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  • Know Your Lore: The lost tales of Pandaria

    by 
    Anne Stickney
    Anne Stickney
    10.26.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Mists of Pandaria was packed with a lot of story, each of its 'acts' dovetailing into the next. It wasn't quite as expansive as the myriad plot points that were introduced with Cataclysm, but Cataclysm also included a revamp of almost every level 1-60 zone in the game, with both quests and the stories of the zones themselves getting a shot of new story content. When Cataclysm was winding down to its inevitable end, I reviewed several of the plot points left in the expansion -- story hooks that we might or might not see addressed later. There are still many out there left untouched. It only seemed appropriate, in the waning weeks of Mists, to do the same. Although Mists didn't have quite the variety as Cataclysm, there were still moments of potential story that were left unanswered -- tales without an ending, problems or puzzles we still don't have an answer to. And as we move forward into Warlords of Draenor, we can only wonder if, or when, we'll see these elements pop up again. Please note: The following post contains some spoilers for the novel War Crimes.

  • Know Your Lore: The immeasurable sorrow of Jaina Proudmoore

    by 
    Anne Stickney
    Anne Stickney
    04.13.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. What do you do when you've lost everything -- your friends, your family, your home, even the essence of what made you ... well, you? Jaina Proudmoore has undergone this transformation in Mists of Pandaria, and come out the other side a drastically changed woman as a result. After the successful defeat of Deathwing in Cataclysm, Jaina and her coastal city were the unfortunate target of the very faction she's spent years of her life trying to unsuccessfully champion. In the end, Jaina lost everything. But where does that leave a leader, a diplomat, an advisor, a friend? It's an arguably dark place, but it's also arguable that this was just the character development Jaina needed. As a character, Jaina hadn't really had a lot of progression in her personality since she was introduced all the way back in Warcraft III. Wrath of the Lich King saw the beginnings of what would ultimately be a push into a dark place from which no one, not even a Proudmoore, could emerge unscathed.

  • Know Your Lore: Khadgar, Archmage of the Kirin Tor

    by 
    Anne Stickney
    Anne Stickney
    01.19.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. What do you do when your life is stripped away? Khadgar is an Archmage of the Kirin Tor -- one of the members of the Council of Six, and a powerful mage in his own right. Ancient and wizened, in his lifetime Khadgar has confronted the shadow of Sargeras, faced the orc legions that poured through the Dark Portal, seen Draenor shattered into a wasteland, and even confronted Deathwing himself and survived. And after all that was said and done, he was the first human to reach out and connect with the enigmatic naaru, bringing A'dal and his forces to Outland. And he's done all of this by age forty-four. Forty-four? Yes. There's much more to Khadgar than his appearance might suggest. Although his body may be ancient and wizened, there is nothing stopping what is still a fairly young and incredibly intelligent mind. But Khadgar may not be where he expected to be when, at age 17, he was asked to apprentice to the most unlikely tutor in the Eastern Kingdoms. His name was Medivh.

  • Know Your Lore: A Precarious Position Part 3

    by 
    Matthew Rossi
    Matthew Rossi
    08.28.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. There will be spoilers for patch 5.4 in this post Part one covered the Horde, and part two covered the humans, dwarves, night elves and worgen of the Alliance. But what about the gnomes, draenei, and neutral factions? What about the pandaren, so new to both Horde and Alliance? How could these figures react to the new status quo (whatever it will be) and will they be a force to stabilize relations between the Alliance and the Horde, or will they make the situation more volatile? Both the draenei and the gnomes have an outsider's perspective in their own way - the gnomes missed the entirety of the Third War due to problems at home (problems they are still attempting to fix) and while the draenei have experienced much suffering at the hands of the orcish Horde they are dedicated to the Prophet Velen's vision of the mortal races coming together to oppose the Burning Legion. Although both races sent observers to Pandaria during Varian Wrynn's Operation: Shieldwall, their leadership has not been very involved in this latest struggle with the other faction. Individual members of these races have, but not the groups as a whole. So what, then, is their perspective after the siege of Orgrimmar?

