Jordan-Mechner

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  • Jordan Mechner on Prince of Persia, respecting game writers

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.15.2011

    In 1985, Jordan Mechner was thinking about baggy pants, arches and columns -- images that could be clearly conveyed in a low-resolution, pixelated computer game. While delivering his Prince of Persia postmortem during GDC earlier this month, Mechner delved into his memories, his journals (which you can read online) and his temporary departure from the game midway through development to pursue a screenwriting career in Hollywood. Mechner's interests and techniques have always been embedded in cinema. He filmed his brother David running about in a Reader's Digest parking lot with a VHS camera, and layered drawings on top of those movements (in a process called rotoscoping) to capture the protagonist's movements in Prince of Persia. You've heard that part, but you might not know about the fate of the camera that captured such iconic scurrying. According to Mechner, he purchased it, recorded the necessary footage, and then returned it within a 30-day guarantee. "I felt a little guilty about it, but I was trying to keep costs down," he said. Initially dubbed "Thief of Baghdad" (and inspired by the film of the same name), the game continued to come together in a modular fashion, at one time incorporating a full level editor that Mechner had to persistently test, making sure users couldn't introduce game-breaking bugs. "My job title was programmer, all those other things were extra."

  • The Last Express added to GOG

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.26.2011

    The Last Express, designed by Jordan Mechner and Smoking Car Productions, was made available for purchase and download on DotEmu earlier this month, and has now pulled into another platform for digital distribution: GOG. Set on the Orient Express in 1914, the non-linear adventure was notable for incorporating rotoscoped animation, characters with active agendas, and an intriguing conspiracy that unfolded in real-time -- mostly. GOG is asking $5.99 for The Last Express, which comes with a making-of video. The site promises that more extras will be added soon, while DotEmu has the game, a walkthrough, a making-of video and the soundtrack for roughly the same price. Either way, it's a good deal if you'd like to try an adventure game in which tardy, unmotivated behavior can derail the ideal.%Gallery-115153%

  • Jordan Mechner's 'The Last Express' now available for download

    by 
    Justin McElroy
    Justin McElroy
    01.14.2011

    The wonderful adventure mystery The Last Express has proven to be one of the more elusive titles since it was released in 1997. In fact, the last time the game was actually offered on modern PCs was when GameTap (remember GameTap?) had acquired distribution rights in 2006. Now, The Last Express has been snatched from oblivion by lesser-known digital distributor DotEmu. For $10, the site is offering the game (in five different languages, no less) and "Collector's Edition" goodies like a walkthrough, soundtrack and making-of video. Better hurry and check it out before the game disappears again.

  • Prince of Persia movie opens with $37.8M domestically [Update]

    by 
    Xav de Matos
    Xav de Matos
    05.31.2010

    Update: IMDB has updated its projected totals for the weekend box office to include the Memorial Day holiday, increasing ticket totals of Prince of Persia: The Sands of Time from $30.2 million to $37.8 million for the four-day weekend. The increase pushes the video game-based flick to second place ahead of Sex and the City 2. Original: If you only considered its current Metacritic ranking, Prince of Persia: The Sands of Time could be called the first disaster movie of the summer season. According to IMDb, the Jerry Bruckheimer-produced time manipulation romp cracked third place in the US with $30.2 million in its opening weekend, behind first-place Shrek Forever After ($43.3 million) and Sex and the City 2: Electric Boogaloo with $32.1 million. While Bruckheimer may have been wishing for Pirates of the Caribbean-style opening numbers, Box Office Mojo reports that Prince of Persia: The Sands of Time is the third largest box office opening ever for a video game-based film. Lara Croft: Tomb Raider and Pokemon: The First Movie, currently own the first and second spot respectively in that extremely specific category. Internationally the Prince fared better, bringing in $59 million from overseas theaters and capturing first place. So far, The Sands of Time has earned a total of $87.5 in the two weeks it has been released overseas. [Via BigDownload]

