis. "We looked at (the PSP)... as a strong portable game system with multifunctional limbs... It's still a gaming system at its heart." The article notes that Sony wanted to highlight the games of the system first and foremost, and with an excellent library of launch games, the gaming critics and community at large embraced the handheld.However, with a lack of consistent high-profile original games for the system, many PSP users demanded the media functions of the system to be up to snuff. With the failure of UMDs, and cumbersome media restrictions, the PSP has failed to reinvent itself as a defining media platform as well: "The PSP consumer has turned out to be a different consumer in many ways than what we have targeted," Koller admits. By focusing on firmware upgrades, the upcoming GPS and camera peripherals, Sony has a chance to redefine itself. Some other highlights of the article include: As mentioned before, Sony is working on a DRM that can deliver video and music to the system. They are considering how to deliver content, whether it be through Connect, or even a third-party service. "Future iterations of the PSP are likely, Koller said, but Sony is counting on the current version to be around for 10 years, much like their consoles. Sony typically releases a new console about every five years, while continuing to support previous models for another five years." While Nintendo will be Sony's direct competitor, Microsoft's upcoming Zune appears to worry Sony. "I am assuming, we are assuming, that the Zune will eventually have game play," Koller predicts. He expects Zune to have "a huge impact" on the industry. [Thanks steve, Via Kotaku]

  • Joystiq interviews Sony PSP's John Koller

    by 
    Joystiq Staff
    Joystiq Staff
    07.26.2006

    Sony -- the PSP included -- has taken some flak lately with their image and presence in the gaming industry. Some of it seems to be warranted, but the majority can basically be narrowed down to outright fanboyism. I sat down with John Koller, senior product manager for Sony's PSP, to discuss just how successful the PSP really has been and what we can expect in the future for Sony's first real venture into the handheld gaming business.Tell me about the latest firmware update coming to the PSP?What this latest version [2.80 out this Thursday] is going to include is video RSS so you can save video channels to your Memory Stick and also there is going to be an available download of World Tour Soccer. And, of course, we've got the usual security patches included.