  • The Queue: Fury Oh Fury

    by 
    Alex Ziebart
    Alex Ziebart
    05.01.2013

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Last night I discovered Nico Vega. What does that have to do with World of Warcraft? Absolutely nothing, but it's good music! Nurpholomew asked: Any chance we will see factions once again emoting their love for us at exalted as in BC? I absolutely love walking around having NPCs laud my awesomeness. Narcissistic? Maybe but for me it helps the immersion factor by quite a bit.

  • Know Your Lore: Vereesa Windrunner

    by 
    Matthew Rossi
    Matthew Rossi
    03.13.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Vereesa Windrunner has lost everything several times now. She lost her oldest sister Alleria to the same Horde invasion that killed most of their family, as Alleria went off to seek vengeance against the orcs and ended up lost somewhere beyond the Dark Portal, never to be seen or heard from again. Her other sister, Sylvanas, was killed by the Lich King's servant Arthas Menethil, and the death knight chose to prevent Sylvanas from even attaining the peace of death, trapping her in undeath. Worse, when Vereesa lost Sylvanas, she lost her homeland and her people. The high elves of Quel'thalas became blood elves, following Prince Kael'thas on the path to ruin, addiction, and madness and she could not, did not follow. Along with a few remnants of her people, she attempted to preserve what had been thrown away, to keep high elven culture alive even as Silvermoon resided in the hands of those that had abandoned it. Its not surprising that she found love in someone who shared her loyalty to the Alliance, nor perhaps is it surprising that she found it in human arms, as both Alleria and Sylvanas showed a predisposition to humans.

  • Know Your Lore: Jaina Proudmoore and the Kirin Tor

    by 
    Anne Stickney
    Anne Stickney
    03.03.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. For most players, the Kirin Tor are simply one of many factions available during Wrath of the Lich King. They ran the city of Dalaran, once located just north of the Hillsbrad Foothills, then later relocated to Northrend. In Wrath, players both Alliance and Horde could earn reputation with the Kirin Tor -- the Kirin Tor didn't have a faction bias. They were quite happily a neutral organization, far more interested in matters of magic and learning than any political matters. But there is far more to the story of the Kirin Tor, and to the city-state of Dalaran. And now that the Kirin Tor has a new leader, it's taking those first few steps away from neutrality and into alignment. Because of this, the Kirin Tor has stepped into a dangerous new light, one with some ethical questions that are far, far more political than one would expect from a collection of mages and intellectuals united under one banner.

  • Know Your Lore: The lore so far -- leading into patch 5.2

    by 
    Anne Stickney
    Anne Stickney
    02.24.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Patch 5.2 is almost here, bringing new stories and development to Mists of Pandaria. The story presentation in Mists so far has been a vast, vast improvement on the convoluted storylines in Cataclysm. While Cataclysm left many players wondering what, exactly, was going on, Mists has been by and large a seamless storytelling experience integrated into questing, raids, dungeons, scenarios and daily quests. But not everyone participates in everything. Sometimes all you want to do is raid or PvP -- but you want to know the story, too. If you've been looking for details on lore you may have missed, lore that is important as we move to patch 5.2, we've got you covered. Don't worry, there are no patch 5.2 spoilers in here. But there are plenty for everything that's happened in 5.0 and 5.1, so reader beware.

  • Patch 5.2 PTR: The return of the unlockable Isle

    by 
    Anne Stickney
    Anne Stickney
    02.01.2013

    For a brief moment in time, it looked as though the Krasarang Wilds in patch 5.1 were going to be a return, albeit a slightly tweaked one, to the days of Halaa in Burning Crusade. This ended up very much not being the case, but the area still acted somewhat like a fond reminder of the days of open-world PvP. However, patch 5.2 seems to be bringing back yet more of that Burning Crusade nostalgia with the Isle of Thunder -- an island that contains elements that will be unlocked over time. Sounds suspiciously like the Isle of Quel'Danas, doesn't it? Well, there are a few notable changes to the dynamic. Because the Horde and Alliance are working separately this time, instead of united under the banner of the Shattered Sun Offensive, each faction gets their own progress bar towards unlocking goals. You can see a glimpse of the progress bar above. As players complete daily quests and objectives, the bar will fill up. Once it's full, another section of the Isle will unlock for players to explore. Blizzard recently released an Under Development guide to patch 5.2 that clarifies this concept a little further.

