Kellee-santiago

03.29.12
Robin Hunicke leaves thatgamecompany for Tiny Speck
03.29.12

Robin Hunicke leaves thatgamecompany for Tiny Speck

Robin Hunicke, thatgamecompany's "Producer Extraordinaire" since 2009, has left the Journey develop...

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03.29.12
Kellee Santiago leaves thatgamecompany, nextcompany unknown
03.29.12

Kellee Santiago leaves thatgamecompany, nextcompany unknown

Kellee Santiago, co-founder of thatgamecompany, left the Journey developer today. "Thanks so much f...

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12.20.11
thatgamecompany's Kellee Santiago on Vita, and her ongoing argument with Roger Ebert
12.20.11

thatgamecompany's Kellee Santiago on Vita, and her ongoing argument with Roger Ebert

With Flow and Flower, Kellee Santiago and Jenova Chen's 12-person dev studio, thatgamecompany, co...

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03.23.11
NYC: Come watch thatgamecompany's Kellee Santiago speak at NYU's Game Center
03.23.11

NYC: Come watch thatgamecompany's Kellee Santiago speak at NYU's Game Center

We've told you about New York University's Game Center in the past -- remember that time when Chr...

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03.02.11
Indie Fund assists with Monaco, Qube, and Shadow Physics
03.02.11

Indie Fund assists with Monaco, Qube, and Shadow Physics

One year in, the Indie Fund is currently providing money for the development of three games. Nath...

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12.17.10
Journey preview: Souls searching
12.17.10

Journey preview: Souls searching

I laughed when I first saw the scarf worn by Journey's main character. I couldn't help it -- the fl...

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12.10.10
Journey's latest trailer keeps us believing
12.10.10

Journey's latest trailer keeps us believing

Journey isn't a game about transforming a landscape with the power of wind, or experiencing aquatic...

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04.17.10
Roger Ebert's latest column posits 'games can never be art'
04.17.10

Roger Ebert's latest column posits 'games can never be art'

In the "Games as art" debate that seems to never end, the number one opponent of our industry's med...

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03.14.10
GDC 2010: From student game to success
03.14.10

GDC 2010: From student game to success

Believe it or not, many of the best games start out as student development projects. The Misadventu...

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