  • Prince of Persia movie LEGO toys get a block-buster commercial

    by 
    Griffin McElroy
    Griffin McElroy
    04.20.2010

    We've seen so many instances where the LEGO toy brand has infiltrated the world of video games over the past few years -- that's why it's so downright refreshing to see the tables get turned. Just past the jump is a commercial for that new line of wonderbricks based on the upcoming film adaptation of Prince of Persia: The Sands of Time. It's full of assassins, traps that are ready to spring on a teeny little Jake Gyllenhaal Gyllenblock, but, strangely, nary a trace of the slow-motion -- which is so prevalent in the film and games. Though your mind may immediately wander to the possibility of a LEGO video game based on Jordan Mechner's action-platforming franchise, we'd like to remind you that LEGO bricks are, in and of themselves, completely rad. LEGO bricks based on one of our favorite game series are doubly so. [Via Kotaku]

  • Prince of Persia action figures are pretty Gyllensmaall

    by 
    Griffin McElroy
    Griffin McElroy
    01.23.2010

    Here's the good news: The first images of McFarlane Toys' line of action figures based on the upcoming Prince of Persia movie have been released, and they don't look half bad. Sure, some of the villains' figurines are sort of dead-eyed, but hey -- that's just a natural side-effect of the angry sand infusion they've undergone. Check out Toy News International's gallery to see the rest of the man-dolls. Here's the bad news: These figures are only four-to-six inches tall. Even if you're a person of limited stature, it would be impossible to play "Jake Gyllenhaal Fantasy Dream Date" with a four-inch-tall representation of the guy. [Via Kotaku]

  • Prince of Persia vignette has lots of shirtless Gyllenhaal, never enough

    by 
    David Hinkle
    David Hinkle
    12.16.2009

    We've been doing this Joystiq thing for a while now and, after sifting through years of traffic data, we think we finally know what you're all here for: shirtless Jake Gyllenhaal. It's okay, we're big fans of the guy's pecs, lats, abs, and peclatabs too. As such, we knew we had to post this behind-the-scenes look at Prince of Persia: The Sands of Time, not for its juicy interview bits nor to see the picturesque locales where the crew filmed, but for those few seconds of Gyllenhaal in all his shirtless glory. The video is right after the break. You're entirely welcome, internet. [Via Latino Review]

  • Prince of Persia: The Forgotten Sands to continue 'Sands of Time' series

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.30.2009

    Ubisoft has just announced a new Prince of Persia -- but it's not a sequel to 2008's polarizing adventure (if desired, add unhappy emoticons to sentence). Instead, Prince of Persia: The Forgotten Sands will continue the Prince of Persia: The Sands of Time trilogy series, complete with "many of the fan-favorite elements" and "new gameplay innovations that gamers have come to expect from the Prince of Persia brand." Oh, and an accompanying film! You can catch the game's premiere trailer on Spike TV's Video Game Awards on Saturday, December 12, 2009 at 8 p.m. EST. Prince of Persia: The Forgotten Sands is scheduled for release on "consoles and handhelds" in May 2010.

  • Q&A: Jordan Mechner and Jerry Bruckheimer on 'Prince of Persia: The Sands of Time'

    by 
    Kevin Kelly
    Kevin Kelly
    11.04.2009

    Download the HD trailer The Prince of Persia: The Sands of Time movie won't be in theaters until May 2010, but the marketing winds are already picking up with the release of the first full-length trailer (above) -- and it looks ... kinda good. What's more, the original game's creator, Jordan Mechner, has filed an application for the trademark, "Prince of Persia The Forgotten Sands," suggesting that a new game could be in the works. More recent remarks, like those found in this Q&A, seem to indicate that an announcement from Ubisoft is coming shortly.We attended a group Q&A session with Mechner and movie producer Jerry Bruckheimer last week during the unveiling of the trailer and heard about the legacy of the franchise, casting of Jake Gyllenhaal, plans for a movie sequel, Easter eggs hidden on-screen, and hints of a new game. Leap across the break for the full discussion.%Gallery-77247%

  • Impressions: Prince of Persia: The Sands of Time (the trailer)

    by 
    Kevin Kelly
    Kevin Kelly
    10.29.2009

    We were invited out to Jerry Bruckheimer Films earlier this week to watch the trailer for The Prince of Persia: The Sands of Time. The good news? It looks like a Jerry Bruckheimer film. The bad news? Well, It looks like a Jerry Bruckheimer film. He's put together a formula that combines stars -- Jake Gyllenhaal, Alfred Molina, Gemma Arterton and Ben Kingsley -- a lot of bombast and CGI. What usually comes out is a loud, boisterous film that makes a lot of money at the box office. Not that there's anything wrong with that!The only hitch is that it's a videogame adaptation, and those just never seem to turn out very well. It certainly doesn't help that Ben Kingsley, the one who starred in the ill-fated and ill-conceived film version of BloodRayne, has returned in another villainous role. Still, we have to admit that what we saw (reminder: just a trailer) looks to be an exciting jaunt through swashbuckling adventure. Read on for the highlights -- and take your time. The movie that doesn't come out until May 2010.