  • Patch 5.2 PTR: Introduction to Thunder Isle

    by 
    Matt Low
    Matt Low
    01.31.2013

    With patch 5.2 slowly getting closer to a release on live servers, a minor quest has been added for both factions to help send players to the Isle of the Thunder King. You'll see a quest discovery on the side where you'll be summoned. Your help is needed. Warning: Spoilers for patch 5.2 content incoming! Don't hit the link if you don't want to know what happens or why the Alliance and Horde are here!

  • Know Your Lore: Hands drenched in blood

    by 
    Anne Stickney
    Anne Stickney
    01.13.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. The Sin'dorei have been a presence in WoW since The Burning Crusade -- and surprisingly enough, as members of the Horde rather than members of the Alliance. This turnaround in events was largely due to the treatment of the blood elves by the Alliance during Warcraft III. Kael'thas Sunstrider watched as his people were slaughtered by the Scourge, and set out to lend a helping hand to his supposed allies, hoping that they would lend a hand in return. However, he was sent to help Garithos, a man who was -- let's face it -- incredibly racist. And in the face of that not-quite-blatant racism, Kael'thas turned to the only people offering any sort of real alliance; the naga. While Vashj and company helped Kael'thas far more than any of his supposed Alliance allies, Garithos was happy to find an excuse to condemn the leader of the sin'dorei, and had him imprisoned in Dalaran for his supposed treasonous actions. It was this waterfall effect that eventually led to the sin'dorei's withdrawal from the Alliance, and into the arms of the Horde. Which makes the events of patch 5.1 all the more ironically interesting ... because it's happening all over again, but wearing a slightly different face. Please note: This Know Your Lore contains spoilers for Tides of War as well as patch 5.1 content from both Operation: Shieldwall and the Dominance Offensive. If you have yet to complete these stories, you may want to veer away.

  • Weapons of Lore: Atiesh and Andonisus, Reaper of Souls

    by 
    Anne Stickney
    Anne Stickney
    04.13.2012

    It was the first caster legendary available to players, but the amount of time and devotion it took to get almost guaranteed that only a tiny piece of the player population actually obtained it. Atiesh, Greatstaff of the Guardian wasn't a particularly fancy weapon by today's standards. It was simple, smooth staff topped with the carving of a raven and quietly adorned with a bit of ribbon. But to those that followed Warcraft's lore, the simple design was easily recognized as the staff of one of the most powerful casters of all time. Atiesh was the epitome of everything a caster desired, largely because of its roots within the history of Warcraft. This wasn't just a simple staff; this was the weapon of choice for the last known Guardian of Azeroth, the wizard Medivh. Medivh was featured heavily in the original Warcraft RTS games but hasn't been seen since the end of Warcraft III. Atiesh, on the other hand, was seen by many -- and craved by many more. And the fate of this unusual staff ties in with another legendary weapon most never encountered: Andonisus, Reaper of Souls.

  • All the World's A Stage: Plot points for members of the Kirin Tor

    by 
    Anne Stickney
    Anne Stickney
    10.30.2011

    All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW. If you played WoW at all during Wrath of the Lich King or spent any time at all in Dalaran, you already know of the Kirin Tor -- but they've been around far, far longer than one expansion. The Kirin Tor are an elite sect of powerful mages, and Dalaran is their city-state. A kingdom of sorts, all to its own, Dalaran's been around for thousands of years. The Kirin Tor are strictly a neutral organization, adamantly unwilling to choose one faction over the other. Both Alliance and Horde are welcome in Dalaran, but fighting is not allowed, the city being just as neutral as the citizens that live within its walls. In order to be a member of the Kirin Tor, you must be a mage. Non-mages can gain reputation and favor with the Kirin Tor, but they are not actually a member of the organization itself; membership is strictly reserved for mages. According to the RPG source guides, the Kirin Tor was originally made up of 120 members -- however, since the RPG source guides aren't "real" canon, they're just sort of canon-ish, you can easily call your mage a member of the Kirin Tor if you'd like to. The Kirin Tor saw a lot of action in Wrath, but they've been relatively quiet in Cataclysm, as the focus has shifted from the relocated capital city of the magi to the catastrophic events down south. This does not, however, mean that there isn't anything for a member of the Kirin Tor to think about these days.

