Killzone-Liberation

Latest

  • Killzone demo UMDs spotted

    by 
    Andrew Yoon
    Andrew Yoon
    09.12.2006

    Over at the Gamespot forums, one lucky fan seems to have secured a copy of the Killzone demo on UMD. I'm guessing these are going to replace the never-to-be-heard-from-again Gangs of London UMD demo that Sony promoted about a month ago? I'll be checking my mailbox every day, and so should you. If you're interested in being able to get more demos from Sony in the future, head over to their official website and register your PSP.

  • Killzone easily "outclasses" the competition

    by 
    Andrew Yoon
    Andrew Yoon
    09.09.2006

    The original Killzone on the PS2 was a bit of a disappointment for many in the gaming community. Sony fans were cheering it as the "Halo killer" for their system, but the game couldn't live up to the hype when it hit store shelves. So, I'm always a little cautious when posting news about Killzone: Liberation, the exclusive PSP follow-up. While it looks absolutely marvelous, a persistant fear nags at me, making me wonder if we're getting our expectations a bit too high again. Of course, it's hard not to get excited when the video footage is so tantalizing, or if IGN previews the game and says "And this is, frankly, one of the finest experiences on the PSP." After an impressive CG intro, the game jumps into some intense top-down shooting, where you will have to utilize all of your skill sets in order to survive. The preview mentions that levels take about 10 to 30 minutes each, and aren't too easy: you'll be dying quite a bit. Multiplayer seems to get a good nod as well, especially now that it will feature infrastructure. With sweet graphics, good gameplay, and downloadable content, it seems like Killzone: Liberation will hit all the right spots when it comes out this Halloween.

  • Killzone to feature Infrastructure multiplayer, but not at launch

    by 
    Andrew Yoon
    Andrew Yoon
    09.05.2006

    Killzone: Liberation is one of the most anticipated games for the PSP. The shooter will feature six-player Ad-Hoc multiplayer modes including Deathmatch, Team Deathmatch, Assault and Capture the Flag. Not bad. But more exciting is the potential for Infrastructure, which will be made as a downloadble upgrade a few weeks after the game's release on Halloween. In addition to multiplayer, two more maps will be released at that time and a new single player chapter, with four new missions. I'm assuming that it'll be good and free as the downloadable content in Wipeout: Pure. Even more exciting is knowing that downloads will be available throughout the year 2007 as well. Sweet! [Via Worth Playing]

  • An extensive look into Killzone: Liberation

    by 
    Andrew Yoon
    Andrew Yoon
    08.07.2006

    GameVideos.com has a beautiful, lengthy video of Killzone: Liberation in action. Not only will you see some great gameplay footage, you'll get to see some truly beautiful real-time PS3 footage CG movies. If that made you long for more, don't forget to check out previous coverage of the game. The killing comes to us at the end of October.

  • Killzone: Liberation gameplay movies

    by 
    Andrew Yoon
    Andrew Yoon
    08.03.2006

    Pictures may say a thousand words, but gameplay movies make your jaw drop to the floor and shut the h*** up. Readers inquisitive about the top-down perspective of this PSP-exclusive can now see for themselves how it can translate into some exciting run-and-gun on the go. Check out Killzone: Liberation at GameTrailers.com and don't forget to download the iPod-formatted MP4's: they'll work on your 2.8 firmware PSP. Videos: Squad Tactics Trench Warfare

  • Hands on with Killzone Liberation

    by 
    Adams Briscoe
    Adams Briscoe
    05.12.2006

    There's a strong argument that the PSP needs more games like Killzone Liberation. It doesn't feel like a forced experience similar to certain titles that seem to flare up on the portable console. The top-down view works perfectly and the game mechanics don't choke when things get hasty on the buttons.