  • Jordan Mechner pitched Sands of Time film with game-derived trailer

    by 
    Griffin McElroy
    Griffin McElroy
    10.13.2009

    Prince of Persia series creator Jordan Mechner came up with a pretty ingenious way of making sure that the upcoming film adaptation of his beloved action-platforming franchise wouldn't diverge wildly from the source material. After the jump you'll find a trailer which Mechner himself cut together in order to pitch the film to Jerry Bruckheimer and Disney -- a trailer composed exclusively of clips from his well-received game, Prince of Persia: The Sands of Time. On his personal blog, Mechner pointed out a number of elements sparsely used in the aforementioned trailer: Time travel, sand monsters, clairvoyant visions -- basically any supernatural plot devices which were apparently cut from the pitch he presented to the studio. Without these aspects, we wonder exactly what the film will focus on. Had they been stripped from the game, it would have been approximately four minutes long. [Via Big Download]

  • Jordan Mechner files 'Prince of Persia The Forgotten Sands' trademark

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.06.2009

    Super sleuth Superannuation has uncovered a new trademark filed by Prince of Persia creator Jordan Mechner. The game-related application, which seeks to register the title "Prince of Persia The Forgotten Sands," may concern a new entry in Ubisoft's storied franchise. Whether it manifests as a sequel to 2008's cel-shaded outing, a spin-off or as a tie-in product to 2010's film adaptation is a matter of speculation. That is, if the name ends up being used at all -- Mechner's last trademark, "Prince of Persia Prodigy," never saw official use. It would be shame if that were to happen again. We quite like the ring of "The Forgotten Sands," even if the prince's knavish attitude in the last game might better suit a title like "Dude, Where's My Sand?"

  • Prince of Persia creator to keynote GDC China (likely in English)

    by 
    Ben Gilbert
    Ben Gilbert
    09.12.2009

    It seems that GDC China attendees have more than just a Video Games Live performance to look forward to, as it was announced today that Prince of Persia creator Jordan Mechner will be keynoting the event. According to a release issued today, the acclaimed designer will be speaking on "the success of the Prince of Persia series, as well as his own success as a game designer, programmer, and finally, director and screenwriter." You read that right, folks -- the man most recently penned Jerry Bruckheimer's film adaptation of the PoP series, among other screenplays. Unfortunately, those attending GDC China won't be getting the traditional, mandatory shock treatment at the show, as that has been recently banned. For shame, China! Hopefully Mechner will be enough.

  • Prince of Persia movie getting the graphic novel treatment

    by 
    Jem Alexander
    Jem Alexander
    07.21.2009

    There's every chance that the Prince of Persia movie, like so many game-to-movie adaptations before it, will be tripe. Having said that, the recent poster reveals – coupled with the news today that a graphic novel will be released soon after the movie – may be improving our expectations. The book will be written by the creator of the Prince of Persia series, Jordan Mechner, and will feature cover art by comic book legend Todd McFarlane. Inside, the artwork will be completed by "some of the most talented names in comics," and will feature six self-contained prequel stories. So even if the movie does suck, at least this graphic novel should be worth picking up.The graphic novel will be discussed during a panel at San Diego Comic-Con, hosted by Mechner, McFarlane, Bernard Chang, Tommy Lee Edwards and Cameron Stewart, so expect to hear more information out of that.

