JustCause2

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  • Eidos confirms plans for Just Cause 2 in 2008

    by 
    Jason Dobson
    Jason Dobson
    01.31.2008

    With an investor coup and plummeting stock to worry about, investing in sequels to already average properties would seem to be one of the last things on the mind of Eidos parent SCi Entertainment. The game world, however, seldom subscribes to our own brand of logic, as Eidos has announced plans to revisit one of its non-entities in Avalanche Studios' Just Cause, a decidedly tepid – and altogether brief – stunt-focused action game that managed to parachute below most players' collective radar in 2006. Set for release later this year for the Xbox 360, PS3, and PC, the game will once again cast players in the role of vigilante Rico Rodriguez, this time taking him out of the Caribbean and into the fictional island country of Panau in South East Asia. Of course, more over-the-top action and stunts are promised, though if Eidos was unable to make players care about the franchise the first time around, we doubt that "the same but more of it" is enough of a tag line to make anyone but the most ardent action fans blink in the game's general direction.

  • Some Just Cause 2 details, just 'cause

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.04.2008

    PSW magazine has the revolutionary skinny on the sequel to the stylish -- but ultimately blah -- Just Cause. Rico Rodriguez is now ready to overthrow the government in the South East Asian country of Panau and developer Avalanche is using a new engine for Just Cause 2, which will focus more on exploration and experimentation than the original according to the developer. The original Just Cause benefitted from a huge world, tropical setting (green and blue is so much better than modern gaming's brown obsession), and the stunts Rico could perform -- it failed on almost every other level. The game's lead designer Peter Johansson says the sequel will enhance the stunts and improve combat. As long as Avalanche takes the time to polish Just Cause this time around it might make for a great alternative to every other sandbox game's gritty urban settings -- well, almost every other sandbox game.