  • The OverAchiever: Mountain o' Mounts in Northrend

    by 
    Allison Robert
    Allison Robert
    04.07.2011

    Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we continue the Mountain o' Mounts grind in Northrend. Bad news, folks: Once you've made your way through your own faction's basic ground mounts and the array of options available in Outland, you've largely exhausted the supply of factions that will offer you tons of mounts just because they like you. The closest you'll get is the Argent Tournament, which offers lots of mounts but a relatively long grind for most of them, even if you're already exalted with your home factions. Past this point, count on doing reputation grinds for only a few mounts at most. However, the bite doesn't feel as bad in Northrend, in no small part because Dalaran and Argent Tournament quartermasters will sell you Commendation badges for the Argent Crusade, Ebon Blade, Kirin Tor, Sons of Hodir, and Wyrmrest Accord in return for 16 justice points. Each badge gives you 520 reputation, and it's a great way to bleed off extra JPs you're sitting on, if spending lots of time in Northrend isn't on your to-do list. Also read: Combining The Ambassador and Mountain O' Mounts and Mountain O' Mounts in Outland

  • Know Your Lore: Rhonin, leader of the Kirin Tor

    by 
    Anne Stickney
    Anne Stickney
    03.19.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. This is the story of an extraordinary man, his draconic best friend, and the elf he loved and eventually married. Well ... not exactly. Common thought lends itself to the perception that this is all there is to his story, that there is little more to the flame-tressed hero than a series of events in which he stepped up and played the part of the hero again and again, flawlessly performing astonishing feats of magic, his doe-eyed, winsome elven woman at his side. That he is friend to the dragons, fearless leader of the Kirin Tor, a man of great and shining destiny. Common thought would be entirely wrong. Let's begin again: This is the story of a man who desperately wanted nothing more in the world than to be left alone to practice his magic and attain glory -- not for the good of the world, but the good of himself. Selfish, self-centered, cocky, quick to anger and arrogant, he is drawn inexorably into his destiny not by fate, but by the scaly hands of a meddling dragon. The dragon, however, isn't really concerned with the man at all -- he's merely using the man for his own selfish draconic reasons. And the winsome, doe-eyed elven woman? She may be beautiful, but she's also annoying, stubborn, and just as arrogant as the man, when it comes right down to it. The man's name is Rhonin, his life is largely out of his hands, and he's not particularly happy about it.

  • Know Your Lore: Jaina Proudmoore

    by 
    Anne Stickney
    Anne Stickney
    11.21.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Duty first. Grief second. Self-pity? Never. Daughter of a Grand Admiral, once intended of a prince, and one of the greatest mages in the history of Azeroth -- it's a hell of a reputation to live up to, but Jaina Proudmoore is nothing if not conscious of the example she sets to others. While other leaders have suffered greatly and bear the scars of their past as a badge of honor to further their pursuits, Jaina has had her own share of grief. Yet unlike the other leaders of her time, she bears her sorrow quietly, burying it under responsibility and an unwavering dedication to the greater good of the world. Jaina Proudmoore was the youngest of Grand Admiral Daelin Proudmoore's children. The only girl born to the family, Jaina had a lot to live up to -- and she was determined not to spend her life as one of other ladies of the noble court. From a young age, Jaina showed a remarkable aptitude for the magical arts. Around age 11, she was sent to Dalaran to study among the mages of the Kirin Tor -- something that may have been a daunting task for other children her age, but not Jaina. She'd spent her childhood reading tales of Aegwynn, one of the greatest Guardians the world had known. The tales of how Aegwynn had overcome the stigma of being a female wizard and achieved far greater success with her position than any man in the Guardian line only served to fuel Jaina's ambitions, even though she was but a child at the time.