  • The Best Thing You'll See Today: The Prince of Persia mo-cap tapes

    by 
    Justin McElroy
    Justin McElroy
    10.29.2008

    Though it may seem crude these days, Jordan Mechner's original Prince of Persia animation was state-of-the-art in 1989. But the method by which he got it is even more impressive. Mechner shot his kid brother, performing the moves he needed, on a video camera and then, using rotoscoping, plopped them directly into his game.Now, you can watch the actual home movies and it's positively shocking how closely they resemble the final moves the prince was performing way back in the late '80s. Watch it just below the break and just try not to get a little emotional. Try![Via Giant Bomb]

  • Prince of Persia graphic novel, read it in 60 minutes or fail

    by 
    Xav de Matos
    Xav de Matos
    09.27.2008

    Welcome to the bottom of this ginormous image! Since you're here we might as well tell you all about the Prince of Persia graphic novel which recently released to book and comic stores everywhere. The $17, 190-page novel includes two parallel storylines of a Prince in the 9th century and another in the 14th -- meaning this Prince is completely different from the guy you know now and the one you'll know soon.Written by A.B. Sina and illustrated by LeUyen Pham and her husband, Alex Puvilland, the Prince of Persia graphic novel is said to examine the "legend of the Prince," created by Jordan Mechner. Check out excerpts from the novel in the gallery below. Gallery: Prince of Persia: The Graphic Novel

  • Prince of Persia delayed a year (don't worry, we mean the movie)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.01.2008

    Alright, that was mean of us. Never fear, for the delightful Prince of Persia we fell in love with at E3 is still set for a Holiday 2008 release on Xbox 360, PS3 and PC. The one headed to movie theaters, however, has been pushed back a year to May 28, 2010, according to ComingSoon.net. Reasons for the delay were not made apparent.In case you haven't been keeping up with the project, have at these pertinent Prince of Persia: The Sands of Time facts: It stars Jake Gyllenhaal, Gemma Arterton, Ben Kingsley and Alfred Molina. It's produced by Jerry "more 'splosions" Bruckheimer. It's directed by a man who's having his assistant play the game. It's "not a video game movie." It is a movie based on a video game.

  • Prince of Persia creator remaking his first game, Karateka

    by 
    Randy Nelson
    Randy Nelson
    07.28.2008

    Before turning his attention (and game design skills) to platforming persian princes, Jordan Mechner was all about asian martial arts and a game called Karateka. It was his first game, in fact, and according to comments he made during a Comic-Con 2008 panel, will also be his next.Gamasutra reports that, when asked about his freshman effort, Mechner replied: "There actually is a plan to bring back Karateka. It's a project I'm going to be involved in." Just to make things mysterious, he added: "I can safely say it's not going to be in the way you expect."We'd expect a 3D reimagining of the side-scroller, which is best remembered for its (at the time) stunning animation. We wouldn't expect an RPG, FPS, RTS, or MMO. Hey, maybe it will be a Karateka FPSRTSMMORPG? Actually, lose everything but the "RPG" (think Jade Empire) and we may have a winner.

  • Ubisoft registers PrinceOfPersiaProdigy.com

    by 
    Justin McElroy
    Justin McElroy
    04.24.2008

    How can a mysteriously cryptic countdown site get even more cryptic? Well, it can eventually lead to a picture of Daniel Day-Lewis. Or, it can be discovered before the cryptic marketing campaign even begins. What an enigma! That's exactly the case with whatever "Prince of Persia Prodigy" is. First, the phrase was trademarked by series creator Jordan Mechner, now the domain (www.princeofpersiaprodigy.com) has been registered by Ubisoft.It once redirected to this odd page, which features a series of glowing blue characters being obscured by black goo, symbiote style. Now, the domain doesn't even do that! So, what does it all mean? ... We don't know, and we're not going to put the energy into finding out. Much like Danny Glover or Castro, we're getting too old for this doody. But maybe you youngsters can piece it together.[Via X3F]

  • 'Prince of Persia Prodigy' trademarked by Jordan Mechner

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.22.2008

    Trademork brings us word that Jordan Mechner, creator of wall-running time reverser, Prince of Persia, has filed to protect a new trademark. "Prince of Persia Prodigy" is now listed in relation to "game software and electronic game programs; electronic game software for mobile phones, personal digital assistants, and handheld computers." With Ubisoft suggesting that a new entry in the franchise is due to PoP up on modern consoles, one could speculate that "Prodigy" will serve as a subtitle to the royal acrobat's next adventure. One could also speculate that it implies a tie-in with the electropunk group of the same name, taking us back to the dark and angst-ridden tone of Prince of Persia: Warrior Within. That being the case, one should hope that one counts the number of people seriously considering such a project.A second paragraph of speculation might also draw a connection between the trademark and next year's "not a video game movie" adaptation of Prince of Persia. How could anybody resist a game based on a movie based on a game?