  • The Light and How to Swing It: Gearing a new level 80 ret paladin

    by 
    Gregg Reece
    Gregg Reece
    06.09.2010

    With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and soon, an entire flight of black dragons. As I said last week, I'm looking for action screenshots of retribution and protection paladins. I've gotten a lot of good shots thus far and am always looking for more (especially you retribution paladins out there, as I got a ton of protection ones). They can be any level between 1 and 80. I'll be using these for header graphics like the one above. Please send those as well as any other comments to my email at gregg@wow.com. If you've been following the column recently, you've seen the three-part series we did on gearing up a brand new level 80 protection paladin. We're going to take the same approach now to the retribution tree and work our way through the different types of items. First up, we've got craftables and reputation items. We'll be taking a look at stuff you'll be able to grab in dungeons next week and finish up the week after with a run-through of what all you can buy with the badges you got from all of that time in the random dungeon finder.

  • The Light and How to Swing It: Gearing a new holy paladin at 80, part 1

    by 
    Chase Christian
    Chase Christian
    05.16.2010

    Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we discuss the most efficient way to pick up healing gear as a newly 80 paladin. I feel like raiding in Wrath of the Lich King has started towards a slight lull in the past week or two. Many high-end guilds are stuck at 11/12 heroic kills in ICC, looking across the gaping chasm that is the Lich King fight on heroic, focusing on the few guilds who have managed to topple Arthas for good. I also find that most of the casual guilds have also settled into their niches, killing those Icecrown bosses that they have the time or raw numbers to defeat and being content with that. With only Ruby Sanctum to look forward to in terms of remaining raids and graduation season already started, I can already feel the post-expansion exodus ready to begin. Guilds begin losing members faster than they can be replaced, and recruiting becomes a daily burden instead of a monthly chore. While all of this may sound like bad news, there is some hope in this transition period between the final tier of Wrath and the first tier of Cataclysm. Players will be using the free time to level alts, and I have already seen a deluge of newly minted toons appear in my guild this month. With any luck, there are future holy paladins in this mix, and in a few weeks' time, we'll have new brothers and sisters in arms. However, before they're truly ready to take up the mantle of keeping a tank alive through 3 stacks of Festergut's Inhaled Blight?, they're going to need some sweet gear to give them the throughput and longevity to pull it off.

  • Know Your Lore: Current Horde politics -- the Blood Elves

    by 
    Anne Stickney
    Anne Stickney
    04.03.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Before I begin, I'd like to thank all of the people that commented on the last post I made that covered orc politics. Apparently orcs are a hot topic of conversation, and while I didn't respond to everyone, I did read through everything said. I do have a couple of points to address, however. First, yes, I am aware that orcs are not all brute-minded savages. There's a lot more to orcs than simple savagery; however, that savagery is something that is a basic part of what makes an orc ... orcish. It's an innate part of being an orc. Thrall seems to lack that savagery for the most part and almost seems to want to cull it from orc society in favor of a more gentle and diplomatic disposition. Garrosh, on the other hand, embraces that savagery to an alarming degree. That's where the conflict between the two of them rests. One has what the other does not. Both are extreme cases in either direction. Second, evoking the name Garrosh Hellscream sets people off. I'm not quite sure what to make of this, but I'd have to say it's a telling statement to the storytelling department that Garrosh, regardless of how much or how little he's been developed, is provoking this kind of reaction from players. Given that most writers like to evoke some sort of emotion in their readers, I can only imagine they are secretly pleased with the outrage. Right, moving on! The blood elves, or sin'dorei as they've taken to calling themselves, have been a largely quiet presence in Wrath of the Lich King. Given this, they may seem like an odd choice to cover. Why bother talking about a race that hasn't done much to speak of since the days of Burning Crusade? Well... that's sort of the point. While the orcs, trolls, and tauren were natural additions, and the forsaken a little different but accepted at large, the blood elves were a very odd choice for an ally to many Horde players, and through the course of Burning Crusade, there was very little light shed on what made these creatures a valuable ally to the Horde because a large amount of blood elf history stemmed from events that happened prior to World of Warcraft.

  • The Queue: Now or later

    by 
    Alex Ziebart
    Alex Ziebart
    01.12.2010

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. It's been awhile since I've done listening music for The Queue. It's a lot of fun to do, but we do it so often here on WoW.com that it's starting to get a little stale. I've started to miss doing it though, so here you go. Today's listening music is some fantastic Rhett and Link, who you probably have never heard on the radio. Which is a shame. YimmyZ asked... "Is there any lore related to Emblems/badges? Something like the people need so many badges to draw magic from to imbue items or some such?"